mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-24 12:19:16 +01:00
90fd389aac
- homebrew list is now cached again. if you add or delete an app you must do a reload cache. - if you use the custom blank covers by Abz they now need to go in wiiflow/boxcovers/blank_covers folder. - homebrew covers must go in wiiflow/boxcovers/homebrew for full covers or wiiflow/covers/homebrew for 2d front covers. - now using a cache subfolder named homebrew for homebrew covers wfc files. to keep them separate from the game ID games. - sourceflow now does cache covers the first time and any time you load a new tier. if the covers are already cached then you will only see the progress bar for a split second. - other minor changes. - one problem. when using small_box for homebrew covers it will use the apps icon.png and if it has transparency it will look like crap.
1136 lines
43 KiB
C++
1136 lines
43 KiB
C++
#include <dirent.h>
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#include <unistd.h>
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#include <algorithm>
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#include <sys/stat.h>
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#include "menu.hpp"
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#include "lockMutex.hpp"
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#include "channel/nand.hpp"
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#include "loader/cios.h"
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#include "loader/nk.h"
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// NandEmulation menu
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s16 m_nandemuLblTitle;
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s16 m_nandemuBtnBack;
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s16 m_nandemuLblPage;
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s16 m_nandemuBtnPageM;
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s16 m_nandemuBtnPageP;
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s16 m_nandemuLblNandSelect;
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s16 m_nandemuLblNandSelectVal;
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s16 m_nandemuBtnNandSelectM;
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s16 m_nandemuBtnNandSelectP;
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s16 m_nandemuLblEmulation;
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s16 m_nandemuLblEmulationVal;
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s16 m_nandemuBtnEmulationM;
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s16 m_nandemuBtnEmulationP;
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s16 m_nandemuLblSaveNandSelect;
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s16 m_nandemuLblSaveNandSelectVal;
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s16 m_nandemuBtnSaveNandSelectM;
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s16 m_nandemuBtnSaveNandSelectP;
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s16 m_nandemuLblSaveEmulation;
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s16 m_nandemuLblSaveEmulationVal;
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s16 m_nandemuBtnSaveEmulationM;
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s16 m_nandemuBtnSaveEmulationP;
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s16 m_nandemuLblSaveDump;
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s16 m_nandemuBtnAll;
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s16 m_nandemuBtnMissing;
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s16 m_nandemuLblNandDump;
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s16 m_nandemuBtnNandDump;
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s16 m_nandemuLblSavePartition;
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s16 m_nandemuLblSavePartitionVal;
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s16 m_nandemuBtnSavePartitionM;
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s16 m_nandemuBtnSavePartitionP;
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s16 m_nandemuLblInstallWad;
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s16 m_nandemuBtnInstallWad;
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s16 m_nandfileLblMessage;
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s16 m_nandemuLblMessage;
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s16 m_nandfileLblDialog;
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s16 m_nandfinLblDialog;
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s16 m_nandemuLblDialog;
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s16 m_nandfilePBar;
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s16 m_nandemuPBar;
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s16 m_nandemuBtnExtract;
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s16 m_nandemuBtnDisable;
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s16 m_nandemuLblInit;
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s16 m_nandemuLblUser[4];
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TexData m_nandemuBg;
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int nandemuPage = 1;
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int curEmuNand = 0;
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int curSavesNand = 0;
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vector<string> emuNands;
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vector<string> savesNands;
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bool m_nandext;
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bool m_nanddump;
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bool m_sgdump;
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bool m_saveall;
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static inline int loopNum(int i, int s)
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{
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return (i + s) % s;
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}
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void CMenu::_listEmuNands(const char *path, vector<string> &emuNands)
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{
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DIR *d;
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struct dirent *dir;
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emuNands.clear();
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bool add_def = true;
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d = opendir(path);
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if(d != 0)
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{
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while((dir = readdir(d)) != 0)
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{
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if(dir->d_name[0] == '.')
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continue;
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if(dir->d_type == DT_DIR)
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{
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emuNands.push_back(dir->d_name);
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if(strlen(dir->d_name) == 7 && strcasecmp(dir->d_name, "default") == 0)
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add_def = false;
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}
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}
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closedir(d);
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}
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if(add_def)
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emuNands.push_back("default");
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sort(emuNands.begin(), emuNands.end());
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}
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void CMenu::_checkEmuNandSettings(void)
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{
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if(isWiiVC)
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return;
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u8 i;
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string emuNand = m_cfg.getString(CHANNEL_DOMAIN, "current_emunand", "default");
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int emuPart = m_cfg.getInt(CHANNEL_DOMAIN, "partition", 0);
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string savesNand = m_cfg.getString(WII_DOMAIN, "current_save_emunand", "default");
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int savesPart = m_cfg.getInt(WII_DOMAIN, "savepartition", 0);
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if(!DeviceHandle.PartitionUsableForNandEmu(emuPart))// current partition no good
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{
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for(i = SD; i < MAXDEVICES; i++)// find first usable partition
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{
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if(DeviceHandle.PartitionUsableForNandEmu(i))
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{
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emuPart = i;
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break;
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}
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}
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if(i == MAXDEVICES)// if no usable partitions found set to SD for now
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emuPart = SD;
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}
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if(!DeviceHandle.PartitionUsableForNandEmu(savesPart))// do same for savesnand partition
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{
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for(i = SD; i < MAXDEVICES; i++)
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{
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if(DeviceHandle.PartitionUsableForNandEmu(i))
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{
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savesPart = i;
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break;
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}
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}
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if(i == MAXDEVICES)
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savesPart = SD;
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}
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//cfgne8=No valid FAT partition found for NAND Emulation!
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_listEmuNands(fmt("%s:/%s", DeviceName[emuPart], emu_nands_dir), emuNands);
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curEmuNand = 0;
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for(i = 0; i < emuNands.size(); ++i)// find current emunand folder
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{
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if(emuNands[i] == emuNand)
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{
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curEmuNand = i;
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break;
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}
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}
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if(i == emuNands.size())// didn't find emunand folder so set to default
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{
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for(i = 0; i < emuNands.size(); ++i)
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{
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if(emuNands[i] == "default")
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{
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curEmuNand = i;
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break;
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}
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}
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}
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gprintf("emu nand path = %s:/%s/%s\n", DeviceName[emuPart], emu_nands_dir, emuNands[curEmuNand].c_str());
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_listEmuNands(fmt("%s:/%s", DeviceName[savesPart], emu_nands_dir), savesNands);
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curSavesNand = 0;
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for(i = 0; i < savesNands.size(); ++i)// find current savesnand folder
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{
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if(savesNands[i] == savesNand)
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{
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curSavesNand = i;
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break;
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}
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}
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if(i == savesNands.size())// didn't find savesnand folder set to default
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{
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for(i = 0; i < savesNands.size(); ++i)
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{
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if(savesNands[i] == "default")
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{
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curSavesNand = i;
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break;
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}
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}
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}
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gprintf("saves nand path = %s:/%s/%s\n", DeviceName[savesPart], emu_nands_dir, savesNands[curSavesNand].c_str());
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m_cfg.setString(WII_DOMAIN, "current_save_emunand", savesNands[curSavesNand]);
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m_cfg.setInt(WII_DOMAIN, "savepartition", savesPart);
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m_cfg.setString(CHANNEL_DOMAIN, "current_emunand", emuNands[curEmuNand]);
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m_cfg.setInt(CHANNEL_DOMAIN, "partition", emuPart);
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// add check if full emulation and if is then check for config and mii files
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_FullNandCheck();
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}
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void CMenu::_FullNandCheck(void)
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{
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if(isWiiVC)
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return;
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for(u8 i = 0; i < 2; i++)
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{
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int emulate_mode;
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if(i == EMU_NAND)
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emulate_mode = m_cfg.getInt(CHANNEL_DOMAIN, "emulation", 0);
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else
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emulate_mode = m_cfg.getInt(WII_DOMAIN, "save_emulation", 0);
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if((i == EMU_NAND && emulate_mode == 1) || (i == SAVES_NAND && emulate_mode == 2))//full
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{
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int emuPart = _FindEmuPart(i, true);
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if(emuPart < 0)
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continue;
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bool need_config = false;
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bool need_miis = false;
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const char *emuPath = NandHandle.Get_NandPath();
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char basepath[MAX_FAT_PATH];
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snprintf(basepath, sizeof(basepath), "%s:%s", DeviceName[emuPart], emuPath);
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char testpath[MAX_FAT_PATH + 42];
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//check config files
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snprintf(testpath, sizeof(testpath), "%s/shared2/sys/SYSCONF", basepath);
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if(!fsop_FileExist(testpath))
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need_config = true;
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snprintf(testpath, sizeof(testpath), "%s/title/00000001/00000002/data/setting.txt", basepath);
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if(!fsop_FileExist(testpath))
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need_config = true;
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// Check Mii's
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snprintf(testpath, sizeof(testpath), "%s/shared2/menu/FaceLib/RFL_DB.dat", basepath);
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if(!fsop_FileExist(testpath))
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need_miis = true;
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NandHandle.PreNandCfg(need_miis, need_config);//copy to emunand if needed
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}
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}
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}
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int CMenu::_FindEmuPart(bool savesnand, bool skipchecks)
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{
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int emuPart;
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char tmpPath[32];
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tmpPath[31] = '\0';
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if(savesnand)
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{
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emuPart = m_cfg.getInt(WII_DOMAIN, "savepartition");
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strncpy(tmpPath, fmt("/%s/%s", emu_nands_dir, m_cfg.getString(WII_DOMAIN, "current_save_emunand").c_str()), sizeof(tmpPath) - 1);
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}
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else
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{
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emuPart = m_cfg.getInt(CHANNEL_DOMAIN, "partition");
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strncpy(tmpPath, fmt("/%s/%s", emu_nands_dir, m_cfg.getString(CHANNEL_DOMAIN, "current_emunand").c_str()), sizeof(tmpPath) - 1);
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}
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if(!DeviceHandle.PartitionUsableForNandEmu(emuPart))//check if device is mounted and partition is FAT
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return -1;
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else if((skipchecks || _TestEmuNand(emuPart, tmpPath, false)))//check if emunand folder exist
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{
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NandHandle.SetNANDEmu(emuPart);
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NandHandle.SetPaths(tmpPath, DeviceName[emuPart]);
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return emuPart;
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}
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return -2;
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}
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bool CMenu::_TestEmuNand(int epart, const char *path, bool indept)
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{
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char basepath[64];
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char testpath[MAX_FAT_PATH];
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snprintf(basepath, sizeof(basepath), "%s:%s", DeviceName[epart], path);
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DIR *d = opendir(basepath);
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if(!d)
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return false;
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else
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closedir(d);
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if(indept)
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{
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// Check Wiimotes && Region
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snprintf(testpath, sizeof(testpath), "%s/shared2/sys/SYSCONF", basepath);
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if(!fsop_FileExist(testpath))
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return false;
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snprintf(testpath, sizeof(testpath), "%s/title/00000001/00000002/data/setting.txt", basepath);
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if(!fsop_FileExist(testpath))
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return false;
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// Check Mii's
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snprintf(testpath, sizeof(testpath), "%s/shared2/menu/FaceLib/RFL_DB.dat", basepath);
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if(!fsop_FileExist(testpath))
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return false;
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}
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return true;
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}
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static bool _saveExists(const char *path)
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{
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DIR *d = opendir(path);
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if(!d)
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return false;
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else
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{
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closedir(d);
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return true;
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}
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}
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bool CMenu::_checkSave(string id, int nand_type)
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{
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int savePath = id.c_str()[0] << 24 | id.c_str()[1] << 16 | id.c_str()[2] << 8 | id.c_str()[3];
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if(nand_type == REAL_NAND)
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{
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u32 temp = 0;
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if(ISFS_ReadDir(fmt("/title/00010000/%08x", savePath), NULL, &temp) < 0)
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if(ISFS_ReadDir(fmt("/title/00010004/%08x", savePath), NULL, &temp) < 0)
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return false;
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}
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else // SAVES_NAND
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{
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int emuPartition = m_cfg.getInt(WII_DOMAIN, "savepartition");
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const char *emuPath = fmt("/%s/%s", emu_nands_dir, m_cfg.getString(WII_DOMAIN, "current_save_emunand").c_str());
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if(emuPartition < 0 || emuPath == NULL)
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return false;
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struct stat fstat;
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if((stat(fmt("%s:%s/title/00010000/%08x", DeviceName[emuPartition], emuPath, savePath), &fstat) != 0)
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&& (stat(fmt("%s:%s/title/00010004/%08x", DeviceName[emuPartition], emuPath, savePath), &fstat) != 0))
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return false;
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}
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return true;
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}
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void CMenu::_setDumpMsg(const wstringEx &msg, float totprog, float fileprog)
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{
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if(m_thrdStop) return;
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if(msg != L"...") m_thrdMessage = msg;
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m_thrdMessageAdded = true;
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m_thrdProgress = totprog;
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m_fileProgress = fileprog;
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}
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void CMenu::_ShowProgress(int dumpstat, int dumpprog, int filesize, int fileprog, int files, int folders, const char *tmess, void *user_data)
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{
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CMenu &m = *(CMenu *)user_data;
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m.m_progress = dumpprog == 0 ? 0.f : (float)dumpstat / (float)dumpprog;
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m.m_fprogress = filesize == 0 ? 0.f : (float)fileprog / (float)filesize;
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m.m_fileprog = fileprog;
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m.m_filesize = filesize;
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m.m_filesdone = files;
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m.m_foldersdone = folders;
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LWP_MutexLock(m.m_mutex);
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if(m_nandext)
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m._setDumpMsg(wfmt(m._fmt("cfgne9", L"Current file: %s"), tmess), m.m_progress, m.m_fprogress);
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else
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m._setDumpMsg(L"...", m.m_progress, m.m_fprogress);
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LWP_MutexUnlock(m.m_mutex);
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}
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void CMenu::_hideNandEmu(bool instant)
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{
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m_btnMgr.hide(m_nandemuLblTitle, instant);
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m_btnMgr.hide(m_nandemuBtnBack, instant);
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m_btnMgr.hide(m_nandemuLblPage, instant);
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m_btnMgr.hide(m_nandemuBtnPageM, instant);
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m_btnMgr.hide(m_nandemuBtnPageP, instant);
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m_btnMgr.hide(m_nandfilePBar, instant);
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m_btnMgr.hide(m_nandemuPBar, instant);
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m_btnMgr.hide(m_nandfileLblMessage, instant);
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m_btnMgr.hide(m_nandemuLblMessage, instant);
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m_btnMgr.hide(m_nandfileLblDialog, instant);
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m_btnMgr.hide(m_nandemuLblDialog, instant);
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m_btnMgr.hide(m_nandfinLblDialog, instant);
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m_btnMgr.hide(m_nandemuLblNandSelect, instant);
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m_btnMgr.hide(m_nandemuLblNandSelectVal, instant);
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m_btnMgr.hide(m_nandemuBtnNandSelectP, instant);
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m_btnMgr.hide(m_nandemuBtnNandSelectM, instant);
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m_btnMgr.hide(m_nandemuLblEmulation, instant);
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m_btnMgr.hide(m_nandemuLblEmulationVal, instant);
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m_btnMgr.hide(m_nandemuBtnEmulationP, instant);
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m_btnMgr.hide(m_nandemuBtnEmulationM, instant);
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m_btnMgr.hide(m_nandemuLblSaveNandSelect, instant);
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m_btnMgr.hide(m_nandemuLblSaveNandSelectVal, instant);
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m_btnMgr.hide(m_nandemuBtnSaveNandSelectP, instant);
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m_btnMgr.hide(m_nandemuBtnSaveNandSelectM, instant);
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m_btnMgr.hide(m_nandemuLblSaveEmulation, instant);
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m_btnMgr.hide(m_nandemuLblSaveEmulationVal, instant);
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m_btnMgr.hide(m_nandemuBtnSaveEmulationP, instant);
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m_btnMgr.hide(m_nandemuBtnSaveEmulationM, instant);
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m_btnMgr.hide(m_nandemuLblSaveDump, instant);
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m_btnMgr.hide(m_nandemuBtnAll, instant);
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m_btnMgr.hide(m_nandemuBtnMissing, instant);
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m_btnMgr.hide(m_nandemuLblNandDump, instant);
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m_btnMgr.hide(m_nandemuBtnNandDump, instant);
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m_btnMgr.hide(m_nandemuLblSavePartition, instant);
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m_btnMgr.hide(m_nandemuLblSavePartitionVal, instant);
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m_btnMgr.hide(m_nandemuBtnSavePartitionP, instant);
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m_btnMgr.hide(m_nandemuBtnSavePartitionM, instant);
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m_btnMgr.hide(m_nandemuLblInstallWad, instant);
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m_btnMgr.hide(m_nandemuBtnInstallWad, instant);
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m_btnMgr.hide(m_nandemuBtnExtract, instant);
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m_btnMgr.hide(m_nandemuBtnDisable, instant);
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m_btnMgr.hide(m_nandemuLblInit, instant);
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for(u8 i = 0; i < ARRAY_SIZE(m_nandemuLblUser); ++i)
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if(m_nandemuLblUser[i] != -1)
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m_btnMgr.hide(m_nandemuLblUser[i], instant);
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}
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void CMenu::_hideNandEmuPg(void)
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{
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//Does not hide title, page, back, or user labels
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if(nandemuPage == 1)
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{
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m_btnMgr.hide(m_nandemuLblNandSelect);
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m_btnMgr.hide(m_nandemuLblNandSelectVal);
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m_btnMgr.hide(m_nandemuBtnNandSelectP);
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m_btnMgr.hide(m_nandemuBtnNandSelectM);
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m_btnMgr.hide(m_nandemuLblEmulationVal);
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m_btnMgr.hide(m_nandemuLblEmulation);
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m_btnMgr.hide(m_nandemuBtnEmulationP);
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m_btnMgr.hide(m_nandemuBtnEmulationM);
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|
|
m_btnMgr.hide(m_nandemuLblSaveNandSelect);
|
|
m_btnMgr.hide(m_nandemuLblSaveNandSelectVal);
|
|
m_btnMgr.hide(m_nandemuBtnSaveNandSelectP);
|
|
m_btnMgr.hide(m_nandemuBtnSaveNandSelectM);
|
|
|
|
m_btnMgr.hide(m_nandemuLblSaveEmulationVal);
|
|
m_btnMgr.hide(m_nandemuLblSaveEmulation);
|
|
m_btnMgr.hide(m_nandemuBtnSaveEmulationP);
|
|
m_btnMgr.hide(m_nandemuBtnSaveEmulationM);
|
|
}
|
|
else if(nandemuPage == 2)
|
|
{
|
|
m_btnMgr.hide(m_nandemuLblSaveDump);
|
|
m_btnMgr.hide(m_nandemuBtnAll);
|
|
m_btnMgr.hide(m_nandemuBtnMissing);
|
|
|
|
m_btnMgr.hide(m_nandemuLblNandDump);
|
|
m_btnMgr.hide(m_nandemuBtnNandDump);
|
|
|
|
m_btnMgr.hide(m_nandemuLblInstallWad);
|
|
m_btnMgr.hide(m_nandemuBtnInstallWad);
|
|
}
|
|
else
|
|
{
|
|
m_btnMgr.hide(m_nandemuLblSavePartition);
|
|
m_btnMgr.hide(m_nandemuLblSavePartitionVal);
|
|
m_btnMgr.hide(m_nandemuBtnSavePartitionP);
|
|
m_btnMgr.hide(m_nandemuBtnSavePartitionM);
|
|
}
|
|
}
|
|
|
|
void CMenu::_showNandEmu(void)
|
|
{
|
|
_setBg(m_nandemuBg, m_nandemuBg);
|
|
m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne10", L"NAND Emulation Settings"));
|
|
m_btnMgr.show(m_nandemuLblTitle);
|
|
m_btnMgr.show(m_nandemuBtnBack);
|
|
|
|
m_btnMgr.setText(m_nandemuLblPage, wfmt(L"%i / 3", nandemuPage));
|
|
m_btnMgr.show(m_nandemuLblPage);
|
|
m_btnMgr.show(m_nandemuBtnPageM);
|
|
m_btnMgr.show(m_nandemuBtnPageP);
|
|
|
|
if(nandemuPage == 1)
|
|
{
|
|
int i = min(max(0, m_cfg.getInt(CHANNEL_DOMAIN, "emulation", 0)), (int)ARRAY_SIZE(CMenu::_NandEmu) - 1);
|
|
m_btnMgr.setText(m_nandemuLblEmulationVal, _t(CMenu::_NandEmu[i].id, CMenu::_NandEmu[i].text));
|
|
|
|
i = min(max(0, m_cfg.getInt(WII_DOMAIN, "save_emulation", 0)), (int)ARRAY_SIZE(CMenu::_GlobalSaveEmu) - 1);
|
|
m_btnMgr.setText(m_nandemuLblSaveEmulationVal, _t(CMenu::_GlobalSaveEmu[i].id, CMenu::_GlobalSaveEmu[i].text));
|
|
|
|
m_btnMgr.setText(m_nandemuLblNandSelectVal, m_cfg.getString(CHANNEL_DOMAIN, "current_emunand"));
|
|
m_btnMgr.setText(m_nandemuLblSaveNandSelectVal, m_cfg.getString(WII_DOMAIN, "current_save_emunand"));
|
|
|
|
m_btnMgr.show(m_nandemuLblNandSelect);
|
|
m_btnMgr.show(m_nandemuLblNandSelectVal);
|
|
m_btnMgr.show(m_nandemuBtnNandSelectP);
|
|
m_btnMgr.show(m_nandemuBtnNandSelectM);
|
|
|
|
m_btnMgr.show(m_nandemuLblEmulation);
|
|
m_btnMgr.show(m_nandemuLblEmulationVal);
|
|
m_btnMgr.show(m_nandemuBtnEmulationP);
|
|
m_btnMgr.show(m_nandemuBtnEmulationM);
|
|
|
|
m_btnMgr.show(m_nandemuLblSaveNandSelect);
|
|
m_btnMgr.show(m_nandemuLblSaveNandSelectVal);
|
|
m_btnMgr.show(m_nandemuBtnSaveNandSelectP);
|
|
m_btnMgr.show(m_nandemuBtnSaveNandSelectM);
|
|
|
|
m_btnMgr.show(m_nandemuLblSaveEmulation);
|
|
m_btnMgr.show(m_nandemuLblSaveEmulationVal);
|
|
m_btnMgr.show(m_nandemuBtnSaveEmulationP);
|
|
m_btnMgr.show(m_nandemuBtnSaveEmulationM);
|
|
}
|
|
else if(nandemuPage == 2)
|
|
{
|
|
m_btnMgr.show(m_nandemuLblSaveDump);
|
|
m_btnMgr.show(m_nandemuBtnAll);
|
|
m_btnMgr.show(m_nandemuBtnMissing);
|
|
|
|
m_btnMgr.show(m_nandemuLblNandDump);
|
|
m_btnMgr.show(m_nandemuBtnNandDump);
|
|
|
|
m_btnMgr.show(m_nandemuLblInstallWad);
|
|
m_btnMgr.show(m_nandemuBtnInstallWad);
|
|
}
|
|
else
|
|
{
|
|
const char *partitionname = DeviceName[m_cfg.getInt(WII_DOMAIN, "savepartition")];
|
|
m_btnMgr.setText(m_nandemuLblSavePartitionVal, upperCase(partitionname));
|
|
|
|
m_btnMgr.show(m_nandemuLblSavePartition);
|
|
m_btnMgr.show(m_nandemuLblSavePartitionVal);
|
|
m_btnMgr.show(m_nandemuBtnSavePartitionP);
|
|
m_btnMgr.show(m_nandemuBtnSavePartitionM);
|
|
}
|
|
|
|
for(u8 i = 0; i < ARRAY_SIZE(m_nandemuLblUser); ++i)
|
|
if(m_nandemuLblUser[i] != -1)
|
|
m_btnMgr.show(m_nandemuLblUser[i]);
|
|
}
|
|
|
|
int CMenu::_NandEmuCfg(void)
|
|
{
|
|
if(isWiiVC)
|
|
{
|
|
error(_t("errboot7", L"Access denied in Wii VC mode."));
|
|
return 0;
|
|
}
|
|
nandemuPage = 1;
|
|
string ExtNand = "";
|
|
string emuNand = m_cfg.getString(CHANNEL_DOMAIN, "current_emunand");
|
|
lwp_t thread = 0;
|
|
SetupInput();
|
|
_checkEmuNandSettings();
|
|
_showNandEmu();
|
|
|
|
m_thrdStop = false;
|
|
m_thrdMessageAdded = false;
|
|
m_nandext = false;
|
|
|
|
while(!m_exit)
|
|
{
|
|
_mainLoopCommon();
|
|
if((BTN_MINUS_PRESSED || BTN_LEFT_PRESSED) || (BTN_A_PRESSED && m_btnMgr.selected(m_nandemuBtnPageM)))
|
|
{
|
|
_hideNandEmuPg();
|
|
if(nandemuPage == 1)
|
|
nandemuPage = 3;
|
|
else --nandemuPage;
|
|
if(BTN_LEFT_PRESSED || BTN_MINUS_PRESSED)
|
|
m_btnMgr.click(m_nandemuBtnPageM);
|
|
_showNandEmu();
|
|
}
|
|
else if((BTN_PLUS_PRESSED || BTN_RIGHT_PRESSED) || (BTN_A_PRESSED && m_btnMgr.selected(m_nandemuBtnPageP)))
|
|
{
|
|
_hideNandEmuPg();
|
|
if(nandemuPage == 3)
|
|
nandemuPage = 1;
|
|
else
|
|
++nandemuPage;
|
|
if(BTN_RIGHT_PRESSED || BTN_PLUS_PRESSED)
|
|
m_btnMgr.click(m_nandemuBtnPageP);
|
|
_showNandEmu();
|
|
}
|
|
else if((BTN_HOME_PRESSED || BTN_B_PRESSED) && !m_thrdWorking)
|
|
break;
|
|
else if(BTN_UP_PRESSED && !m_thrdWorking)
|
|
m_btnMgr.up();
|
|
else if(BTN_DOWN_PRESSED && !m_thrdWorking)
|
|
m_btnMgr.down();
|
|
else if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnEmulationP) || m_btnMgr.selected(m_nandemuBtnEmulationM)))
|
|
{
|
|
s8 direction = m_btnMgr.selected(m_nandemuBtnEmulationP) ? 1 : -1;
|
|
m_cfg.setInt(CHANNEL_DOMAIN, "emulation", loopNum(m_cfg.getInt(CHANNEL_DOMAIN, "emulation", 0) + direction, ARRAY_SIZE(CMenu::_NandEmu)));
|
|
_showNandEmu();
|
|
}
|
|
else if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnSaveEmulationP) || m_btnMgr.selected(m_nandemuBtnSaveEmulationM)))
|
|
{
|
|
s8 direction = m_btnMgr.selected(m_nandemuBtnSaveEmulationP) ? 1 : -1;
|
|
m_cfg.setInt(WII_DOMAIN, "save_emulation", loopNum(m_cfg.getInt(WII_DOMAIN, "save_emulation", 0) + direction, ARRAY_SIZE(CMenu::_GlobalSaveEmu)));
|
|
_showNandEmu();
|
|
}
|
|
else if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnSavePartitionP) || m_btnMgr.selected(m_nandemuBtnSavePartitionM)))
|
|
{
|
|
s8 direction = m_btnMgr.selected(m_nandemuBtnSavePartitionP) ? 1 : -1;
|
|
currentPartition = m_cfg.getInt(WII_DOMAIN, "savepartition");
|
|
m_emuSaveNand = true;
|
|
_setPartition(direction);
|
|
m_emuSaveNand = false;
|
|
_checkEmuNandSettings();// refresh emunands in case the partition was changed
|
|
_showNandEmu();
|
|
}
|
|
else if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnNandDump) || m_btnMgr.selected(m_nandemuBtnAll) || m_btnMgr.selected(m_nandemuBtnMissing)))
|
|
{
|
|
m_nanddump = m_btnMgr.selected(m_nandemuBtnNandDump) ? true : false;
|
|
m_saveall = m_btnMgr.selected(m_nandemuBtnAll) ? true : false;
|
|
|
|
m_btnMgr.hide(m_nandemuBtnBack);
|
|
_hideNandEmu(true);
|
|
int emuPart = _FindEmuPart(!m_nanddump, true);
|
|
if(emuPart < 0)
|
|
{
|
|
error(_t("cfgne8", L"No valid FAT partition found for NAND Emulation!"));
|
|
_showNandEmu();
|
|
}
|
|
else
|
|
{
|
|
m_btnMgr.show(m_nandemuLblTitle);
|
|
m_btnMgr.show(m_nandfilePBar);
|
|
m_btnMgr.show(m_nandemuPBar);
|
|
m_btnMgr.show(m_nandfileLblMessage);
|
|
m_btnMgr.show(m_nandemuLblMessage);
|
|
m_btnMgr.show(m_nandfileLblDialog);
|
|
m_btnMgr.show(m_nandemuLblDialog);
|
|
m_btnMgr.setText(m_nandemuLblMessage, L"");
|
|
m_btnMgr.setText(m_nandfileLblMessage, L"");
|
|
m_btnMgr.setText(m_nandemuLblDialog, _t("cfgne11", L"Overall Progress:"));
|
|
if(m_nanddump)
|
|
{
|
|
ExtNand = emuNands[curEmuNand];// set for later to refresh game list
|
|
m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne12", L"NAND Extractor"));
|
|
}
|
|
else // saves dump
|
|
{
|
|
//ExtNand = savesNands[curSavesNand];
|
|
m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne13", L"Game Save Extractor"));
|
|
}
|
|
m_thrdStop = false;
|
|
m_thrdProgress = 0.f;
|
|
m_thrdWorking = true;
|
|
LWP_CreateThread(&thread, _NandDumper, this, 0, 32768, 40);
|
|
}
|
|
}
|
|
else if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnNandSelectP) || m_btnMgr.selected(m_nandemuBtnNandSelectM)))
|
|
{
|
|
s8 direction = m_btnMgr.selected(m_nandemuBtnNandSelectP) ? 1 : -1;
|
|
curEmuNand = loopNum(curEmuNand + direction, emuNands.size());
|
|
m_cfg.setString(CHANNEL_DOMAIN, "current_emunand", emuNands[curEmuNand]);
|
|
_showNandEmu();
|
|
}
|
|
else if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnSaveNandSelectP) || m_btnMgr.selected(m_nandemuBtnSaveNandSelectM)))
|
|
{
|
|
s8 direction = m_btnMgr.selected(m_nandemuBtnSaveNandSelectP) ? 1 : -1;
|
|
curSavesNand = loopNum(curSavesNand + direction, savesNands.size());
|
|
m_cfg.setString(WII_DOMAIN, "current_save_emunand", savesNands[curSavesNand]);
|
|
_showNandEmu();
|
|
}
|
|
else if(BTN_A_PRESSED && m_btnMgr.selected(m_nandemuBtnInstallWad))
|
|
{
|
|
_hideNandEmu();
|
|
_wadExplorer();
|
|
nandemuPage = 1;
|
|
_showNandEmu();
|
|
}
|
|
else if(BTN_A_PRESSED && m_btnMgr.selected(m_nandemuBtnBack))
|
|
{
|
|
m_cfg.save();
|
|
break;
|
|
}
|
|
|
|
if(m_thrdMessageAdded)
|
|
{
|
|
LockMutex lock(m_mutex);
|
|
m_thrdMessageAdded = false;
|
|
if(!m_thrdMessage.empty())
|
|
m_btnMgr.setText(m_nandfileLblDialog, m_thrdMessage);
|
|
m_btnMgr.setProgress(m_nandfilePBar, m_fileProgress);
|
|
m_btnMgr.setProgress(m_nandemuPBar, m_thrdProgress);
|
|
m_btnMgr.setText(m_nandfileLblMessage, wfmt(_fmt("fileprogress", L"%d / %dKB"), m_fileprog/0x400, m_filesize/0x400));
|
|
m_btnMgr.setText(m_nandemuLblMessage, wfmt(_fmt("dumpprogress", L"%i%%"), (int)(m_thrdProgress*100.f)));
|
|
|
|
if(!m_thrdWorking)
|
|
{
|
|
if(m_sgdump)
|
|
m_btnMgr.setText(m_nandfinLblDialog, wfmt(_fmt("cfgne14", L"Extracted: %d saves / %d files / %d folders"), m_nandexentry, m_filesdone, m_foldersdone));
|
|
else
|
|
m_btnMgr.setText(m_nandfinLblDialog, wfmt(_fmt("cfgne15", L"Extracted: %d files / %d folders"), m_filesdone, m_foldersdone));
|
|
if(m_dumpsize/0x400 > 0x270f)
|
|
m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne16", L"Total size: %uMB (%d blocks)"), (m_dumpsize/0x100000), (m_dumpsize/0x8000)>>2));
|
|
else
|
|
m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne17", L"Total size: %uKB (%d blocks)"), (m_dumpsize/0x400), (m_dumpsize/0x8000)>>2));
|
|
m_btnMgr.show(m_nandemuBtnBack);
|
|
m_btnMgr.show(m_nandfinLblDialog);
|
|
while(!m_exit)
|
|
{
|
|
_mainLoopCommon();
|
|
if(BTN_HOME_PRESSED || BTN_B_PRESSED || (BTN_A_PRESSED && m_btnMgr.selected(m_nandemuBtnBack)))
|
|
{
|
|
_hideNandEmu();
|
|
nandemuPage = 1;
|
|
_showNandEmu();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
_hideNandEmu();
|
|
_FullNandCheck();
|
|
/* if changed emunand choice or emunand is the new one extracted */
|
|
if(emuNand != m_cfg.getString(CHANNEL_DOMAIN, "current_emunand") || emuNand == ExtNand)
|
|
{
|
|
m_cfg.setBool(CHANNEL_DOMAIN, "update_cache", true);
|
|
if(m_current_view & COVERFLOW_CHANNEL)
|
|
m_refreshGameList = true;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int CMenu::_FlashSave(string gameId)
|
|
{
|
|
if(_FindEmuPart(SAVES_NAND, false) < 0)// if savesnand folder not found
|
|
return 0;
|
|
|
|
if(!_checkSave(gameId, SAVES_NAND))// if save not on saves emunand
|
|
return 0;
|
|
|
|
lwp_t thread = 0;
|
|
m_thrdStop = false;
|
|
m_thrdMessageAdded = false;
|
|
m_nandext = false;
|
|
m_saveExtGameId = gameId;
|
|
|
|
m_btnMgr.show(m_nandemuLblTitle);
|
|
m_btnMgr.show(m_nandfilePBar);
|
|
m_btnMgr.show(m_nandemuPBar);
|
|
m_btnMgr.show(m_nandfileLblMessage);
|
|
m_btnMgr.show(m_nandemuLblMessage);
|
|
m_btnMgr.show(m_nandfileLblDialog);
|
|
m_btnMgr.show(m_nandemuLblDialog);
|
|
m_btnMgr.setText(m_nandemuLblMessage, L"");
|
|
m_btnMgr.setText(m_nandfileLblMessage, L"");
|
|
m_btnMgr.setText(m_nandemuLblDialog, _t("cfgne11", L"Overall Progress:"));
|
|
m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne28", L"Game Save Flasher"));
|
|
m_thrdProgress = 0.f;
|
|
m_thrdWorking = true;
|
|
LWP_CreateThread(&thread, _NandFlasher, this, 0, 32768, 40);
|
|
|
|
SetupInput();
|
|
|
|
while(!m_exit)
|
|
{
|
|
_mainLoopCommon();
|
|
if(!m_thrdWorking && (BTN_HOME_PRESSED || BTN_B_PRESSED || (BTN_A_PRESSED && m_btnMgr.selected(m_nandemuBtnBack))))
|
|
break;
|
|
|
|
if(m_thrdMessageAdded)
|
|
{
|
|
LockMutex lock(m_mutex);
|
|
m_thrdMessageAdded = false;
|
|
if(!m_thrdMessage.empty())
|
|
m_btnMgr.setText(m_nandfileLblDialog, m_thrdMessage);
|
|
m_btnMgr.setProgress(m_nandfilePBar, m_fileProgress);
|
|
m_btnMgr.setProgress(m_nandemuPBar, m_thrdProgress);
|
|
m_btnMgr.setText(m_nandfileLblMessage, wfmt(_fmt("fileprogress", L"%d / %dKB"), m_fileprog/0x400, m_filesize/0x400));
|
|
m_btnMgr.setText(m_nandemuLblMessage, wfmt(_fmt("dumpprogress", L"%i%%"), (int)(m_thrdProgress*100.f)));
|
|
|
|
if(!m_thrdWorking)
|
|
{
|
|
m_btnMgr.setText(m_nandfinLblDialog, wfmt(_fmt("cfgne29", L"Flashed: %d saves / %d files / %d folders"), m_nandexentry, m_filesdone, m_foldersdone));
|
|
if(m_dumpsize/0x400 > 0x270f)
|
|
m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne16", L"Total size: %uMB (%d blocks)"), (m_dumpsize/0x100000), (m_dumpsize/0x8000)>>2));
|
|
else
|
|
m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne17", L"Total size: %uKB (%d blocks)"), (m_dumpsize/0x400), (m_dumpsize/0x8000)>>2));
|
|
|
|
m_btnMgr.show(m_nandemuBtnBack);
|
|
m_btnMgr.show(m_nandfinLblDialog);
|
|
}
|
|
}
|
|
}
|
|
_hideNandEmu();
|
|
return 1;
|
|
}
|
|
|
|
int CMenu::_AutoExtractSave(string gameId)// called from game settings menu to extract a gamesave from real nand to savesnand
|
|
{
|
|
int emuPart = _FindEmuPart(SAVES_NAND, false);
|
|
if(emuPart == -1)// if savesnand partition unusable
|
|
{
|
|
return 0;
|
|
}
|
|
else if(emuPart == -2)// emunand folder not found so make it
|
|
{
|
|
emuPart = _FindEmuPart(SAVES_NAND, true);
|
|
const char *emuPath = NandHandle.Get_NandPath();
|
|
char basepath[MAX_FAT_PATH];
|
|
snprintf(basepath, sizeof(basepath), "%s:%s", DeviceName[emuPart], emuPath);
|
|
NandHandle.CreatePath("%s/import", basepath);
|
|
NandHandle.CreatePath("%s/meta", basepath);
|
|
NandHandle.CreatePath("%s/shared1", basepath);
|
|
NandHandle.CreatePath("%s/shared2", basepath);
|
|
NandHandle.CreatePath("%s/sys", basepath);
|
|
NandHandle.CreatePath("%s/title", basepath);
|
|
NandHandle.CreatePath("%s/ticket", basepath);
|
|
NandHandle.CreatePath("%s/tmp", basepath);
|
|
}
|
|
|
|
if(!_checkSave(gameId, REAL_NAND))//if save not on real nand
|
|
return 0;
|
|
|
|
lwp_t thread = 0;
|
|
m_thrdStop = false;
|
|
m_thrdMessageAdded = false;
|
|
m_nandext = false;
|
|
m_saveExtGameId = gameId;
|
|
bool finished = false;
|
|
m_nanddump = false;
|
|
|
|
m_btnMgr.show(m_nandemuLblTitle);
|
|
m_btnMgr.show(m_nandfilePBar);
|
|
m_btnMgr.show(m_nandemuPBar);
|
|
m_btnMgr.show(m_nandfileLblMessage);
|
|
m_btnMgr.show(m_nandemuLblMessage);
|
|
m_btnMgr.show(m_nandfileLblDialog);
|
|
m_btnMgr.show(m_nandemuLblDialog);
|
|
m_btnMgr.setText(m_nandemuLblMessage, L"");
|
|
m_btnMgr.setText(m_nandfileLblMessage, L"");
|
|
m_btnMgr.setText(m_nandemuLblDialog, _t("cfgne11", L"Overall Progress:"));
|
|
m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne13", L"Game Save Extractor"));
|
|
m_thrdProgress = 0.f;
|
|
m_thrdWorking = true;
|
|
LWP_CreateThread(&thread, _NandDumper, this, 0, 32768, 40);
|
|
|
|
SetupInput();
|
|
|
|
while(!m_exit)
|
|
{
|
|
_mainLoopCommon();
|
|
if(finished && (BTN_HOME_PRESSED || BTN_B_PRESSED || (BTN_A_PRESSED && m_btnMgr.selected(m_nandemuBtnBack))))
|
|
break;
|
|
|
|
if(m_thrdMessageAdded)
|
|
{
|
|
LockMutex lock(m_mutex);
|
|
m_thrdMessageAdded = false;
|
|
if(!m_thrdMessage.empty())
|
|
m_btnMgr.setText(m_nandfileLblDialog, m_thrdMessage);
|
|
m_btnMgr.setProgress(m_nandfilePBar, m_fileProgress);
|
|
m_btnMgr.setProgress(m_nandemuPBar, m_thrdProgress);
|
|
m_btnMgr.setText(m_nandfileLblMessage, wfmt(_fmt("fileprogress", L"%d / %dKB"), m_fileprog/0x400, m_filesize/0x400));
|
|
m_btnMgr.setText(m_nandemuLblMessage, wfmt(_fmt("dumpprogress", L"%i%%"), (int)(m_thrdProgress*100.f)));
|
|
|
|
if(!m_thrdWorking)
|
|
{
|
|
finished = true;
|
|
m_btnMgr.setText(m_nandfinLblDialog, wfmt(_fmt("cfgne14", L"Extracted: %d saves / %d files / %d folders"), m_nandexentry, m_filesdone, m_foldersdone));
|
|
if(m_dumpsize/0x400 > 0x270f)
|
|
m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne16", L"Total size: %uMB (%d blocks)"), (m_dumpsize/0x100000), (m_dumpsize/0x8000)>>2));
|
|
else
|
|
m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne17", L"Total size: %uKB (%d blocks)"), (m_dumpsize/0x400), (m_dumpsize/0x8000)>>2));
|
|
|
|
m_btnMgr.show(m_nandemuBtnBack);
|
|
m_btnMgr.show(m_nandfinLblDialog);
|
|
}
|
|
}
|
|
}
|
|
_hideNandEmu();
|
|
return 1;
|
|
}
|
|
|
|
void * CMenu::_NandFlasher(void *obj)
|
|
{
|
|
CMenu &m = *(CMenu *)obj;
|
|
|
|
char source[MAX_FAT_PATH];
|
|
char dest[ISFS_MAXPATH];
|
|
|
|
int emuPartition = m._FindEmuPart(SAVES_NAND, true);
|
|
|
|
const char *SaveGameID = m.m_saveExtGameId.c_str();
|
|
int flashID = SaveGameID[0] << 24 | SaveGameID[1] << 16 | SaveGameID[2] << 8 | SaveGameID[3];
|
|
const char *emuPath = NandHandle.Get_NandPath();
|
|
|
|
/* we know it exist on emunand just need to figure out which folder */
|
|
if(_saveExists(fmt("%s:%s/title/00010000/%08x", DeviceName[emuPartition], emuPath, flashID)))
|
|
{
|
|
snprintf(source, sizeof(source), "%s:%s/title/00010000/%08x", DeviceName[emuPartition], emuPath, flashID);
|
|
snprintf(dest, sizeof(dest), "/title/00010000/%08x", flashID);
|
|
}
|
|
else //if(_saveExists(fmt("%s:%s/title/00010004/%08x", DeviceName[emuPartition], emuPath, flashID)))
|
|
{
|
|
snprintf(source, sizeof(source), "%s:%s/title/00010004/%08x", DeviceName[emuPartition], emuPath, flashID);
|
|
snprintf(dest, sizeof(dest), "/title/00010004/%08x", flashID);
|
|
}
|
|
NandHandle.ResetCounters();
|
|
m.m_nandexentry = 1;
|
|
m.m_dumpsize = NandHandle.CalcFlashSize(source, _ShowProgress, obj);
|
|
m_nandext = true;
|
|
NandHandle.FlashToNAND(source, dest, _ShowProgress, obj);
|
|
|
|
LWP_MutexLock(m.m_mutex);
|
|
m_btnMgr.hide(m_nandfilePBar);
|
|
m_btnMgr.hide(m_nandfileLblMessage);
|
|
m_btnMgr.hide(m_nandemuPBar);
|
|
m_btnMgr.hide(m_nandemuLblMessage);
|
|
m._setDumpMsg(m._t("cfgne30", L"Flashing save files finished!"), 1.f, 1.f);
|
|
LWP_MutexUnlock(m.m_mutex);
|
|
m.m_thrdWorking = false;
|
|
return 0;
|
|
}
|
|
|
|
void * CMenu::_NandDumper(void *obj)
|
|
{
|
|
CMenu &m = *(CMenu *)obj;
|
|
|
|
m_nandext = false;
|
|
m_sgdump = false;
|
|
m.m_dumpsize = 0;
|
|
m.m_filesdone = 0;
|
|
m.m_foldersdone = 0;
|
|
|
|
NandHandle.ResetCounters();
|
|
|
|
int emuPartition = m._FindEmuPart(!m_nanddump, true);
|
|
const char *emuPath = NandHandle.Get_NandPath();
|
|
char basepath[64];
|
|
snprintf(basepath, sizeof(basepath), "%s:%s", DeviceName[emuPartition], emuPath);
|
|
/* create basepath in case it doesn't exist */
|
|
NandHandle.CreatePath("%s", basepath);
|
|
|
|
LWP_MutexLock(m.m_mutex);
|
|
m._setDumpMsg(m._t("cfgne27", L"Calculating space needed for extraction..."), 0.f, 0.f);
|
|
LWP_MutexUnlock(m.m_mutex);
|
|
|
|
if(m_nanddump)/* full nand dump */
|
|
{
|
|
m.m_dumpsize = NandHandle.CalcDumpSpace("/", CMenu::_ShowProgress, obj);
|
|
m_nandext = true;
|
|
NandHandle.DoNandDump("/", basepath, CMenu::_ShowProgress, obj);
|
|
}
|
|
else /* gamesave(s) dump */
|
|
{
|
|
bool missingOnly = !m_saveall;
|
|
vector<string> saveList;
|
|
m_sgdump = true;
|
|
|
|
if(m.m_saveExtGameId.empty())// if not a specified gamesave from game config menu or launching wii game
|
|
{
|
|
/* extract all or missing gamesaves - main emunand settings menu */
|
|
LWP_MutexLock(m.m_mutex);
|
|
m._setDumpMsg(m._t("cfgne18", L"Listing game saves to extract..."), 0.f, 0.f);
|
|
LWP_MutexUnlock(m.m_mutex);
|
|
m.m_nandexentry = 0;
|
|
saveList.reserve(m.m_gameList.size());
|
|
for(u32 i = 0; i < m.m_gameList.size() && !m.m_thrdStop; ++i)
|
|
{
|
|
|
|
if(m.m_gameList[i].type == TYPE_WII_GAME)
|
|
{
|
|
string id((const char *)m.m_gameList[i].id, 4);
|
|
|
|
if(!missingOnly || !m._checkSave(id, SAVES_NAND))// if all or the gamesave is not already on saves emunand
|
|
{
|
|
if(m._checkSave(id, REAL_NAND))// if save on real nand
|
|
{
|
|
m.m_nandexentry++;
|
|
saveList.push_back(id);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else /*one gamesave extract from game config menu or launching wii game */
|
|
{
|
|
m.m_nandexentry = 1;
|
|
saveList.push_back(m.m_saveExtGameId);
|
|
}
|
|
|
|
/* for loop to calculate SD or HDD space NanHandle will need for the actual savegame(s) dump */
|
|
for(u32 i = 0; i < saveList.size() && !m.m_thrdStop; ++i)
|
|
{
|
|
char source[ISFS_MAXPATH];
|
|
int savePath = saveList[i].c_str()[0] << 24 | saveList[i].c_str()[1] << 16 | saveList[i].c_str()[2] << 8 | saveList[i].c_str()[3];
|
|
snprintf(source, sizeof(source), "/title/00010000/%08x", savePath);
|
|
if(!m._checkSave(saveList[i], REAL_NAND))
|
|
snprintf(source, sizeof(source), "/title/00010004/%08x", savePath);
|
|
|
|
m.m_dumpsize = NandHandle.CalcDumpSpace(source, CMenu::_ShowProgress, obj);
|
|
}
|
|
/* for loop to do the actual savegame(s) dump */
|
|
for(u32 i = 0; i < saveList.size() && !m.m_thrdStop; ++i)
|
|
{
|
|
char source[ISFS_MAXPATH];
|
|
int savePath = saveList[i].c_str()[0] << 24 | saveList[i].c_str()[1] << 16 | saveList[i].c_str()[2] << 8 | saveList[i].c_str()[3];
|
|
snprintf(source, sizeof(source), "/title/00010000/%08x", savePath);
|
|
if(!m._checkSave(saveList[i], REAL_NAND))
|
|
snprintf(source, sizeof(source), "/title/00010004/%08x", savePath);
|
|
|
|
m_nandext = true;
|
|
NandHandle.DoNandDump(source, basepath, CMenu::_ShowProgress, obj);
|
|
}
|
|
}
|
|
|
|
LWP_MutexLock(m.m_mutex);
|
|
m_btnMgr.hide(m_nandfilePBar);
|
|
m_btnMgr.hide(m_nandfileLblMessage);
|
|
m_btnMgr.hide(m_nandemuPBar);
|
|
m_btnMgr.hide(m_nandemuLblMessage);
|
|
m._setDumpMsg(m._t("cfgne19", L"Extraction finished!"), 1.f, 1.f);
|
|
LWP_MutexUnlock(m.m_mutex);
|
|
m.m_thrdWorking = false;
|
|
return 0;
|
|
}
|
|
|
|
void CMenu::_initNandEmuMenu()
|
|
{
|
|
_addUserLabels(m_nandemuLblUser, ARRAY_SIZE(m_nandemuLblUser), "NANDEMU");
|
|
m_nandemuBg = _texture("NANDEMU/BG", "texture", theme.bg, false);
|
|
m_nandemuLblTitle = _addLabel("NANDEMU/TITLE", theme.titleFont, L"", 0, 10, 640, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
|
|
|
|
m_nandfilePBar = _addProgressBar("NANDEMU/FILEPROGRESS_BAR", 40, 80, 560, 20);
|
|
m_nandfileLblMessage = _addLabel("NANDEMU/FMESSAGE", theme.lblFont, L"", 40, 110, 560, 100, theme.lblFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_TOP);
|
|
m_nandfileLblDialog = _addLabel("NANDEMU/FDIALOG", theme.lblFont, L"", 40, 60, 560, 200, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
m_nandemuPBar = _addProgressBar("NANDEMU/PROGRESS_BAR", 40, 220, 560, 20);
|
|
m_nandemuLblMessage = _addLabel("NANDEMU/MESSAGE", theme.lblFont, L"", 40, 280, 560, 100, theme.lblFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_TOP);
|
|
m_nandemuLblDialog = _addLabel("NANDEMU/DIALOG", theme.lblFont, L"", 40, 190, 560, 200, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
m_nandfinLblDialog = _addLabel("NANDEMU/FINDIALOG", theme.lblFont, L"", 40, 120, 560, 200, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
|
|
m_nandemuLblNandSelect = _addLabel("NANDEMU/NAND_SELECT", theme.lblFont, L"", 20, 125, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
m_nandemuLblNandSelectVal = _addLabel("NANDEMU/NAND_SELECT_BTN", theme.btnFont, L"", 468, 130, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
|
|
m_nandemuBtnNandSelectM = _addPicButton("NANDEMU/NAND_SELECT_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 130, 48, 48);
|
|
m_nandemuBtnNandSelectP = _addPicButton("NANDEMU/NAND_SELECT_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 130, 48, 48);
|
|
m_nandemuLblEmulation = _addLabel("NANDEMU/NAND_EMU", theme.lblFont, L"", 20, 185, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
m_nandemuLblEmulationVal = _addLabel("NANDEMU/NAND_EMU_BTN", theme.btnFont, L"", 468, 190, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
|
|
m_nandemuBtnEmulationM = _addPicButton("NANDEMU/NAND_EMU_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 190, 48, 48);
|
|
m_nandemuBtnEmulationP = _addPicButton("NANDEMU/NAND_EMU_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 190, 48, 48);
|
|
m_nandemuLblSaveNandSelect = _addLabel("NANDEMU/SAVE_NAND_SELECT", theme.lblFont, L"", 20, 245, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
m_nandemuLblSaveNandSelectVal = _addLabel("NANDEMU/SAVE_NAND_SELECT_BTN", theme.btnFont, L"", 468, 250, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
|
|
m_nandemuBtnSaveNandSelectM = _addPicButton("NANDEMU/SAVE_NAND_SELECT_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 250, 48, 48);
|
|
m_nandemuBtnSaveNandSelectP = _addPicButton("NANDEMU/SAVE_NAND_SELECT_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 250, 48, 48);
|
|
m_nandemuLblSaveEmulation = _addLabel("NANDEMU/SAVE_EMU", theme.lblFont, L"", 20, 305, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
m_nandemuLblSaveEmulationVal = _addLabel("NANDEMU/SAVE_EMU_BTN", theme.btnFont, L"", 468, 310, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
|
|
m_nandemuBtnSaveEmulationM = _addPicButton("NANDEMU/SAVE_EMU_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 310, 48, 48);
|
|
m_nandemuBtnSaveEmulationP = _addPicButton("NANDEMU/SAVE_EMU_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 310, 48, 48);
|
|
|
|
m_nandemuLblSaveDump = _addLabel("NANDEMU/SAVE_DUMP", theme.lblFont, L"", 20, 125, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
m_nandemuBtnAll = _addButton("NANDEMU/ALL_BTN", theme.btnFont, L"", 420, 130, 200, 48, theme.btnFontColor);
|
|
m_nandemuBtnMissing = _addButton("NANDEMU/MISSING_BTN", theme.btnFont, L"", 420, 190, 200, 48, theme.btnFontColor);
|
|
m_nandemuLblNandDump = _addLabel("NANDEMU/NAND_DUMP", theme.lblFont, L"", 20, 245, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
m_nandemuBtnNandDump = _addButton("NANDEMU/NAND_DUMP_BTN", theme.btnFont, L"", 420, 250, 200, 48, theme.btnFontColor);
|
|
m_nandemuLblInstallWad = _addLabel("NANDEMU/INSTALL_WAD", theme.lblFont, L"", 20, 305, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
m_nandemuBtnInstallWad = _addButton("NANDEMU/INSTALL_WAD_BTN", theme.btnFont, L"", 420, 310, 200, 48, theme.btnFontColor);
|
|
|
|
m_nandemuLblSavePartition = _addLabel("NANDEMU/SAVE_PART", theme.lblFont, L"", 20, 125, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
m_nandemuLblSavePartitionVal = _addLabel("NANDEMU/SAVE_PART_BTN", theme.btnFont, L"", 468,130, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
|
|
m_nandemuBtnSavePartitionM = _addPicButton("NANDEMU/SAVE_PART_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 130, 48, 48);
|
|
m_nandemuBtnSavePartitionP = _addPicButton("NANDEMU/SAVE_PART_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 130, 48, 48);
|
|
|
|
m_nandemuBtnBack = _addButton("NANDEMU/BACK_BTN", theme.btnFont, L"", 420, 400, 200, 48, theme.btnFontColor);
|
|
m_nandemuLblPage = _addLabel("NANDEMU/PAGE_BTN", theme.btnFont, L"", 68, 400, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
|
|
m_nandemuBtnPageM = _addPicButton("NANDEMU/PAGE_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 20, 400, 48, 48);
|
|
m_nandemuBtnPageP = _addPicButton("NANDEMU/PAGE_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 172, 400, 48, 48);
|
|
|
|
m_nandemuBtnExtract = _addButton("NANDEMU/EXTRACT", theme.titleFont, L"", 72, 180, 496, 48, theme.titleFontColor);
|
|
m_nandemuBtnDisable = _addButton("NANDEMU/DISABLE", theme.titleFont, L"", 72, 270, 496, 48, theme.titleFontColor);
|
|
m_nandemuLblInit = _addLabel("NANDEMU/INIT", theme.lblFont, L"", 40, 40, 560, 140, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
|
|
_setHideAnim(m_nandemuLblTitle, "NANDEMU/TITLE", 0, 0, -2.f, 0.f);
|
|
_setHideAnim(m_nandfileLblMessage, "NANDEMU/FMESSAGE", 0, 0, -2.f, 0.f);
|
|
_setHideAnim(m_nandemuLblMessage, "NANDEMU/MESSAGE", 0, 0, -2.f, 0.f);
|
|
_setHideAnim(m_nandfileLblDialog, "NANDEMU/FDIALOG", 0, 0, -2.f, 0.f);
|
|
_setHideAnim(m_nandfinLblDialog, "NANDEMU/FINDIALOG", 0, 0, -2.f, 0.f);
|
|
_setHideAnim(m_nandemuLblDialog, "NANDEMU/DIALOG", 0, 0, -2.f, 0.f);
|
|
_setHideAnim(m_nandfilePBar, "NANDEMU/FILEPROGRESS_BAR", 0, 0, -2.f, 0.f);
|
|
_setHideAnim(m_nandemuPBar, "NANDEMU/PROGRESS_BAR", 0, 0, -2.f, 0.f);
|
|
|
|
_setHideAnim(m_nandemuLblNandSelect, "NANDEMU/NAND_SELECT", 50, 0, -2.f, 0.f);
|
|
_setHideAnim(m_nandemuLblNandSelectVal, "NANDEMU/NAND_SELECT_BTN", -50, 0, 1.f, 0.f);
|
|
_setHideAnim(m_nandemuBtnNandSelectM, "NANDEMU/NAND_SELECT_MINUS", -50, 0, 1.f, 0.f);
|
|
_setHideAnim(m_nandemuBtnNandSelectP, "NANDEMU/NAND_SELECT_PLUS", -50, 0, 1.f, 0.f);
|
|
_setHideAnim(m_nandemuLblEmulation, "NANDEMU/NAND_EMU", 50, 0, -2.f, 0.f);
|
|
_setHideAnim(m_nandemuLblEmulationVal, "NANDEMU/NAND_EMU_BTN", -50, 0, 1.f, 0.f);
|
|
_setHideAnim(m_nandemuBtnEmulationM, "NANDEMU/NAND_EMU_MINUS", -50, 0, 1.f, 0.f);
|
|
_setHideAnim(m_nandemuBtnEmulationP, "NANDEMU/NAND_EMU_PLUS", -50, 0, 1.f, 0.f);
|
|
_setHideAnim(m_nandemuLblSaveNandSelect, "NANDEMU/SAVE_NAND_SELECT", 50, 0, -2.f, 0.f);
|
|
_setHideAnim(m_nandemuLblSaveNandSelectVal, "NANDEMU/SAVE_NAND_SELECT_BTN", -50, 0, 1.f, 0.f);
|
|
_setHideAnim(m_nandemuBtnSaveNandSelectM, "NANDEMU/SAVE_NAND_SELECT_MINUS", -50, 0, 1.f, 0.f);
|
|
_setHideAnim(m_nandemuBtnSaveNandSelectP, "NANDEMU/SAVE_NAND_SELECT_PLUS", -50, 0, 1.f, 0.f);
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_setHideAnim(m_nandemuLblSaveEmulation, "NANDEMU/SAVE_EMU", 50, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuLblSaveEmulationVal, "NANDEMU/SAVE_EMU_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_nandemuBtnSaveEmulationM, "NANDEMU/SAVE_EMU_MINUS", -50, 0, 1.f, 0.f);
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_setHideAnim(m_nandemuBtnSaveEmulationP, "NANDEMU/SAVE_EMU_PLUS", -50, 0, 1.f, 0.f);
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_setHideAnim(m_nandemuLblSaveDump, "NANDEMU/SAVE_DUMP", 50, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuBtnAll, "NANDEMU/ALL_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_nandemuBtnMissing, "NANDEMU/MISSING_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_nandemuLblNandDump, "NANDEMU/NAND_DUMP", 50, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuBtnNandDump, "NANDEMU/NAND_DUMP_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_nandemuLblSavePartition, "NANDEMU/SAVE_PART", 50, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuLblSavePartitionVal, "NANDEMU/SAVE_PART_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_nandemuBtnSavePartitionM, "NANDEMU/SAVE_PART_MINUS", -50, 0, 1.f, 0.f);
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_setHideAnim(m_nandemuBtnSavePartitionP, "NANDEMU/SAVE_PART_PLUS", -50, 0, 1.f, 0.f);
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_setHideAnim(m_nandemuLblInstallWad, "NANDEMU/INSTALL_WAD", 50, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuBtnInstallWad, "NANDEMU/INSTALL_WAD_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_nandemuBtnBack, "NANDEMU/BACK_BTN", 0, 0, 1.f, -1.f);
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_setHideAnim(m_nandemuLblPage, "NANDEMU/PAGE_BTN", 0, 0, 1.f, -1.f);
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_setHideAnim(m_nandemuBtnPageM, "NANDEMU/PAGE_MINUS", 0, 0, 1.f, -1.f);
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_setHideAnim(m_nandemuBtnPageP, "NANDEMU/PAGE_PLUS", 0, 0, 1.f, -1.f);
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|
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_setHideAnim(m_nandemuBtnExtract, "NANDEMU/EXTRACT", 0, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuBtnDisable, "NANDEMU/DISABLE", 0, 0, -2.f, 0.f);
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_setHideAnim(m_nandemuLblInit, "NANDEMU/INIT", 0, 0, -2.f, 0.f);
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_hideNandEmu(true);
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_textNandEmu();
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}
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void CMenu::_textNandEmu(void)
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{
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m_btnMgr.setText(m_nandemuLblNandSelect, _t("cfgne37", L"Select NAND"));
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m_btnMgr.setText(m_nandemuLblEmulation, _t("cfgne1", L"NAND Emulation"));
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m_btnMgr.setText(m_nandemuLblSaveNandSelect, _t("cfgne32", L"Select Saves NAND"));
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m_btnMgr.setText(m_nandemuLblSaveEmulation, _t("cfgne33", L"Saves NAND Emulation"));
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m_btnMgr.setText(m_nandemuLblSavePartition, _t("cfgne38", L"Saves NAND Partition"));
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m_btnMgr.setText(m_nandemuLblSaveDump, _t("cfgne2", L"Extract Game Saves"));
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m_btnMgr.setText(m_nandemuBtnAll, _t("cfgne3", L"All"));
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m_btnMgr.setText(m_nandemuBtnMissing, _t("cfgne4", L"Missing"));
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m_btnMgr.setText(m_nandemuLblNandDump, _t("cfgne5", L"Extract NAND"));
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m_btnMgr.setText(m_nandemuBtnNandDump, _t("cfgne6", L"Start"));
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m_btnMgr.setText(m_nandemuLblInstallWad, _t("cfgne98", L"Install Wad"));
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m_btnMgr.setText(m_nandemuBtnInstallWad, _t("cfgne99", L"Go"));
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m_btnMgr.setText(m_nandemuBtnBack, _t("cfgne7", L"Back"));
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}
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