mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
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45 lines
778 B
C
45 lines
778 B
C
#include <ogcsys.h>
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#include <locale.h>
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#include <ogc/isfs.h>
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#include <malloc.h>
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#include "utils.h"
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#include "mem2.hpp"
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#include "fs.h"
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u8 *ISFS_GetFile(u8 *path, u32 *size, s32 length)
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{
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*size = 0;
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s32 fd = ISFS_Open((const char *) path, ISFS_OPEN_READ);
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u8 *buf = NULL;
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static fstats stats ATTRIBUTE_ALIGN(32);
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if (fd >= 0)
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{
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if (ISFS_GetFileStats(fd, &stats) >= 0)
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{
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if (length <= 0) length = stats.file_length;
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if (length > 0)
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buf = (u8 *)MEM2_alloc(ALIGN32(length));
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if (buf)
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{
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*size = stats.file_length;
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if (ISFS_Read(fd, (char*)buf, length) != length)
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{
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*size = 0;
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MEM2_free(buf);
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}
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}
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}
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ISFS_Close(fd);
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}
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if (*size > 0)
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{
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DCFlushRange(buf, *size);
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ICInvalidateRange(buf, *size);
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}
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return buf;
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}
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