mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-24 12:19:16 +01:00
9e85032382
- fixed gc ciso games to show and launch via WFL. thanks CokeCookie for getting me to fix it. note banners do not show for ciso games unless you use a custom gc banner. - added (for wii u vwii) to be able to select Wii U channel as the exit to choice either via main cfg pg 4 exit to option or home menu>exit to menu and select wii u menu. - removed priiloader and bootmii as exit to options when on wii u vwii - added random select game option. manually edit wiiflow_lite.ini and under [GENERAL] set "random_select" to yes then while in wiiflow lite main screen hold B and press '-' to have WFL random select a game instead of random boot a game. - removed region change from savenand emulation types. why? because according to overjoy's commit he said it didn't work yet. it was for a future version of d2x cios when davebaol added it to d2x cios. i looked at all the d2x cios commits from that date to present and didn't see that it was ever added. if i'm wrong someone let me know and i will add it back into wfl. - made some small bootup changes in case of errors on bootup. - made some changes to the way wiiflow lite handles emunand switching and other minor emunand code editing.
218 lines
4.6 KiB
C++
218 lines
4.6 KiB
C++
/***************************************************************************
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* Copyright (C) 2010
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* by Dimok
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any
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* purpose, including commercial applications, and to alter it and
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* redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you
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* must not claim that you wrote the original software. If you use
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* this software in a product, an acknowledgment in the product
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* documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and
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* must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*
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* for WiiXplorer 2010
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***************************************************************************/
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#include <string>
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#include <string.h>
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#include <limits.h>
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#include <unistd.h>
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#include <math.h>
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#include "Mp3Decoder.hpp"
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#include "memory/mem2.hpp"
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Mp3Decoder::Mp3Decoder(const char * filepath)
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: SoundDecoder(filepath)
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{
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SoundType = SOUND_MP3;
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ReadBuffer = NULL;
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mad_timer_reset(&Timer);
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mad_stream_init(&Stream);
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mad_frame_init(&Frame);
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mad_synth_init(&Synth);
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if(!file_fd)
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return;
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OpenFile();
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}
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Mp3Decoder::Mp3Decoder(const u8 * snd, int len)
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: SoundDecoder(snd, len)
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{
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SoundType = SOUND_MP3;
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ReadBuffer = NULL;
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mad_timer_reset(&Timer);
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mad_stream_init(&Stream);
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mad_frame_init(&Frame);
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mad_synth_init(&Synth);
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if(!file_fd)
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return;
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OpenFile();
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}
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Mp3Decoder::~Mp3Decoder()
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{
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ExitRequested = true;
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while(Decoding)
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usleep(100);
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mad_synth_finish(&Synth);
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mad_frame_finish(&Frame);
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mad_stream_finish(&Stream);
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MEM2_free(ReadBuffer);
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}
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void Mp3Decoder::OpenFile()
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{
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GuardPtr = NULL;
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ReadBuffer = (u8 *)MEM2_memalign(32, SoundBlockSize * SoundBlocks);
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if(!ReadBuffer)
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{
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if(file_fd)
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delete file_fd;
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file_fd = NULL;
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return;
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}
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u8 dummybuff[4096];
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int ret = Read((u8 *) &dummybuff, 4096);
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if(ret <= 0)
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{
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if(file_fd)
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delete file_fd;
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file_fd = NULL;
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return;
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}
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SampleRate = (u32) Frame.header.samplerate;
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Format = ((MAD_NCHANNELS(&Frame.header) == 2) ? VOICE_STEREO_16BIT : VOICE_MONO_16BIT);
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Rewind();
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Decode();
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}
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int Mp3Decoder::Rewind()
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{
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mad_synth_finish(&Synth);
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mad_frame_finish(&Frame);
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mad_stream_finish(&Stream);
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mad_timer_reset(&Timer);
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mad_stream_init(&Stream);
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mad_frame_init(&Frame);
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mad_synth_init(&Synth);
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SynthPos = 0;
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GuardPtr = NULL;
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if(!file_fd)
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return -1;
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return SoundDecoder::Rewind();
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}
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static inline s16 FixedToShort(mad_fixed_t Fixed)
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{
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/* Clipping */
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if(Fixed>=MAD_F_ONE)
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return(SHRT_MAX);
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if(Fixed<=-MAD_F_ONE)
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return(-SHRT_MAX);
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Fixed=Fixed>>(MAD_F_FRACBITS-15);
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return((s16)Fixed);
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}
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int Mp3Decoder::Read(u8 * buffer, int buffer_size)
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{
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if(!file_fd)
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return -1;
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if(Format == VOICE_STEREO_16BIT)
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buffer_size &= ~0x0003;
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else
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buffer_size &= ~0x0001;
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u8 * write_pos = buffer;
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u8 * write_end = buffer+buffer_size;
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while(1)
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{
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while(SynthPos < Synth.pcm.length)
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{
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if(write_pos >= write_end)
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return write_pos-buffer;
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*((s16 *)write_pos) = FixedToShort(Synth.pcm.samples[0][SynthPos]);
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write_pos += 2;
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if(MAD_NCHANNELS(&Frame.header) == 2)
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{
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*((s16 *)write_pos) = FixedToShort(Synth.pcm.samples[1][SynthPos]);
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write_pos += 2;
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}
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SynthPos++;
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}
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if(Stream.buffer == NULL || Stream.error == MAD_ERROR_BUFLEN)
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{
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u8 *ReadStart = ReadBuffer;
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int ReadSize = SoundBlockSize*SoundBlocks;
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int Remaining = 0;
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if(Stream.next_frame != NULL)
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{
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Remaining = Stream.bufend - Stream.next_frame;
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memmove(ReadBuffer, Stream.next_frame, Remaining);
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ReadStart += Remaining;
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ReadSize -= Remaining;
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}
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ReadSize = file_fd->read(ReadStart, ReadSize);
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if(ReadSize <= 0)
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{
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GuardPtr = ReadStart;
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memset(GuardPtr, 0, MAD_BUFFER_GUARD);
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ReadSize = MAD_BUFFER_GUARD;
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}
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CurPos += ReadSize;
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mad_stream_buffer(&Stream, ReadBuffer, Remaining+ReadSize);
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}
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if(mad_frame_decode(&Frame,&Stream))
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{
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if(MAD_RECOVERABLE(Stream.error))
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{
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if(Stream.error != MAD_ERROR_LOSTSYNC || !GuardPtr)
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continue;
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}
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else
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{
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if(Stream.error != MAD_ERROR_BUFLEN)
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return -1;
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else if(Stream.error == MAD_ERROR_BUFLEN && GuardPtr)
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return -1;
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}
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}
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mad_timer_add(&Timer,Frame.header.duration);
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mad_synth_frame(&Synth,&Frame);
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SynthPos = 0;
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}
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return 0;
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}
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