mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-25 03:11:58 +01:00
9e85032382
- fixed gc ciso games to show and launch via WFL. thanks CokeCookie for getting me to fix it. note banners do not show for ciso games unless you use a custom gc banner. - added (for wii u vwii) to be able to select Wii U channel as the exit to choice either via main cfg pg 4 exit to option or home menu>exit to menu and select wii u menu. - removed priiloader and bootmii as exit to options when on wii u vwii - added random select game option. manually edit wiiflow_lite.ini and under [GENERAL] set "random_select" to yes then while in wiiflow lite main screen hold B and press '-' to have WFL random select a game instead of random boot a game. - removed region change from savenand emulation types. why? because according to overjoy's commit he said it didn't work yet. it was for a future version of d2x cios when davebaol added it to d2x cios. i looked at all the d2x cios commits from that date to present and didn't see that it was ever added. if i'm wrong someone let me know and i will add it back into wfl. - made some small bootup changes in case of errors on bootup. - made some changes to the way wiiflow lite handles emunand switching and other minor emunand code editing.
236 lines
4.8 KiB
C++
236 lines
4.8 KiB
C++
/***************************************************************************
|
|
* Copyright (C) 2010
|
|
* by Dimok
|
|
*
|
|
* This software is provided 'as-is', without any express or implied
|
|
* warranty. In no event will the authors be held liable for any
|
|
* damages arising from the use of this software.
|
|
*
|
|
* Permission is granted to anyone to use this software for any
|
|
* purpose, including commercial applications, and to alter it and
|
|
* redistribute it freely, subject to the following restrictions:
|
|
*
|
|
* 1. The origin of this software must not be misrepresented; you
|
|
* must not claim that you wrote the original software. If you use
|
|
* this software in a product, an acknowledgment in the product
|
|
* documentation would be appreciated but is not required.
|
|
*
|
|
* 2. Altered source versions must be plainly marked as such, and
|
|
* must not be misrepresented as being the original software.
|
|
*
|
|
* 3. This notice may not be removed or altered from any source
|
|
* distribution.
|
|
*
|
|
* for WiiXplorer 2010
|
|
***************************************************************************/
|
|
#include <string.h>
|
|
#include <math.h>
|
|
#include "AifDecoder.hpp"
|
|
|
|
typedef struct
|
|
{
|
|
u32 fccCOMM;
|
|
u32 size;
|
|
u16 channels;
|
|
u8 frames[4];
|
|
u16 bps;
|
|
u8 freq[10];
|
|
} SAIFFCommChunk;
|
|
|
|
typedef struct
|
|
{
|
|
u32 fccSSND;
|
|
u32 size;
|
|
u32 offset;
|
|
u32 blockSize;
|
|
} SAIFFSSndChunk;
|
|
|
|
// ------
|
|
// Copyright (C) 1988-1991 Apple Computer, Inc.
|
|
#ifndef HUGE_VAL
|
|
# define HUGE_VAL HUGE
|
|
#endif
|
|
|
|
# define UnsignedToFloat(u) (((double)((long)(u - 2147483647L - 1))) + 2147483648.0)
|
|
|
|
static double ConvertFromIeeeExtended(const u8* bytes)
|
|
{
|
|
double f;
|
|
int expon;
|
|
u64 hiMant, loMant;
|
|
|
|
expon = ((bytes[0] & 0x7F) << 8) | (bytes[1] & 0xFF);
|
|
|
|
hiMant = ((u64)(bytes[2] & 0xFF) << 24)
|
|
| ((u64)(bytes[3] & 0xFF) << 16)
|
|
| ((u64)(bytes[4] & 0xFF) << 8)
|
|
| ((u64)(bytes[5] & 0xFF));
|
|
|
|
loMant = ((u64)(bytes[6] & 0xFF) << 24)
|
|
| ((u64)(bytes[7] & 0xFF) << 16)
|
|
| ((u64)(bytes[8] & 0xFF) << 8)
|
|
| ((u64)(bytes[9] & 0xFF));
|
|
|
|
if(expon == 0 && hiMant == 0 && loMant == 0)
|
|
f = 0;
|
|
else
|
|
{
|
|
if(expon == 0x7FFF)
|
|
f = HUGE_VAL;
|
|
else
|
|
{
|
|
expon -= 16383;
|
|
f = ldexp(UnsignedToFloat(hiMant), expon-=31);
|
|
f += ldexp(UnsignedToFloat(loMant), expon-=32);
|
|
}
|
|
}
|
|
|
|
if(bytes[0] & 0x80)
|
|
return -f;
|
|
else
|
|
return f;
|
|
}
|
|
|
|
AifDecoder::AifDecoder(const char * filepath)
|
|
: SoundDecoder(filepath)
|
|
{
|
|
SoundType = SOUND_AIF;
|
|
|
|
if(!file_fd)
|
|
return;
|
|
|
|
OpenFile();
|
|
}
|
|
|
|
AifDecoder::AifDecoder(const u8 * snd, int len)
|
|
: SoundDecoder(snd, len)
|
|
{
|
|
SoundType = SOUND_AIF;
|
|
|
|
if(!file_fd)
|
|
return;
|
|
|
|
OpenFile();
|
|
}
|
|
|
|
AifDecoder::~AifDecoder()
|
|
{
|
|
}
|
|
|
|
void AifDecoder::OpenFile()
|
|
{
|
|
SWaveHdr Header;
|
|
file_fd->read((u8 *) &Header, sizeof(SWaveHdr));
|
|
|
|
if(memcmp(&Header.magicRIFF, "FORM", 4) != 0)
|
|
{
|
|
CloseFile();
|
|
return;
|
|
}
|
|
else if(memcmp(&Header.magicWAVE, "AIFF", 4) != 0)
|
|
{
|
|
CloseFile();
|
|
return;
|
|
}
|
|
|
|
u32 magic = 0;
|
|
|
|
while(1)
|
|
{
|
|
int ret = file_fd->read((u8 *) &magic, sizeof(magic));
|
|
if(ret <= 0)
|
|
{
|
|
CloseFile();
|
|
return;
|
|
}
|
|
|
|
if(memcmp(&magic, "COMM", 4) == 0)
|
|
break;
|
|
else
|
|
file_fd->seek(-3, SEEK_CUR);
|
|
}
|
|
|
|
// seek back to COMM chunk start
|
|
file_fd->seek(-sizeof(magic), SEEK_CUR);
|
|
|
|
SAIFFCommChunk CommHdr;
|
|
file_fd->read((u8 *) &CommHdr, sizeof(SAIFFCommChunk));
|
|
|
|
if(memcmp(&CommHdr.fccCOMM, "COMM", 4) != 0)
|
|
{
|
|
CloseFile();
|
|
return;
|
|
}
|
|
|
|
// Seek to next chunk start
|
|
file_fd->seek(-sizeof(SAIFFCommChunk) + sizeof(SWaveChunk) + CommHdr.size, SEEK_CUR);
|
|
|
|
int ret = -1;
|
|
SWaveChunk chunkHdr;
|
|
memset(&chunkHdr, 0, sizeof(SWaveChunk));
|
|
|
|
do
|
|
{
|
|
// Seek to next chunk start
|
|
file_fd->seek(chunkHdr.size, SEEK_CUR);
|
|
ret = file_fd->read((u8 *) &chunkHdr, sizeof(SWaveChunk));
|
|
}
|
|
while(ret > 0 && memcmp(&chunkHdr.magicDATA, "SSND", 4) != 0);
|
|
|
|
// Seek back to start of SSND chunk
|
|
file_fd->seek(-sizeof(SWaveChunk), SEEK_CUR);
|
|
|
|
SAIFFSSndChunk SSndChunk;
|
|
file_fd->read((u8 *) &SSndChunk, sizeof(SAIFFSSndChunk));
|
|
|
|
if(memcmp(&SSndChunk.fccSSND, "SSND", 4) != 0)
|
|
{
|
|
CloseFile();
|
|
return;
|
|
}
|
|
|
|
DataOffset = file_fd->tell();
|
|
DataSize = SSndChunk.size-8;
|
|
SampleRate = (u32) ConvertFromIeeeExtended(CommHdr.freq);
|
|
Format = VOICE_STEREO_16BIT;
|
|
|
|
if(CommHdr.channels == 1 && CommHdr.bps == 8)
|
|
Format = VOICE_MONO_8BIT;
|
|
else if (CommHdr.channels == 1 && CommHdr.bps == 16)
|
|
Format = VOICE_MONO_16BIT;
|
|
else if (CommHdr.channels == 2 && CommHdr.bps == 8)
|
|
Format = VOICE_STEREO_8BIT;
|
|
else if (CommHdr.channels == 2 && CommHdr.bps == 16)
|
|
Format = VOICE_STEREO_16BIT;
|
|
|
|
Decode();
|
|
}
|
|
|
|
void AifDecoder::CloseFile()
|
|
{
|
|
if(file_fd)
|
|
delete file_fd;
|
|
|
|
file_fd = NULL;
|
|
}
|
|
|
|
int AifDecoder::Read(u8 * buffer, int buffer_size)
|
|
{
|
|
if(!file_fd)
|
|
return -1;
|
|
|
|
if(CurPos >= (int) DataSize)
|
|
return 0;
|
|
|
|
file_fd->seek(DataOffset+CurPos, SEEK_SET);
|
|
|
|
if(buffer_size > (int) DataSize-CurPos)
|
|
buffer_size = DataSize-CurPos;
|
|
|
|
int read = file_fd->read(buffer, buffer_size);
|
|
if(read > 0)
|
|
CurPos += read;
|
|
|
|
return read;
|
|
}
|