WiiFlow_Lite/source/gui
fledge68 db8a2b137c -updating wiiflow lite to beta 4.3.0
-fixed using categories to hide GC disc 2's. Apparently this has never really worked right for some time or ever.
-fixed deleting the cached cover texture file for plugin games. Delete cover for plugins only deletes the cached texture file (.wfc)
-fixed favorites and adultonly (parental lock) for plugin games. Apparently I may have broke this a few revisions back.
-favorites and adultonly for plugin games now have their own domains in gamecfg1- [FAVORITES_PLUGINS] and [ADULTONLY_PLUGINS]. just makes it more organized.
-only wii, GC, channels are added to [PLAYCOUNT] and [LAST_PLAYED] in gamecfg1.
-now loading gamecfg1 at startup and leaving it loaded till exit. no more loading it and unloading all the time.
-fixed scrolling for game_info synopsis, credits, and help text.
-made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better.
-display music info now defaults to off
-screensaver_disabled now defaults to yes
-show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work.
-removed hiding homebrew button but if wiiflow locked it won't work or in sourceflow it won't show.
-dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels.
-sorting only works for Wii, GC, and Channels now. disabled for sourceflow, plugins, homebrew, and combined view.
-now if no games are found a message is shown with the current path so you can see where wiiflow is looking. (except for plugins)
-removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable it.
-now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game.
-removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'.
-made the speed at which cover titles fade in/out almost instantly.
-removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now.
-removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me.
-disabled keep USB Alive thread for now. i think there's a possibilty it might be the cause of my SD/USB files getting corrupted.
-removed Btn B and - combo to switch partitions.  didn't seem useful anymore.
-redid nand emulation settings menu. looks like this now:
		pg1
		Select EmuNAND
		EmuNAND Enulation
		Select SaveNAND
		SaveNAND Emulation

		pg2
		Extract Saves All
		Missing
		Extract NAND
		Select Saves Partition
-no longer blocking Select Plugin menu and View icons when using source menu combined view
-now Select Plugins Menu is like switching to plugin view but you get to choose the plugins first
-now [PLUGIN] partition= is the default partition for all plugins. to change individual plugins add 'romPartition=x' to the plugin ini. x is the partition number 0 thru 8 with SD being 0. this is how my usbloadergx plugin mod works.
2016-10-04 23:44:13 +00:00
..
boxmesh.cpp -added new boxmesh for homebrew view that the icons 2012-03-14 20:00:01 +00:00
boxmesh.hpp mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
coverflow.cpp -updating wiiflow lite to beta 4.3.0 2016-10-04 23:44:13 +00:00
coverflow.hpp -updating wiiflow lite to beta 4.3.0 2016-10-04 23:44:13 +00:00
cursor.cpp -some more cleanup and hopefully fix of that strange codedump in 2012-12-28 14:19:40 +00:00
cursor.hpp -some more cleanup and hopefully fix of that strange codedump in 2012-12-28 14:19:40 +00:00
fanart.cpp - PHASE 2 (finally!) 2016-05-11 17:58:36 +00:00
fanart.hpp -some more cleanup and hopefully fix of that strange codedump in 2012-12-28 14:19:40 +00:00
fmt.c -added more security checks and mechanisms to wiiflow to increase stability 2013-09-24 15:21:31 +00:00
fmt.h -added more security checks and mechanisms to wiiflow to increase stability 2013-09-24 15:21:31 +00:00
FreeTypeGX.cpp -added id6 support for thp files 2014-05-25 20:54:39 +00:00
FreeTypeGX.h *Little changes to FreetypeGX, also cleaned it up a lot 2012-09-14 12:15:10 +00:00
GameTDB.cpp -updating wiiflow lite to beta 4.3.0 2016-10-04 23:44:13 +00:00
GameTDB.hpp -changed version number to Beta 4.1.1 2013-01-01 17:42:46 +00:00
gcvid.cpp -added back some missing cover converting code for jpegs 2014-03-24 18:59:24 +00:00
gcvid.h -plugin videos now need to be in subfolders if you have "coverFolder" for the ini set 2014-03-22 21:32:40 +00:00
gui.cpp -updating wiiflow lite to beta 4.3.0 2016-10-04 23:44:13 +00:00
gui.hpp -updating wiiflow lite to beta 4.3.0 2016-10-04 23:44:13 +00:00
pngu.c -got back into the libpng 1.2.X branch, we now use 1.2.50 2013-12-07 12:33:27 +00:00
pngu.h mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
text.cpp -rewrote the font fix of r960 to hopefully fix issues for some people 2013-09-01 22:31:46 +00:00
text.hpp - finally seem to have fixed the random messed up cover! 2016-07-21 23:40:12 +00:00
texture.cpp - finally seem to have fixed the random messed up cover! 2016-07-21 23:40:12 +00:00
texture.hpp -stupid svn didnt commit a change from r1063 lol 2014-03-22 21:42:50 +00:00
Timer.h mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
vector.hpp mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
video.cpp -added id6 support for thp files 2014-05-25 20:54:39 +00:00
video.hpp -thp videos now behave very similar to banners using a new drawing system (not fully tested, may not work correctly) 2014-03-18 02:39:42 +00:00
WiiMovie.cpp -plugin videos now need to be in subfolders if you have "coverFolder" for the ini set 2014-03-22 21:32:40 +00:00
WiiMovie.hpp -plugin videos now need to be in subfolders if you have "coverFolder" for the ini set 2014-03-22 21:32:40 +00:00