mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-26 20:01:55 +01:00
14f4bdbf84
*Download order: - Original only = Box -> Flat - Original/Original = Box -> Flat -> Alt box -> Alt flat - Original/Custom = Box -> Alt box -> Flat -> Alt flat - Custom/Original = Alt box -> Box -> Alt flat -> Flat - Custom/Custom = Alt box -> Alt flat -> Box -> Flat - Custom only = Alt box -> Alt flat *It's now possible to download covers from a different language or region as set in the language string and you can select what languages or regions to check (Working, but unfinished) * Added a check for GameTDB if an alternate or custom cover is available * Fixed GameTDB code for getting the casecolor * Gamecube is now also included in GameTDB (Thanks lustar) * Reverted Catagories selection menu.cpp * And probably some things i forget to list
102 lines
3.8 KiB
C++
102 lines
3.8 KiB
C++
#include "menu.hpp"
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#include <string.h>
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#include <gccore.h>
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void CMenu::_CategorySettings()
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{
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SetupInput();
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bool exitloop = false;
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_showCategorySettings();
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while (true)
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{
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_mainLoopCommon();
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if (BTN_HOME_PRESSED || BTN_B_PRESSED)
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break;
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else if (BTN_UP_PRESSED)
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m_btnMgr.up();
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else if (BTN_DOWN_PRESSED)
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m_btnMgr.down();
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if (BTN_A_PRESSED)
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{
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if (m_btnMgr.selected(m_categoryBtnBack))
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break;
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for (int i = 0; i < 12; ++i)
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{
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if (m_btnMgr.selected(m_categoryBtn[i]))
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{
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// handling code for clicked favorite
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m_category = i;
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m_cat.setInt("GENERAL", "category", i);
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exitloop = true;
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break;
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}
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}
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}
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if (exitloop == true)
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break;
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}
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_hideCategorySettings();
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}
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void CMenu::_hideCategorySettings(bool instant)
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{
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m_btnMgr.hide(m_categoryBtnBack,instant);
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for (int i = 0; i < 12; ++i)
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m_btnMgr.hide(m_categoryBtn[i],instant);
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for (u32 i = 0; i < ARRAY_SIZE(m_categoryLblUser); ++i)
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if (m_categoryLblUser[i] != -1u)
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m_btnMgr.hide(m_categoryLblUser[i], instant);
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}
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void CMenu::_showCategorySettings(void)
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{
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_setBg(m_categoryBg, m_categoryBg);
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m_btnMgr.show(m_categoryBtnBack);
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for (int i = 0; i < m_max_categories+1; ++i)
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m_btnMgr.show(m_categoryBtn[i]);
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for (u32 i = 0; i < ARRAY_SIZE(m_categoryLblUser); ++i)
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if (m_categoryLblUser[i] != -1u)
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m_btnMgr.show(m_categoryLblUser[i]);
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}
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void CMenu::_initCategorySettingsMenu(CMenu::SThemeData &theme)
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{
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_addUserLabels(theme, m_categoryLblUser, ARRAY_SIZE(m_categoryLblUser), "CATEGORY");
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m_categoryBg = _texture(theme.texSet, "CATEGORY/BG", "texture", theme.bg);
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m_categoryBtnBack = _addButton(theme, "CATEGORY/BACK_BTN", theme.btnFont, L"", 420, 410, 200, 56, theme.btnFontColor);
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m_categoryBtn[0] = _addButton(theme, "CATEGORY/ALL_BTN", theme.btnFont, L"", 60, 40, 200, 50, theme.btnFontColor);
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m_categoryBtn[1] = _addButton(theme, "CATEGORY/1_BTN", theme.btnFont, L"", 340, 40, 200, 50, theme.btnFontColor);
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m_categoryBtn[2] = _addButton(theme, "CATEGORY/2_BTN", theme.btnFont, L"", 60, 100, 200, 50, theme.btnFontColor);
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m_categoryBtn[3] = _addButton(theme, "CATEGORY/3_BTN", theme.btnFont, L"", 340, 100, 200, 50, theme.btnFontColor);
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m_categoryBtn[4] = _addButton(theme, "CATEGORY/4_BTN", theme.btnFont, L"", 60, 160, 200, 50, theme.btnFontColor);
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m_categoryBtn[5] = _addButton(theme, "CATEGORY/5_BTN", theme.btnFont, L"", 340, 160, 200, 50, theme.btnFontColor);
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m_categoryBtn[6] = _addButton(theme, "CATEGORY/6_BTN", theme.btnFont, L"", 60, 220, 200, 50, theme.btnFontColor);
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m_categoryBtn[7] = _addButton(theme, "CATEGORY/7_BTN", theme.btnFont, L"", 340, 220, 200, 50, theme.btnFontColor);
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m_categoryBtn[8] = _addButton(theme, "CATEGORY/8_BTN", theme.btnFont, L"", 60, 280, 200, 50, theme.btnFontColor);
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m_categoryBtn[9] = _addButton(theme, "CATEGORY/9_BTN", theme.btnFont, L"", 340, 280, 200, 50, theme.btnFontColor);
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m_categoryBtn[10] = _addButton(theme, "CATEGORY/10_BTN", theme.btnFont, L"", 60, 340, 200, 50, theme.btnFontColor);
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m_categoryBtn[11] = _addButton(theme, "CATEGORY/11_BTN", theme.btnFont, L"",340, 340, 200, 50, theme.btnFontColor);
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_setHideAnim(m_categoryBtnBack, "CATEGORY/BACK_BTN", 0, 0, -2.f, 0.f);
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_setHideAnim(m_categoryBtn[0], "CATEGORY/ALL_BTN", 0, 0, 0.f, 0.f);
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for (int i = 1; i < 12; ++i)
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_setHideAnim(m_categoryBtn[i], sfmt("CATEGORY/%i_BTN", i).c_str(), 0, 0, 0.f, 0.f);
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_hideCategorySettings(true);
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_textCategorySettings();
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}
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void CMenu::_textCategorySettings(void)
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{
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m_btnMgr.setText(m_categoryBtnBack, _t("cd1", L"Back"));
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m_btnMgr.setText(m_categoryBtn[0], _t("dl3", L"All"));
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for (int i = 1; i < 12; i++)
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m_btnMgr.setText(m_categoryBtn[i], m_cat.getWString("GENERAL", sfmt("cat%d",i).c_str(), wfmt(L"Category %i",i).c_str()));
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}
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