mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-24 20:26:52 +01:00
0e5a5b4abd
-WIP commit for wii game/channel booting, now uses a internal extra dol file to boot wii games and channels, that should be a better way to fix game and channel booting
38 lines
851 B
C
38 lines
851 B
C
#ifndef _WDVD_H_
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#define _WDVD_H_
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#ifdef __cplusplus
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extern "C" {
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#endif /* __cplusplus */
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/* Prototypes */
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s32 WDVD_Init(void);
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s32 WDVD_Close(void);
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s32 WDVD_GetHandle(void);
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s32 WDVD_Reset(void);
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s32 WDVD_ReadDiskId(void *);
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s32 WDVD_Seek(u64);
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s32 WDVD_Offset(u64);
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s32 WDVD_StopLaser(void);
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s32 WDVD_StopMotor(void);
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s32 WDVD_OpenPartition(u64 offset);
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s32 WDVD_ClosePartition(void);
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s32 WDVD_UnencryptedRead(void *, u32, u64);
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s32 WDVD_Read(void *, u32, u64);
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s32 WDVD_LowRequestError(u32 *error);
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s32 WDVD_WaitForDisc(void);
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s32 WDVD_GetCoverStatus(u32 *);
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s32 WDVD_SetUSBMode(u32, const u8 *, s32);
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s32 WDVD_Eject(void);
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s32 WDVD_Read_Disc_BCA(void *);
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s32 WDVD_SetFragList(int device, void *fraglist, int size);
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s32 WDVD_SetStreaming(void);
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s32 WDVD_NEEK_LoadDisc(u32 id, u32 magic);
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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#endif
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