mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-24 12:19:16 +01:00
a768c2a76a
contains a regular expression, files can be excluded from the games list again. A typical use case is the exclusion of all disks except the first one in multidisk games.
2901 lines
103 KiB
C++
2901 lines
103 KiB
C++
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#include <fstream>
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#include <sys/stat.h>
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#include <dirent.h>
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#include <time.h>
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#include <wchar.h>
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#include <network.h>
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#include <errno.h>
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#include "menu.hpp"
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#include "types.h"
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#include "fonts.h"
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#include "banner/BannerWindow.hpp"
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#include "channel/nand.hpp"
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#include "channel/nand_save.hpp"
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#include "gc/gc.hpp"
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#include "hw/Gekko.h"
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#include "gui/WiiMovie.hpp"
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#include "loader/alt_ios.h"
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#include "loader/cios.h"
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#include "loader/fs.h"
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#include "loader/nk.h"
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#include "loader/playlog.h"
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#include "loader/wbfs.h"
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#include "music/SoundHandler.hpp"
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#include "network/gcard.h"
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#include "unzip/U8Archive.h"
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#include "network/proxysettings.h"
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// Sounds
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extern const u8 click_wav[];
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extern const u32 click_wav_size;
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extern const u8 hover_wav[];
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extern const u32 hover_wav_size;
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extern const u8 camera_wav[];
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extern const u32 camera_wav_size;
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CMenu mainMenu;
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u8 CMenu::downloadStack[8192] ATTRIBUTE_ALIGN(32);
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const u32 CMenu::downloadStackSize = 8192;
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CMenu::CMenu()
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{
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m_aa = 0;
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m_thrdWorking = false;
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m_thrdStop = false;
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m_thrdProgress = 0.f;
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m_thrdStep = 0.f;
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m_thrdStepLen = 0.f;
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m_locked = false;
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m_favorites = false;
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m_thrdNetwork = false;
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m_mutex = 0;
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m_showtimer = 0;
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m_gameSoundThread = LWP_THREAD_NULL;
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m_soundThrdBusy = false;
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m_numCFVersions = 0;
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m_bgCrossFade = 0;
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m_bnrSndVol = 0;
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m_directLaunch = false;
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m_exit = false;
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m_reload = false;
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m_gamesound_changed = false;
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m_video_playing = false;
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m_base_font = NULL;
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m_base_font_size = 0;
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m_wbf1_font = NULL;
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m_wbf2_font = NULL;
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m_current_view = COVERFLOW_WII;
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m_prevBg = NULL;
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m_nextBg = NULL;
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m_lqBg = NULL;
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m_use_sd_logging = false;
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m_use_wifi_gecko = false;
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//m_init_network = false;
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m_use_source = true;
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m_sourceflow = false;
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m_clearCats = false;
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m_getFavs = true;
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m_catStartPage = 1;
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cacheCovers = false;
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SF_cacheCovers = true;
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m_snapshot_loaded = false;
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curCustBg = 1;
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/* Explorer stuff */
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m_txt_view = false;
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m_txt_path = NULL;
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/* download stuff */
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m_file = NULL;
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m_buffer = NULL;
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m_filesize = 0;
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/* thread stuff */
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m_thrdPtr = LWP_THREAD_NULL;
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m_thrdInstalling = false;
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m_thrdUpdated = false;
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m_thrdDone = false;
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m_thrdWritten = 0;
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m_thrdTotal = 0;
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/* screensaver */
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no_input_time = 0;
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/* Autoboot stuff */
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m_source_autoboot = false;
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}
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bool CMenu::init(bool usb_mounted)
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{
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SoundHandle.Init();
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m_gameSound.SetVoice(1);
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/* Clear Playlog to prevent wiiflow from being added to it */
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Playlog_Delete();
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/* Find the first partition with apps/wiiflow folder */
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const char *drive = "empty";
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const char *check = "empty";
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struct stat dummy;
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for(int i = SD; i <= USB8; i++)
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{
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if(DeviceHandle.IsInserted(i) && DeviceHandle.GetFSType(i) != PART_FS_WBFS && stat(fmt("%s:/%s", DeviceName[i], APPS_DIR), &dummy) == 0)
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{
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drive = DeviceName[i];
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break;
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}
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}
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if(drive == check) // Should not happen
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{
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/* Could not find a device to save configuration files on! */
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return false;
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}
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_loadDefaultFont();// load default font
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/* Handle apps dir first, so handling wiiflow.ini does not fail */
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m_appDir = fmt("%s:/%s", drive, APPS_DIR);
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gprintf("Wiiflow boot.dol Location: %s\n", m_appDir.c_str());
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fsop_MakeFolder(m_appDir.c_str());
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/* Load/Create wiiflow.ini so we can get settings to start Gecko and Network */
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m_cfg.load(fmt("%s/" CFG_FILENAME, m_appDir.c_str()));
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show_mem = m_cfg.getBool("DEBUG", "show_mem", false);
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/* Check if we want WiFi Gecko */
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m_use_wifi_gecko = m_cfg.getBool("DEBUG", "wifi_gecko", false);
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WiFiDebugger.SetBuffer(m_use_wifi_gecko);
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if(m_use_wifi_gecko)
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_initAsyncNetwork();
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/* Check if we want SD Gecko */
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m_use_sd_logging = m_cfg.getBool("DEBUG", "sd_write_log", false);
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LogToSD_SetBuffer(m_use_sd_logging);
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/* Init gamer tags now in case we need to init network on boot */
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m_cfg.setString("GAMERCARD", "gamercards", "wiinnertag");
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m_cfg.getString("GAMERCARD", "wiinnertag_url", WIINNERTAG_URL);
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m_cfg.getString("GAMERCARD", "wiinnertag_key", "");
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if (m_cfg.getBool("GAMERCARD", "gamercards_enable", false))
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{
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vector<string> gamercards = stringToVector(m_cfg.getString("GAMERCARD", "gamercards"), '|');
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if (gamercards.size() == 0)
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{
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gamercards.push_back("wiinnertag");
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}
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for (vector<string>::iterator itr = gamercards.begin(); itr != gamercards.end(); itr++)
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{
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gprintf("Found gamercard provider: %s\n",(*itr).c_str());
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register_card_provider(
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m_cfg.getString("GAMERCARD", fmt("%s_url", (*itr).c_str())).c_str(),
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m_cfg.getString("GAMERCARD", fmt("%s_key", (*itr).c_str())).c_str()
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);
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}
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}
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/* Init Network if wanted for gamercard if it isn't already inited */
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if(has_enabled_providers())
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_initAsyncNetwork();
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/* Set the proxy settings */
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proxyUseSystem = m_cfg.getBool("PROXY", "proxy_use_system", true);
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memset(proxyAddress, 0, sizeof(proxyAddress));
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strncpy(proxyAddress, m_cfg.getString("PROXY", "proxy_address", "").c_str(), sizeof(proxyAddress) - 1);
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proxyPort = m_cfg.getInt("PROXY", "proxy_port", 0);
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memset(proxyUsername, 0, sizeof(proxyUsername));
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strncpy(proxyUsername, m_cfg.getString("PROXY", "proxy_username", "").c_str(), sizeof(proxyUsername) - 1);
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memset(proxyPassword, 0, sizeof(proxyPassword));
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strncpy(proxyPassword, m_cfg.getString("PROXY", "proxy_password", "").c_str(), sizeof(proxyPassword) - 1);
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getProxyInfo();
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/* Set SD only to off if any usb device is attached and format is FAT, NTFS, WBFS, or LINUX */
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m_cfg.getBool("GENERAL", "sd_only", true);// will only set it true if this doesn't already exist
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for(int i = USB1; i <= USB8; i++)
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{
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if(DeviceHandle.IsInserted(i) && DeviceHandle.GetFSType(i) >= 0)
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m_cfg.setBool("GENERAL", "sd_only", false);
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}
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/* Set data folder on same device as the apps/wiiflow folder */
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m_dataDir = fmt("%s:/%s", drive, APP_DATA_DIR);
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gprintf("Data Directory: %s\n", m_dataDir.c_str());
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/* Our Wii games dir */
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memset(wii_games_dir, 0, 64);
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strncpy(wii_games_dir, m_cfg.getString(WII_DOMAIN, "wii_games_dir", GAMES_DIR).c_str(), 63);
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if(strncmp(wii_games_dir, "%s:/", 4) != 0)
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strcpy(wii_games_dir, GAMES_DIR);
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gprintf("Wii Games Directory: %s\n", wii_games_dir);
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if(m_cfg.getBool(WII_DOMAIN, "prefer_usb", false))
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{
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if(usb_mounted)
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m_cfg.setInt(WII_DOMAIN, "partition", USB1);
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else
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m_cfg.setInt(WII_DOMAIN, "partition", SD);
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}
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/* GameCube stuff */
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m_devo_installed = DEVO_Installed(m_dataDir.c_str());
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m_nintendont_installed = Nintendont_Installed();
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memset(gc_games_dir, 0, 64);
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strncpy(gc_games_dir, m_cfg.getString(GC_DOMAIN, "gc_games_dir", DF_GC_GAMES_DIR).c_str(), 63);
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if(strncmp(gc_games_dir, "%s:/", 4) != 0)
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strcpy(gc_games_dir, DF_GC_GAMES_DIR);
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gprintf("GameCube Games Directory: %s\n", gc_games_dir);
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m_gc_play_banner_sound = m_cfg.getBool(GC_DOMAIN, "play_banner_sound", true);
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m_gc_play_default_sound = m_cfg.getBool(GC_DOMAIN, "play_default_sound", true);
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if(m_cfg.getBool(GC_DOMAIN, "prefer_usb", false))
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{
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if(usb_mounted)
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m_cfg.setInt(GC_DOMAIN, "partition", USB1);
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else
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m_cfg.setInt(GC_DOMAIN, "partition", SD);
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}
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/* Load cIOS Map */
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_installed_cios.clear();
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_load_installed_cioses();
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m_imgsDir = fmt("%s/imgs", m_appDir.c_str());
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m_binsDir = fmt("%s/bins", m_appDir.c_str());
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m_cacheDir = m_cfg.getString("GENERAL", "dir_cache", fmt("%s/cache", m_dataDir.c_str()));
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m_listCacheDir = m_cfg.getString("GENERAL", "dir_list_cache", fmt("%s/lists", m_cacheDir.c_str()));
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m_bnrCacheDir = m_cfg.getString("GENERAL", "dir_banner_cache", fmt("%s/banners", m_cacheDir.c_str()));
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m_customBnrDir = m_cfg.getString("GENERAL", "dir_custom_banners", fmt("%s/custom_banners", m_dataDir.c_str()));
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m_txtCheatDir = m_cfg.getString("GENERAL", "dir_txtcheat", fmt("%s/codes", m_dataDir.c_str()));
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m_cheatDir = m_cfg.getString("GENERAL", "dir_cheat", fmt("%s/gct", m_txtCheatDir.c_str()));
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m_wipDir = m_cfg.getString("GENERAL", "dir_wip", fmt("%s/wip", m_txtCheatDir.c_str()));
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m_settingsDir = m_cfg.getString("GENERAL", "dir_settings", fmt("%s/settings", m_dataDir.c_str()));
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m_languagesDir = m_cfg.getString("GENERAL", "dir_languages", fmt("%s/languages", m_dataDir.c_str()));
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m_helpDir = m_cfg.getString("GENERAL", "dir_help", fmt("%s/help", m_dataDir.c_str()));
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m_screenshotDir = m_cfg.getString("GENERAL", "dir_screenshot", fmt("%s/screenshots", m_dataDir.c_str()));
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m_boxPicDir = m_cfg.getString("GENERAL", "dir_box_covers", fmt("%s/boxcovers", m_dataDir.c_str()));
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m_picDir = m_cfg.getString("GENERAL", "dir_flat_covers", fmt("%s/covers", m_dataDir.c_str()));
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m_themeDir = m_cfg.getString("GENERAL", "dir_themes_lite", fmt("%s/themes_lite", m_dataDir.c_str()));
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m_coverflowsDir = m_cfg.getString("GENERAL", "dir_coverflows", fmt("%s/coverflows", m_themeDir.c_str()));
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m_musicDir = m_cfg.getString("GENERAL", "dir_music", fmt("%s/music", m_dataDir.c_str()));
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m_videoDir = m_cfg.getString("GENERAL", "dir_trailers", fmt("%s/trailers", m_dataDir.c_str()));
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m_fanartDir = m_cfg.getString("GENERAL", "dir_fanart", fmt("%s/fanart", m_dataDir.c_str()));
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m_bckgrndsDir = m_cfg.getString("GENERAL", "dir_backgrounds", fmt("%s/backgrounds", m_dataDir.c_str()));
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m_sourceDir = m_cfg.getString("GENERAL", "dir_Source", fmt("%s/source_menu", m_dataDir.c_str()));
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m_pluginsDir = m_cfg.getString("GENERAL", "dir_plugins", fmt("%s/plugins", m_dataDir.c_str()));
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m_pluginDataDir = m_cfg.getString("GENERAL", "dir_plugins_data", fmt("%s/plugins_data", m_dataDir.c_str()));
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m_cartDir = m_cfg.getString("GENERAL", "dir_cart", fmt("%s/cart_disk", m_dataDir.c_str()));
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m_snapDir = m_cfg.getString("GENERAL", "dir_snap", fmt("%s/snapshots", m_dataDir.c_str()));
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/* Create our Folder Structure */
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fsop_MakeFolder(m_dataDir.c_str()); //D'OH!
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fsop_MakeFolder(m_cacheDir.c_str());
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fsop_MakeFolder(m_listCacheDir.c_str());
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fsop_MakeFolder(m_bnrCacheDir.c_str());
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fsop_MakeFolder(m_customBnrDir.c_str());
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fsop_MakeFolder(m_txtCheatDir.c_str());
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fsop_MakeFolder(m_cheatDir.c_str());
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fsop_MakeFolder(m_wipDir.c_str());
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fsop_MakeFolder(m_settingsDir.c_str());
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fsop_MakeFolder(m_languagesDir.c_str());
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fsop_MakeFolder(m_screenshotDir.c_str());
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fsop_MakeFolder(m_helpDir.c_str());
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fsop_MakeFolder(m_boxPicDir.c_str());
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fsop_MakeFolder(m_picDir.c_str());
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fsop_MakeFolder(m_themeDir.c_str());
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fsop_MakeFolder(m_coverflowsDir.c_str());
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fsop_MakeFolder(m_musicDir.c_str());
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fsop_MakeFolder(m_videoDir.c_str());
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fsop_MakeFolder(m_fanartDir.c_str());
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fsop_MakeFolder(m_bckgrndsDir.c_str());
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fsop_MakeFolder(m_sourceDir.c_str());
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fsop_MakeFolder(m_pluginsDir.c_str());
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fsop_MakeFolder(m_pluginDataDir.c_str());
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fsop_MakeFolder(m_cartDir.c_str());
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fsop_MakeFolder(m_snapDir.c_str());
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/* set default wii games partition in case this is the first boot */
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int dp = -1;
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for(int i = SD; i <= USB8; i++) // Find a wbfs folder or a partition of wbfs file system
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{
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if(DeviceHandle.IsInserted(i) && (DeviceHandle.GetFSType(i) == PART_FS_WBFS || stat(fmt(GAMES_DIR, DeviceName[i]), &dummy) == 0))
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{
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dp = i;
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break;
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}
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}
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if(dp < 0)// not found
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{
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if(DeviceHandle.IsInserted(SD))// set to sd if inserted otherwise USB1
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dp = 0;
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else
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dp = 1;
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}
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u8 partition = m_cfg.getInt(WII_DOMAIN, "partition", dp);
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gprintf("Setting Wii games partition to: %i\n", partition);
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/* Emu nands init even if not being used */
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memset(emu_nands_dir, 0, sizeof(emu_nands_dir));
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strncpy(emu_nands_dir, IsOnWiiU() ? "vwiinands" : "nands", sizeof(emu_nands_dir) - 1);
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_checkEmuNandSettings();
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CoverFlow.init(m_base_font, m_base_font_size, m_vid.vid_50hz());
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/* Load categories and theme INI files */
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m_cat.load(fmt("%s/" CAT_FILENAME, m_settingsDir.c_str()));
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m_gcfg1.load(fmt("%s/" GAME_SETTINGS1_FILENAME, m_settingsDir.c_str()));
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m_themeName = m_cfg.getString("GENERAL", "theme", "default");
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m_themeDataDir = fmt("%s/%s", m_themeDir.c_str(), m_themeName.c_str());
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m_theme.load(fmt("%s.ini", m_themeDataDir.c_str()));
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m_coverflow.load(fmt("%s/%s.ini", m_coverflowsDir.c_str(), m_themeName.c_str()));
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if(!m_coverflow.loaded())
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m_coverflow.load(fmt("%s/default.ini", m_coverflowsDir.c_str()));
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m_platform.load(fmt("%s/platform.ini", m_pluginDataDir.c_str()));
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/* Init plugins */
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m_plugin.init(m_pluginsDir);
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vector<string> magics = m_cfg.getStrings(PLUGIN_DOMAIN, "enabled_plugins", ',');
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if(magics.size() > 0)
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{
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enabledPluginsCount = 0;
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string enabledMagics;
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for(u8 i = 0; i < magics.size(); i++)
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{
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u8 pos = m_plugin.GetPluginPosition(strtoul(magics[i].c_str(), NULL, 16));
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if(pos < 255)
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{
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enabledPluginsCount++;
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m_plugin.SetEnablePlugin(pos, 2);
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if(enabledPluginsCount == 1)
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enabledMagics = magics[i];
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else
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enabledMagics.append(',' + magics[i]);
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}
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}
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m_cfg.setString(PLUGIN_DOMAIN, "enabled_plugins", enabledMagics);
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magics.clear();
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}
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/* Set wiiflow language */
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const char *defLang = "Default";
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switch (CONF_GetLanguage())
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{
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case CONF_LANG_JAPANESE:
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defLang = "japanese";
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break;
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case CONF_LANG_GERMAN:
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defLang = "german";
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break;
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case CONF_LANG_FRENCH:
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defLang = "french";
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break;
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case CONF_LANG_SPANISH:
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defLang = "spanish";
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break;
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case CONF_LANG_ITALIAN:
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defLang = "italian";
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break;
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case CONF_LANG_DUTCH:
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defLang = "dutch";
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break;
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case CONF_LANG_SIMP_CHINESE:
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defLang = "chinese_s";
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break;
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case CONF_LANG_TRAD_CHINESE:
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defLang = "chinese_t";
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break;
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case CONF_LANG_KOREAN:
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defLang = "korean";
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break;
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case CONF_LANG_ENGLISH:
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defLang = "english";
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break;
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}
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if(CONF_GetArea() == CONF_AREA_BRA)
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defLang = "brazilian";
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m_curLanguage = m_cfg.getString("GENERAL", "language", defLang);
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if(!m_loc.load(fmt("%s/%s.ini", m_languagesDir.c_str(), m_curLanguage.c_str())))
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{
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m_curLanguage = "Default";
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m_cfg.setString("GENERAL", "language", m_curLanguage.c_str());
|
|
m_loc.unload();
|
|
}
|
|
|
|
/* Init gametdb and custom titles for game list making */
|
|
m_cacheList.Init(m_settingsDir.c_str(), m_loc.getString(m_curLanguage, "gametdb_code", "EN").c_str(), m_pluginDataDir.c_str(),
|
|
m_cfg.getString(CONFIG_FILENAME_SKIP_DOMAIN,CONFIG_FILENAME_SKIP_KEY,CONFIG_FILENAME_SKIP_DEFAULT));
|
|
|
|
/* Init the onscreen pointer */
|
|
m_aa = 3;
|
|
CColor pShadowColor = m_theme.getColor("GENERAL", "pointer_shadow_color", CColor(0x3F000000));
|
|
float pShadowX = m_theme.getFloat("GENERAL", "pointer_shadow_x", 3.f);
|
|
float pShadowY = m_theme.getFloat("GENERAL", "pointer_shadow_y", 3.f);
|
|
bool pShadowBlur = m_theme.getBool("GENERAL", "pointer_shadow_blur", false);
|
|
|
|
for(int chan = WPAD_MAX_WIIMOTES-1; chan >= 0; chan--)
|
|
{
|
|
m_cursor[chan].init(fmt("%s/%s", m_themeDataDir.c_str(), m_theme.getString("GENERAL", fmt("pointer%i", chan+1)).c_str()),
|
|
m_vid.wide(), pShadowColor, pShadowX, pShadowY, pShadowBlur, chan);
|
|
WPAD_SetVRes(chan, m_vid.width() + m_cursor[chan].width(), m_vid.height() + m_cursor[chan].height());
|
|
}
|
|
|
|
/* Init background Music Player and song info */
|
|
MusicPlayer.Init(m_cfg, m_musicDir, fmt("%s/music", m_themeDataDir.c_str()));
|
|
m_music_info = m_cfg.getBool("GENERAL", "display_music_info", false);
|
|
MusicPlayer.SetResampleSetting(m_cfg.getBool("general", "resample_to_48khz", false));
|
|
|
|
/* Init Button Manager and build the menus */
|
|
_buildMenus();
|
|
|
|
/* Check if locked, set return to, set exit to, and init multi threading */
|
|
m_locked = m_cfg.getString("GENERAL", "parent_code", "").size() >= 4;
|
|
|
|
/* Switch WFLA to DWFA in case they were using old wiiflow lite */
|
|
if(m_cfg.getString("GENERAL", "returnto") == "WFLA")
|
|
m_cfg.setString("GENERAL", "returnto", "DWFA");
|
|
|
|
/* set WIIFLOW_DEF exit to option */
|
|
/* 0 thru 2 of exit to enum (EXIT_TO_MENU, EXIT_TO_HBC, EXIT_TO_WIIU) in sys.h */
|
|
int exit_to = min(max(0, m_cfg.getInt("GENERAL", "exit_to", 0)), (int)ARRAY_SIZE(CMenu::_exitTo) - 1);
|
|
Sys_ExitTo(exit_to);
|
|
|
|
LWP_MutexInit(&m_mutex, 0);
|
|
|
|
/* set sound volumes */
|
|
CoverFlow.setSoundVolume(m_cfg.getInt("GENERAL", "sound_volume_coverflow", 255));
|
|
m_btnMgr.setSoundVolume(m_cfg.getInt("GENERAL", "sound_volume_gui", 255));
|
|
m_bnrSndVol = m_cfg.getInt("GENERAL", "sound_volume_bnr", 255);
|
|
m_bnr_settings = m_cfg.getBool("GENERAL", "banner_in_settings", true);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool cleaned_up = false;
|
|
|
|
void CMenu::cleanup()
|
|
{
|
|
if(cleaned_up)
|
|
return;
|
|
//gprintf("MEM1_freesize(): %i\nMEM2_freesize(): %i\n", MEM1_freesize(), MEM2_freesize());
|
|
m_btnMgr.hide(m_mainLblCurMusic);
|
|
_stopSounds();
|
|
MusicPlayer.Cleanup();
|
|
_cleanupDefaultFont();
|
|
CoverFlow.shutdown(); /* possibly plugin flow crash so cleanup early */
|
|
m_banner.DeleteBanner();
|
|
m_plugin.Cleanup();
|
|
m_source.unload();
|
|
m_platform.unload();
|
|
m_loc.unload();
|
|
|
|
_Theme_Cleanup();
|
|
for(int chan = WPAD_MAX_WIIMOTES-1; chan >= 0; chan--)
|
|
m_cursor[chan].cleanup();
|
|
|
|
m_gameSound.FreeMemory();
|
|
SoundHandle.Cleanup();
|
|
soundDeinit();
|
|
|
|
m_vid.cleanup();
|
|
|
|
wiiLightOff();
|
|
LWP_MutexDestroy(m_mutex);
|
|
m_mutex = 0;
|
|
|
|
cleaned_up = true;
|
|
//gprintf(" \nMemory cleaned up\n");
|
|
gprintf("MEM1_freesize(): %i\nMEM2_freesize(): %i\n", MEM1_freesize(), MEM2_freesize());
|
|
}
|
|
|
|
void CMenu::_Theme_Cleanup(void)
|
|
{
|
|
/* Backgrounds */
|
|
TexHandle.Cleanup(theme.bg);
|
|
m_prevBg = NULL;
|
|
m_nextBg = NULL;
|
|
TexHandle.Cleanup(m_curBg);
|
|
m_lqBg = NULL;
|
|
TexHandle.Cleanup(m_mainCustomBg[0]);
|
|
TexHandle.Cleanup(m_mainCustomBg[1]);
|
|
/* Buttons */
|
|
TexHandle.Cleanup(theme.btnTexL);
|
|
TexHandle.Cleanup(theme.btnTexR);
|
|
TexHandle.Cleanup(theme.btnTexC);
|
|
TexHandle.Cleanup(theme.btnTexLS);
|
|
TexHandle.Cleanup(theme.btnTexRS);
|
|
TexHandle.Cleanup(theme.btnTexCS);
|
|
TexHandle.Cleanup(theme.btnAUOn);
|
|
TexHandle.Cleanup(theme.btnAUOns);
|
|
TexHandle.Cleanup(theme.btnAUOff);
|
|
TexHandle.Cleanup(theme.btnAUOffs);
|
|
TexHandle.Cleanup(theme.btnENOn);
|
|
TexHandle.Cleanup(theme.btnENOns);
|
|
TexHandle.Cleanup(theme.btnENOff);
|
|
TexHandle.Cleanup(theme.btnENOffs);
|
|
TexHandle.Cleanup(theme.btnJAOn);
|
|
TexHandle.Cleanup(theme.btnJAOns);
|
|
TexHandle.Cleanup(theme.btnJAOff);
|
|
TexHandle.Cleanup(theme.btnJAOffs);
|
|
TexHandle.Cleanup(theme.btnFROn);
|
|
TexHandle.Cleanup(theme.btnFROns);
|
|
TexHandle.Cleanup(theme.btnFROff);
|
|
TexHandle.Cleanup(theme.btnFROffs);
|
|
TexHandle.Cleanup(theme.btnDEOn);
|
|
TexHandle.Cleanup(theme.btnDEOns);
|
|
TexHandle.Cleanup(theme.btnDEOff);
|
|
TexHandle.Cleanup(theme.btnDEOffs);
|
|
TexHandle.Cleanup(theme.btnESOn);
|
|
TexHandle.Cleanup(theme.btnESOns);
|
|
TexHandle.Cleanup(theme.btnESOff);
|
|
TexHandle.Cleanup(theme.btnESOffs);
|
|
TexHandle.Cleanup(theme.btnITOn);
|
|
TexHandle.Cleanup(theme.btnITOns);
|
|
TexHandle.Cleanup(theme.btnITOff);
|
|
TexHandle.Cleanup(theme.btnITOffs);
|
|
TexHandle.Cleanup(theme.btnNLOn);
|
|
TexHandle.Cleanup(theme.btnNLOns);
|
|
TexHandle.Cleanup(theme.btnNLOff);
|
|
TexHandle.Cleanup(theme.btnNLOffs);
|
|
TexHandle.Cleanup(theme.btnPTOn);
|
|
TexHandle.Cleanup(theme.btnPTOns);
|
|
TexHandle.Cleanup(theme.btnPTOff);
|
|
TexHandle.Cleanup(theme.btnPTOffs);
|
|
TexHandle.Cleanup(theme.btnRUOn);
|
|
TexHandle.Cleanup(theme.btnRUOns);
|
|
TexHandle.Cleanup(theme.btnRUOff);
|
|
TexHandle.Cleanup(theme.btnRUOffs);
|
|
TexHandle.Cleanup(theme.btnKOOn);
|
|
TexHandle.Cleanup(theme.btnKOOns);
|
|
TexHandle.Cleanup(theme.btnKOOff);
|
|
TexHandle.Cleanup(theme.btnKOOffs);
|
|
TexHandle.Cleanup(theme.btnZHCNOn);
|
|
TexHandle.Cleanup(theme.btnZHCNOns);
|
|
TexHandle.Cleanup(theme.btnZHCNOff);
|
|
TexHandle.Cleanup(theme.btnZHCNOffs);
|
|
TexHandle.Cleanup(theme.btnTexPlus);
|
|
TexHandle.Cleanup(theme.btnTexPlusS);
|
|
TexHandle.Cleanup(theme.btnTexMinus);
|
|
TexHandle.Cleanup(theme.btnTexMinusS);
|
|
/* Checkboxes */
|
|
TexHandle.Cleanup(theme.checkboxoff);
|
|
TexHandle.Cleanup(theme.checkboxoffs);
|
|
TexHandle.Cleanup(theme.checkboxon);
|
|
TexHandle.Cleanup(theme.checkboxons);
|
|
TexHandle.Cleanup(theme.checkboxHid);
|
|
TexHandle.Cleanup(theme.checkboxHids);
|
|
TexHandle.Cleanup(theme.checkboxReq);
|
|
TexHandle.Cleanup(theme.checkboxReqs);
|
|
/* Progress Bars */
|
|
TexHandle.Cleanup(theme.pbarTexL);
|
|
TexHandle.Cleanup(theme.pbarTexR);
|
|
TexHandle.Cleanup(theme.pbarTexC);
|
|
TexHandle.Cleanup(theme.pbarTexLS);
|
|
TexHandle.Cleanup(theme.pbarTexRS);
|
|
TexHandle.Cleanup(theme.pbarTexCS);
|
|
/* plugin game snapshot and overlay */
|
|
TexHandle.Cleanup(m_game_snap);
|
|
TexHandle.Cleanup(m_game_overlay);
|
|
|
|
/* Other Theme Stuff */
|
|
for(TexSet::iterator texture = theme.texSet.begin(); texture != theme.texSet.end(); ++texture)
|
|
TexHandle.Cleanup(texture->second);
|
|
for(vector<SFont>::iterator font = theme.fontSet.begin(); font != theme.fontSet.end(); ++font)
|
|
font->ClearData();
|
|
for(SoundSet::iterator sound = theme.soundSet.begin(); sound != theme.soundSet.end(); ++sound)
|
|
sound->second->FreeMemory();
|
|
theme.texSet.clear();
|
|
theme.fontSet.clear();
|
|
theme.soundSet.clear();
|
|
m_theme.unload();
|
|
m_coverflow.unload();
|
|
}
|
|
|
|
void CMenu::_setAA(int aa)
|
|
{
|
|
switch (aa)
|
|
{
|
|
case 2:
|
|
case 3:
|
|
case 4:
|
|
case 5:
|
|
case 6:
|
|
case 8:
|
|
m_aa = aa;
|
|
break;
|
|
case 7:
|
|
m_aa = 6;
|
|
break;
|
|
default:
|
|
m_aa = 0;
|
|
}
|
|
}
|
|
|
|
void CMenu::_loadCFCfg()
|
|
{
|
|
const char *domain = "_COVERFLOW";
|
|
|
|
//gprintf("Preparing to load sounds from %s\n", m_themeDataDir.c_str());
|
|
CoverFlow.setCachePath(m_cacheDir.c_str(), m_cfg.getBool(PLUGIN_DOMAIN, "subfolder_cache", true));
|
|
CoverFlow.setBufferSize(m_cfg.getInt("GENERAL", "cover_buffer", 20));
|
|
// Coverflow Sounds
|
|
CoverFlow.setSounds(
|
|
new GuiSound(fmt("%s/%s", m_themeDataDir.c_str(), m_theme.getString(domain, "sound_flip").c_str())),
|
|
_sound(theme.soundSet, m_theme.getString(domain, "sound_hover", "").c_str(), hover_wav, hover_wav_size, "default_btn_hover", false),
|
|
_sound(theme.soundSet, m_theme.getString(domain, "sound_select", "").c_str(), click_wav, click_wav_size, "default_btn_click", false),
|
|
new GuiSound(fmt("%s/%s", m_themeDataDir.c_str(), m_theme.getString(domain, "sound_cancel").c_str()))
|
|
);
|
|
|
|
// Textures
|
|
string texLoading = fmt("%s/%s", m_themeDataDir.c_str(), m_theme.getString(domain, "loading_cover_box").c_str());
|
|
string texNoCover = fmt("%s/%s", m_themeDataDir.c_str(), m_theme.getString(domain, "missing_cover_box").c_str());
|
|
string texLoadingFlat = fmt("%s/%s", m_themeDataDir.c_str(), m_theme.getString(domain, "loading_cover_flat").c_str());
|
|
string texNoCoverFlat = fmt("%s/%s", m_themeDataDir.c_str(), m_theme.getString(domain, "missing_cover_flat").c_str());
|
|
CoverFlow.setTextures(texLoading, texLoadingFlat, texNoCover, texNoCoverFlat);
|
|
// Font
|
|
CoverFlow.setFont(_font(domain, "font", theme.titleFont), m_theme.getColor(domain, "font_color", CColor(0xFFFFFFFF)));
|
|
}
|
|
|
|
Vector3D CMenu::_getCFV3D(const string &domain, const string &key, const Vector3D &def, bool otherScrnFmt)
|
|
{
|
|
string key169(key);
|
|
string key43(key);
|
|
|
|
key43 += "_4_3";
|
|
if (m_vid.wide() == otherScrnFmt)
|
|
swap(key169, key43);
|
|
if (m_coverflow.has(domain, key169))
|
|
{
|
|
Vector3D v(m_coverflow.getVector3D(domain, key169));
|
|
m_coverflow.getVector3D(domain, key43, v);
|
|
return v;
|
|
}
|
|
return m_coverflow.getVector3D(domain, key169, m_coverflow.getVector3D(domain, key43, def));
|
|
}
|
|
|
|
int CMenu::_getCFInt(const string &domain, const string &key, int def, bool otherScrnFmt)
|
|
{
|
|
string key169(key);
|
|
string key43(key);
|
|
|
|
key43 += "_4_3";
|
|
if (m_vid.wide() == otherScrnFmt)
|
|
swap(key169, key43);
|
|
if (m_coverflow.has(domain, key169))
|
|
{
|
|
int v = m_coverflow.getInt(domain, key169);
|
|
m_coverflow.getInt(domain, key43, v);
|
|
return v;
|
|
}
|
|
return m_coverflow.getInt(domain, key169, m_coverflow.getInt(domain, key43, def));
|
|
}
|
|
|
|
float CMenu::_getCFFloat(const string &domain, const string &key, float def, bool otherScrnFmt)
|
|
{
|
|
string key169(key);
|
|
string key43(key);
|
|
|
|
key43 += "_4_3";
|
|
if (m_vid.wide() == otherScrnFmt)
|
|
swap(key169, key43);
|
|
if (m_coverflow.has(domain, key169))
|
|
{
|
|
float v = m_coverflow.getFloat(domain, key169);
|
|
m_coverflow.getFloat(domain, key43, v);
|
|
return v;
|
|
}
|
|
return m_coverflow.getFloat(domain, key169, m_coverflow.getFloat(domain, key43, def));
|
|
}
|
|
|
|
void CMenu::_loadCFLayout(int version, bool forceAA, bool otherScrnFmt)
|
|
{
|
|
string domain = fmt("%s_%i", cf_domain, version);
|
|
string domainSel = fmt("%s_%i_S", cf_domain, version);
|
|
bool smallflow = strcasecmp(cf_domain, "_SMALLFLOW") == 0;
|
|
bool sf = otherScrnFmt;
|
|
|
|
int max_fsaa = m_coverflow.getInt(domain, "max_fsaa", 3);
|
|
_setAA(forceAA ? max_fsaa : min(max_fsaa, m_cfg.getInt("GENERAL", "max_fsaa", 3)));
|
|
|
|
CoverFlow.setTextureQuality(m_coverflow.getFloat(domain, "tex_lod_bias", -3.f),
|
|
m_coverflow.getInt(domain, "tex_aniso", 2),
|
|
m_coverflow.getBool(domain, "tex_edge_lod", true));
|
|
|
|
CoverFlow.setRange(_getCFInt(domain, "rows", (smallflow ? 5 : 1), sf), _getCFInt(domain, "columns", 11, sf));
|
|
|
|
CoverFlow.setCameraPos(false,
|
|
_getCFV3D(domain, "camera_pos", Vector3D(0.f, 0.f, 5.f), sf),
|
|
_getCFV3D(domain, "camera_aim", Vector3D(0.f, 0.f, 0.f), sf));
|
|
|
|
CoverFlow.setCameraPos(true,
|
|
_getCFV3D(domainSel, "camera_pos", Vector3D(0.f, 0.f, 5.f), sf),
|
|
_getCFV3D(domainSel, "camera_aim", Vector3D(0.f, 0.f, 0.f), sf));
|
|
|
|
CoverFlow.setCameraOsc(false,
|
|
_getCFV3D(domain, "camera_osc_speed", Vector3D(2.f, 0.f, 0.f), sf),
|
|
_getCFV3D(domain, "camera_osc_amp", Vector3D(0.1f, 0.f, 0.f), sf));
|
|
|
|
CoverFlow.setCameraOsc(true,
|
|
_getCFV3D(domainSel, "camera_osc_speed", Vector3D(), sf),
|
|
_getCFV3D(domainSel, "camera_osc_amp", Vector3D(), sf));
|
|
|
|
float def_cvr_posX = smallflow ? 1.f : 1.6f;
|
|
float def_cvr_posY = smallflow ? -0.8f : -1.f;
|
|
CoverFlow.setCoverPos(false,
|
|
_getCFV3D(domain, "left_pos", Vector3D(-def_cvr_posX, def_cvr_posY, 0.f), sf),
|
|
_getCFV3D(domain, "right_pos", Vector3D(def_cvr_posX, def_cvr_posY, 0.f), sf),
|
|
_getCFV3D(domain, "center_pos", Vector3D(0.f, def_cvr_posY, 1.f), sf),
|
|
_getCFV3D(domain, "row_center_pos", Vector3D(0.f, def_cvr_posY, 0.f), sf));
|
|
|
|
if(smallflow)
|
|
CoverFlow.setCoverPos(true,
|
|
_getCFV3D(domainSel, "left_pos", Vector3D(-4.05f, -0.6f, -1.f), sf),
|
|
_getCFV3D(domainSel, "right_pos", Vector3D(3.35f, -0.6f, -1.f), sf),
|
|
_getCFV3D(domainSel, "center_pos", Vector3D(-0.5f, -0.8f, 2.6f), sf),
|
|
_getCFV3D(domainSel, "row_center_pos", Vector3D(-3.05f, -0.6f, -1.f), sf));
|
|
else
|
|
CoverFlow.setCoverPos(true,
|
|
_getCFV3D(domainSel, "left_pos", Vector3D(-4.7f, -1.f, 0.f), sf),
|
|
_getCFV3D(domainSel, "right_pos", Vector3D(4.7f, -1.f, 0.f), sf),
|
|
_getCFV3D(domainSel, "center_pos", Vector3D(-0.6f, -1.f, 2.6f), sf),
|
|
_getCFV3D(domainSel, "row_center_pos", Vector3D(0.f, 0.f, 0.f), sf));
|
|
|
|
CoverFlow.setCoverAngleOsc(false,
|
|
m_coverflow.getVector3D(domain, "cover_osc_speed", Vector3D(2.f, 2.f, 0.f)),
|
|
m_coverflow.getVector3D(domain, "cover_osc_amp", Vector3D(5.f, 10.f, 0.f)));
|
|
|
|
CoverFlow.setCoverAngleOsc(true,
|
|
m_coverflow.getVector3D(domainSel, "cover_osc_speed", Vector3D(2.1f, 2.1f, 0.f)),
|
|
m_coverflow.getVector3D(domainSel, "cover_osc_amp", Vector3D(2.f, 5.f, 0.f)));
|
|
|
|
CoverFlow.setCoverPosOsc(false,
|
|
m_coverflow.getVector3D(domain, "cover_pos_osc_speed"),
|
|
m_coverflow.getVector3D(domain, "cover_pos_osc_amp"));
|
|
|
|
CoverFlow.setCoverPosOsc(true,
|
|
m_coverflow.getVector3D(domainSel, "cover_pos_osc_speed"),
|
|
m_coverflow.getVector3D(domainSel, "cover_pos_osc_amp"));
|
|
|
|
float spacerX = smallflow ? 1.f : 0.35f;
|
|
CoverFlow.setSpacers(false,
|
|
m_coverflow.getVector3D(domain, "left_spacer", Vector3D(-spacerX, 0.f, 0.f)),
|
|
m_coverflow.getVector3D(domain, "right_spacer", Vector3D(spacerX, 0.f, 0.f)));
|
|
|
|
CoverFlow.setSpacers(true,
|
|
m_coverflow.getVector3D(domainSel, "left_spacer", Vector3D(-spacerX, 0.f, 0.f)),
|
|
m_coverflow.getVector3D(domainSel, "right_spacer", Vector3D(spacerX, 0.f, 0.f)));
|
|
|
|
CoverFlow.setDeltaAngles(false,
|
|
m_coverflow.getVector3D(domain, "left_delta_angle"),
|
|
m_coverflow.getVector3D(domain, "right_delta_angle"));
|
|
|
|
CoverFlow.setDeltaAngles(true,
|
|
m_coverflow.getVector3D(domainSel, "left_delta_angle"),
|
|
m_coverflow.getVector3D(domainSel, "right_delta_angle"));
|
|
|
|
float angleY = smallflow ? 0.f : 70.f;
|
|
CoverFlow.setAngles(false,
|
|
m_coverflow.getVector3D(domain, "left_angle", Vector3D(0.f, angleY, 0.f)),
|
|
m_coverflow.getVector3D(domain, "right_angle", Vector3D(0.f, -angleY, 0.f)),
|
|
m_coverflow.getVector3D(domain, "center_angle", Vector3D(0.f, 0.f, 0.f)),
|
|
m_coverflow.getVector3D(domain, "row_center_angle"));
|
|
|
|
angleY = smallflow ? 0.f : 90.f;
|
|
float angleY1 = smallflow ? 0.f : 360.f;
|
|
float angleX = smallflow ? 0.f : -45.f;
|
|
CoverFlow.setAngles(true,
|
|
m_coverflow.getVector3D(domainSel, "left_angle", Vector3D(angleX, angleY, 0.f)),
|
|
m_coverflow.getVector3D(domainSel, "right_angle", Vector3D(angleX, -angleY, 0.f)),
|
|
m_coverflow.getVector3D(domainSel, "center_angle", Vector3D(0.f, angleY1, 0.f)),
|
|
m_coverflow.getVector3D(domainSel, "row_center_angle"));
|
|
|
|
angleX = smallflow ? 0.f : 20.f;
|
|
CoverFlow.setTitleAngles(false,
|
|
_getCFFloat(domain, "text_left_angle", -angleX, sf),
|
|
_getCFFloat(domain, "text_right_angle", angleX, sf),
|
|
_getCFFloat(domain, "text_center_angle", 0.f, sf));
|
|
|
|
CoverFlow.setTitleAngles(true,
|
|
_getCFFloat(domainSel, "text_left_angle", -angleX, sf),
|
|
_getCFFloat(domainSel, "text_right_angle", angleX, sf),
|
|
_getCFFloat(domainSel, "text_center_angle", 0.f, sf));
|
|
|
|
def_cvr_posX = smallflow ? 2.f : 1.f;
|
|
CoverFlow.setTitlePos(false,
|
|
_getCFV3D(domain, "text_left_pos", Vector3D(-def_cvr_posX, 0.8f, 2.6f), sf),
|
|
_getCFV3D(domain, "text_right_pos", Vector3D(def_cvr_posX, 0.8f, 2.6f), sf),
|
|
_getCFV3D(domain, "text_center_pos", Vector3D(0.f, 0.8f, 2.6f), sf));
|
|
|
|
def_cvr_posX = smallflow ? .6f : 2.1f;
|
|
CoverFlow.setTitlePos(true,
|
|
_getCFV3D(domainSel, "text_left_pos", Vector3D(-4.f, 0.f, 1.3f), sf),
|
|
_getCFV3D(domainSel, "text_right_pos", Vector3D(4.f, 0.f, 1.3f), sf),
|
|
_getCFV3D(domainSel, "text_center_pos", Vector3D(def_cvr_posX, 1.f, 1.6f), sf));
|
|
|
|
CoverFlow.setTitleWidth(false,
|
|
_getCFFloat(domain, "text_side_wrap_width", 500.f, sf),
|
|
_getCFFloat(domain, "text_center_wrap_width", 500.f, sf));
|
|
|
|
CoverFlow.setTitleWidth(true,
|
|
_getCFFloat(domainSel, "text_side_wrap_width", 500.f, sf),
|
|
_getCFFloat(domainSel, "text_center_wrap_width", 390.f, sf));
|
|
|
|
CoverFlow.setTitleStyle(false,
|
|
_textStyle(domain.c_str(), "text_side_style", FTGX_ALIGN_MIDDLE | FTGX_JUSTIFY_CENTER, true),
|
|
_textStyle(domain.c_str(), "text_center_style", FTGX_ALIGN_MIDDLE | FTGX_JUSTIFY_CENTER, true));
|
|
|
|
CoverFlow.setTitleStyle(true,
|
|
_textStyle(domainSel.c_str(), "text_side_style", FTGX_ALIGN_MIDDLE | FTGX_JUSTIFY_CENTER, true),
|
|
_textStyle(domainSel.c_str(), "text_center_style", FTGX_ALIGN_TOP | FTGX_JUSTIFY_RIGHT, true));
|
|
|
|
CoverFlow.setColors(false,
|
|
m_coverflow.getColor(domain, "color_beg", 0xCFFFFFFF),
|
|
m_coverflow.getColor(domain, "color_end", 0x3FFFFFFF),
|
|
m_coverflow.getColor(domain, "color_off", 0x7FFFFFFF));
|
|
|
|
CoverFlow.setColors(true,
|
|
m_coverflow.getColor(domainSel, "color_beg", 0x7FFFFFFF),
|
|
m_coverflow.getColor(domainSel, "color_end", 0x1FFFFFFF),
|
|
m_coverflow.getColor(domain, "color_off", 0x7FFFFFFF)); // Mouse not used once a selection has been made
|
|
|
|
CoverFlow.setMirrorAlpha(m_coverflow.getFloat(domain, "mirror_alpha", 0.15f), m_coverflow.getFloat(domain, "title_mirror_alpha", 0.03f)); // Doesn't depend on selection
|
|
|
|
CoverFlow.setMirrorBlur(m_coverflow.getBool(domain, "mirror_blur", true)); // Doesn't depend on selection
|
|
|
|
CoverFlow.setShadowColors(false,
|
|
m_coverflow.getColor(domain, "color_shadow_center", 0x00000000),
|
|
m_coverflow.getColor(domain, "color_shadow_beg", 0x00000000),
|
|
m_coverflow.getColor(domain, "color_shadow_end", 0x00000000),
|
|
m_coverflow.getColor(domain, "color_shadow_off", 0x00000000));
|
|
|
|
CoverFlow.setShadowColors(true,
|
|
m_coverflow.getColor(domainSel, "color_shadow_center", 0x0000007F),
|
|
m_coverflow.getColor(domainSel, "color_shadow_beg", 0x0000007F),
|
|
m_coverflow.getColor(domainSel, "color_shadow_end", 0x0000007F),
|
|
m_coverflow.getColor(domainSel, "color_shadow_off", 0x0000007F));
|
|
|
|
CoverFlow.setShadowPos(m_coverflow.getFloat(domain, "shadow_scale", 1.1f),
|
|
m_coverflow.getFloat(domain, "shadow_x"),
|
|
m_coverflow.getFloat(domain, "shadow_y"));
|
|
|
|
float spacerY = smallflow ? 0.60f : 2.f;
|
|
CoverFlow.setRowSpacers(false,
|
|
m_coverflow.getVector3D(domain, "top_spacer", Vector3D(0.f, spacerY, 0.f)),
|
|
m_coverflow.getVector3D(domain, "bottom_spacer", Vector3D(0.f, -spacerY, 0.f)));
|
|
|
|
CoverFlow.setRowSpacers(true,
|
|
m_coverflow.getVector3D(domainSel, "top_spacer", Vector3D(0.f, spacerY, 0.f)),
|
|
m_coverflow.getVector3D(domainSel, "bottom_spacer", Vector3D(0.f, -spacerY, 0.f)));
|
|
|
|
CoverFlow.setRowDeltaAngles(false,
|
|
m_coverflow.getVector3D(domain, "top_delta_angle"),
|
|
m_coverflow.getVector3D(domain, "bottom_delta_angle"));
|
|
|
|
CoverFlow.setRowDeltaAngles(true,
|
|
m_coverflow.getVector3D(domainSel, "top_delta_angle"),
|
|
m_coverflow.getVector3D(domainSel, "bottom_delta_angle"));
|
|
|
|
CoverFlow.setRowAngles(false,
|
|
m_coverflow.getVector3D(domain, "top_angle"),
|
|
m_coverflow.getVector3D(domain, "bottom_angle"));
|
|
|
|
CoverFlow.setRowAngles(true,
|
|
m_coverflow.getVector3D(domainSel, "top_angle"),
|
|
m_coverflow.getVector3D(domainSel, "bottom_angle"));
|
|
|
|
Vector3D def_cvr_scale = smallflow ? Vector3D(0.66f, 0.25f, 1.f) : Vector3D(1.f, 1.f, 1.f);
|
|
|
|
CoverFlow.setCoverScale(false,
|
|
m_coverflow.getVector3D(domain, "left_scale", def_cvr_scale),
|
|
m_coverflow.getVector3D(domain, "right_scale", def_cvr_scale),
|
|
m_coverflow.getVector3D(domain, "center_scale", def_cvr_scale),
|
|
m_coverflow.getVector3D(domain, "row_center_scale", def_cvr_scale));
|
|
|
|
CoverFlow.setCoverScale(true,
|
|
m_coverflow.getVector3D(domainSel, "left_scale", def_cvr_scale),
|
|
m_coverflow.getVector3D(domainSel, "right_scale", def_cvr_scale),
|
|
m_coverflow.getVector3D(domainSel, "center_scale", def_cvr_scale),
|
|
m_coverflow.getVector3D(domainSel, "row_center_scale", def_cvr_scale));
|
|
|
|
float flipX = smallflow ? 360.f : 180.f;
|
|
CoverFlow.setCoverFlipping(
|
|
_getCFV3D(domainSel, "flip_pos", Vector3D(), sf),
|
|
_getCFV3D(domainSel, "flip_angle", Vector3D(0.f, flipX, 0.f), sf),
|
|
_getCFV3D(domainSel, "flip_scale", Vector3D(1.f, 1.f, 1.f), sf));
|
|
|
|
CoverFlow.setBlur(
|
|
m_coverflow.getInt(domain, "blur_resolution", 1),
|
|
m_coverflow.getInt(domain, "blur_radius", 2),
|
|
m_coverflow.getFloat(domain, "blur_factor", 1.f));
|
|
}
|
|
|
|
void CMenu::_buildMenus(void)
|
|
{
|
|
m_btnMgr.init();
|
|
m_btnMgr.setRumble(m_cfg.getBool("GENERAL", "rumble", true));
|
|
// Default fonts
|
|
theme.btnFont = _dfltFont(BUTTONFONT);
|
|
theme.btnFontColor = m_theme.getColor("GENERAL", "button_font_color", 0xD0BFDFFF);
|
|
|
|
theme.lblFont = _dfltFont(LABELFONT);
|
|
theme.lblFontColor = m_theme.getColor("GENERAL", "label_font_color", 0xD0BFDFFF);
|
|
|
|
theme.titleFont = _dfltFont(TITLEFONT);
|
|
theme.titleFontColor = m_theme.getColor("GENERAL", "title_font_color", 0xFFFFFFFF);
|
|
|
|
theme.txtFont = _dfltFont(TEXTFONT);
|
|
theme.txtFontColor = m_theme.getColor("GENERAL", "text_font_color", 0xFFFFFFFF);
|
|
|
|
// Default Sounds
|
|
theme.clickSound = _sound(theme.soundSet, m_theme.getString("GENERAL", "click_sound", "").c_str(), click_wav, click_wav_size, "default_btn_click", false);
|
|
theme.hoverSound = _sound(theme.soundSet, m_theme.getString("GENERAL", "hover_sound", "").c_str(), hover_wav, hover_wav_size, "default_btn_hover", false);
|
|
theme.cameraSound = _sound(theme.soundSet, m_theme.getString("GENERAL", "camera_sound", "").c_str(), camera_wav, camera_wav_size, "default_camera", false);
|
|
|
|
// Default textures
|
|
TexHandle.fromImageFile(theme.btnTexL, fmt("%s/butleft.png", m_imgsDir.c_str()));
|
|
theme.btnTexL = _texture("GENERAL", "button_texture_left", theme.btnTexL);
|
|
TexHandle.fromImageFile(theme.btnTexR, fmt("%s/butright.png", m_imgsDir.c_str()));
|
|
theme.btnTexR = _texture("GENERAL", "button_texture_right", theme.btnTexR);
|
|
TexHandle.fromImageFile(theme.btnTexC, fmt("%s/butcenter.png", m_imgsDir.c_str()));
|
|
theme.btnTexC = _texture("GENERAL", "button_texture_center", theme.btnTexC);
|
|
TexHandle.fromImageFile(theme.btnTexLS, fmt("%s/butsleft.png", m_imgsDir.c_str()));
|
|
theme.btnTexLS = _texture("GENERAL", "button_texture_left_selected", theme.btnTexLS);
|
|
TexHandle.fromImageFile(theme.btnTexRS, fmt("%s/butsright.png", m_imgsDir.c_str()));
|
|
theme.btnTexRS = _texture("GENERAL", "button_texture_right_selected", theme.btnTexRS);
|
|
TexHandle.fromImageFile(theme.btnTexCS, fmt("%s/butscenter.png", m_imgsDir.c_str()));
|
|
theme.btnTexCS = _texture("GENERAL", "button_texture_center_selected", theme.btnTexCS);
|
|
|
|
/* Language Buttons */
|
|
u32 img_buf_size = 0;
|
|
u8 *img_buf = fsop_ReadFile(fmt("%s/butauon.png", m_imgsDir.c_str()), &img_buf_size);
|
|
if(img_buf != NULL)
|
|
{
|
|
TexHandle.fromPNG(theme.btnAUOn, img_buf);
|
|
TexHandle.fromPNG(theme.btnAUOff, img_buf, GX_TF_RGBA8, 0, 0, true);
|
|
MEM2_free(img_buf);
|
|
}
|
|
theme.btnAUOn = _texture("GENERAL", "button_au_on", theme.btnAUOn);
|
|
theme.btnAUOff = _texture("GENERAL", "button_au_off", theme.btnAUOff);
|
|
|
|
img_buf = fsop_ReadFile(fmt("%s/butauons.png", m_imgsDir.c_str()), &img_buf_size);
|
|
if(img_buf != NULL)
|
|
{
|
|
TexHandle.fromPNG(theme.btnAUOns, img_buf);
|
|
TexHandle.fromPNG(theme.btnAUOffs, img_buf, GX_TF_RGBA8, 0, 0, true);
|
|
MEM2_free(img_buf);
|
|
}
|
|
theme.btnAUOns = _texture("GENERAL", "button_au_on_selected", theme.btnAUOns);
|
|
theme.btnAUOffs = _texture("GENERAL", "button_au_off_selected", theme.btnAUOffs);
|
|
|
|
img_buf = fsop_ReadFile(fmt("%s/butenon.png", m_imgsDir.c_str()), &img_buf_size);
|
|
if(img_buf != NULL)
|
|
{
|
|
TexHandle.fromPNG(theme.btnENOn, img_buf);
|
|
TexHandle.fromPNG(theme.btnENOff, img_buf, GX_TF_RGBA8, 0, 0, true);
|
|
MEM2_free(img_buf);
|
|
}
|
|
theme.btnENOn = _texture("GENERAL", "button_en_on", theme.btnENOn);
|
|
theme.btnENOff = _texture("GENERAL", "button_en_off", theme.btnENOff);
|
|
|
|
img_buf = fsop_ReadFile(fmt("%s/butenons.png", m_imgsDir.c_str()), &img_buf_size);
|
|
if(img_buf != NULL)
|
|
{
|
|
TexHandle.fromPNG(theme.btnENOns, img_buf);
|
|
TexHandle.fromPNG(theme.btnENOffs, img_buf, GX_TF_RGBA8, 0, 0, true);
|
|
MEM2_free(img_buf);
|
|
}
|
|
theme.btnENOns = _texture("GENERAL", "button_en_on_selected", theme.btnENOns);
|
|
theme.btnENOffs = _texture("GENERAL", "button_en_off_selected", theme.btnENOffs);
|
|
|
|
img_buf = fsop_ReadFile(fmt("%s/butjaon.png", m_imgsDir.c_str()), &img_buf_size);
|
|
if(img_buf != NULL)
|
|
{
|
|
TexHandle.fromPNG(theme.btnJAOn, img_buf);
|
|
TexHandle.fromPNG(theme.btnJAOff, img_buf, GX_TF_RGBA8, 0, 0, true);
|
|
MEM2_free(img_buf);
|
|
}
|
|
theme.btnJAOn = _texture("GENERAL", "button_ja_on", theme.btnJAOn);
|
|
theme.btnJAOff = _texture("GENERAL", "button_ja_off", theme.btnJAOff);
|
|
|
|
img_buf = fsop_ReadFile(fmt("%s/butjaons.png", m_imgsDir.c_str()), &img_buf_size);
|
|
if(img_buf != NULL)
|
|
{
|
|
TexHandle.fromPNG(theme.btnJAOns, img_buf);
|
|
TexHandle.fromPNG(theme.btnJAOffs, img_buf, GX_TF_RGBA8, 0, 0, true);
|
|
MEM2_free(img_buf);
|
|
}
|
|
theme.btnJAOns = _texture("GENERAL", "button_ja_on_selected", theme.btnJAOns);
|
|
theme.btnJAOffs = _texture("GENERAL", "button_ja_off_selected", theme.btnJAOffs);
|
|
|
|
img_buf = fsop_ReadFile(fmt("%s/butfron.png", m_imgsDir.c_str()), &img_buf_size);
|
|
if(img_buf != NULL)
|
|
{
|
|
TexHandle.fromPNG(theme.btnFROn, img_buf);
|
|
TexHandle.fromPNG(theme.btnFROff, img_buf, GX_TF_RGBA8, 0, 0, true);
|
|
MEM2_free(img_buf);
|
|
}
|
|
theme.btnFROn = _texture("GENERAL", "button_fr_on", theme.btnFROn);
|
|
theme.btnFROff = _texture("GENERAL", "button_fr_off", theme.btnFROff);
|
|
|
|
img_buf = fsop_ReadFile(fmt("%s/butfrons.png", m_imgsDir.c_str()), &img_buf_size);
|
|
if(img_buf != NULL)
|
|
{
|
|
TexHandle.fromPNG(theme.btnFROns, img_buf);
|
|
TexHandle.fromPNG(theme.btnFROffs, img_buf, GX_TF_RGBA8, 0, 0, true);
|
|
MEM2_free(img_buf);
|
|
}
|
|
theme.btnFROns = _texture("GENERAL", "button_fr_on_selected", theme.btnFROns);
|
|
theme.btnFROffs = _texture("GENERAL", "button_fr_off_selected", theme.btnFROffs);
|
|
|
|
img_buf = fsop_ReadFile(fmt("%s/butdeon.png", m_imgsDir.c_str()), &img_buf_size);
|
|
if(img_buf != NULL)
|
|
{
|
|
TexHandle.fromPNG(theme.btnDEOn, img_buf);
|
|
TexHandle.fromPNG(theme.btnDEOff, img_buf, GX_TF_RGBA8, 0, 0, true);
|
|
MEM2_free(img_buf);
|
|
}
|
|
theme.btnDEOn = _texture("GENERAL", "button_de_on", theme.btnDEOn);
|
|
theme.btnDEOff = _texture("GENERAL", "button_de_off", theme.btnDEOff);
|
|
|
|
img_buf = fsop_ReadFile(fmt("%s/butdeons.png", m_imgsDir.c_str()), &img_buf_size);
|
|
if(img_buf != NULL)
|
|
{
|
|
TexHandle.fromPNG(theme.btnDEOns, img_buf);
|
|
TexHandle.fromPNG(theme.btnDEOffs, img_buf, GX_TF_RGBA8, 0, 0, true);
|
|
MEM2_free(img_buf);
|
|
}
|
|
theme.btnDEOns = _texture("GENERAL", "button_de_on_selected", theme.btnDEOns);
|
|
theme.btnDEOffs = _texture("GENERAL", "button_de_off_selected", theme.btnDEOffs);
|
|
|
|
img_buf = fsop_ReadFile(fmt("%s/buteson.png", m_imgsDir.c_str()), &img_buf_size);
|
|
if(img_buf != NULL)
|
|
{
|
|
TexHandle.fromPNG(theme.btnESOn, img_buf);
|
|
TexHandle.fromPNG(theme.btnESOff, img_buf, GX_TF_RGBA8, 0, 0, true);
|
|
MEM2_free(img_buf);
|
|
}
|
|
theme.btnESOn = _texture("GENERAL", "button_es_on", theme.btnESOn);
|
|
theme.btnESOff = _texture("GENERAL", "button_es_off", theme.btnESOff);
|
|
|
|
img_buf = fsop_ReadFile(fmt("%s/butesons.png", m_imgsDir.c_str()), &img_buf_size);
|
|
if(img_buf != NULL)
|
|
{
|
|
TexHandle.fromPNG(theme.btnESOns, img_buf);
|
|
TexHandle.fromPNG(theme.btnESOffs, img_buf, GX_TF_RGBA8, 0, 0, true);
|
|
MEM2_free(img_buf);
|
|
}
|
|
theme.btnESOns = _texture("GENERAL", "button_es_on_selected", theme.btnESOns);
|
|
theme.btnESOffs = _texture("GENERAL", "button_es_off_selected", theme.btnESOffs);
|
|
|
|
img_buf = fsop_ReadFile(fmt("%s/butiton.png", m_imgsDir.c_str()), &img_buf_size);
|
|
if(img_buf != NULL)
|
|
{
|
|
TexHandle.fromPNG(theme.btnITOn, img_buf);
|
|
TexHandle.fromPNG(theme.btnITOff, img_buf, GX_TF_RGBA8, 0, 0, true);
|
|
MEM2_free(img_buf);
|
|
}
|
|
theme.btnITOn = _texture("GENERAL", "button_it_on", theme.btnITOn);
|
|
theme.btnITOff = _texture("GENERAL", "button_it_off", theme.btnITOff);
|
|
|
|
img_buf = fsop_ReadFile(fmt("%s/butitons.png", m_imgsDir.c_str()), &img_buf_size);
|
|
if(img_buf != NULL)
|
|
{
|
|
TexHandle.fromPNG(theme.btnITOns, img_buf);
|
|
TexHandle.fromPNG(theme.btnITOffs, img_buf, GX_TF_RGBA8, 0, 0, true);
|
|
MEM2_free(img_buf);
|
|
}
|
|
theme.btnITOns = _texture("GENERAL", "button_it_on_selected", theme.btnITOns);
|
|
theme.btnITOffs = _texture("GENERAL", "button_it_off_selected", theme.btnITOffs);
|
|
|
|
img_buf = fsop_ReadFile(fmt("%s/butnlon.png", m_imgsDir.c_str()), &img_buf_size);
|
|
if(img_buf != NULL)
|
|
{
|
|
TexHandle.fromPNG(theme.btnNLOn, img_buf);
|
|
TexHandle.fromPNG(theme.btnNLOff, img_buf, GX_TF_RGBA8, 0, 0, true);
|
|
MEM2_free(img_buf);
|
|
}
|
|
theme.btnNLOn = _texture("GENERAL", "button_nl_on", theme.btnNLOn);
|
|
theme.btnNLOff = _texture("GENERAL", "button_nl_off", theme.btnNLOff);
|
|
|
|
img_buf = fsop_ReadFile(fmt("%s/butnlons.png", m_imgsDir.c_str()), &img_buf_size);
|
|
if(img_buf != NULL)
|
|
{
|
|
TexHandle.fromPNG(theme.btnNLOns, img_buf);
|
|
TexHandle.fromPNG(theme.btnNLOffs, img_buf, GX_TF_RGBA8, 0, 0, true);
|
|
MEM2_free(img_buf);
|
|
}
|
|
theme.btnNLOns = _texture("GENERAL", "button_nl_on_selected", theme.btnNLOns);
|
|
theme.btnNLOffs = _texture("GENERAL", "button_nl_off_selected", theme.btnNLOffs);
|
|
|
|
img_buf = fsop_ReadFile(fmt("%s/butpton.png", m_imgsDir.c_str()), &img_buf_size);
|
|
if(img_buf != NULL)
|
|
{
|
|
TexHandle.fromPNG(theme.btnPTOn, img_buf);
|
|
TexHandle.fromPNG(theme.btnPTOff, img_buf, GX_TF_RGBA8, 0, 0, true);
|
|
MEM2_free(img_buf);
|
|
}
|
|
theme.btnPTOn = _texture("GENERAL", "button_pt_on", theme.btnPTOn);
|
|
theme.btnPTOff = _texture("GENERAL", "button_pt_off", theme.btnPTOff);
|
|
|
|
img_buf = fsop_ReadFile(fmt("%s/butptons.png", m_imgsDir.c_str()), &img_buf_size);
|
|
if(img_buf != NULL)
|
|
{
|
|
TexHandle.fromPNG(theme.btnPTOns, img_buf);
|
|
TexHandle.fromPNG(theme.btnPTOffs, img_buf, GX_TF_RGBA8, 0, 0, true);
|
|
MEM2_free(img_buf);
|
|
}
|
|
theme.btnPTOns = _texture("GENERAL", "button_pt_on_selected", theme.btnPTOns);
|
|
theme.btnPTOffs = _texture("GENERAL", "button_pt_off_selected", theme.btnPTOffs);
|
|
|
|
img_buf = fsop_ReadFile(fmt("%s/butruon.png", m_imgsDir.c_str()), &img_buf_size);
|
|
if(img_buf != NULL)
|
|
{
|
|
TexHandle.fromPNG(theme.btnRUOn, img_buf);
|
|
TexHandle.fromPNG(theme.btnRUOff, img_buf, GX_TF_RGBA8, 0, 0, true);
|
|
MEM2_free(img_buf);
|
|
}
|
|
theme.btnRUOn = _texture("GENERAL", "button_ru_on", theme.btnRUOn);
|
|
theme.btnRUOff = _texture("GENERAL", "button_ru_off", theme.btnRUOff);
|
|
|
|
img_buf = fsop_ReadFile(fmt("%s/butruons.png", m_imgsDir.c_str()), &img_buf_size);
|
|
if(img_buf != NULL)
|
|
{
|
|
TexHandle.fromPNG(theme.btnRUOns, img_buf);
|
|
TexHandle.fromPNG(theme.btnRUOffs, img_buf, GX_TF_RGBA8, 0, 0, true);
|
|
MEM2_free(img_buf);
|
|
}
|
|
theme.btnRUOns = _texture("GENERAL", "button_ru_on_selected", theme.btnRUOns);
|
|
theme.btnRUOffs = _texture("GENERAL", "button_ru_off_selected", theme.btnRUOffs);
|
|
|
|
img_buf = fsop_ReadFile(fmt("%s/butkoon.png", m_imgsDir.c_str()), &img_buf_size);
|
|
if(img_buf != NULL)
|
|
{
|
|
TexHandle.fromPNG(theme.btnKOOn, img_buf);
|
|
TexHandle.fromPNG(theme.btnKOOff, img_buf, GX_TF_RGBA8, 0, 0, true);
|
|
MEM2_free(img_buf);
|
|
}
|
|
theme.btnKOOn = _texture("GENERAL", "button_ko_on", theme.btnKOOn);
|
|
theme.btnKOOff = _texture("GENERAL", "button_ko_off", theme.btnKOOff);
|
|
|
|
img_buf = fsop_ReadFile(fmt("%s/butkoons.png", m_imgsDir.c_str()), &img_buf_size);
|
|
if(img_buf != NULL)
|
|
{
|
|
TexHandle.fromPNG(theme.btnKOOns, img_buf);
|
|
TexHandle.fromPNG(theme.btnKOOffs, img_buf, GX_TF_RGBA8, 0, 0, true);
|
|
MEM2_free(img_buf);
|
|
}
|
|
theme.btnKOOns = _texture("GENERAL", "button_ko_on_selected", theme.btnKOOns);
|
|
theme.btnKOOffs = _texture("GENERAL", "button_ko_off_selected", theme.btnKOOffs);
|
|
|
|
img_buf = fsop_ReadFile(fmt("%s/butzhcnon.png", m_imgsDir.c_str()), &img_buf_size);
|
|
if(img_buf != NULL)
|
|
{
|
|
TexHandle.fromPNG(theme.btnZHCNOn, img_buf);
|
|
TexHandle.fromPNG(theme.btnZHCNOff, img_buf, GX_TF_RGBA8, 0, 0, true);
|
|
MEM2_free(img_buf);
|
|
}
|
|
theme.btnZHCNOn = _texture("GENERAL", "button_zhcn_on", theme.btnZHCNOn);
|
|
theme.btnZHCNOff = _texture("GENERAL", "button_zhcn_off", theme.btnZHCNOff);
|
|
|
|
img_buf = fsop_ReadFile(fmt("%s/butzhcnons.png", m_imgsDir.c_str()), &img_buf_size);
|
|
if(img_buf != NULL)
|
|
{
|
|
TexHandle.fromPNG(theme.btnZHCNOns, img_buf);
|
|
TexHandle.fromPNG(theme.btnZHCNOffs, img_buf, GX_TF_RGBA8, 0, 0, true);
|
|
MEM2_free(img_buf);
|
|
}
|
|
theme.btnZHCNOns = _texture("GENERAL", "button_zhcn_on_selected", theme.btnZHCNOns);
|
|
theme.btnZHCNOffs = _texture("GENERAL", "button_zhcn_off_selected", theme.btnZHCNOffs);
|
|
|
|
/* Default textures */
|
|
TexHandle.fromImageFile(theme.checkboxoff, fmt("%s/checkboxoff.png", m_imgsDir.c_str()));
|
|
theme.checkboxoff = _texture("GENERAL", "checkbox_off", theme.checkboxoff);
|
|
TexHandle.fromImageFile(theme.checkboxoffs, fmt("%s/checkboxoffs.png", m_imgsDir.c_str()));
|
|
theme.checkboxoffs = _texture("GENERAL", "checkbox_off_selected", theme.checkboxoffs);
|
|
TexHandle.fromImageFile(theme.checkboxon, fmt("%s/checkboxon.png", m_imgsDir.c_str()));
|
|
theme.checkboxon = _texture("GENERAL", "checkbox_on", theme.checkboxon);
|
|
TexHandle.fromImageFile(theme.checkboxons, fmt("%s/checkboxons.png", m_imgsDir.c_str()));
|
|
theme.checkboxons = _texture("GENERAL", "checkbox_on_selected", theme.checkboxons);
|
|
TexHandle.fromImageFile(theme.checkboxHid, fmt("%s/checkboxhid.png", m_imgsDir.c_str()));
|
|
theme.checkboxHid = _texture("GENERAL", "checkbox_Hid", theme.checkboxHid);
|
|
TexHandle.fromImageFile(theme.checkboxHids, fmt("%s/checkboxhids.png", m_imgsDir.c_str()));
|
|
theme.checkboxHids = _texture("GENERAL", "checkbox_Hid_selected", theme.checkboxHids);
|
|
TexHandle.fromImageFile(theme.checkboxReq, fmt("%s/checkboxreq.png", m_imgsDir.c_str()));
|
|
theme.checkboxReq = _texture("GENERAL", "checkbox_Req", theme.checkboxReq);
|
|
TexHandle.fromImageFile(theme.checkboxReqs, fmt("%s/checkboxreqs.png", m_imgsDir.c_str()));
|
|
theme.checkboxReqs = _texture("GENERAL", "checkbox_Req_selected", theme.checkboxReqs);
|
|
|
|
TexHandle.fromImageFile(theme.pbarTexL, fmt("%s/pbarleft.png", m_imgsDir.c_str()));
|
|
theme.pbarTexL = _texture("GENERAL", "progressbar_texture_left", theme.pbarTexL);
|
|
TexHandle.fromImageFile(theme.pbarTexR, fmt("%s/pbarright.png", m_imgsDir.c_str()));
|
|
theme.pbarTexR = _texture("GENERAL", "progressbar_texture_right", theme.pbarTexR);
|
|
TexHandle.fromImageFile(theme.pbarTexC, fmt("%s/pbarcenter.png", m_imgsDir.c_str()));
|
|
theme.pbarTexC = _texture("GENERAL", "progressbar_texture_center", theme.pbarTexC);
|
|
TexHandle.fromImageFile(theme.pbarTexLS, fmt("%s/pbarlefts.png", m_imgsDir.c_str()));
|
|
theme.pbarTexLS = _texture("GENERAL", "progressbar_texture_left_selected", theme.pbarTexLS);
|
|
TexHandle.fromImageFile(theme.pbarTexRS, fmt("%s/pbarrights.png", m_imgsDir.c_str()));
|
|
theme.pbarTexRS = _texture("GENERAL", "progressbar_texture_right_selected", theme.pbarTexRS);
|
|
TexHandle.fromImageFile(theme.pbarTexCS, fmt("%s/pbarcenters.png", m_imgsDir.c_str()));
|
|
theme.pbarTexCS = _texture("GENERAL", "progressbar_texture_center_selected", theme.pbarTexCS);
|
|
TexHandle.fromImageFile(theme.btnTexPlus, fmt("%s/btnplus.png", m_imgsDir.c_str()));
|
|
theme.btnTexPlus = _texture("GENERAL", "plus_button_texture", theme.btnTexPlus);
|
|
TexHandle.fromImageFile(theme.btnTexPlusS, fmt("%s/btnpluss.png", m_imgsDir.c_str()));
|
|
theme.btnTexPlusS = _texture("GENERAL", "plus_button_texture_selected", theme.btnTexPlusS);
|
|
TexHandle.fromImageFile(theme.btnTexMinus, fmt("%s/btnminus.png", m_imgsDir.c_str()));
|
|
theme.btnTexMinus = _texture("GENERAL", "minus_button_texture", theme.btnTexMinus);
|
|
TexHandle.fromImageFile(theme.btnTexMinusS, fmt("%s/btnminuss.png", m_imgsDir.c_str()));
|
|
theme.btnTexMinusS = _texture("GENERAL", "minus_button_texture_selected", theme.btnTexMinusS);
|
|
|
|
// Default background
|
|
TexHandle.fromImageFile(theme.bg, fmt("%s/background.png", m_imgsDir.c_str()));
|
|
TexHandle.fromImageFile(m_mainBgLQ, fmt("%s/background.png", m_imgsDir.c_str()), GX_TF_CMPR, 64, 64);
|
|
m_gameBgLQ = m_mainBgLQ;
|
|
|
|
// Build menus
|
|
_initMainMenu();
|
|
_initErrorMenu();
|
|
_initWad();
|
|
_initWBFSMenu();
|
|
_initConfigAdvMenu();
|
|
_initConfigSndMenu();
|
|
_initConfig4Menu();
|
|
_initConfigScreenMenu();
|
|
_initConfig3Menu();
|
|
_initConfigMenu();
|
|
_initConfigGCMenu();
|
|
_initConfig7Menu();
|
|
_initPartitionsCfgMenu();
|
|
_initGameMenu();
|
|
_initDownloadMenu();
|
|
_initCodeMenu();
|
|
_initAboutMenu();
|
|
_initCFThemeMenu();
|
|
_initGameSettingsMenu();
|
|
_initCheatSettingsMenu();
|
|
_initSourceMenu();
|
|
_initCfgSrc();
|
|
_initCfgHB();
|
|
_initPluginSettingsMenu();
|
|
_initCategorySettingsMenu();
|
|
_initGameInfoMenu();
|
|
_initNandEmuMenu();
|
|
_initHomeAndExitToMenu();
|
|
_initCoverBanner();
|
|
_initExplorer();
|
|
_initBoot();
|
|
_initPathsMenu();
|
|
_initCheckboxesMenu();
|
|
|
|
_loadCFCfg();
|
|
}
|
|
|
|
typedef struct
|
|
{
|
|
string ext;
|
|
u32 min;
|
|
u32 max;
|
|
u32 def;
|
|
u32 res;
|
|
} FontHolder;
|
|
|
|
SFont CMenu::_dfltFont(u32 fontSize, u32 lineSpacing, u32 weight, u32 index, const char *genKey)
|
|
{
|
|
/* get font info from theme.ini or use the default values */
|
|
string filename;
|
|
FontHolder fonts[3] = {{ "_size", 6u, 300u, fontSize, 0 }, { "_line_height", 6u, 300u, lineSpacing, 0 }, { "_weight", 1u, 32u, weight, 0 }};
|
|
|
|
filename = m_theme.getString("GENERAL", genKey, genKey);
|
|
bool useDefault = filename == genKey;
|
|
|
|
/* get the resources - fontSize, lineSpacing, and weight */
|
|
for(u32 i = 0; i < 3; i++)
|
|
{
|
|
string defValue = genKey;
|
|
defValue += fonts[i].ext;// _size, _line_height, _weight
|
|
fonts[i].res = (u32)m_theme.getInt("GENERAL", defValue);
|
|
|
|
fonts[i].res = min(max(fonts[i].min, fonts[i].res <= 0 ? fonts[i].def : fonts[i].res), fonts[i].max);
|
|
}
|
|
|
|
/* check if font is already in memory */
|
|
/* and the filename, size, spacing, and weight are the same */
|
|
/* if so return this font */
|
|
std::vector<SFont>::iterator font_itr;
|
|
for(font_itr = theme.fontSet.begin(); font_itr != theme.fontSet.end(); ++font_itr)
|
|
{
|
|
if(strncmp(filename.c_str(), font_itr->name, 127) == 0 && font_itr->fSize == fonts[0].res &&
|
|
font_itr->lineSpacing == fonts[1].res && font_itr->weight && fonts[2].res)
|
|
break;
|
|
}
|
|
if (font_itr != theme.fontSet.end()) return *font_itr;
|
|
|
|
/* font not found in memory, load it to create a new font */
|
|
/* unless useDefault font is specified */
|
|
SFont retFont;
|
|
if(!useDefault && retFont.fromFile(fmt("%s/%s", m_themeDataDir.c_str(), filename.c_str()), fonts[0].res, fonts[1].res, fonts[2].res, index, filename.c_str()))
|
|
{
|
|
// Theme Font
|
|
theme.fontSet.push_back(retFont);
|
|
return retFont;
|
|
}
|
|
|
|
/* try default font in imgs folder */
|
|
if(retFont.fromFile(fmt("%s/font.ttf", m_imgsDir.c_str()), fonts[0].res, fonts[1].res, fonts[2].res, index, filename.c_str()))
|
|
{
|
|
// Default font
|
|
theme.fontSet.push_back(retFont);
|
|
return retFont;
|
|
}
|
|
|
|
/* Fallback to default font */
|
|
/* default font is the wii's system font */
|
|
if(retFont.fromBuffer(m_base_font, m_base_font_size, fonts[0].res, fonts[1].res, fonts[2].res, index, filename.c_str()))
|
|
{
|
|
// Default font
|
|
theme.fontSet.push_back(retFont);
|
|
return retFont;
|
|
}
|
|
return retFont;
|
|
}
|
|
|
|
SFont CMenu::_font(const char *domain, const char *key, SFont def_font)
|
|
{
|
|
string filename;
|
|
FontHolder fonts[3] = {{ "_size", 6u, 300u, 0, 0 }, { "_line_height", 6u, 300u, 0, 0 }, { "_weight", 1u, 32u, 0, 0 }};
|
|
|
|
filename = m_theme.getString(domain, key);
|
|
if(filename.empty())
|
|
filename = def_font.name;
|
|
|
|
/* get the resources - fontSize, lineSpacing, and weight */
|
|
for(u32 i = 0; i < 3; i++)
|
|
{
|
|
string value = key;
|
|
value += fonts[i].ext;// _size, _line_height, _weight
|
|
|
|
fonts[i].res = (u32)m_theme.getInt(domain, value);
|
|
if(fonts[i].res <= 0 && i == 0)
|
|
fonts[i].res = def_font.fSize;
|
|
else if(fonts[i].res <= 0 && i == 1)
|
|
fonts[i].res = def_font.lineSpacing;
|
|
else if(fonts[i].res <= 0 && i == 2)
|
|
fonts[i].res = def_font.weight;
|
|
|
|
fonts[i].res = min(max(fonts[i].min, fonts[i].res), fonts[i].max);
|
|
}
|
|
|
|
/* check if font is already in memory */
|
|
/* and the filename, size, spacing, and weight are the same */
|
|
/* if so return this font */
|
|
std::vector<SFont>::iterator font_itr;
|
|
for(font_itr = theme.fontSet.begin(); font_itr != theme.fontSet.end(); ++font_itr)
|
|
{
|
|
if(strncmp(filename.c_str(), font_itr->name, 127) == 0 && font_itr->fSize == fonts[0].res &&
|
|
font_itr->lineSpacing == fonts[1].res && font_itr->weight && fonts[2].res)
|
|
break;
|
|
}
|
|
if(font_itr != theme.fontSet.end()) return *font_itr;
|
|
|
|
/* font not found in memory, load it to create a new font */
|
|
/* unless useDefault font is specified */
|
|
SFont retFont;
|
|
if(retFont.fromFile(fmt("%s/%s", m_themeDataDir.c_str(), filename.c_str()), fonts[0].res, fonts[1].res, fonts[2].res, 1, filename.c_str()))
|
|
{
|
|
// Theme Font
|
|
theme.fontSet.push_back(retFont);
|
|
return retFont;
|
|
}
|
|
return def_font;
|
|
}
|
|
|
|
vector<TexData> CMenu::_textures(const char *domain, const char *key)
|
|
{
|
|
vector<TexData> textures;
|
|
|
|
if (m_theme.loaded())
|
|
{
|
|
vector<string> filenames = m_theme.getStrings(domain, key);
|
|
if (filenames.size() > 0)
|
|
{
|
|
for (vector<string>::iterator itr = filenames.begin(); itr != filenames.end(); itr++)
|
|
{
|
|
const string &filename = *itr;
|
|
TexSet::iterator i = theme.texSet.find(filename);
|
|
if (i != theme.texSet.end())
|
|
textures.push_back(i->second);
|
|
TexData themetex;
|
|
if(TexHandle.fromImageFile(themetex, fmt("%s/%s", m_themeDataDir.c_str(), filename.c_str())) == TE_OK)
|
|
{
|
|
theme.texSet[filename] = themetex;
|
|
textures.push_back(themetex);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return textures;
|
|
}
|
|
|
|
TexData CMenu::_texture(const char *domain, const char *key, TexData &def, bool freeDef)
|
|
{
|
|
string filename;
|
|
|
|
if(m_theme.loaded())
|
|
{
|
|
/* Load from theme */
|
|
filename = m_theme.getString(domain, key);
|
|
if(!filename.empty())
|
|
{
|
|
TexSet::iterator i = theme.texSet.find(filename);
|
|
if(i != theme.texSet.end())
|
|
return i->second;
|
|
/* Load from image file */
|
|
TexData themetex;
|
|
if(TexHandle.fromImageFile(themetex, fmt("%s/%s", m_themeDataDir.c_str(), filename.c_str())) == TE_OK)
|
|
{
|
|
if(freeDef && def.data != NULL)
|
|
{
|
|
MEM2_free(def.data);
|
|
def.data = NULL;
|
|
}
|
|
theme.texSet[filename] = themetex;
|
|
return themetex;
|
|
}
|
|
}
|
|
}
|
|
/* Fallback to default */
|
|
return def;
|
|
}
|
|
|
|
// Only for loading defaults and GENERAL domains!!
|
|
GuiSound *CMenu::_sound(CMenu::SoundSet &soundSet, const char *filename, const u8 * snd, u32 len, const char *name, bool isAllocated)
|
|
{
|
|
if(filename == NULL || filename[0] == '\0')
|
|
filename = name;
|
|
|
|
CMenu::SoundSet::iterator i = soundSet.find(upperCase(name));
|
|
if(i == soundSet.end())
|
|
{
|
|
if(filename != name && fsop_FileExist(fmt("%s/%s", m_themeDataDir.c_str(), filename)))
|
|
{
|
|
u32 size = 0;
|
|
u8 *mem = fsop_ReadFile(fmt("%s/%s", m_themeDataDir.c_str(), filename), &size);
|
|
soundSet[upperCase(filename)] = new GuiSound(mem, size, filename, true);
|
|
}
|
|
else
|
|
soundSet[upperCase(filename)] = new GuiSound(snd, len, filename, isAllocated);
|
|
return soundSet[upperCase(filename)];
|
|
}
|
|
return i->second;
|
|
}
|
|
|
|
//For buttons and labels only!!
|
|
GuiSound *CMenu::_sound(CMenu::SoundSet &soundSet, const char *domain, const char *key, const char *name)
|
|
{
|
|
const char *filename = m_theme.getString(domain, key).c_str();
|
|
if(filename == NULL || filename[0] == '\0')
|
|
{
|
|
if(strrchr(name, '/') != NULL)
|
|
name = strrchr(name, '/') + 1;
|
|
return soundSet[upperCase(name)]; // General/Default are already cached!
|
|
}
|
|
|
|
SoundSet::iterator i = soundSet.find(upperCase(filename));
|
|
if(i == soundSet.end())
|
|
{
|
|
if(fsop_FileExist(fmt("%s/%s", m_themeDataDir.c_str(), filename)))
|
|
{
|
|
u32 size = 0;
|
|
u8 *mem = fsop_ReadFile(fmt("%s/%s", m_themeDataDir.c_str(), filename), &size);
|
|
soundSet[upperCase(filename)] = new GuiSound(mem, size, filename, true);
|
|
}
|
|
else
|
|
soundSet[upperCase(filename)] = new GuiSound();
|
|
return soundSet[upperCase(filename)];
|
|
}
|
|
return i->second;
|
|
}
|
|
|
|
u16 CMenu::_textStyle(const char *domain, const char *key, u16 def, bool coverflow)
|
|
{
|
|
u16 textStyle = 0;
|
|
string style;
|
|
if(coverflow)
|
|
style = m_coverflow.getString(domain, key);
|
|
else
|
|
style = m_theme.getString(domain, key);
|
|
if (style.empty()) return def;
|
|
|
|
if (style.find_first_of("Cc") != string::npos)
|
|
textStyle |= FTGX_JUSTIFY_CENTER;
|
|
else if (style.find_first_of("Rr") != string::npos)
|
|
textStyle |= FTGX_JUSTIFY_RIGHT;
|
|
else
|
|
textStyle |= FTGX_JUSTIFY_LEFT;
|
|
if (style.find_first_of("Mm") != string::npos)
|
|
textStyle |= FTGX_ALIGN_MIDDLE;
|
|
else if (style.find_first_of("Bb") != string::npos)
|
|
textStyle |= FTGX_ALIGN_BOTTOM;
|
|
else
|
|
textStyle |= FTGX_ALIGN_TOP;
|
|
return textStyle;
|
|
}
|
|
|
|
s16 CMenu::_addButton(const char *domain, SFont font, const wstringEx &text, int x, int y, u32 width, u32 height, const CColor &color)
|
|
{
|
|
SButtonTextureSet btnTexSet;
|
|
CColor c(color);
|
|
|
|
c = m_theme.getColor(domain, "color", c);
|
|
x = m_theme.getInt(domain, "x", x);
|
|
y = m_theme.getInt(domain, "y", y);
|
|
width = m_theme.getInt(domain, "width", width);
|
|
height = m_theme.getInt(domain, "height", height);
|
|
btnTexSet.left = _texture(domain, "texture_left", theme.btnTexL, false);
|
|
btnTexSet.right = _texture(domain, "texture_right", theme.btnTexR, false);
|
|
btnTexSet.center = _texture(domain, "texture_center", theme.btnTexC, false);
|
|
btnTexSet.leftSel = _texture(domain, "texture_left_selected", theme.btnTexLS, false);
|
|
btnTexSet.rightSel = _texture(domain, "texture_right_selected", theme.btnTexRS, false);
|
|
btnTexSet.centerSel = _texture(domain, "texture_center_selected", theme.btnTexCS, false);
|
|
font = _font(domain, "font", font);
|
|
GuiSound *clickSound = _sound(theme.soundSet, domain, "click_sound", theme.clickSound->GetName());
|
|
GuiSound *hoverSound = _sound(theme.soundSet, domain, "hover_sound", theme.hoverSound->GetName());
|
|
return m_btnMgr.addButton(font, text, x, y, width, height, c, btnTexSet, clickSound, hoverSound);
|
|
}
|
|
|
|
s16 CMenu::_addPicButton(const char *domain, TexData &texNormal, TexData &texSelected, int x, int y, u32 width, u32 height)
|
|
{
|
|
x = m_theme.getInt(domain, "x", x);
|
|
y = m_theme.getInt(domain, "y", y);
|
|
width = m_theme.getInt(domain, "width", width);
|
|
height = m_theme.getInt(domain, "height", height);
|
|
TexData tex1 = _texture(domain, "texture_normal", texNormal, false);
|
|
TexData tex2 = _texture(domain, "texture_selected", texSelected, false);
|
|
GuiSound *clickSound = _sound(theme.soundSet, domain, "click_sound", theme.clickSound->GetName());
|
|
GuiSound *hoverSound = _sound(theme.soundSet, domain, "hover_sound", theme.hoverSound->GetName());
|
|
return m_btnMgr.addPicButton(tex1, tex2, x, y, width, height, clickSound, hoverSound);
|
|
}
|
|
|
|
s16 CMenu::_addLabel(const char *domain, SFont font, const wstringEx &text, int x, int y, u32 width, u32 height, const CColor &color, s16 style)
|
|
{
|
|
CColor c(color);
|
|
|
|
c = m_theme.getColor(domain, "color", c);
|
|
x = m_theme.getInt(domain, "x", x);
|
|
y = m_theme.getInt(domain, "y", y);
|
|
width = m_theme.getInt(domain, "width", width);
|
|
height = m_theme.getInt(domain, "height", height);
|
|
font = _font(domain, "font", font);
|
|
style = _textStyle(domain, "style", style);
|
|
return m_btnMgr.addLabel(font, text, x, y, width, height, c, style);
|
|
}
|
|
|
|
s16 CMenu::_addLabel(const char *domain, SFont font, const wstringEx &text, int x, int y, u32 width, u32 height, const CColor &color, s16 style, TexData &bg)
|
|
{
|
|
CColor c(color);
|
|
|
|
c = m_theme.getColor(domain, "color", c);
|
|
x = m_theme.getInt(domain, "x", x);
|
|
y = m_theme.getInt(domain, "y", y);
|
|
width = m_theme.getInt(domain, "width", width);
|
|
height = m_theme.getInt(domain, "height", height);
|
|
font = _font(domain, "font", font);
|
|
TexData texBg = _texture(domain, "background_texture", bg, false);
|
|
style = _textStyle(domain, "style", style);
|
|
return m_btnMgr.addLabel(font, text, x, y, width, height, c, style, texBg);
|
|
}
|
|
|
|
s16 CMenu::_addProgressBar(const char *domain, int x, int y, u32 width, u32 height)
|
|
{
|
|
SButtonTextureSet btnTexSet;
|
|
|
|
x = m_theme.getInt(domain, "x", x);
|
|
y = m_theme.getInt(domain, "y", y);
|
|
width = m_theme.getInt(domain, "width", width);
|
|
height = m_theme.getInt(domain, "height", height);
|
|
btnTexSet.left = _texture(domain, "texture_left", theme.pbarTexL, false);
|
|
btnTexSet.right = _texture(domain, "texture_right", theme.pbarTexR, false);
|
|
btnTexSet.center = _texture(domain, "texture_center", theme.pbarTexC, false);
|
|
btnTexSet.leftSel = _texture(domain, "texture_left_selected", theme.pbarTexLS, false);
|
|
btnTexSet.rightSel = _texture(domain, "texture_right_selected", theme.pbarTexRS, false);
|
|
btnTexSet.centerSel = _texture(domain, "texture_center_selected", theme.pbarTexCS, false);
|
|
return m_btnMgr.addProgressBar(x, y, width, height, btnTexSet);
|
|
}
|
|
|
|
void CMenu::_setHideAnim(s16 id, const char *domain, int dx, int dy, float scaleX, float scaleY)
|
|
{
|
|
dx = m_theme.getInt(domain, "effect_x", dx);
|
|
dy = m_theme.getInt(domain, "effect_y", dy);
|
|
scaleX = m_theme.getFloat(domain, "effect_scale_x", scaleX);
|
|
scaleY = m_theme.getFloat(domain, "effect_scale_y", scaleY);
|
|
m_btnMgr.hide(id, dx, dy, scaleX, scaleY, true);
|
|
}
|
|
|
|
void CMenu::_addUserLabels(s16 *ids, u32 size, const char *domain)
|
|
{
|
|
_addUserLabels(ids, 0, size, domain);
|
|
}
|
|
|
|
void CMenu::_addUserLabels(s16 *ids, u32 start, u32 size, const char *domain)
|
|
{
|
|
|
|
for(u32 i = start; i < start + size; ++i)
|
|
{
|
|
string dom(fmt("%s/USER%i", domain, i + 1));
|
|
if (m_theme.hasDomain(dom))
|
|
{
|
|
TexData emptyTex;
|
|
ids[i] = _addLabel(dom.c_str(), theme.lblFont, L"", 40, 200, 64, 64, CColor(0xFFFFFFFF), 0, emptyTex);
|
|
_setHideAnim(ids[i], dom.c_str(), -50, 0, 0.f, 0.f);
|
|
}
|
|
else
|
|
ids[i] = -1;
|
|
}
|
|
}
|
|
|
|
bool musicPaused = false;
|
|
void CMenu::_mainLoopCommon(bool withCF, bool adjusting)
|
|
{
|
|
if(m_thrdWorking)
|
|
{
|
|
musicPaused = true;
|
|
MusicPlayer.Pause();//note - bg music is paused but sound thread is still running. so banner gamesound still plays
|
|
m_btnMgr.tick();
|
|
m_vid.prepare();
|
|
m_vid.setup2DProjection(false, true);// false = prepare() already set view port, true = no scaling - draw at 640x480
|
|
_updateBg();
|
|
if(CoverFlow.getRenderTex())
|
|
CoverFlow.RenderTex();
|
|
m_vid.setup2DProjection();// this time set the view port and allow scaling
|
|
_drawBg();
|
|
m_btnMgr.draw();
|
|
m_vid.render();
|
|
return;
|
|
}
|
|
if(musicPaused && !m_thrdWorking)
|
|
{
|
|
musicPaused = false;
|
|
MusicPlayer.Resume();
|
|
}
|
|
|
|
/* ticks - for moving and scaling covers and gui buttons and text */
|
|
if(withCF)
|
|
CoverFlow.tick();
|
|
m_btnMgr.tick();
|
|
m_fa.tick();
|
|
|
|
/* video setup */
|
|
m_vid.prepare();
|
|
m_vid.setup2DProjection(false, true);
|
|
|
|
/* background and coverflow drawing */
|
|
_updateBg();
|
|
if(CoverFlow.getRenderTex())
|
|
CoverFlow.RenderTex();
|
|
if(withCF && m_lqBg != NULL)
|
|
CoverFlow.makeEffectTexture(m_lqBg);
|
|
if(withCF && m_aa > 0)
|
|
{
|
|
m_vid.setAA(m_aa, true);
|
|
for(int i = 0; i < m_aa; ++i)
|
|
{
|
|
m_vid.prepareAAPass(i);
|
|
m_vid.setup2DProjection(false, true);
|
|
_drawBg();
|
|
CoverFlow.draw();
|
|
m_vid.setup2DProjection(false, true);
|
|
CoverFlow.drawEffect();
|
|
if(!m_soundThrdBusy && !m_banner.GetSelectedGame() && !m_snapshot_loaded)
|
|
CoverFlow.drawText(adjusting);
|
|
m_vid.renderAAPass(i);
|
|
}
|
|
m_vid.setup2DProjection();
|
|
m_vid.drawAAScene();
|
|
}
|
|
else
|
|
{
|
|
m_vid.setup2DProjection();
|
|
_drawBg();
|
|
if(withCF)
|
|
{
|
|
CoverFlow.draw();
|
|
m_vid.setup2DProjection();
|
|
CoverFlow.drawEffect();
|
|
if(!m_soundThrdBusy && !m_banner.GetSelectedGame() && !m_snapshot_loaded)
|
|
CoverFlow.drawText(adjusting);
|
|
}
|
|
}
|
|
|
|
/* game video or banner drawing */
|
|
if(m_gameSelected)
|
|
{
|
|
if(m_fa.isLoaded())
|
|
m_fa.draw();
|
|
else if(m_video_playing)
|
|
{
|
|
if(movie.Frame != NULL)
|
|
{
|
|
DrawTexturePos(movie.Frame);
|
|
movie.Frame->thread = false;
|
|
}
|
|
}
|
|
else if(m_banner.GetSelectedGame() && (!m_banner.GetInGameSettings() || (m_banner.GetInGameSettings() && m_bnr_settings)))
|
|
m_banner.Draw();
|
|
}
|
|
|
|
/* gui buttons and text drawing */
|
|
m_btnMgr.draw();
|
|
|
|
/* reading controller inputs and drawing cursor pointers*/
|
|
ScanInput();
|
|
|
|
/* check if we want screensaver and if its idle long enuff, if so draw full screen black square with mild alpha */
|
|
if(!m_cfg.getBool("GENERAL", "screensaver_disabled", true))
|
|
m_vid.screensaver(NoInputTime(), m_cfg.getInt("GENERAL", "screensaver_idle_seconds", 60));
|
|
|
|
/* render everything on screen */
|
|
m_vid.render();
|
|
|
|
// check if power button is pressed and exit wiiflow
|
|
if(Sys_Exiting())
|
|
{
|
|
if(m_cfg.getBool("GENERAL", "idle_standby", false))
|
|
exitHandler(SHUTDOWN_IDLE);
|
|
else
|
|
exitHandler(SHUTDOWN_STANDBY);
|
|
}
|
|
|
|
// check if we need to start playing the game/banner sound
|
|
// m_gameSelected means we are on the game selected menu
|
|
// m_gamesound_changed means a new game sound is loaded and ready to play
|
|
// the previous game sound needs to stop before playing new sound
|
|
// and the bg music volume needs to be 0 before playing game sound
|
|
if(withCF && m_gameSelected && m_gamesound_changed && !m_gameSound.IsPlaying() && MusicPlayer.GetVolume() == 0)
|
|
{
|
|
_stopGameSoundThread();// stop game sound loading thread
|
|
m_gameSound.Play(m_bnrSndVol);// play game sound
|
|
m_gamesound_changed = false;
|
|
}
|
|
// stop game/banner sound from playing if we exited game selected menu or if we move to new game
|
|
else if((withCF && m_gameSelected && m_gamesound_changed && m_gameSound.IsPlaying()) || (!m_gameSelected && m_gameSound.IsPlaying()))
|
|
m_gameSound.Stop();
|
|
|
|
/* decrease music volume to zero if any of these are true:
|
|
trailer video playing or||
|
|
game/banner sound is being loaded because we are switching to a new game or||
|
|
game/banner sound is loaded and ready to play or||
|
|
gamesound hasn't finished - when finishes music volume back to normal - some gamesounds don't loop continuously
|
|
also this switches to next song if current song is done */
|
|
MusicPlayer.Tick((withCF && (m_video_playing || (m_gameSelected && m_soundThrdBusy) ||
|
|
(m_gameSelected && m_gamesound_changed))) || m_gameSound.IsPlaying());
|
|
|
|
// set song title and display it if music info is allowed
|
|
if(MusicPlayer.SongChanged() && m_music_info)
|
|
{
|
|
m_btnMgr.setText(m_mainLblCurMusic, MusicPlayer.GetFileName(), false);// false for word wrap
|
|
m_btnMgr.show(m_mainLblCurMusic);
|
|
MusicPlayer.DisplayTime = time(NULL);
|
|
}
|
|
// hide song title if it's displaying and been >3 seconds
|
|
else if(MusicPlayer.DisplayTime > 0 && time(NULL) - MusicPlayer.DisplayTime > 3)
|
|
{
|
|
MusicPlayer.DisplayTime = 0;
|
|
m_btnMgr.hide(m_mainLblCurMusic);
|
|
if(MusicPlayer.OneSong) m_music_info = false;
|
|
}
|
|
|
|
//Take Screenshot
|
|
if(WBTN_Z_PRESSED || GBTN_Z_PRESSED)
|
|
{
|
|
time_t rawtime;
|
|
struct tm *timeinfo;
|
|
char buffer[80];
|
|
|
|
time(&rawtime);
|
|
timeinfo = localtime(&rawtime);
|
|
strftime(buffer,80,"%b-%d-20%y-%Hh%Mm%Ss.png",timeinfo);
|
|
gprintf("Screenshot taken and saved to: %s/%s\n", m_screenshotDir.c_str(), buffer);
|
|
m_vid.TakeScreenshot(fmt("%s/%s", m_screenshotDir.c_str(), buffer));
|
|
if(theme.cameraSound != NULL)
|
|
theme.cameraSound->Play(255);
|
|
}
|
|
|
|
if(show_mem)
|
|
{
|
|
m_btnMgr.setText(m_mem1FreeSize, wfmt(L"Mem1 lo Free:%u, Mem1 Free:%u", MEM1_lo_freesize(), MEM1_freesize()), true);
|
|
m_btnMgr.setText(m_mem2FreeSize, wfmt(L"Mem2 Free:%u", MEM2_freesize()), true);
|
|
}
|
|
|
|
#ifdef SHOWMEMGECKO
|
|
mem1 = MEM1_freesize();
|
|
mem2 = MEM2_freesize();
|
|
if(mem1 != mem1old)
|
|
{
|
|
mem1old = mem1;
|
|
gprintf("Mem1 Free: %u\n", mem1);
|
|
}
|
|
if(mem2 != mem2old)
|
|
{
|
|
mem2old = mem2;
|
|
gprintf("Mem2 Free: %u\n", mem2);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void CMenu::_setBg(const TexData &bgTex, const TexData &bglqTex)
|
|
{
|
|
/* Not setting same bg again */
|
|
if(m_nextBg == &bgTex)
|
|
return;
|
|
m_lqBg = &bglqTex;
|
|
/* before setting new next bg set previous */
|
|
if(m_nextBg != NULL)
|
|
m_prevBg = m_nextBg;
|
|
m_nextBg = &bgTex;
|
|
m_bgCrossFade = 0xFF;
|
|
}
|
|
|
|
void CMenu::_updateBg(void)
|
|
{
|
|
if(m_bgCrossFade == 0)
|
|
return;
|
|
m_bgCrossFade = max(0, (int)m_bgCrossFade - 14);
|
|
|
|
Mtx modelViewMtx;
|
|
GXTexObj texObj;
|
|
GXTexObj texObj2;
|
|
|
|
/* last pass so remove previous bg */
|
|
if(m_bgCrossFade == 0)
|
|
m_prevBg = NULL;
|
|
|
|
GX_ClearVtxDesc();
|
|
GX_SetNumTevStages(m_prevBg == NULL ? 1 : 2);
|
|
GX_SetNumChans(0);
|
|
GX_SetVtxDesc(GX_VA_POS, GX_DIRECT);
|
|
GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
|
|
GX_SetVtxDesc(GX_VA_TEX0, GX_DIRECT);
|
|
GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0);
|
|
GX_SetNumTexGens(m_prevBg == NULL ? 1 : 2);
|
|
GX_SetTexCoordGen(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY);
|
|
GX_SetTexCoordGen(GX_TEXCOORD1, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY);
|
|
GX_SetTevKColor(GX_KCOLOR0, CColor(m_bgCrossFade, 0xFF - m_bgCrossFade, 0, 0));
|
|
GX_SetTevKColorSel(GX_TEVSTAGE0, GX_TEV_KCSEL_K0_R);
|
|
GX_SetTevColorIn(GX_TEVSTAGE0, GX_CC_TEXC, GX_CC_ZERO, GX_CC_KONST, GX_CC_ZERO);
|
|
GX_SetTevAlphaIn(GX_TEVSTAGE0, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO);
|
|
GX_SetTevColorOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
|
|
GX_SetTevAlphaOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
|
|
GX_SetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLORNULL);
|
|
GX_SetTevKColorSel(GX_TEVSTAGE1, GX_TEV_KCSEL_K0_G);
|
|
GX_SetTevColorIn(GX_TEVSTAGE1, GX_CC_TEXC, GX_CC_ZERO, GX_CC_KONST, GX_CC_CPREV);
|
|
GX_SetTevAlphaIn(GX_TEVSTAGE1, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO);
|
|
GX_SetTevColorOp(GX_TEVSTAGE1, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
|
|
GX_SetTevAlphaOp(GX_TEVSTAGE1, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
|
|
GX_SetTevOrder(GX_TEVSTAGE1, GX_TEXCOORD1, GX_TEXMAP1, GX_COLORNULL);
|
|
GX_SetBlendMode(GX_BM_NONE, GX_BL_SRCALPHA, GX_BL_INVSRCALPHA, GX_LO_CLEAR);
|
|
GX_SetAlphaUpdate(GX_FALSE);
|
|
GX_SetCullMode(GX_CULL_NONE);
|
|
GX_SetZMode(GX_DISABLE, GX_ALWAYS, GX_FALSE);
|
|
guMtxIdentity(modelViewMtx);
|
|
GX_LoadPosMtxImm(modelViewMtx, GX_PNMTX0);
|
|
if(m_nextBg != NULL && m_nextBg->data != NULL)
|
|
{
|
|
GX_InitTexObj(&texObj, m_nextBg->data, m_nextBg->width, m_nextBg->height, m_nextBg->format, GX_CLAMP, GX_CLAMP, GX_FALSE);
|
|
GX_LoadTexObj(&texObj, GX_TEXMAP0);
|
|
}
|
|
if(m_prevBg != NULL && m_prevBg->data != NULL)
|
|
{
|
|
GX_InitTexObj(&texObj2, m_prevBg->data, m_prevBg->width, m_prevBg->height, m_prevBg->format, GX_CLAMP, GX_CLAMP, GX_FALSE);
|
|
GX_LoadTexObj(&texObj2, GX_TEXMAP1);
|
|
}
|
|
GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
|
|
GX_Position3f32(0.f, 0.f, 0.f);
|
|
GX_TexCoord2f32(0.f, 0.f);
|
|
GX_Position3f32(640.f, 0.f, 0.f);
|
|
GX_TexCoord2f32(1.f, 0.f);
|
|
GX_Position3f32(640.f, 480.f, 0.f);
|
|
GX_TexCoord2f32(1.f, 1.f);
|
|
GX_Position3f32(0.f, 480.f, 0.f);
|
|
GX_TexCoord2f32(0.f, 1.f);
|
|
GX_End();
|
|
GX_SetNumTevStages(1);
|
|
m_curBg.width = 640;
|
|
m_curBg.height = 480;
|
|
m_curBg.format = GX_TF_RGBA8;
|
|
m_curBg.maxLOD = 0;
|
|
m_vid.renderToTexture(m_curBg, true);
|
|
}
|
|
|
|
void CMenu::_drawBg(void)
|
|
{
|
|
Mtx modelViewMtx;
|
|
GXTexObj texObj;
|
|
|
|
GX_ClearVtxDesc();
|
|
GX_SetNumTevStages(1);
|
|
GX_SetNumChans(0);
|
|
GX_SetVtxDesc(GX_VA_POS, GX_DIRECT);
|
|
GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
|
|
GX_SetVtxDesc(GX_VA_TEX0, GX_DIRECT);
|
|
GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0);
|
|
GX_SetNumTexGens(1);
|
|
GX_SetTevColorIn(GX_TEVSTAGE0, GX_CC_ZERO, GX_CC_ZERO, GX_CC_ZERO, GX_CC_TEXC);
|
|
GX_SetTevAlphaIn(GX_TEVSTAGE0, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO);
|
|
GX_SetTevColorOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
|
|
GX_SetTevAlphaOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
|
|
GX_SetTexCoordGen(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY);
|
|
GX_SetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLORNULL);
|
|
GX_SetBlendMode(GX_BM_NONE, GX_BL_SRCALPHA, GX_BL_INVSRCALPHA, GX_LO_CLEAR);
|
|
GX_SetAlphaUpdate(GX_FALSE);
|
|
GX_SetCullMode(GX_CULL_NONE);
|
|
GX_SetZMode(GX_DISABLE, GX_ALWAYS, GX_FALSE);
|
|
guMtxIdentity(modelViewMtx);
|
|
GX_LoadPosMtxImm(modelViewMtx, GX_PNMTX0);
|
|
GX_InitTexObj(&texObj, m_curBg.data, m_curBg.width, m_curBg.height, m_curBg.format, GX_CLAMP, GX_CLAMP, GX_FALSE);
|
|
GX_LoadTexObj(&texObj, GX_TEXMAP0);
|
|
GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
|
|
GX_Position3f32(0.f, 0.f, 0.f);
|
|
GX_TexCoord2f32(0.f, 0.f);
|
|
GX_Position3f32(640.f, 0.f, 0.f);
|
|
GX_TexCoord2f32(1.f, 0.f);
|
|
GX_Position3f32(640.f, 480.f, 0.f);
|
|
GX_TexCoord2f32(1.f, 1.f);
|
|
GX_Position3f32(0.f, 480.f, 0.f);
|
|
GX_TexCoord2f32(0.f, 1.f);
|
|
GX_End();
|
|
}
|
|
|
|
void CMenu::_updateText(void)
|
|
{
|
|
if(m_use_source)
|
|
_textSource();
|
|
_textPluginSettings();
|
|
_textCategorySettings();
|
|
_textCheatSettings();
|
|
_textConfig();
|
|
_textConfig3();
|
|
_textConfigScreen();
|
|
_textConfig4();
|
|
_textConfigAdv();
|
|
_textConfigSnd();
|
|
_textConfigGC();
|
|
_textPartitionsCfg();
|
|
_textCfgHB();
|
|
_textGame();
|
|
_textDownload();
|
|
_textCode();
|
|
_textWBFS();
|
|
_textGameSettings();
|
|
_textNandEmu();
|
|
_textHome();
|
|
_textExitTo();
|
|
_textShutdown();
|
|
_textBoot();
|
|
_textCoverBanner();
|
|
_textExplorer();
|
|
_textWad();
|
|
_textCheckboxesMenu();
|
|
}
|
|
|
|
const wstringEx CMenu::_fmt(const char *key, const wchar_t *def)
|
|
{
|
|
wstringEx ws = m_loc.getWString(m_curLanguage, key, def);
|
|
if (checkFmt(def, ws)) return ws;
|
|
return def;
|
|
}
|
|
|
|
void CMenu::_initCF(void)
|
|
{
|
|
Config dump;
|
|
bool dumpGameLst = m_cfg.getBool("GENERAL", "dump_list", true);
|
|
if(dumpGameLst) dump.load(fmt("%s/" TITLES_DUMP_FILENAME, m_settingsDir.c_str()));
|
|
|
|
CoverFlow.clear();
|
|
CoverFlow.reserve(m_gameList.size());
|
|
|
|
string requiredCats;
|
|
string selectedCats;
|
|
string hiddenCats;
|
|
char id[74];
|
|
char catID[64];
|
|
|
|
// filter list based on categories and favorites
|
|
for(vector<dir_discHdr>::iterator hdr = m_gameList.begin(); hdr != m_gameList.end(); ++hdr)
|
|
{
|
|
requiredCats = m_cat.getString("GENERAL", "required_categories", "");
|
|
selectedCats = m_cat.getString("GENERAL", "selected_categories", "");
|
|
hiddenCats = m_cat.getString("GENERAL", "hidden_categories", "");
|
|
|
|
const char *favDomain = "FAVORITES";
|
|
const char *adultDomain = "ADULTONLY";
|
|
|
|
memset(id, 0, 74);
|
|
memset(catID, 0, 64);
|
|
|
|
if(m_sourceflow)
|
|
{
|
|
if(m_source.getBool(sfmt("button_%i", hdr->settings[0]), "hidden", false) == false)
|
|
CoverFlow.addItem(&(*hdr), 0, 0);
|
|
continue;
|
|
}
|
|
else if(hdr->type == TYPE_HOMEBREW)
|
|
{
|
|
wcstombs(id, hdr->title, 63);
|
|
strcpy(catID, id);
|
|
}
|
|
else if(hdr->type == TYPE_PLUGIN)
|
|
{
|
|
if(m_cat.hasDomain("PLUGINS"))// if using new style categories_lite.ini
|
|
{
|
|
requiredCats = m_cat.getString("PLUGINS", "required_categories", "");
|
|
selectedCats = m_cat.getString("PLUGINS", "selected_categories", "");
|
|
hiddenCats = m_cat.getString("PLUGINS", "hidden_categories", "");
|
|
}
|
|
|
|
strncpy(m_plugin.PluginMagicWord, fmt("%08x", hdr->settings[0]), 8);
|
|
if(strrchr(hdr->path, '/') != NULL)
|
|
wcstombs(catID, hdr->title, 63);
|
|
else
|
|
strncpy(catID, hdr->path, 63);// scummvm
|
|
strcpy(id, m_plugin.PluginMagicWord);
|
|
strcat(id, fmt("/%s", catID));
|
|
favDomain = "FAVORITES_PLUGINS";
|
|
adultDomain = "ADULTONLY_PLUGINS";
|
|
}
|
|
else // wii, gc, channels
|
|
{
|
|
strcpy(id, hdr->id);
|
|
strcpy(catID, id);
|
|
}
|
|
|
|
u8 numReqCats = requiredCats.length();
|
|
u8 numSelCats = selectedCats.length();
|
|
u8 numHidCats = hiddenCats.length();
|
|
|
|
if((!m_favorites || m_gcfg1.getBool(favDomain, id, false))
|
|
&& (!m_locked || !m_gcfg1.getBool(adultDomain, id, false)))
|
|
{
|
|
string catDomain = "";
|
|
if(hdr->type == TYPE_CHANNEL)
|
|
catDomain = "NAND";
|
|
else if(hdr->type == TYPE_EMUCHANNEL)
|
|
catDomain = "CHANNELS";
|
|
else if(hdr->type == TYPE_GC_GAME)
|
|
catDomain = "GAMECUBE";
|
|
else if(hdr->type == TYPE_WII_GAME)
|
|
catDomain = "WII";
|
|
else if(hdr->type == TYPE_HOMEBREW)
|
|
catDomain = "HOMEBREW";
|
|
else
|
|
catDomain = m_plugin.PluginMagicWord;
|
|
|
|
if(numReqCats != 0 || numSelCats != 0 || numHidCats != 0) // if all 0 skip checking cats and show all games
|
|
{
|
|
string idCats= m_cat.getString(catDomain, catID, "");
|
|
u8 numIdCats = idCats.length();
|
|
if(numIdCats == 0)
|
|
m_cat.remove(catDomain, catID);
|
|
bool inaCat = false;
|
|
bool inHiddenCat = false;
|
|
int reqMatch = 0;
|
|
if(numIdCats != 0)
|
|
{
|
|
for(u8 j = 0; j < numIdCats; ++j)
|
|
{
|
|
int k = (static_cast<int>(idCats[j])) - 32;
|
|
if(k <= 0)
|
|
continue;
|
|
bool match = false;
|
|
if(numReqCats != 0)
|
|
{
|
|
for(u8 l = 0; l < numReqCats; ++l)
|
|
{
|
|
if(k == (static_cast<int>(requiredCats[l]) - 32))
|
|
{
|
|
match = true;
|
|
reqMatch++;
|
|
inaCat = true;
|
|
}
|
|
}
|
|
}
|
|
if(match)
|
|
continue;
|
|
if(numSelCats != 0)
|
|
{
|
|
for(u8 l = 0; l < numSelCats; ++l)
|
|
{
|
|
if(k == (static_cast<int>(selectedCats[l]) - 32))
|
|
{
|
|
match = true;
|
|
inaCat = true;
|
|
}
|
|
}
|
|
}
|
|
if(match)
|
|
continue;
|
|
if(numHidCats != 0)
|
|
{
|
|
for(u8 l = 0; l < numHidCats; ++l)
|
|
{
|
|
if(k == (static_cast<int>(hiddenCats[l]) - 32))
|
|
inHiddenCat = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
//continue; means don't add game to list (don't show)
|
|
if(inHiddenCat)
|
|
continue;
|
|
if(numReqCats != reqMatch)
|
|
continue;
|
|
if(!inaCat)
|
|
{
|
|
if(numHidCats == 0)
|
|
continue;
|
|
else if(numSelCats > 0)
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if(dumpGameLst && !NoGameID(hdr->type))
|
|
{
|
|
const char *domain = NULL;
|
|
switch(hdr->type)
|
|
{
|
|
case TYPE_CHANNEL:
|
|
domain = "NAND";
|
|
break;
|
|
case TYPE_EMUCHANNEL:
|
|
domain = "CHANNELS";
|
|
break;
|
|
case TYPE_GC_GAME:
|
|
domain = "GAMECUBE";
|
|
break;
|
|
default:
|
|
domain = "WII";
|
|
break;
|
|
}
|
|
dump.setWString(domain, id, hdr->title);
|
|
}
|
|
|
|
if(hdr->type == TYPE_PLUGIN && m_plugin.GetEnabledStatus(m_plugin.GetPluginPosition(hdr->settings[0])))
|
|
CoverFlow.addItem(&(*hdr), 0, 0);
|
|
else
|
|
{
|
|
int playcount = m_gcfg1.getInt("PLAYCOUNT", id, 0);
|
|
unsigned int lastPlayed = m_gcfg1.getUInt("LASTPLAYED", id, 0);
|
|
CoverFlow.addItem(&(*hdr), playcount, lastPlayed);
|
|
}
|
|
}
|
|
/* remove them if false to keep file short */
|
|
if(!m_gcfg1.getBool(favDomain, id))
|
|
m_gcfg1.remove(favDomain, id);
|
|
if(!m_gcfg1.getBool(adultDomain, id))
|
|
m_gcfg1.remove(adultDomain, id);
|
|
}
|
|
|
|
if(CoverFlow.empty())
|
|
{
|
|
dump.unload();
|
|
return;
|
|
}
|
|
|
|
if(dumpGameLst)
|
|
{
|
|
dump.save(true);
|
|
m_cfg.setBool("GENERAL", "dump_list", false);
|
|
}
|
|
|
|
/*********************** sort coverflow list ***********************/
|
|
CoverFlow.setSorting(m_source_cnt > 1 ? (Sorting)0 : (Sorting)m_cfg.getInt(_domainFromView(), "sort", 0));
|
|
|
|
/*********************** set box mode and small box mode **************************/
|
|
if(!m_sourceflow)
|
|
{
|
|
if(m_current_view == COVERFLOW_HOMEBREW)
|
|
{
|
|
CoverFlow.setBoxMode(m_cfg.getBool(HOMEBREW_DOMAIN, "box_mode", true));
|
|
CoverFlow.setSmallBoxMode(m_cfg.getBool(HOMEBREW_DOMAIN, "smallbox", false));
|
|
}
|
|
else if(m_current_view == COVERFLOW_PLUGIN)
|
|
{
|
|
if(enabledPluginsCount == 1)// only one plugin enabled
|
|
{
|
|
if(m_plugin.GetEnabledStatus(m_plugin.GetPluginPosition(strtoul("48425257", NULL, 16))))// homebrew plugin
|
|
{
|
|
CoverFlow.setBoxMode(m_cfg.getBool(HOMEBREW_DOMAIN, "box_mode", true));
|
|
CoverFlow.setSmallBoxMode(m_cfg.getBool(HOMEBREW_DOMAIN, "smallbox", false));
|
|
}
|
|
else
|
|
{
|
|
s8 bm = -1;
|
|
for(u8 i = 0; m_plugin.PluginExist(i); ++i)
|
|
{
|
|
if(m_plugin.GetEnabledStatus(i))
|
|
{
|
|
bm = m_plugin.GetBoxMode(i);
|
|
break;
|
|
}
|
|
}
|
|
if(bm < 0)// if negative then use default setting
|
|
CoverFlow.setBoxMode(m_cfg.getBool("GENERAL", "box_mode", true));
|
|
else
|
|
CoverFlow.setBoxMode(bm == 0 ? false : true);
|
|
CoverFlow.setSmallBoxMode(false);
|
|
}
|
|
}
|
|
else // more than 1 plugin enabled
|
|
{
|
|
s8 bm1 = -1;
|
|
s8 bm2 = -1;
|
|
bool all_same = true;
|
|
for(u8 i = 0; m_plugin.PluginExist(i); ++i)
|
|
{
|
|
if(m_plugin.GetEnabledStatus(i))
|
|
{
|
|
if(bm1 == -1)
|
|
{
|
|
bm1 = m_plugin.GetBoxMode(i);
|
|
if(bm1 < 0)
|
|
bm1 = m_cfg.getBool("GENERAL", "box_mode", true) ? 1 : 0;
|
|
}
|
|
else
|
|
{
|
|
bm2 = m_plugin.GetBoxMode(i);
|
|
if(bm2 < 0)
|
|
bm2 = m_cfg.getBool("GENERAL", "box_mode", true) ? 1 : 0;
|
|
if(bm2 != bm1)
|
|
{
|
|
all_same = false;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if(!all_same)
|
|
CoverFlow.setBoxMode(m_cfg.getBool("GENERAL", "box_mode", true));
|
|
else
|
|
CoverFlow.setBoxMode(bm1 == 0 ? false : true);
|
|
CoverFlow.setSmallBoxMode(false);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
CoverFlow.setBoxMode(m_cfg.getBool("GENERAL", "box_mode", true));
|
|
CoverFlow.setSmallBoxMode(false);
|
|
}
|
|
}
|
|
else // sourceflow
|
|
{
|
|
CoverFlow.setBoxMode(m_cfg.getBool(SOURCEFLOW_DOMAIN, "box_mode", true));
|
|
CoverFlow.setSmallBoxMode(m_cfg.getBool(SOURCEFLOW_DOMAIN, "smallbox", false));
|
|
}
|
|
|
|
/*********************** Setup coverflow covers settings ***********************/
|
|
CoverFlow.setBufferSize(m_cfg.getInt("GENERAL", "cover_buffer", 20));
|
|
CoverFlow.setHQcover(m_cfg.getBool("GENERAL", "cover_use_hq", true));
|
|
CoverFlow.start(m_imgsDir);
|
|
|
|
/*********************** Get and set game list current item to center cover **************************/
|
|
if(!CoverFlow.empty())
|
|
{
|
|
/* get ID or filename or source number of center cover */
|
|
string ID = "", filename = "";
|
|
u32 sourceNumber = 0;
|
|
if(m_current_view == COVERFLOW_PLUGIN && !m_sourceflow)
|
|
{
|
|
if(!m_plugin.GetEnabledStatus(m_plugin.GetPluginPosition(strtoul(m_cfg.getString(PLUGIN_DOMAIN, "cur_magic", "00000000").c_str(), NULL, 16))))
|
|
{
|
|
for(u8 i = 0; m_plugin.PluginExist(i); ++i)
|
|
{
|
|
if(m_plugin.GetEnabledStatus(i))
|
|
{
|
|
m_cfg.setString(PLUGIN_DOMAIN, "cur_magic", sfmt("%08x", m_plugin.GetPluginMagic(i)));
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
strncpy(m_plugin.PluginMagicWord, m_cfg.getString(PLUGIN_DOMAIN, "cur_magic").c_str(), 8);
|
|
|
|
if(strncasecmp(m_plugin.PluginMagicWord, "4E47434D", 8) == 0)//NGCM
|
|
ID = m_cfg.getString("plugin_item", m_plugin.PluginMagicWord, "");
|
|
else if(strncasecmp(m_plugin.PluginMagicWord, "4E574949", 8) == 0)//NWII
|
|
ID = m_cfg.getString("plugin_item", m_plugin.PluginMagicWord, "");
|
|
else if(strncasecmp(m_plugin.PluginMagicWord, "4E414E44", 8) == 0)//NAND
|
|
ID = m_cfg.getString("plugin_item", m_plugin.PluginMagicWord, "");
|
|
else if(strncasecmp(m_plugin.PluginMagicWord, "454E414E", 8) == 0)//EMUNAND
|
|
ID = m_cfg.getString("plugin_item", m_plugin.PluginMagicWord, "");
|
|
else
|
|
filename = m_cfg.getString("plugin_item", m_plugin.PluginMagicWord, "");// homebrew and plugins
|
|
}
|
|
else if(m_sourceflow && sm_numbers.size() > 0)
|
|
sourceNumber = stoi(sm_numbers[sm_numbers.size() - 1]);
|
|
else if(m_current_view == COVERFLOW_HOMEBREW || (m_source_cnt > 1 && NoGameID(m_cfg.getInt("MULTI", "current_item_type", TYPE_PLUGIN))))
|
|
filename = m_cfg.getString(_domainFromView(), "current_item", "");
|
|
else
|
|
ID = m_cfg.getString(_domainFromView(), "current_item", "");
|
|
|
|
/* set center cover as coverflow current position */
|
|
if(!CoverFlow._setCurPosToCurItem(ID.c_str(), filename.c_str(), sourceNumber, true))
|
|
CoverFlow._setCurPos(0);// if not found set first cover as coverflow current position
|
|
|
|
/************************** create and start the cover loader thread *************************/
|
|
CoverFlow.startCoverLoader();
|
|
}
|
|
}
|
|
|
|
bool CMenu::_loadList(void)
|
|
{
|
|
CoverFlow.clear();// clears filtered list (m_items), cover list (m_covers), and cover textures and stops coverloader
|
|
m_gameList.clear();
|
|
vector<dir_discHdr>().swap(m_gameList);
|
|
NANDemuView = false;
|
|
|
|
if(m_sourceflow)
|
|
{
|
|
m_cacheList.createSFList(m_max_source_btn, m_source, m_sourceDir);
|
|
for(vector<dir_discHdr>::iterator tmp_itr = m_cacheList.begin(); tmp_itr != m_cacheList.end(); tmp_itr++)
|
|
m_gameList.push_back(*tmp_itr);
|
|
m_cacheList.Clear();
|
|
if(SF_cacheCovers)
|
|
{
|
|
SF_cacheCovers = false;
|
|
cacheCovers = true;
|
|
}
|
|
return true;
|
|
}
|
|
gprintf("Creating Gamelist\n");
|
|
if(m_current_view & COVERFLOW_PLUGIN)
|
|
_loadPluginList();
|
|
|
|
if(m_current_view & COVERFLOW_WII)
|
|
_loadWiiList();
|
|
|
|
if(m_current_view & COVERFLOW_CHANNEL)
|
|
_loadChannelList();
|
|
|
|
if(m_current_view & COVERFLOW_GAMECUBE)
|
|
_loadGamecubeList();
|
|
|
|
if(m_current_view & COVERFLOW_HOMEBREW)
|
|
_loadHomebrewList(HOMEBREW_DIR);
|
|
|
|
m_cacheList.Clear();
|
|
|
|
gprintf("Games found: %i\n", m_gameList.size());
|
|
return m_gameList.size() > 0 ? true : false;
|
|
}
|
|
|
|
bool CMenu::_loadWiiList(void)
|
|
{
|
|
currentPartition = m_cfg.getInt(WII_DOMAIN, "partition", USB1);
|
|
if(!DeviceHandle.IsInserted(currentPartition))
|
|
return false;
|
|
|
|
gprintf("Adding wii list\n");
|
|
DeviceHandle.OpenWBFS(currentPartition);
|
|
string gameDir(fmt(wii_games_dir, DeviceName[currentPartition]));
|
|
string cacheDir(fmt("%s/%s_wii.db", m_listCacheDir.c_str(), DeviceName[currentPartition]));
|
|
bool updateCache = m_cfg.getBool(WII_DOMAIN, "update_cache");
|
|
bool preCachedList = fsop_FileExist(cacheDir.c_str());
|
|
m_cacheList.CreateList(COVERFLOW_WII, gameDir, stringToVector(".wbfs|.iso", '|'), cacheDir, updateCache);
|
|
WBFS_Close();
|
|
m_cfg.remove(WII_DOMAIN, "update_cache");
|
|
for(vector<dir_discHdr>::iterator tmp_itr = m_cacheList.begin(); tmp_itr != m_cacheList.end(); tmp_itr++)
|
|
m_gameList.push_back(*tmp_itr);
|
|
if(updateCache || (!preCachedList && fsop_FileExist(cacheDir.c_str())))
|
|
cacheCovers = true;
|
|
return true;
|
|
}
|
|
|
|
bool CMenu::_loadHomebrewList(const char *HB_Dir)
|
|
{
|
|
currentPartition = m_cfg.getInt(HOMEBREW_DOMAIN, "partition", SD);
|
|
if(!DeviceHandle.IsInserted(currentPartition))
|
|
return false;
|
|
|
|
gprintf("Adding homebrew list\n");
|
|
string gameDir(fmt("%s:/%s", DeviceName[currentPartition], HB_Dir));
|
|
string cacheDir(fmt("%s/%s_%s.db", m_listCacheDir.c_str(), DeviceName[currentPartition], HB_Dir));
|
|
bool updateCache = m_cfg.getBool(HOMEBREW_DOMAIN, "update_cache");
|
|
bool preCachedList = fsop_FileExist(cacheDir.c_str());
|
|
m_cacheList.CreateList(COVERFLOW_HOMEBREW, gameDir, stringToVector(".dol|.elf", '|'), cacheDir, updateCache);
|
|
m_cfg.remove(HOMEBREW_DOMAIN, "update_cache");
|
|
for(vector<dir_discHdr>::iterator tmp_itr = m_cacheList.begin(); tmp_itr != m_cacheList.end(); tmp_itr++)
|
|
m_gameList.push_back(*tmp_itr);
|
|
if(updateCache || (!preCachedList && fsop_FileExist(cacheDir.c_str())))
|
|
cacheCovers = true;
|
|
return true;
|
|
}
|
|
|
|
bool CMenu::_loadGamecubeList()
|
|
{
|
|
currentPartition = m_cfg.getInt(GC_DOMAIN, "partition", USB1);
|
|
if(!DeviceHandle.IsInserted(currentPartition))
|
|
return false;
|
|
|
|
gprintf("Adding gamecube list\n");
|
|
string gameDir(fmt(gc_games_dir, DeviceName[currentPartition]));
|
|
string cacheDir(fmt("%s/%s_gamecube.db", m_listCacheDir.c_str(), DeviceName[currentPartition]));
|
|
bool updateCache = m_cfg.getBool(GC_DOMAIN, "update_cache");
|
|
bool preCachedList = fsop_FileExist(cacheDir.c_str());
|
|
m_cacheList.CreateList(COVERFLOW_GAMECUBE, gameDir, stringToVector(".iso|.gcm|.ciso|root", '|'), cacheDir, updateCache);
|
|
m_cfg.remove(GC_DOMAIN, "update_cache");
|
|
for(vector<dir_discHdr>::iterator tmp_itr = m_cacheList.begin(); tmp_itr != m_cacheList.end(); tmp_itr++)
|
|
{
|
|
if(tmp_itr->settings[0] == 1) /* disc 2 */
|
|
continue;// skip gc disc 2 if its still part of the cached list
|
|
m_gameList.push_back(*tmp_itr);
|
|
}
|
|
if(updateCache || (!preCachedList && fsop_FileExist(cacheDir.c_str())))
|
|
cacheCovers = true;
|
|
return true;
|
|
}
|
|
|
|
bool CMenu::_loadChannelList(void)
|
|
{
|
|
u8 chantypes = m_cfg.getUInt(CHANNEL_DOMAIN, "channels_type", CHANNELS_REAL);
|
|
if(chantypes < CHANNELS_REAL || chantypes > CHANNELS_BOTH)
|
|
{
|
|
m_cfg.setUInt(CHANNEL_DOMAIN, "channels_type", CHANNELS_REAL);
|
|
chantypes = CHANNELS_REAL;
|
|
}
|
|
vector<string> NullVector;
|
|
if(chantypes & CHANNELS_REAL)
|
|
{
|
|
gprintf("Adding real nand list\n");
|
|
NANDemuView = false;
|
|
bool updateCache = m_cfg.getBool(CHANNEL_DOMAIN, "update_cache");
|
|
if(updateCache)
|
|
cacheCovers = true;// real nand channels list is not cached but covers may still need to be updated
|
|
m_cacheList.CreateList(COVERFLOW_CHANNEL, std::string(), NullVector, std::string(), false);
|
|
m_cfg.remove(CHANNEL_DOMAIN, "update_cache");
|
|
for(vector<dir_discHdr>::iterator tmp_itr = m_cacheList.begin(); tmp_itr != m_cacheList.end(); tmp_itr++)
|
|
m_gameList.push_back(*tmp_itr);
|
|
}
|
|
if(chantypes & CHANNELS_EMU)
|
|
{
|
|
NANDemuView = true;
|
|
int emuPartition = _FindEmuPart(EMU_NAND, false);// check if emunand folder exist and on FAT
|
|
if(emuPartition >= 0)
|
|
{
|
|
gprintf("Adding emu nand list\n");
|
|
currentPartition = emuPartition;
|
|
string cacheDir = fmt("%s/%s_channels.db", m_listCacheDir.c_str(), DeviceName[currentPartition]);
|
|
bool updateCache = m_cfg.getBool(CHANNEL_DOMAIN, "update_cache");
|
|
bool preCachedList = fsop_FileExist(cacheDir.c_str());
|
|
m_cacheList.CreateList(COVERFLOW_CHANNEL, std::string(), NullVector, cacheDir, updateCache);
|
|
m_cfg.remove(CHANNEL_DOMAIN, "update_cache");
|
|
for(vector<dir_discHdr>::iterator tmp_itr = m_cacheList.begin(); tmp_itr != m_cacheList.end(); tmp_itr++)
|
|
m_gameList.push_back(*tmp_itr);
|
|
if(updateCache || (!preCachedList && fsop_FileExist(cacheDir.c_str())))
|
|
cacheCovers = true;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool CMenu::_loadPluginList()
|
|
{
|
|
bool updateCache = m_cfg.getBool(PLUGIN_DOMAIN, "update_cache");
|
|
int channels_type = min(max(1, m_cfg.getInt(CHANNEL_DOMAIN, "channels_type", CHANNELS_REAL)), (int)ARRAY_SIZE(CMenu::_ChannelsType));
|
|
gprintf("Adding plugins list\n");
|
|
for(u8 i = 0; m_plugin.PluginExist(i); ++i)
|
|
{
|
|
if(!m_plugin.GetEnabledStatus(i))
|
|
continue;
|
|
int romsPartition = m_plugin.GetRomPartition(i);
|
|
if(romsPartition < 0)
|
|
romsPartition = m_cfg.getInt(PLUGIN_DOMAIN, "partition", 0);
|
|
currentPartition = romsPartition;
|
|
if(!DeviceHandle.IsInserted(currentPartition))
|
|
continue;
|
|
strncpy(m_plugin.PluginMagicWord, fmt("%08x", m_plugin.GetPluginMagic(i)), 8);
|
|
const char *romDir = m_plugin.GetRomDir(i);
|
|
if(strstr(romDir, "scummvm.ini") == NULL)
|
|
{
|
|
if(strncasecmp(m_plugin.PluginMagicWord, "484252", 6) == 0)//HBRW
|
|
{
|
|
if(updateCache)
|
|
m_cfg.setBool(HOMEBREW_DOMAIN, "update_cache", true);
|
|
_loadHomebrewList(romDir);
|
|
}
|
|
else if(strncasecmp(m_plugin.PluginMagicWord, "4E47434D", 8) == 0)//NGCM
|
|
{
|
|
if(updateCache)
|
|
m_cfg.setBool(GC_DOMAIN, "update_cache", true);
|
|
_loadGamecubeList();
|
|
}
|
|
else if(strncasecmp(m_plugin.PluginMagicWord, "4E574949", 8) == 0)//NWII
|
|
{
|
|
if(updateCache)
|
|
m_cfg.setBool(WII_DOMAIN, "update_cache", true);
|
|
_loadWiiList();
|
|
}
|
|
else if(strncasecmp(m_plugin.PluginMagicWord, "4E414E44", 8) == 0)//NAND
|
|
{
|
|
if(updateCache)
|
|
m_cfg.setBool(CHANNEL_DOMAIN, "update_cache", true);
|
|
m_cfg.setInt(CHANNEL_DOMAIN, "channels_type", CHANNELS_REAL);
|
|
_loadChannelList();
|
|
}
|
|
else if(strncasecmp(m_plugin.PluginMagicWord, "454E414E", 8) == 0)//ENAN
|
|
{
|
|
if(updateCache)
|
|
m_cfg.setBool(CHANNEL_DOMAIN, "update_cache", true);
|
|
m_cfg.setInt(CHANNEL_DOMAIN, "channels_type", CHANNELS_EMU);
|
|
_loadChannelList();
|
|
}
|
|
else
|
|
{
|
|
string romsDir(fmt("%s:/%s", DeviceName[currentPartition], romDir));
|
|
string cachedListFile(fmt("%s/%s_%s.db", m_listCacheDir.c_str(), DeviceName[currentPartition], m_plugin.PluginMagicWord));
|
|
bool preCachedList = fsop_FileExist(cachedListFile.c_str());
|
|
vector<string> FileTypes = stringToVector(m_plugin.GetFileTypes(i), '|');
|
|
m_cacheList.Color = m_plugin.GetCaseColor(i);
|
|
m_cacheList.Magic = m_plugin.GetPluginMagic(i);
|
|
m_cacheList.usePluginDBTitles = m_cfg.getBool(PLUGIN_DOMAIN, "database_titles", true);
|
|
m_cacheList.CreateRomList(m_platform, romsDir, FileTypes, cachedListFile, updateCache);
|
|
for(vector<dir_discHdr>::iterator tmp_itr = m_cacheList.begin(); tmp_itr != m_cacheList.end(); tmp_itr++)
|
|
m_gameList.push_back(*tmp_itr);
|
|
if(updateCache || (!preCachedList && fsop_FileExist(cachedListFile.c_str())))
|
|
cacheCovers = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
string cachedListFile(fmt("%s/%s_%s.db", m_listCacheDir.c_str(), DeviceName[currentPartition], m_plugin.PluginMagicWord));
|
|
bool preCachedList = fsop_FileExist(cachedListFile.c_str());
|
|
|
|
Config scummvm;
|
|
if(strchr(romDir, ':') == NULL || !fsop_FileExist(romDir))
|
|
scummvm.load(fmt("%s/%s", m_pluginsDir.c_str(), romDir));
|
|
else
|
|
scummvm.load(romDir);
|
|
// should add error msg if loading scummvm fails or is not found
|
|
string platformName = "";
|
|
if(m_platform.loaded())/* convert plugin magic to platform name */
|
|
platformName = m_platform.getString("PLUGINS", m_plugin.PluginMagicWord);
|
|
m_cacheList.Color = m_plugin.GetCaseColor(i);
|
|
m_cacheList.Magic = m_plugin.GetPluginMagic(i);
|
|
m_cacheList.ParseScummvmINI(scummvm, DeviceName[currentPartition], m_pluginDataDir.c_str(), platformName.c_str(), cachedListFile, updateCache);
|
|
for(vector<dir_discHdr>::iterator tmp_itr = m_cacheList.begin(); tmp_itr != m_cacheList.end(); tmp_itr++)
|
|
m_gameList.push_back(*tmp_itr);
|
|
if(updateCache || (!preCachedList && fsop_FileExist(cachedListFile.c_str())))
|
|
cacheCovers = true;
|
|
scummvm.unload();
|
|
}
|
|
}
|
|
m_cfg.remove(PLUGIN_DOMAIN, "update_cache");
|
|
m_cfg.setInt(CHANNEL_DOMAIN, "channels_type", channels_type);
|
|
return true;
|
|
}
|
|
|
|
void CMenu::_stopSounds(void)
|
|
{
|
|
// Fade out sounds
|
|
int fade_rate = m_cfg.getInt("GENERAL", "music_fade_rate", 8);
|
|
|
|
if(!MusicPlayer.IsStopped())
|
|
{
|
|
while(MusicPlayer.GetVolume() > 0 || m_gameSound.GetVolume() > 0)
|
|
{
|
|
MusicPlayer.Tick(true);
|
|
if(m_gameSound.GetVolume() > 0)
|
|
m_gameSound.SetVolume(m_gameSound.GetVolume() < fade_rate ? 0 : m_gameSound.GetVolume() - fade_rate);
|
|
VIDEO_WaitVSync();
|
|
}
|
|
}
|
|
m_btnMgr.stopSounds();
|
|
CoverFlow.stopSound();
|
|
m_gameSound.Stop();
|
|
}
|
|
|
|
bool CMenu::_loadFile(u8 * &buffer, u32 &size, const char *path, const char *file)
|
|
{
|
|
u32 fileSize = 0;
|
|
u8 *fileBuf = fsop_ReadFile(file == NULL ? path : fmt("%s/%s", path, file), &fileSize);
|
|
if(fileBuf == NULL)
|
|
return false;
|
|
|
|
if(buffer != NULL)
|
|
MEM2_free(buffer);
|
|
buffer = fileBuf;
|
|
size = fileSize;
|
|
return true;
|
|
}
|
|
|
|
/* wiiflow creates a map<u8, u8> _installed_cios list for slots 200 to 253 and slot 0
|
|
the first u8 is the slot and the second u8 is the base if its a d2x cios otherwise the slot number again.
|
|
slot 0 is set to 1 - first = 0 and second = 1
|
|
game config only shows the first (slot) or auto if first = 0 */
|
|
void CMenu::_load_installed_cioses()
|
|
{
|
|
if(isWiiVC)
|
|
return;
|
|
gprintf("Loading cIOS map\n");
|
|
_installed_cios[0] = 1;
|
|
|
|
for(u8 slot = 200; slot < 254; slot++)
|
|
{
|
|
u8 base = 1;
|
|
if(IOS_D2X(slot, &base))
|
|
{
|
|
gprintf("Found d2x base %u in slot %u\n", base, slot);
|
|
_installed_cios[slot] = base;
|
|
}
|
|
else if(CustomIOS(IOS_GetType(slot)))
|
|
{
|
|
gprintf("Found cIOS in slot %u\n", slot);
|
|
_installed_cios[slot] = slot;
|
|
}
|
|
}
|
|
}
|
|
|
|
void CMenu::_hideWaitMessage()
|
|
{
|
|
m_vid.hideWaitMessage();
|
|
}
|
|
|
|
void CMenu::_showWaitMessage()
|
|
{
|
|
m_vid.waitMessage(0.15f);
|
|
}
|
|
|
|
typedef struct map_entry
|
|
{
|
|
char filename[8];
|
|
u8 sha1[20];
|
|
} ATTRIBUTE_PACKED map_entry_t;
|
|
|
|
void CMenu::_loadDefaultFont(void)
|
|
{
|
|
if(m_base_font != NULL)
|
|
return;
|
|
|
|
u32 size = 0;
|
|
bool retry = false;
|
|
bool korean = (CONF_GetLanguage() == CONF_LANG_KOREAN);
|
|
char ISFS_Filename[32] ATTRIBUTE_ALIGN(32);
|
|
|
|
// Read content.map from ISFS
|
|
strcpy(ISFS_Filename, "/shared1/content.map");
|
|
u8 *content = ISFS_GetFile(ISFS_Filename, &size, -1);
|
|
if(content == NULL)
|
|
return;
|
|
|
|
u32 items = size / sizeof(map_entry_t);
|
|
//gprintf("Open content.map, size %d, items %d\n", size, items);
|
|
map_entry_t *cm = (map_entry_t *)content;
|
|
|
|
retry:
|
|
bool kor_font = (korean && !retry) || (!korean && retry);
|
|
for(u32 i = 0; i < items; i++)
|
|
{
|
|
if(m_base_font != NULL && m_wbf1_font != NULL && m_wbf2_font != NULL)
|
|
break;
|
|
if(memcmp(cm[i].sha1, kor_font ? WIIFONT_HASH_KOR : WIIFONT_HASH, 20) == 0 && m_base_font == NULL)
|
|
{
|
|
sprintf(ISFS_Filename, "/shared1/%.8s.app", cm[i].filename); //who cares about the few ticks more?
|
|
u8 *u8_font_archive = ISFS_GetFile(ISFS_Filename, &size, -1);
|
|
if(u8_font_archive != NULL)
|
|
{
|
|
const u8 *font_file = u8_get_file_by_index(u8_font_archive, 1, &size); // There is only one file in that app
|
|
//gprintf("Extracted font: %d\n", size);
|
|
m_base_font = (u8*)MEM1_lo_alloc(size);
|
|
memcpy(m_base_font, font_file, size);
|
|
DCFlushRange(m_base_font, size);
|
|
m_base_font_size = size;
|
|
MEM2_free(u8_font_archive);
|
|
}
|
|
}
|
|
else if(memcmp(cm[i].sha1, WFB_HASH, 20) == 0 && m_wbf1_font == NULL && m_wbf2_font == NULL)
|
|
{
|
|
sprintf(ISFS_Filename, "/shared1/%.8s.app", cm[i].filename); //who cares about the few ticks more?
|
|
u8 *u8_font_archive = ISFS_GetFile(ISFS_Filename, &size, -1);
|
|
if(u8_font_archive != NULL)
|
|
{
|
|
const u8 *font_file1 = u8_get_file(u8_font_archive, "wbf1.brfna", &size);
|
|
m_wbf1_font = (u8*)MEM1_lo_alloc(size);
|
|
memcpy(m_wbf1_font, font_file1, size);
|
|
DCFlushRange(m_wbf1_font, size);
|
|
|
|
const u8 *font_file2 = u8_get_file(u8_font_archive, "wbf2.brfna", &size);
|
|
m_wbf2_font = (u8*)MEM1_lo_alloc(size);
|
|
memcpy(m_wbf2_font, font_file2, size);
|
|
DCFlushRange(m_wbf2_font, size);
|
|
|
|
MEM2_free(u8_font_archive);
|
|
}
|
|
}
|
|
}
|
|
if(!retry && m_base_font == NULL)
|
|
{
|
|
retry = true;
|
|
goto retry;
|
|
}
|
|
MEM2_free(content);
|
|
}
|
|
|
|
void CMenu::_cleanupDefaultFont()
|
|
{
|
|
MEM1_lo_free(m_base_font);
|
|
m_base_font = NULL;
|
|
m_base_font_size = 0;
|
|
MEM1_lo_free(m_wbf1_font);
|
|
m_wbf1_font = NULL;
|
|
MEM1_lo_free(m_wbf2_font);
|
|
m_wbf2_font = NULL;
|
|
}
|
|
|
|
const char *CMenu::_domainFromView()
|
|
{
|
|
if(m_sourceflow)
|
|
return SOURCEFLOW_DOMAIN;
|
|
if(m_source_cnt > 1)
|
|
return "MULTI";
|
|
switch(m_current_view)
|
|
{
|
|
case COVERFLOW_CHANNEL:
|
|
return CHANNEL_DOMAIN;
|
|
case COVERFLOW_HOMEBREW:
|
|
return HOMEBREW_DOMAIN;
|
|
case COVERFLOW_GAMECUBE:
|
|
return GC_DOMAIN;
|
|
case COVERFLOW_PLUGIN:
|
|
return PLUGIN_DOMAIN;
|
|
default:
|
|
return WII_DOMAIN;
|
|
}
|
|
return "NULL";
|
|
}
|
|
|
|
void CMenu::RemoveCover(const char *id)
|
|
{
|
|
const char *CoverPath = NULL;
|
|
if(id == NULL)
|
|
return;
|
|
CoverPath = fmt("%s/%s.png", m_boxPicDir.c_str(), id);
|
|
fsop_deleteFile(CoverPath);
|
|
CoverPath = fmt("%s/%s.png", m_picDir.c_str(), id);
|
|
fsop_deleteFile(CoverPath);
|
|
CoverPath = fmt("%s/%s.wfc", m_cacheDir.c_str(), id);
|
|
fsop_deleteFile(CoverPath);
|
|
}
|
|
|
|
/* if wiiflow using IOS58 this switches to cIOS for certain functions and back to IOS58 when done. */
|
|
/* if wiiflow using cIOS no need to temp switch */
|
|
void CMenu::TempLoadIOS(int IOS)
|
|
{
|
|
/* Only temp reload in IOS58 mode */
|
|
if(useMainIOS)
|
|
return;
|
|
|
|
if(IOS == IOS_TYPE_NORMAL_IOS)
|
|
IOS = 58;
|
|
else if(IOS == 0)
|
|
IOS = mainIOS;
|
|
|
|
if(CurrentIOS.Version != IOS)
|
|
{
|
|
loadIOS(IOS, true);// switch to new IOS
|
|
Sys_Init();
|
|
Open_Inputs();
|
|
for(int chan = WPAD_MAX_WIIMOTES-1; chan >= 0; chan--)
|
|
WPAD_SetVRes(chan, m_vid.width() + m_cursor[chan].width(), m_vid.height() + m_cursor[chan].height());
|
|
if(has_enabled_providers() || m_use_wifi_gecko)
|
|
_initAsyncNetwork();
|
|
}
|
|
}
|
|
|
|
static char blankCoverPath[MAX_FAT_PATH];
|
|
const char *CMenu::getBlankCoverPath(const dir_discHdr *element)
|
|
{
|
|
string blankCoverTitle = "wii";
|
|
if(m_platform.loaded())
|
|
{
|
|
switch(element->type)
|
|
{
|
|
case TYPE_CHANNEL:
|
|
strncpy(m_plugin.PluginMagicWord, "4E414E44", 9);
|
|
break;
|
|
case TYPE_EMUCHANNEL:
|
|
strncpy(m_plugin.PluginMagicWord, "454E414E", 9);
|
|
break;
|
|
case TYPE_HOMEBREW:
|
|
strncpy(m_plugin.PluginMagicWord, "48425257", 9);
|
|
break;
|
|
case TYPE_GC_GAME:
|
|
strncpy(m_plugin.PluginMagicWord, "4E47434D", 9);
|
|
break;
|
|
case TYPE_PLUGIN:
|
|
strncpy(m_plugin.PluginMagicWord, fmt("%08x", element->settings[0]), 8);
|
|
break;
|
|
default:// wii
|
|
strncpy(m_plugin.PluginMagicWord, "4E574949", 9);
|
|
}
|
|
blankCoverTitle = m_platform.getString("PLUGINS", m_plugin.PluginMagicWord, "wii");
|
|
}
|
|
snprintf(blankCoverPath, sizeof(blankCoverPath), "%s/blank_covers/%s.png", m_boxPicDir.c_str(), blankCoverTitle.c_str());
|
|
if(!fsop_FileExist(blankCoverPath))
|
|
snprintf(blankCoverPath, sizeof(blankCoverPath), "%s/blank_covers/%s.jpg", m_boxPicDir.c_str(), blankCoverTitle.c_str());
|
|
return blankCoverPath;
|
|
}
|
|
|
|
const char *CMenu::getBoxPath(const dir_discHdr *element)
|
|
{
|
|
if(element->type == TYPE_PLUGIN)
|
|
{
|
|
const char *tempname = element->path;
|
|
if(strchr(element->path, '/') != NULL)
|
|
tempname = strrchr(element->path, '/') + 1;
|
|
const char *coverFolder = m_plugin.GetCoverFolderName(element->settings[0]);
|
|
if(strlen(coverFolder) > 0)
|
|
return fmt("%s/%s/%s.png", m_boxPicDir.c_str(), coverFolder, tempname);
|
|
else
|
|
return fmt("%s/%s.png", m_boxPicDir.c_str(), tempname);
|
|
}
|
|
else if(element->type == TYPE_HOMEBREW)// use folder name for the png name
|
|
return fmt("%s/homebrew/%s.png", m_boxPicDir.c_str(), strrchr(element->path, '/') + 1);
|
|
else if(element->type == TYPE_SOURCE)//sourceflow
|
|
{
|
|
const char *coverImg = strrchr(element->path, '/') + 1;
|
|
if(coverImg == NULL)
|
|
return NULL;
|
|
return fmt("%s/full_covers/%s", m_sourceDir.c_str(), coverImg);
|
|
}
|
|
return fmt("%s/%s.png", m_boxPicDir.c_str(), element->id);
|
|
}
|
|
|
|
const char *CMenu::getFrontPath(const dir_discHdr *element)
|
|
{
|
|
if(element->type == TYPE_PLUGIN)
|
|
{
|
|
const char *tempname = element->path;
|
|
if(strchr(element->path, '/') != NULL)
|
|
tempname = strrchr(element->path, '/') + 1;
|
|
const char *coverFolder = m_plugin.GetCoverFolderName(element->settings[0]);
|
|
if(strlen(coverFolder) > 0)
|
|
return fmt("%s/%s/%s.png", m_picDir.c_str(), coverFolder, tempname);
|
|
else
|
|
return fmt("%s/%s.png", m_picDir.c_str(), tempname);
|
|
}
|
|
else if(element->type == TYPE_HOMEBREW)
|
|
{
|
|
if(m_cfg.getBool(HOMEBREW_DOMAIN, "smallbox"))
|
|
{
|
|
const char *coverPath = fmt("%s/homebrew_small/%s.png", m_picDir.c_str(), strrchr(element->path, '/') + 1);
|
|
if(!fsop_FileExist(coverPath))
|
|
return fmt("%s/icon.png", element->path);
|
|
else
|
|
return coverPath;
|
|
}
|
|
else
|
|
return fmt("%s/homebrew/%s.png", m_picDir.c_str(), strrchr(element->path, '/') + 1);
|
|
}
|
|
else if(element->type == TYPE_SOURCE)//sourceflow
|
|
{
|
|
const char *coverImg = strrchr(element->path, '/') + 1;
|
|
if(coverImg == NULL)
|
|
return NULL;
|
|
const char *coverPath = fmt("%s/front_covers/%s", m_sourceDir.c_str(), coverImg);
|
|
if(m_cfg.getBool(SOURCEFLOW_DOMAIN, "smallbox") || !fsop_FileExist(coverPath))
|
|
{
|
|
string themeName = m_cfg.getString("GENERAL", "theme", "default");
|
|
coverPath = fmt("%s/small_covers/%s/%s", m_sourceDir.c_str(), themeName.c_str(), coverImg);
|
|
if(!fsop_FileExist(coverPath))
|
|
{
|
|
coverPath = fmt("%s/small_covers/%s", m_sourceDir.c_str(), coverImg);
|
|
if(!fsop_FileExist(coverPath))
|
|
return element->path;
|
|
}
|
|
}
|
|
return coverPath;
|
|
}
|
|
return fmt("%s/%s.png", m_picDir.c_str(), element->id);
|
|
}
|