WiiFlow_Lite/resources/wiiflow_game_booter/source/main.cpp

339 lines
8.1 KiB
C++

/****************************************************************************
* Copyright (C) 2012 FIX94
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ogcsys.h>
#include <unistd.h>
#include <malloc.h>
#include "apploader.h"
#include "wdvd.h"
#include "patchcode.h"
#include "cios.h"
#include "disc.h"
#include "fs.h"
#include "fst.h"
#include "lz77.h"
#include "utils.h"
#include "videopatch.h"
using namespace std;
IOS_Info CurrentIOS;
typedef struct _the_CFG {
u8 vidMode;
bool vipatch;
bool countryString;
u8 patchVidMode;
int aspectRatio;
u32 returnTo;
u8 configbytes[2];
IOS_Info IOS;
void *codelist;
u8 *codelistend;
u8 *cheats;
u32 cheatSize;
u32 hooktype;
u8 debugger;
u32 *gameconf;
u32 gameconfsize;
u8 BootType;
/* needed for channels */
u64 title;
} the_CFG;
static the_CFG *conf = (the_CFG*)0x90000000;
/* Boot Variables */
u32 vmode_reg = 0;
entry_point p_entry;
GXRModeObj *vmode = NULL;
u32 AppEntrypoint;
extern "C" { extern void __exception_closeall(); }
typedef struct _dolheader
{
u32 section_pos[18];
u32 section_start[18];
u32 section_size[18];
u32 bss_start;
u32 bss_size;
u32 entry_point;
u32 padding[7];
} __attribute__((packed)) dolheader;
void *dolchunkoffset[18];
u32 dolchunksize[18];
u32 dolchunkcount;
void PatchChannel(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio)
{
for(u32 i = 0; i < dolchunkcount; i++)
{
patchVideoModes(dolchunkoffset[i], dolchunksize[i], vidMode, vmode, patchVidModes);
if(vipatch) vidolpatcher(dolchunkoffset[i], dolchunksize[i]);
if(configbytes[0] != 0xCD) langpatcher(dolchunkoffset[i], dolchunksize[i]);
if(countryString) PatchCountryStrings(dolchunkoffset[i], dolchunksize[i]);
if(aspectRatio != -1) PatchAspectRatio(dolchunkoffset[i], dolchunksize[i], aspectRatio);
if(hooktype != 0)
dogamehooks(dolchunkoffset[i], dolchunksize[i], true);
}
}
static u8 *GetDol(u32 bootcontent)
{
char filepath[ISFS_MAXPATH] ATTRIBUTE_ALIGN(32);
sprintf(filepath, "/title/%08x/%08x/content/%08x.app", TITLE_UPPER(conf->title), TITLE_LOWER(conf->title), bootcontent);
u32 contentSize = 0;
u8 *data = ISFS_GetFile((u8 *) &filepath, &contentSize, -1);
if(data != NULL && contentSize != 0)
{
if(isLZ77compressed(data))
{
u8 *decompressed;
u32 size = 0;
if(decompressLZ77content(data, contentSize, &decompressed, &size) < 0)
{
free(data);
return NULL;
}
free(data);
data = decompressed;
}
return data;
}
return NULL;
}
static bool GetAppNameFromTmd(char *app, bool dol, u32 *bootcontent)
{
bool ret = false;
char tmd[ISFS_MAXPATH] ATTRIBUTE_ALIGN(32);
sprintf(tmd, "/title/%08x/%08x/content/title.tmd", TITLE_UPPER(conf->title), TITLE_LOWER(conf->title));
u32 size;
u8 *data = ISFS_GetFile((u8 *) &tmd, &size, -1);
if (data == NULL || size < 0x208)
return ret;
_tmd *tmd_file = (_tmd *)SIGNATURE_PAYLOAD((u32 *)data);
u16 i;
for(i = 0; i < tmd_file->num_contents; ++i)
{
if(tmd_file->contents[i].index == (dol ? tmd_file->boot_index : 0))
{
*bootcontent = tmd_file->contents[i].cid;
sprintf(app, "/title/%08x/%08x/content/%08x.app", TITLE_UPPER(conf->title), TITLE_LOWER(conf->title), *bootcontent);
ret = true;
break;
}
}
free(data);
return ret;
}
static u32 MoveDol(u8 *buffer)
{
dolchunkcount = 0;
dolheader *dolfile = (dolheader *)buffer;
if(dolfile->bss_start)
{
if(!(dolfile->bss_start & 0x80000000))
dolfile->bss_start |= 0x80000000;
memset((void *)dolfile->bss_start, 0, dolfile->bss_size);
DCFlushRange((void *)dolfile->bss_start, dolfile->bss_size);
ICInvalidateRange((void *)dolfile->bss_start, dolfile->bss_size);
}
int i;
for(i = 0; i < 18; i++)
{
if(!dolfile->section_size[i])
continue;
if(dolfile->section_pos[i] < sizeof(dolheader))
continue;
if(!(dolfile->section_start[i] & 0x80000000))
dolfile->section_start[i] |= 0x80000000;
dolchunkoffset[dolchunkcount] = (void *)dolfile->section_start[i];
dolchunksize[dolchunkcount] = dolfile->section_size[i];
//gprintf("Moving section %u from offset %08x to %08x-%08x...\n", i, dolfile->section_pos[i], dolchunkoffset[dolchunkcount], (u32)dolchunkoffset[dolchunkcount]+dolchunksize[dolchunkcount]);
memmove(dolchunkoffset[dolchunkcount], buffer + dolfile->section_pos[i], dolchunksize[dolchunkcount]);
DCFlushRange(dolchunkoffset[dolchunkcount], dolchunksize[dolchunkcount]);
ICInvalidateRange(dolchunkoffset[dolchunkcount], dolchunksize[dolchunkcount]);
dolchunkcount++;
}
return dolfile->entry_point;
}
u32 LoadChannel()
{
char app[ISFS_MAXPATH] ATTRIBUTE_ALIGN(32);
u32 bootcontent;
u32 entry = 0;
if(!GetAppNameFromTmd(app, true, &bootcontent))
return entry;
u8 *data = GetDol(bootcontent);
entry = MoveDol(data);
free(data);
return entry;
}
int main()
{
VIDEO_Init();
configbytes[0] = conf->configbytes[0];
configbytes[1] = conf->configbytes[1];
hooktype = conf->hooktype;
debuggerselect = conf->debugger;
CurrentIOS = conf->IOS;
app_gameconfig_set(conf->gameconf, conf->gameconfsize);
ocarina_set_codes(conf->codelist, conf->codelistend, conf->cheats, conf->cheatSize);
/* Set low memory */
Disc_SetLowMem();
/* Select an appropriate video mode */
vmode = Disc_SelectVMode(conf->vidMode, &vmode_reg);
if(conf->BootType == TYPE_WII_GAME)
{
WDVD_Init();
/* Find Partition */
u64 offset = 0;
Disc_FindPartition(&offset);
/* Open Partition */
WDVD_OpenPartition(offset);
/* Run apploader */
Apploader_Run(&p_entry, conf->vidMode, vmode, conf->vipatch, conf->countryString, conf->patchVidMode,
conf->aspectRatio, conf->returnTo);
AppEntrypoint = (u32)p_entry;
}
else if(conf->BootType == TYPE_CHANNEL)
{
ISFS_Initialize();
AppEntrypoint = LoadChannel();
PatchChannel(conf->vidMode, vmode, conf->vipatch, conf->countryString,
conf->patchVidMode, conf->aspectRatio);
if(hooktype != 0)
ocarina_do_code(conf->title);
ISFS_Deinitialize();
}
/* Set time */
Disc_SetTime();
/* Set an appropriate video mode */
Disc_SetVMode(vmode, vmode_reg);
/* Shutdown IOS subsystems */
u32 level = IRQ_Disable();
__IOS_ShutdownSubsystems();
__exception_closeall();
/* Originally from tueidj - taken from NeoGamma (thx) */
*(vu32*)0xCC003024 = 1;
if(AppEntrypoint == 0x3400)
{
if(hooktype)
{
asm volatile (
"lis %r3, returnpoint@h\n"
"ori %r3, %r3, returnpoint@l\n"
"mtlr %r3\n"
"lis %r3, 0x8000\n"
"ori %r3, %r3, 0x18A8\n"
"nop\n"
"mtctr %r3\n"
"bctr\n"
"returnpoint:\n"
"bl DCDisable\n"
"bl ICDisable\n"
"li %r3, 0\n"
"mtsrr1 %r3\n"
"lis %r4, AppEntrypoint@h\n"
"ori %r4,%r4,AppEntrypoint@l\n"
"lwz %r4, 0(%r4)\n"
"mtsrr0 %r4\n"
"rfi\n"
);
}
else
{
asm volatile (
"isync\n"
"lis %r3, AppEntrypoint@h\n"
"ori %r3, %r3, AppEntrypoint@l\n"
"lwz %r3, 0(%r3)\n"
"mtsrr0 %r3\n"
"mfmsr %r3\n"
"li %r4, 0x30\n"
"andc %r3, %r3, %r4\n"
"mtsrr1 %r3\n"
"rfi\n"
);
}
}
else if (hooktype)
{
asm volatile (
"lis %r3, AppEntrypoint@h\n"
"ori %r3, %r3, AppEntrypoint@l\n"
"lwz %r3, 0(%r3)\n"
"mtlr %r3\n"
"lis %r3, 0x8000\n"
"ori %r3, %r3, 0x18A8\n"
"nop\n"
"mtctr %r3\n"
"bctr\n"
);
}
else
{
asm volatile (
"lis %r3, AppEntrypoint@h\n"
"ori %r3, %r3, AppEntrypoint@l\n"
"lwz %r3, 0(%r3)\n"
"mtlr %r3\n"
"blr\n"
);
}
IRQ_Restore(level);
return 0;
}