mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-23 19:59:16 +01:00
18bab7faf5
-moved some memory positions so we have 45mb mem2 compared to 44mb mem2 previously -slighly increased some timeouts and memory sizes for security
69 lines
2.1 KiB
C++
69 lines
2.1 KiB
C++
/***************************************************************************
|
|
* Copyright (C) 2010
|
|
* by Dimok
|
|
*
|
|
* This software is provided 'as-is', without any express or implied
|
|
* warranty. In no event will the authors be held liable for any
|
|
* damages arising from the use of this software.
|
|
*
|
|
* Permission is granted to anyone to use this software for any
|
|
* purpose, including commercial applications, and to alter it and
|
|
* redistribute it freely, subject to the following restrictions:
|
|
*
|
|
* 1. The origin of this software must not be misrepresented; you
|
|
* must not claim that you wrote the original software. If you use
|
|
* this software in a product, an acknowledgment in the product
|
|
* documentation would be appreciated but is not required.
|
|
*
|
|
* 2. Altered source versions must be plainly marked as such, and
|
|
* must not be misrepresented as being the original software.
|
|
*
|
|
* 3. This notice may not be removed or altered from any source
|
|
* distribution.
|
|
*
|
|
* for WiiXplorer 2010
|
|
***************************************************************************/
|
|
#ifndef SOUNDHANDLER_H_
|
|
#define SOUNDHANDLER_H_
|
|
|
|
#include <vector>
|
|
#include <gccore.h>
|
|
#include "SoundDecoder.hpp"
|
|
|
|
#define MAX_DECODERS 16
|
|
|
|
class SoundHandler
|
|
{
|
|
public:
|
|
void Init();
|
|
void Cleanup();
|
|
|
|
void AddDecoder(int voice, const char *filepath);
|
|
void AddDecoder(int voice, const u8 *snd, int len);
|
|
void RemoveDecoder(int voice);
|
|
void DestroyDecoder(SoundDecoder *decoder);
|
|
|
|
SoundDecoder *Decoder(int i) { return ((i < 0 || i >= MAX_DECODERS) ? NULL : DecoderList[i]); };
|
|
void ThreadSignal() { LWP_ThreadSignal(ThreadQueue); };
|
|
bool IsDecoding() { return Decoding; };
|
|
private: //thread stack
|
|
static u8 SoundStack[32768];
|
|
static const u32 SoundStackSize;
|
|
protected:
|
|
static void *UpdateThread(void *arg);
|
|
void InternalSoundUpdates();
|
|
void ClearDecoderList();
|
|
SoundDecoder *GetSoundDecoder(const char *filepath);
|
|
SoundDecoder *GetSoundDecoder(const u8 *sound, int length);
|
|
|
|
lwp_t SoundThread;
|
|
lwpq_t ThreadQueue;
|
|
bool Decoding;
|
|
bool ExitRequested;
|
|
|
|
SoundDecoder *DecoderList[MAX_DECODERS];
|
|
};
|
|
extern SoundHandler SoundHandle;
|
|
|
|
#endif
|