WiiFlow_Lite/resources/wiiflow_game_booter/apploader.c
fix94.1 d61801fd3e -more work on the new wii game loader, hopefully you can use
cheats, save emu, nsmbw + pop patch, wanin cios and hermes cios,
and return to wiiflow again (works here with d2x again)
-fixed some important stuff in wiiflow itself, less corruption
of the dol and more static stuff to get it back to stability
2012-10-13 16:57:03 +00:00

254 lines
7.6 KiB
C

#include "apploader.h"
#include "patchcode.h"
#include "cios.h"
#include "fst.h"
#include "wip.h"
#include "debug.h"
#include "utils.h"
#include "di.h"
#include "cache.h"
#include "config.h"
#include "video.h"
/* Apploader function pointers */
typedef int (*app_main)(void **dst, int *size, int *offset);
typedef void (*app_init)(void (*report)(const char *fmt, ...));
typedef void *(*app_final)();
typedef void (*app_entry)(void (**init)(void (*report)(const char *fmt, ...)), int (**main)(), void *(**final)());
/* Apploader pointers */
static u8 *appldr = (u8 *)0x81200000;
/* Variables */
static u32 buffer[0x20] __attribute__((aligned(32)));
void maindolpatches(void *dst, int len, u8 vidMode, u8 vipatch, u8 countryString, u8 patchVidModes, int aspectRatio, u32 returnTo);
static void patch_NoDiscinDrive(void *buffer, u32 len);
static void Anti_002_fix(void *Address, int Size);
static u8 Remove_001_Protection(void *Address, int Size);
static u8 PrinceOfPersiaPatch();
static u8 NewSuperMarioBrosPatch();
u8 hookpatched = 0;
u8 wip_needed = 0;
static void simple_report(const char *fmt, ...)
{
debug_string(fmt);
}
u32 Apploader_Run(u8 vidMode, u8 vipatch, u8 countryString, u8 patchVidModes, int aspectRatio, u32 returnTo)
{
/* Check if WIP patches are needed */
if(PrinceOfPersiaPatch() == 1)
{
debug_string("PoP patch\n");
wip_needed = 1;
}
else if(NewSuperMarioBrosPatch() == 1)
{
debug_string("NSMBW patch\n");
wip_needed = 1;
}
else
{
debug_string("No WIP patch\n");
wip_needed = 0;
}
/* Variables */
s32 ret;
u32 appldr_len;
app_init appldr_init;
app_main appldr_main;
app_final appldr_final;
/* Read apploader header */
ret = di_read(buffer, 0x20, 0x910);
if(ret < 0)
return ret;
/* Calculate apploader length */
appldr_len = buffer[5] + buffer[6];
/* Read apploader code */
ret = di_read(appldr, appldr_len, 0x918);
if(ret < 0)
return ret;
/* Flush into memory */
sync_after_write(appldr, appldr_len);
/* Set apploader entry function */
app_entry appldr_entry = (app_entry)buffer[4];
/* Call apploader entry */
appldr_entry(&appldr_init, &appldr_main, &appldr_final);
/* Initialize apploader */
appldr_init(simple_report);
void *dst = NULL;
int len = 0;
int offset = 0;
while(appldr_main(&dst, &len, &offset))
{
/* Read data from DVD */
di_read(dst, len, offset);
maindolpatches(dst, len, vidMode, vipatch, countryString, patchVidModes, aspectRatio, returnTo);
sync_after_write(dst, len);
prog10();
}
if(wip_needed == 1)
free_wip();
if(hooktype != 0 && hookpatched == 1)
ocarina_do_code(0);
/* Set entry point from apploader */
return (u32)appldr_final();
}
void maindolpatches(void *dst, int len, u8 vidMode, u8 vipatch, u8 countryString, u8 patchVidModes, int aspectRatio, u32 returnTo)
{
// Patch NoDiscInDrive only for IOS 249 < rev13 or IOS 222/223/224
if((CurrentIOS.Type == IOS_TYPE_WANIN && CurrentIOS.Revision < 13) || CurrentIOS.Type == IOS_TYPE_HERMES)
patch_NoDiscinDrive(dst, len);
if(CurrentIOS.Type == IOS_TYPE_WANIN && CurrentIOS.Revision < 13)
Anti_002_fix(dst, len);
Remove_001_Protection(dst, len);
//patchVideoModes(dst, len, vidMode, vmode, patchVidModes);
if(hooktype != 0 && dogamehooks(dst, len, 0))
hookpatched = 1;
if(vipatch == 1)
vidolpatcher(dst, len);
if(configbytes[0] != 0xCD)
langpatcher(dst, len);
//if(conf->countryString)
// PatchCountryStrings(dst, len); // Country Patch by WiiPower
if(aspectRatio != -1)
PatchAspectRatio(dst, len, aspectRatio);
if(returnTo > 0)
PatchReturnTo(dst, len, returnTo);
if(wip_needed == 1)
do_wip_code((u8*)dst, len);
}
static void patch_NoDiscinDrive(void *buffer, u32 len)
{
static const u8 oldcode[] = {0x54, 0x60, 0xF7, 0xFF, 0x40, 0x82, 0x00, 0x0C, 0x54, 0x60, 0x07, 0xFF, 0x41, 0x82, 0x00, 0x0C};
static const u8 newcode[] = {0x54, 0x60, 0xF7, 0xFF, 0x40, 0x82, 0x00, 0x0C, 0x54, 0x60, 0x07, 0xFF, 0x48, 0x00, 0x00, 0x0C};
u32 n;
/* Patch cover register */
for(n = 0; n < len - sizeof oldcode; n += 4) // n is not 4 aligned here, so you can get an out of buffer thing
{
if (memcmp(buffer + n, (void *)oldcode, sizeof oldcode) == 0)
memcpy(buffer + n, (void *)newcode, sizeof newcode);
}
}
static void Anti_002_fix(void *Address, int Size)
{
static const u8 SearchPattern[] = {0x2C, 0x00, 0x00, 0x00, 0x48, 0x00, 0x02, 0x14, 0x3C, 0x60, 0x80, 0x00};
static const u8 PatchData[] = {0x2C, 0x00, 0x00, 0x00, 0x40, 0x82, 0x02, 0x14, 0x3C, 0x60, 0x80, 0x00};
void *Addr = Address;
void *Addr_end = Address + Size;
while(Addr <= Addr_end - sizeof SearchPattern)
{
if(memcmp(Addr, SearchPattern, sizeof SearchPattern) == 0)
memcpy(Addr, PatchData, sizeof PatchData);
Addr += 4;
}
}
static u8 PrinceOfPersiaPatch()
{
if(memcmp("SPX", (char *)0x80000000, 3) != 0 && memcmp("RPW", (char *) 0x80000000, 3) != 0)
return 0;
WIP_Code CodeList[5*sizeof(WIP_Code)];
CodeList[0].offset = 0x007AAC6A;
CodeList[0].srcaddress = 0x7A6B6F6A;
CodeList[0].dstaddress = 0x6F6A7A6B;
CodeList[1].offset = 0x007AAC75;
CodeList[1].srcaddress = 0x7C7A6939;
CodeList[1].dstaddress = 0x69397C7A;
CodeList[2].offset = 0x007AAC82;
CodeList[2].srcaddress = 0x7376686B;
CodeList[2].dstaddress = 0x686B7376;
CodeList[3].offset = 0x007AAC92;
CodeList[3].srcaddress = 0x80717570;
CodeList[3].dstaddress = 0x75708071;
CodeList[4].offset = 0x007AAC9D;
CodeList[4].srcaddress = 0x82806F3F;
CodeList[4].dstaddress = 0x6F3F8280;
set_wip_list(CodeList, 5);
return 1;
}
static u8 NewSuperMarioBrosPatch()
{
WIP_Code CodeList[3 * sizeof(WIP_Code)];
if(memcmp("SMNE01", (char *) 0x80000000, 6) == 0)
{
CodeList[0].offset = 0x001AB610;
CodeList[0].srcaddress = 0x9421FFD0;
CodeList[0].dstaddress = 0x4E800020;
CodeList[1].offset = 0x001CED53;
CodeList[1].srcaddress = 0xDA000000;
CodeList[1].dstaddress = 0x71000000;
CodeList[2].offset = 0x001CED6B;
CodeList[2].srcaddress = 0xDA000000;
CodeList[2].dstaddress = 0x71000000;
set_wip_list(CodeList, 3);
return 1;
}
else if(memcmp("SMNP01", (char *) 0x80000000, 6) == 0)
{
CodeList[0].offset = 0x001AB750;
CodeList[0].srcaddress = 0x9421FFD0;
CodeList[0].dstaddress = 0x4E800020;
CodeList[1].offset = 0x001CEE90;
CodeList[1].srcaddress = 0x38A000DA;
CodeList[1].dstaddress = 0x38A00071;
CodeList[2].offset = 0x001CEEA8;
CodeList[2].srcaddress = 0x388000DA;
CodeList[2].dstaddress = 0x38800071;
set_wip_list(CodeList, 3);
return 1;
}
else if(memcmp("SMNJ01", (char *) 0x80000000, 6) == 0)
{
CodeList[0].offset = 0x001AB420;
CodeList[0].srcaddress = 0x9421FFD0;
CodeList[0].dstaddress = 0x4E800020;
CodeList[1].offset = 0x001CEB63;
CodeList[1].srcaddress = 0xDA000000;
CodeList[1].dstaddress = 0x71000000;
CodeList[2].offset = 0x001CEB7B;
CodeList[2].srcaddress = 0xDA000000;
CodeList[2].dstaddress = 0x71000000;
set_wip_list(CodeList, 3);
return 1;
}
return 0;
}
static u8 Remove_001_Protection(void *Address, int Size)
{
static const u8 SearchPattern[] = {0x40, 0x82, 0x00, 0x0C, 0x38, 0x60, 0x00, 0x01, 0x48, 0x00, 0x02, 0x44, 0x38, 0x61, 0x00, 0x18};
static const u8 PatchData[] = {0x40, 0x82, 0x00, 0x04, 0x38, 0x60, 0x00, 0x01, 0x48, 0x00, 0x02, 0x44, 0x38, 0x61, 0x00, 0x18};
u8 *Addr_end = Address + Size;
u8 *Addr;
for (Addr = Address; Addr <= Addr_end - sizeof SearchPattern; Addr += 4)
{
if (memcmp(Addr, SearchPattern, sizeof SearchPattern) == 0)
{
memcpy(Addr, PatchData, sizeof PatchData);
return 1;
}
}
return 0;
}