mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-24 12:19:16 +01:00
0e5a5b4abd
-WIP commit for wii game/channel booting, now uses a internal extra dol file to boot wii games and channels, that should be a better way to fix game and channel booting
42 lines
1.2 KiB
C
42 lines
1.2 KiB
C
/*
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* Copyright (C) 2008 Nuke (wiinuke@gmail.com)
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*
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* this file is part of GeckoOS for USB Gecko
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* http://www.usbgecko.com
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef __FST_H__
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#define __FST_H__
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern u8 debuggerselect;
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#define MAX_GCT_SIZE 2056
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void app_gameconfig_set(u32 *gameconfig, u32 tempgameconfsize);
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void ocarina_set_codes(void *list, u8 *listend, u8 *cheats, u32 cheatSize);
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int ocarina_do_code();
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#ifdef __cplusplus
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}
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#endif
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#endif
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