mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-03 16:44:20 +01:00
600437dedf
-added support for wiiflow internal boot method in neek2o, so you can use cheats, debugger etc if you boot channels in neek2o (doesnt work if you are in real nand and just select boot neek)
178 lines
4.7 KiB
C++
178 lines
4.7 KiB
C++
/***************************************************************************
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* Copyright (C) 2010
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* by dude
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any
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* purpose, including commercial applications, and to alter it and
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* redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you
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* must not claim that you wrote the original software. If you use
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* this software in a product, an acknowledgment in the product
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* documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and
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* must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*
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* Channel Launcher Class
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*
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* for WiiXplorer 2010
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***************************************************************************/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ogcsys.h>
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#include <unistd.h>
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#include <malloc.h>
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#include "ChannelHandler.hpp"
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#include "patchcode.h"
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#include "cios.h"
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#include "fs.h"
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#include "fst.h"
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#include "lz77.h"
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#include "utils.h"
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#include "videopatch.h"
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#include "video_tinyload.h"
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using namespace std;
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void *dolchunkoffset[18];
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u32 dolchunksize[18];
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u32 dolchunkcount;
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u32 bootcontent;
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char filepath[ISFS_MAXPATH] ATTRIBUTE_ALIGN(32);
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static u8 *GetDol(u32 bootcontent, u64 title)
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{
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memset(filepath, 0, ISFS_MAXPATH);
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sprintf(filepath, "/title/%08x/%08x/content/%08x.app", TITLE_UPPER(title), TITLE_LOWER(title), bootcontent);
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u32 contentSize = 0;
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u8 *data = ISFS_GetFile((u8 *) &filepath, &contentSize, -1);
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if(data != NULL && contentSize != 0)
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{
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if(isLZ77compressed(data))
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{
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u8 *decompressed;
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u32 size = 0;
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if(decompressLZ77content(data, contentSize, &decompressed, &size) < 0)
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{
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free(data);
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return NULL;
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}
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free(data);
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data = decompressed;
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}
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return data;
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}
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return NULL;
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}
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static bool GetAppNameFromTmd(bool dol, u32 *bootcontent, u64 title, u32 *IOS)
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{
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bool ret = false;
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memset(filepath, 0, ISFS_MAXPATH);
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sprintf(filepath, "/title/%08x/%08x/content/title.tmd", TITLE_UPPER(title), TITLE_LOWER(title));
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u32 size;
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u8 *data = ISFS_GetFile((u8 *) &filepath, &size, -1);
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if(data == NULL || size < 0x208)
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return ret;
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*IOS = data[0x18B];
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_tmd *tmd_file = (_tmd *)SIGNATURE_PAYLOAD((u32 *)data);
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for(u16 i = 0; i < tmd_file->num_contents; ++i)
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{
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if(tmd_file->contents[i].index == (dol ? tmd_file->boot_index : 0))
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{
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*bootcontent = tmd_file->contents[i].cid;
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ret = true;
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break;
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}
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}
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free(data);
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return ret;
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}
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static u32 MoveDol(u8 *buffer)
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{
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dolchunkcount = 0;
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dolheader *dolfile = (dolheader *)buffer;
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if(dolfile->bss_start)
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{
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if(!(dolfile->bss_start & 0x80000000))
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dolfile->bss_start |= 0x80000000;
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memset((void *)dolfile->bss_start, 0, dolfile->bss_size);
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DCFlushRange((void *)dolfile->bss_start, dolfile->bss_size);
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ICInvalidateRange((void *)dolfile->bss_start, dolfile->bss_size);
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}
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for(u8 i = 0; i < 18; i++)
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{
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if(!dolfile->section_size[i])
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continue;
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if(dolfile->section_pos[i] < sizeof(dolheader))
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continue;
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if(!(dolfile->section_start[i] & 0x80000000))
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dolfile->section_start[i] |= 0x80000000;
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dolchunkoffset[dolchunkcount] = (void *)dolfile->section_start[i];
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dolchunksize[dolchunkcount] = dolfile->section_size[i];
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memmove(dolchunkoffset[dolchunkcount], buffer + dolfile->section_pos[i], dolchunksize[dolchunkcount]);
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dolchunkcount++;
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prog(5);
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}
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return dolfile->entry_point;
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}
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u32 LoadChannel(u64 title, u32 *IOS)
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{
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u32 entry = 0;
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GetAppNameFromTmd(true, &bootcontent, title, IOS);
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u8 *data = GetDol(bootcontent, title);
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entry = MoveDol(data);
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free(data);
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return entry;
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}
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void PatchChannel(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio)
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{
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bool hookpatched = false;
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for(u8 i = 0; i < dolchunkcount; i++)
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{
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patchVideoModes(dolchunkoffset[i], dolchunksize[i], vidMode, vmode, patchVidModes);
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if(vipatch)
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vidolpatcher(dolchunkoffset[i], dolchunksize[i]);
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if(configbytes[0] != 0xCD)
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langpatcher(dolchunkoffset[i], dolchunksize[i]);
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if(countryString)
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PatchCountryStrings(dolchunkoffset[i], dolchunksize[i]);
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if(aspectRatio != -1)
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PatchAspectRatio(dolchunkoffset[i], dolchunksize[i], aspectRatio);
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if(hooktype != 0 && hookpatched == false)
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hookpatched = dogamehooks(dolchunkoffset[i], dolchunksize[i], true);
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DCFlushRange(dolchunkoffset[i], dolchunksize[i]);
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ICInvalidateRange(dolchunkoffset[i], dolchunksize[i]);
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prog10();
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}
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if(hookpatched)
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ocarina_do_code();
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}
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