mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-24 12:19:16 +01:00
a36fab3cdd
-made wait animation faster -removed a few unneeded lines in the wait message code -fixed booting wii games from disc -fixed possible bug in wii game launching in general -gecko output again on wii game booting -converted alot of spaces to tabs, fitting the general wiiflow coding style -general cleaning up things
31 lines
640 B
C++
31 lines
640 B
C++
#ifndef FILE_HPP_
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#define FILE_HPP_
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#include <stdio.h>
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#include <gctypes.h>
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class CFile
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{
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public:
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CFile();
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CFile(const char * filepath, const char * mode);
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CFile(const u8 * memory, int memsize);
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~CFile();
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int open(const char * filepath, const char * mode);
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int open(const u8 * memory, int memsize);
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void close();
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int read(u8 * ptr, size_t size);
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int write(const u8 * ptr, size_t size);
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int seek(long int offset, int origin);
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long int tell() { return Pos; };
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long int size() { return filesize; };
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void rewind() { seek(0, SEEK_SET); };
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protected:
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FILE * file_fd;
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const u8 * mem_file;
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u64 filesize;
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long int Pos;
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};
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#endif
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