WiiFlow_Lite/source/menu
Fledge68 ff94e73be8 - beta 4
- added 'no SSL only' as a private server choice (issue #217). this allows you to patch games on your own with other wifi server url's besides wiimmfi.
- added private server as an option for nand wiiware games.
- added 480p pixel patch as option for nand wiiware/vc games. seems to only work if apploader is set to ON. loading via main dol is broke for the time being.
2020-11-28 18:20:39 -06:00
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menu_about.cpp Add Github CI 2020-11-19 14:31:52 +01:00
menu_boot.cpp - Added shutdown to idle standby option on page 12 of main settings. Set to yes for idle standby (yellow light). wii u users leave off. 2019-05-06 13:53:33 -05:00
menu_categories.cpp - added source menu setup via Home button while view source menu. Setup includes hide buttons, link buttons to plugins, and set roms path of plugins. 2020-08-24 17:58:09 -05:00
menu_cftheme.cpp - code cleanup for themeName. 2019-07-24 12:35:51 -05:00
menu_cheat.cpp Use RiiConnect24 geckocodes archive 2020-10-05 15:27:02 -05:00
menu_code.cpp -fixed exiting wiiflow lite in wiivc mode so it doesn't black screen the wii u and require it to be unplugged. 2018-08-06 14:58:26 +00:00
menu_config3.cpp - channels type fix. 2019-10-28 13:43:13 -05:00
menu_config4.cpp - added pages 7 thru 11 to main settings. for a total of 19 more settings you can now set without having to manually edit the ini file. 2018-10-31 14:51:15 -05:00
menu_config7.cpp - upped to beta 8 2020-10-15 14:46:28 -05:00
menu_config_adv.cpp - Plugin game list generator now gets rom title and ID from wiimpathy's plugins database files. a 'reload cache' will need to be done for each plugin source so the title and ID can be added to the current cached list. custom titles still work and will override plugin database files. titles are based on custom titles file then plugins database file and finally the rom filename. if the ID is not found in the plugins database files it will have an ID of 'PLUGIN' and no game info will be displayed on the game info screen. 2019-09-11 15:57:16 -05:00
menu_config_coverbnr.cpp - cleaned up title and text handling for menu's. 2018-12-27 18:47:00 -06:00
menu_config_game.cpp - beta 4 2020-11-28 18:20:39 -06:00
menu_config_gc.cpp - cleaned up title and text handling for menu's. 2018-12-27 18:47:00 -06:00
menu_config_hb.cpp - improved cover loader by adding 3 tries to load the covers. 2nd and third tries are there just to get any missing covers that didn't load the first time. 2019-03-27 11:45:43 -05:00
menu_config_screen.cpp - added pages 7 thru 11 to main settings. for a total of 19 more settings you can now set without having to manually edit the ini file. 2018-10-31 14:51:15 -05:00
menu_config_source.cpp - added source menu setup via Home button while view source menu. Setup includes hide buttons, link buttons to plugins, and set roms path of plugins. 2020-08-24 17:58:09 -05:00
menu_config.cpp Add proxy support, fix timeouts & update wolfSSL 2020-09-07 21:27:42 +01:00
menu_configsnd.cpp - added pages 7 thru 11 to main settings. for a total of 19 more settings you can now set without having to manually edit the ini file. 2018-10-31 14:51:15 -05:00
menu_download.cpp - changed a few debug prints. 2020-08-23 18:09:13 -05:00
menu_error.cpp - removed 'init network' from startup settings. 2018-12-24 07:42:31 -06:00
menu_explorer.cpp - changed a lot of free's to MEM2_free even though the way Fix94 wrote his mem manager, using free is fine too. but this does help me see what is using MEM2. 2020-06-25 18:11:58 -05:00
menu_game_boot.cpp - beta 4 2020-11-28 18:20:39 -06:00
menu_game.cpp - beta 4 2020-11-28 18:20:39 -06:00
menu_gameinfo.cpp - added some texure cleanups 2020-08-13 18:29:43 -05:00
menu_home.cpp Add Github CI 2020-11-19 14:31:52 +01:00
menu_input.cpp - cleaned up libsicksaxis code a little to make it easier for me to understand what's going on. 2020-05-27 15:18:38 -05:00
menu_main.cpp - upped to beta 8 2020-10-15 14:46:28 -05:00
menu_nandemu.cpp - added options to copy real nand config and miis to emunand on page 3 of emu nand settings. if set to 'on' then when you launch a emu nand game sysconfig and/or miis from real nand will be copied to emu nand before launching the game. this solves issue #90 to keep your controllers synced in emu nand mode. 2019-05-06 09:13:18 -05:00
menu_partitions.cpp - cleaned up title and text handling for menu's. 2018-12-27 18:47:00 -06:00
menu_paths.cpp v5.4.7 beta 4 2020-08-31 18:23:52 -05:00
menu_plugin.cpp v5.4.7 beta 4 2020-08-31 18:23:52 -05:00
menu_sm_editor.cpp - official added the clear CD case spine skin. In your plugin use casecolor=111111. may have to do a Reload Cache. 2020-11-16 15:11:04 -06:00
menu_source.cpp - fixed the Source Menu page button when hiding buttons. the count was off by one so sometimes the page button said there was another page when there really wasn't. 2020-09-25 06:19:03 -05:00
menu_wad.cpp - changed a lot of free's to MEM2_free even though the way Fix94 wrote his mem manager, using free is fine too. but this does help me see what is using MEM2. 2020-06-25 18:11:58 -05:00
menu_wbfs.cpp - reverted change in 5.4.1 that made video output a little blurry. 2020-03-19 17:38:32 -05:00
menu.cpp - fixes for two mistakes in 5.4.7 2020-11-11 13:24:29 -06:00
menu.hpp - beta 4 2020-11-28 18:20:39 -06:00