mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2025-03-01 18:15:26 +01:00

to be divisible with 4 anymore, you can use what you want -moved sound buffers back in mem2, idk but for wiiflow it gives a better result -added mem2 memalign placeholder for new memory manager (after a week still everything but finished) -updated other small things, cleaned up source structure a bit
26 lines
359 B
C
26 lines
359 B
C
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#ifndef _GECKO_H_
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#define _GECKO_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <gccore.h>
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extern bool bufferMessages;
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extern bool WriteToSD;
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//use this just like printf();
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void gprintf(const char *format, ...);
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void ghexdump(void *d, int len);
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bool InitGecko();
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void AllocSDGeckoBuffer();
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void ClearLogBuffer();
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#ifdef __cplusplus
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}
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#endif
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#endif
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