WiiFlow_Lite/source/menu/menu_main.cpp
fledge68 f90a4eedd7 - Categories update.
- now you can have as many categories as you want.
- copied the idea of selected, hidden, and required categories from USB Loader GX. Thanks Cyan. Checkmark = selected, X = Hidden, and + = Required.  
- redid categories.ini layout and renamed it categories_v4.ini so you can copy and paste settings from the old one to the new one. Each view (USB,DML,EMU,NAND,HOMEBREW) has it's own numcategories, category names, and category settings. All games are now seperated based on the view. Don't forget to add 1 to numcategories for the show All mode.
- Replaced All checkbox with CLEAR button which clears all checkboxes so no category is selected and all games will be shown.
- Added features to the Game Selected Categories Menu.  Now the title is the title of the current game. You can now press plus(+) and minus(-) on wiimote to go to the next or previous games without going back to previous screen making it easier to setup categories for your games.
- note: all changes will not be saved in categories_v4.ini unless you exit wiiflow or launch a game.
2012-08-31 17:51:49 +00:00

1106 lines
35 KiB
C++

#include <unistd.h>
#include <fstream>
#include <sys/stat.h>
#include "menu.hpp"
#include "channel/nand.hpp"
#include "devicemounter/DeviceHandler.hpp"
#include "gui/GameTDB.hpp"
#include "loader/alt_ios.h"
#include "loader/cios.h"
#include "loader/disc.h"
#include "loader/nk.h"
#include "loader/sys.h"
#include "loader/wbfs.h"
#include "loader/wdvd.h"
#include "network/gcard.h"
extern const u8 btnconfig_png[];
extern const u8 btnconfigs_png[];
extern const u8 btninfo_png[];
extern const u8 btninfos_png[];
extern const u8 btnquit_png[];
extern const u8 btnquits_png[];
extern const u8 btnnext_png[];
extern const u8 btnnexts_png[];
extern const u8 btnprev_png[];
extern const u8 btnprevs_png[];
extern const u8 btnchannel_png[];
extern const u8 btnchannels_png[];
extern const u8 btnusb_png[];
extern const u8 btnusbs_png[];
extern const u8 btndml_png[];
extern const u8 btndmls_png[];
extern const u8 btnemu_png[];
extern const u8 btnemus_png[];
extern const u8 btndvd_png[];
extern const u8 btndvds_png[];
extern const u8 favoriteson_png[];
extern const u8 favoritesons_png[];
extern const u8 favoritesoff_png[];
extern const u8 favoritesoffs_png[];
extern const u8 btnhomebrew_png[];
extern const u8 btnhomebrews_png[];
static inline int loopNum(int i, int s)
{
return i < 0 ? (s - (-i % s)) % s : i % s;
}
void CMenu::_hideMain(bool instant)
{
m_btnMgr.hide(m_mainBtnNext, instant);
m_btnMgr.hide(m_mainBtnPrev, instant);
m_btnMgr.hide(m_mainBtnConfig, instant);
m_btnMgr.hide(m_mainBtnInfo, instant);
m_btnMgr.hide(m_mainBtnQuit, instant);
m_btnMgr.hide(m_mainBtnHomebrew, instant);
m_btnMgr.hide(m_mainBtnChannel, instant);
m_btnMgr.hide(m_mainBtnUsb, instant);
m_btnMgr.hide(m_mainBtnDML, instant);
m_btnMgr.hide(m_mainBtnEmu, instant);
m_btnMgr.hide(m_mainBtnDVD, instant);
m_btnMgr.hide(m_mainBtnInit, instant);
m_btnMgr.hide(m_mainBtnInit2, instant);
m_btnMgr.hide(m_mainLblInit, instant);
m_btnMgr.hide(m_mainBtnFavoritesOn, instant);
m_btnMgr.hide(m_mainBtnFavoritesOff, instant);
m_btnMgr.hide(m_mainLblLetter, instant);
m_btnMgr.hide(m_mainLblNotice, instant);
for(u8 i = 0; i < ARRAY_SIZE(m_mainLblUser); ++i)
if(m_mainLblUser[i] != (u16)-1)
m_btnMgr.hide(m_mainLblUser[i], instant);
}
static bool show_homebrew = true;
static bool parental_homebrew = false;
static bool show_channel = true;
static bool show_emu = true;
void CMenu::_showMain(void)
{
_hideWaitMessage();
#ifdef SHOWMEM
m_btnMgr.show(m_mem2FreeSize);
#endif
m_vid.set2DViewport(m_cfg.getInt("GENERAL", "tv_width", 640), m_cfg.getInt("GENERAL", "tv_height", 480),
m_cfg.getInt("GENERAL", "tv_x", 0), m_cfg.getInt("GENERAL", "tv_y", 0));
_setBg(m_gameBg, m_gameBgLQ);
m_btnMgr.show(m_mainBtnInfo);
m_btnMgr.show(m_mainBtnConfig);
m_btnMgr.show(m_mainBtnQuit);
switch(m_current_view)
{
case COVERFLOW_DML:
if(show_channel)
m_btnMgr.show(m_mainBtnChannel);
else if(show_emu)
m_btnMgr.show(m_mainBtnEmu);
else if(show_homebrew)
m_btnMgr.show(m_mainBtnHomebrew);
else
m_btnMgr.show(m_mainBtnUsb);
break;
case COVERFLOW_CHANNEL:
if(show_emu)
m_btnMgr.show(m_mainBtnEmu);
else if (show_homebrew && (parental_homebrew || !m_locked))
m_btnMgr.show(m_mainBtnHomebrew);
else
m_btnMgr.show(m_mainBtnUsb);
break;
case COVERFLOW_HOMEBREW:
m_btnMgr.show(m_mainBtnUsb);
break;
case COVERFLOW_EMU:
if (show_homebrew && (parental_homebrew || !m_locked))
m_btnMgr.show(m_mainBtnHomebrew);
else
m_btnMgr.show(m_mainBtnUsb);
break;
default:
if(m_show_dml || m_devo_installed)
m_btnMgr.show(m_mainBtnDML);
else if (show_channel)
m_btnMgr.show(m_mainBtnChannel);
else if(show_emu)
m_btnMgr.show(m_mainBtnEmu);
else if(show_homebrew && (parental_homebrew || !m_locked))
m_btnMgr.show(m_mainBtnHomebrew);
else
m_btnMgr.show(m_mainBtnUsb);
break;
}
for(u8 i = 0; i < ARRAY_SIZE(m_mainLblUser); ++i)
if(m_mainLblUser[i] != (u16)-1)
m_btnMgr.show(m_mainLblUser[i]);
if(m_gameList.empty())
{
switch(m_current_view)
{
case COVERFLOW_USB:
case COVERFLOW_DML:
m_btnMgr.setText(m_mainLblInit, _t("main2", L"Welcome to WiiFlow. I have not found any games. Click Install to install games, or Select partition to select your partition type."), true);
m_btnMgr.show(m_mainBtnInit);
m_btnMgr.show(m_mainBtnInit2);
m_btnMgr.show(m_mainLblInit);
break;
case COVERFLOW_CHANNEL:
if(!m_cfg.getBool("NAND", "disable", true))
{
Nand::Instance()->Disable_Emu();
DeviceHandler::Instance()->MountAll();
_hideMain();
if(!_AutoCreateNand())
m_cfg.setBool("NAND", "disable", true);
_loadList();
_showMain();
_initCF();
}
break;
case COVERFLOW_HOMEBREW:
m_btnMgr.setText(m_mainLblInit, _t("main4", L"Welcome to WiiFlow. I have not found any homebrew apps. Select partition to select your partition type."), true);
m_btnMgr.show(m_mainBtnInit2);
m_btnMgr.show(m_mainLblInit);
break;
case COVERFLOW_EMU:
m_btnMgr.setText(m_mainLblInit, _t("main5", L"Welcome to WiiFlow. I have not found any plugins. Select partition to select your partition type."), true);
m_btnMgr.show(m_mainBtnInit2);
m_btnMgr.show(m_mainLblInit);
break;
}
}
else if(!neek2o() && m_current_view == COVERFLOW_CHANNEL && !m_cfg.getBool("NAND", "disable", true))
Nand::Instance()->Enable_Emu();
}
void CMenu::LoadView(void)
{
m_curGameId = m_cf.getId();
_hideMain(true);
m_cf.clear();
if(!m_vid.showingWaitMessage())
_showWaitMessage();
_loadList();
_showMain();
_initCF();
_loadCFLayout(m_cfg.getInt(_domainFromView(), "last_cf_mode", 1));
m_cf.applySettings();
char *mode = (m_current_view == COVERFLOW_CHANNEL && m_cfg.getBool("NAND", "disable", true))
? (char *)"NAND" : (char *)DeviceName[currentPartition];
for(u8 i = 0; strncmp((const char *)&mode[i], "\0", 1) != 0; i++)
mode[i] = toupper(mode[i]);
m_showtimer=60;
char gui_name[20];
snprintf(gui_name, sizeof(gui_name), "%s [%s]", _domainFromView(),mode);
m_btnMgr.setText(m_mainLblNotice, (string)gui_name);
m_btnMgr.show(m_mainLblNotice);
}
void CMenu::exitHandler(int ExitTo)
{
gprintf("Exit WiiFlow called\n");
Nand::Instance()->Disable_Emu();
if(!m_disable_exit || ExitTo == 0)
{
m_exit = true;
if(ExitTo == 1) // HBC
Sys_ExitTo(EXIT_TO_HBC);
else if(ExitTo == 2) // System Menu
Sys_ExitTo(EXIT_TO_MENU);
else if(ExitTo == 3) // Priiloader
Sys_ExitTo(EXIT_TO_PRIILOADER);
else if(ExitTo == 4) //Bootmii, check that the files are there, or ios will hang.
{
struct stat dummy;
if(DeviceHandler::Instance()->IsInserted(SD) &&
stat(fmt("%s:/bootmii/armboot.bin", DeviceName[SD]), &dummy) == 0 &&
stat(fmt("%s:/bootmii/ppcboot.elf", DeviceName[SD]), &dummy) == 0)
{
Sys_ExitTo(EXIT_TO_BOOTMII);
}
else
Sys_ExitTo(EXIT_TO_HBC);
}
else if(ExitTo == 5) //Neek2o kernel
Sys_ExitTo(EXIT_TO_NEEK2O);
}
m_reload = (BTN_B_HELD || m_disable_exit);
if(m_exit)
{
// Mark exiting to prevent soundhandler from restarting
extern bool exiting;
exiting = true;
}
}
int CMenu::main(void)
{
wstringEx curLetter;
string prevTheme = m_cfg.getString("GENERAL", "theme", "default");
parental_homebrew = m_cfg.getBool("HOMEBREW", "parental", false);
show_homebrew = !m_cfg.getBool("HOMEBREW", "disable", false);
show_channel = !m_cfg.getBool("GENERAL", "hidechannel", false);
show_emu = !m_cfg.getBool("EMULATOR", "disable", false);
bool dpad_mode = m_cfg.getBool("GENERAL", "dpad_mode", false);
bool b_lr_mode = m_cfg.getBool("GENERAL", "b_lr_mode", false);
bool use_grab = m_cfg.getBool("GENERAL", "use_grab", false);
bool bheld = false;
bool bUsed = false;
m_reload = false;
u32 disc_check = 0;
int done = 0;
if (m_cfg.getBool("GENERAL", "async_network", false) || has_enabled_providers())
_initAsyncNetwork();
SetupInput(true);
m_music.Play();
GameTDB m_gametdb;
m_gametdb.OpenFile(fmt("%s/wiitdb.xml", m_settingsDir.c_str()));
m_GameTDBLoaded=false;
if(m_gametdb.IsLoaded())
{
m_GameTDBLoaded=true;
m_gametdb.CloseFile();
}
if(m_Emulator_boot)
m_current_view = COVERFLOW_EMU;
if (m_cfg.getBool("GENERAL", "update_cache", false))
{
UpdateCache();
m_gameList.Update();
}
LoadView();
if (m_cfg.getBool("GENERAL", "startup_menu", false))
{
_hideMain();
if(!_Source())
LoadView();
else
_showMain();
if(BTN_B_HELD)
bUsed = true;
}
while(true)
{
/* IMPORTANT check if a disc is inserted */
WDVD_GetCoverStatus(&disc_check);
/* Main Loop */
_mainLoopCommon(true);
if(bheld && !BTN_B_HELD)
{
bheld = false;
if(bUsed)
{
bUsed = false;
}
else
{
_hideMain();
if(!_Source()) //Different source selected
LoadView();
else
_showMain();
if(BTN_B_HELD)
bUsed = true;
continue;
}
}
if(dpad_mode && (BTN_UP_PRESSED || BTN_DOWN_PRESSED || BTN_LEFT_PRESSED || BTN_RIGHT_PRESSED) && (m_btnMgr.selected(m_mainBtnChannel) || m_btnMgr.selected(m_mainBtnUsb) || m_btnMgr.selected(m_mainBtnDML) || m_btnMgr.selected(m_mainBtnHomebrew) || m_btnMgr.selected(m_mainBtnEmu)))
{
u32 lastView = m_current_view;
if(BTN_UP_PRESSED)
m_current_view = COVERFLOW_USB;
else if(BTN_DOWN_PRESSED && (m_show_dml ||m_devo_installed))
m_current_view = COVERFLOW_DML;
else if(BTN_LEFT_PRESSED && show_emu)
m_current_view = COVERFLOW_EMU;
else if(BTN_RIGHT_PRESSED && show_channel)
m_current_view = COVERFLOW_CHANNEL;
if(lastView == m_current_view)
m_current_view = COVERFLOW_HOMEBREW;
LoadView();
continue;
}
if(BTN_HOME_PRESSED)
{
_hideMain();
if(_Home()) //exit wiiflow
break;
_showMain();
if(BTN_B_HELD)
bUsed = true;
}
else if(BTN_A_PRESSED)
{
if(m_btnMgr.selected(m_mainBtnPrev))
m_cf.pageUp();
else if(m_btnMgr.selected(m_mainBtnNext))
m_cf.pageDown();
else if(m_btnMgr.selected(m_mainBtnQuit))
{
_hideMain();
if(_Home()) //exit wiiflow
break;
_showMain();
if(BTN_B_HELD)
bUsed = true;
}
else if(m_btnMgr.selected(m_mainBtnChannel) || m_btnMgr.selected(m_mainBtnUsb) || m_btnMgr.selected(m_mainBtnDML) || m_btnMgr.selected(m_mainBtnHomebrew) || m_btnMgr.selected(m_mainBtnEmu))
{
if(m_current_view == COVERFLOW_USB)
m_current_view = (m_show_dml || m_devo_installed) ? COVERFLOW_DML : (show_channel ? COVERFLOW_CHANNEL : (show_emu ? COVERFLOW_EMU : ((show_homebrew && (parental_homebrew || !m_locked)) ? COVERFLOW_HOMEBREW : COVERFLOW_USB)));
else if(m_current_view == COVERFLOW_DML)
m_current_view = show_channel ? COVERFLOW_CHANNEL : ((show_emu ? COVERFLOW_EMU : (show_homebrew && (parental_homebrew || !m_locked)) ? COVERFLOW_HOMEBREW : COVERFLOW_USB));
else if(m_current_view == COVERFLOW_CHANNEL)
m_current_view = (show_emu ? COVERFLOW_EMU : (show_homebrew && (parental_homebrew || !m_locked)) ? COVERFLOW_HOMEBREW : COVERFLOW_USB);
else if(m_current_view == COVERFLOW_EMU)
m_current_view = (show_homebrew && (parental_homebrew || !m_locked)) ? COVERFLOW_HOMEBREW : COVERFLOW_USB;
else if(m_current_view == COVERFLOW_HOMEBREW)
m_current_view = COVERFLOW_USB;
LoadView();
}
else if(m_btnMgr.selected(m_mainBtnInit))
{
if(!m_locked)
{
_hideMain();
_wbfsOp(CMenu::WO_ADD_GAME);
if(prevTheme != m_cfg.getString("GENERAL", "theme"))
{
m_reload = true;
break;
}
_showMain();
if(BTN_B_HELD)
bUsed = true;
}
}
else if(m_btnMgr.selected(m_mainBtnInit2))
{
_hideMain();
_config(1);
if(prevTheme != m_cfg.getString("GENERAL", "theme"))
{
m_reload = true;
break;
}
_showMain();
if(BTN_B_HELD)
bUsed = true;
}
else if(m_btnMgr.selected(m_mainBtnConfig))
{
_hideMain();
_config(1);
if(prevTheme != m_cfg.getString("GENERAL", "theme"))
{
m_reload = true;
break;
}
_showMain();
if(BTN_B_HELD)
bUsed = true;
}
else if(m_btnMgr.selected(m_mainBtnInfo))
{
_hideMain();
_about();
_showMain();
if(BTN_B_HELD)
bUsed = true;
}
else if(m_btnMgr.selected(m_mainBtnDVD))
{
/* Cleanup for Disc Booter */
_hideMain(true);
m_cf.clear();
_showWaitMessage();
m_gameSound.Stop();
CheckGameSoundThread();
Nand::Instance()->Disable_Emu();
/* Create Fake Header */
dir_discHdr hdr;
memset(&hdr, 0, sizeof(dir_discHdr));
memcpy(&hdr.id, "dvddvd", 6);
/* Boot the Disc */
_launchGame(&hdr, true);
_showMain();
if(BTN_B_HELD)
bUsed = true;
}
else if(m_btnMgr.selected(m_mainBtnFavoritesOn) || m_btnMgr.selected(m_mainBtnFavoritesOff))
{
m_favorites = !m_favorites;
m_cfg.setInt("GENERAL", "favorites", m_favorites);
m_curGameId = m_cf.getId();
_initCF();
}
else if(!m_cf.empty() && m_cf.select())
{
_hideMain();
_game(BTN_B_HELD);
if(m_exit)
break;
if(BTN_B_HELD)
bUsed = true;
m_cf.cancel();
_showMain();
}
}
else if(BTN_B_PRESSED)
{
//Events to Show Categories
if(m_btnMgr.selected(m_mainBtnFavoritesOn) || m_btnMgr.selected(m_mainBtnFavoritesOff))
{
// Event handler to show categories for selection
_hideMain();
_CategorySettings();
if(BTN_B_HELD)
bUsed = true;
_showMain();
_initCF();
}
//Events to Switch off/on nand emu
else if(m_btnMgr.selected(m_mainBtnChannel) || m_btnMgr.selected(m_mainBtnUsb) || m_btnMgr.selected(m_mainBtnDML)|| m_btnMgr.selected(m_mainBtnEmu) || m_btnMgr.selected(m_mainBtnHomebrew))
{
if(m_cfg.getBool("GENERAL", "b_on_mode_to_source", false))
{
_hideMain();
if(!_Source()) //Different source selected
LoadView();
else
_showMain();
if(BTN_B_HELD)
bUsed = true;
continue;
}
else if(!neek2o())
{
bUsed = true;
m_cfg.setBool("NAND", "disable", !m_cfg.getBool("NAND", "disable", true));
gprintf("EmuNand is %s\n", m_cfg.getBool("NAND", "disable", true) ? "Disabled" : "Enabled");
m_current_view = COVERFLOW_CHANNEL;
LoadView();
}
}
else if(m_btnMgr.selected(m_mainBtnNext) || m_btnMgr.selected(m_mainBtnPrev))
{
bUsed = true;
const char *domain = _domainFromView();
int sorting = m_cfg.getInt(domain, "sort", SORT_ALPHA);
if (sorting != SORT_ALPHA && sorting != SORT_PLAYERS && sorting != SORT_WIFIPLAYERS && sorting != SORT_GAMEID)
{
m_cf.setSorting((Sorting)SORT_ALPHA);
m_cfg.setInt(domain, "sort", SORT_ALPHA);
}
wchar_t c[2] = {0, 0};
m_btnMgr.selected(m_mainBtnPrev) ? m_cf.prevLetter(c) : m_cf.nextLetter(c);
m_showtimer = 60;
curLetter.clear();
curLetter = wstringEx(c);
if(sorting == SORT_ALPHA)
{
m_btnMgr.setText(m_mainLblLetter, curLetter);
m_btnMgr.show(m_mainLblLetter);
}
else
{
curLetter = _getNoticeTranslation(sorting, curLetter);
m_btnMgr.setText(m_mainLblNotice, curLetter);
m_btnMgr.show(m_mainLblNotice);
}
}
else if(enable_wmote_roll && m_btnMgr.selected(m_mainBtnQuit))
{
_hideMain();
if(!_Source()) //Different source selected
LoadView();
else
_showMain();
if(BTN_B_HELD)
bUsed = true;
continue;
}
}
else if(WROLL_LEFT)
{
m_cf.left();
bUsed = true;
}
else if(WROLL_RIGHT)
{
m_cf.right();
bUsed = true;
}
if(!BTN_B_HELD)
{
//SourceMenuTimeout = 0;
if(BTN_UP_REPEAT || RIGHT_STICK_UP)
m_cf.up();
else if(BTN_RIGHT_REPEAT || RIGHT_STICK_RIGHT)
m_cf.right();
else if(BTN_DOWN_REPEAT || RIGHT_STICK_DOWN)
m_cf.down();
else if(BTN_LEFT_REPEAT || RIGHT_STICK_LEFT)
m_cf.left();
else if(BTN_1_PRESSED || BTN_2_PRESSED)
{
if (!m_btnMgr.selected(m_mainBtnQuit))
{
const char *domain = _domainFromView();
s8 direction = BTN_1_PRESSED ? 1 : -1;
int cfVersion = 1+loopNum((m_cfg.getInt(domain, "last_cf_mode", 1)-1) + direction, m_numCFVersions);
_loadCFLayout(cfVersion);
m_cf.applySettings();
m_cfg.setInt(domain, "last_cf_mode", cfVersion);
}
}
else if(BTN_MINUS_PRESSED)
{
if(b_lr_mode)
m_music.Previous();
else
m_cf.pageUp();
}
else if(BTN_PLUS_PRESSED)
{
if(b_lr_mode)
m_music.Next();
else
m_cf.pageDown();
}
}
else
{
bheld = true;
const char *domain = _domainFromView();
//Search by Alphabet
if(BTN_DOWN_PRESSED || BTN_UP_PRESSED)
{
bUsed = true;
int sorting = m_cfg.getInt(domain, "sort", SORT_ALPHA);
if(sorting != SORT_ALPHA && sorting != SORT_PLAYERS && sorting != SORT_WIFIPLAYERS && sorting != SORT_GAMEID)
{
m_cf.setSorting((Sorting)SORT_ALPHA);
m_cfg.setInt(domain, "sort", SORT_ALPHA);
}
wchar_t c[2] = {0, 0};
BTN_UP_PRESSED ? m_cf.prevLetter(c) : m_cf.nextLetter(c);
curLetter.clear();
curLetter = wstringEx(c);
m_showtimer = 60;
if(sorting == SORT_ALPHA)
{
m_btnMgr.setText(m_mainLblLetter, curLetter);
m_btnMgr.show(m_mainLblLetter);
}
else
{
curLetter = _getNoticeTranslation(sorting, curLetter);
m_btnMgr.setText(m_mainLblNotice, curLetter);
m_btnMgr.show(m_mainLblNotice);
}
}
else if(BTN_LEFT_PRESSED)
{
bUsed = true;
if(b_lr_mode)
m_cf.pageUp();
else
m_music.Previous();
}
else if(BTN_RIGHT_PRESSED)
{
bUsed = true;
if(b_lr_mode)
m_cf.pageDown();
else
m_music.Next();
}
else if(BTN_PLUS_PRESSED && !m_locked)
{
bUsed = true;
u32 sort = 0;
sort = loopNum((m_cfg.getInt(domain, "sort", 0)) + 1, SORT_MAX - 1);
m_cf.setSorting((Sorting)sort);
m_cfg.setInt(domain, "sort", sort);
wstringEx curSort ;
if(sort == SORT_ALPHA)
curSort = m_loc.getWString(m_curLanguage, "alphabetically", L"Alphabetically");
else if(sort == SORT_PLAYCOUNT)
curSort = m_loc.getWString(m_curLanguage, "byplaycount", L"By Play Count");
else if(sort == SORT_LASTPLAYED)
curSort = m_loc.getWString(m_curLanguage, "bylastplayed", L"By Last Played");
else if(sort == SORT_GAMEID)
curSort = m_loc.getWString(m_curLanguage, "bygameid", L"By Game I.D.");
else if(sort == SORT_ESRB)
curSort = m_loc.getWString(m_curLanguage, "byesrb", L"By ESRB");
else if(sort == SORT_WIFIPLAYERS)
curSort = m_loc.getWString(m_curLanguage, "bywifiplayers", L"By Wifi Players");
else if(sort == SORT_PLAYERS)
curSort = m_loc.getWString(m_curLanguage, "byplayers", L"By Players");
else if(sort == SORT_CONTROLLERS)
curSort = m_loc.getWString(m_curLanguage, "bycontrollers", L"By Controllers");
m_showtimer=60;
m_btnMgr.setText(m_mainLblNotice, curSort);
m_btnMgr.show(m_mainLblNotice);
}
else if(BTN_MINUS_PRESSED && !m_locked)
{
bUsed = true;
bool block = m_current_view == COVERFLOW_CHANNEL && (m_cfg.getBool("NAND", "disable", true) || neek2o());
char *partition;
if(!block)
{
_showWaitMessage();
_hideMain();
bool isD2XnewerThanV6 = (CurrentIOS.Type == IOS_TYPE_NEEK2O);
if(CurrentIOS.Revision > 6 && CurrentIOS.Type == IOS_TYPE_D2X)
isD2XnewerThanV6 = true;
if(m_current_view == COVERFLOW_CHANNEL && m_cfg.getInt("NAND", "emulation", 0))
Nand::Instance()->Enable_Emu();
u8 limiter = 0;
currentPartition = loopNum(currentPartition + 1, (int)USB8);
while(!DeviceHandler::Instance()->IsInserted(currentPartition) ||
((m_current_view == COVERFLOW_CHANNEL || m_current_view == COVERFLOW_EMU) && (DeviceHandler::Instance()->GetFSType(currentPartition) != PART_FS_FAT ||
(!isD2XnewerThanV6 && DeviceHandler::Instance()->PathToDriveType(m_appDir.c_str()) == currentPartition) ||
(!isD2XnewerThanV6 && DeviceHandler::Instance()->PathToDriveType(m_dataDir.c_str()) == currentPartition))) ||
((m_current_view == COVERFLOW_HOMEBREW || m_current_view == COVERFLOW_DML) && DeviceHandler::Instance()->GetFSType(currentPartition) == PART_FS_WBFS))
{
currentPartition = loopNum(currentPartition + 1, (int)USB8);
if(limiter > 10) break;
limiter++;
}
partition = (char *)DeviceName[currentPartition];
gprintf("Setting Emu NAND to Partition: %i\n",currentPartition);
m_cfg.setInt(_domainFromView(), "partition", currentPartition);
}
else
partition = (char *)"NAND";
for(u8 i = 0; strncmp((const char *)&partition[i], "\0", 1) != 0; i++)
partition[i] = toupper(partition[i]);
gprintf("Next item: %s\n", partition);
m_showtimer=60;
char gui_name[20];
snprintf(gui_name, sizeof(gui_name), "%s [%s]", _domainFromView(),partition);
m_btnMgr.setText(m_mainLblNotice, (string)gui_name);
m_btnMgr.show(m_mainLblNotice);
if(!block)
{
_loadList();
_showMain();
_initCF();
}
}
}
if(done==0 && m_cfg.getBool("GENERAL", "category_on_start", false))
{
done = 1; //set done so it doesnt keep doing it
// show categories menu
_hideMain();
_CategorySettings();
if(BTN_B_HELD)
bUsed = true;
_showMain();
_initCF();
}
if(use_grab)
_getGrabStatus();
if(m_showtimer > 0)
{
if(--m_showtimer == 0)
{
m_btnMgr.hide(m_mainLblLetter);
m_btnMgr.hide(m_mainLblNotice);
}
}
//zones, showing and hiding buttons
if(!m_gameList.empty() && m_show_zone_prev)
m_btnMgr.show(m_mainBtnPrev);
else
m_btnMgr.hide(m_mainBtnPrev);
if(!m_gameList.empty() && m_show_zone_next)
m_btnMgr.show(m_mainBtnNext);
else
m_btnMgr.hide(m_mainBtnNext);
if(!m_gameList.empty() && m_show_zone_main)
{
m_btnMgr.show(m_mainLblUser[0]);
m_btnMgr.show(m_mainLblUser[1]);
m_btnMgr.show(m_mainBtnInfo);
m_btnMgr.show(m_mainBtnConfig);
m_btnMgr.show(m_mainBtnQuit);
static bool change = m_favorites;
m_btnMgr.show(m_favorites ? m_mainBtnFavoritesOn : m_mainBtnFavoritesOff, change != m_favorites);
m_btnMgr.hide(m_favorites ? m_mainBtnFavoritesOff : m_mainBtnFavoritesOn, change != m_favorites);
change = m_favorites;
}
else
{
m_btnMgr.hide(m_mainLblUser[0]);
m_btnMgr.hide(m_mainLblUser[1]);
if(!m_gameList.empty())
m_btnMgr.hide(m_mainBtnConfig);
m_btnMgr.hide(m_mainBtnInfo);
m_btnMgr.hide(m_mainBtnQuit);
m_btnMgr.hide(m_mainBtnFavoritesOn);
m_btnMgr.hide(m_mainBtnFavoritesOff);
}
if(!m_cfg.getBool("GENERAL", "hideviews", false) && (m_gameList.empty() || m_show_zone_main2))
{
switch(m_current_view)
{
case COVERFLOW_DML:
if(show_channel)
m_btnMgr.show(m_mainBtnChannel);
else if(show_emu)
m_btnMgr.show(m_mainBtnEmu);
else if(show_homebrew)
m_btnMgr.show(m_mainBtnHomebrew);
else
m_btnMgr.show(m_mainBtnUsb);
break;
case COVERFLOW_CHANNEL:
if(show_emu)
m_btnMgr.show(m_mainBtnEmu);
else if(show_homebrew && (parental_homebrew || !m_locked))
m_btnMgr.show(m_mainBtnHomebrew);
else
m_btnMgr.show(m_mainBtnUsb);
break;
case COVERFLOW_EMU:
if(show_homebrew && (parental_homebrew || !m_locked))
m_btnMgr.show(m_mainBtnHomebrew);
else
m_btnMgr.show(m_mainBtnUsb);
break;
case COVERFLOW_HOMEBREW:
m_btnMgr.show(m_mainBtnUsb);
break;
default:
if(m_show_dml || m_devo_installed)
m_btnMgr.show(m_mainBtnDML);
else if(show_channel)
m_btnMgr.show(m_mainBtnChannel);
else if(show_emu)
m_btnMgr.show(m_mainBtnEmu);
else if(show_homebrew && (parental_homebrew || !m_locked))
m_btnMgr.show(m_mainBtnHomebrew);
else
m_btnMgr.show(m_mainBtnUsb);
}
m_btnMgr.show(m_mainLblUser[2]);
m_btnMgr.show(m_mainLblUser[3]);
}
else
{
m_btnMgr.hide(m_mainBtnHomebrew);
m_btnMgr.hide(m_mainBtnChannel);
m_btnMgr.hide(m_mainBtnUsb);
m_btnMgr.hide(m_mainBtnDML);
m_btnMgr.hide(m_mainBtnEmu);
m_btnMgr.hide(m_mainLblUser[2]);
m_btnMgr.hide(m_mainLblUser[3]);
}
if((disc_check & 0x2) && (m_gameList.empty() || m_show_zone_main3))
{
m_btnMgr.show(m_mainBtnDVD);
m_btnMgr.show(m_mainLblUser[4]);
m_btnMgr.show(m_mainLblUser[5]);
}
else
{
m_btnMgr.hide(m_mainBtnDVD);
m_btnMgr.hide(m_mainLblUser[4]);
m_btnMgr.hide(m_mainLblUser[5]);
}
for(int chan = WPAD_MAX_WIIMOTES-1; chan >= 0; chan--)
{
if(WPadIR_Valid(chan) || (m_show_pointer[chan] && !WPadIR_Valid(chan)))
m_cf.mouse(m_vid, chan, m_cursor[chan].x(), m_cursor[chan].y());
else
m_cf.mouse(m_vid, chan, -1, -1);
}
}
if(m_reload)
{
m_cf.clear();
_showWaitMessage();
exitHandler(0); //Making wiiflow ready to boot something
_launchHomebrew(fmt("%s/boot.dol", m_appDir.c_str()), m_homebrewArgs);
return 0;
}
else if(Sys_GetExitTo() == EXIT_TO_NEEK2O)
{
string emuPath;
_FindEmuPart(&emuPath, m_cfg.getInt("NAND", "partition", 0), false);
Sys_SetNeekPath(emuPath.size() > 1 ? emuPath.c_str() : NULL);
}
gprintf("Saving configuration files\n");
m_cfg.save();
m_cat.unload();
// m_loc.save();
return 0;
}
void CMenu::_initMainMenu(CMenu::SThemeData &theme)
{
STexture texQuit;
STexture texQuitS;
STexture texInfo;
STexture texInfoS;
STexture texConfig;
STexture texConfigS;
STexture texDML;
STexture texDMLs;
STexture texEmu;
STexture texEmus;
STexture texDVD;
STexture texDVDs;
STexture texUsb;
STexture texUsbs;
STexture texChannel;
STexture texChannels;
STexture texHomebrew;
STexture texHomebrews;
STexture texPrev;
STexture texPrevS;
STexture texNext;
STexture texNextS;
STexture texFavOn;
STexture texFavOnS;
STexture texFavOff;
STexture texFavOffS;
STexture bgLQ;
STexture emptyTex;
m_mainBg = _texture(theme.texSet, "MAIN/BG", "texture", theme.bg);
if (m_theme.loaded() && STexture::TE_OK == bgLQ.fromImageFile(fmt("%s/%s", m_themeDataDir.c_str(), m_theme.getString("MAIN/BG", "texture").c_str()), GX_TF_CMPR, ALLOC_MEM2, 64, 64))
m_mainBgLQ = bgLQ;
texQuit.fromPNG(btnquit_png);
texQuitS.fromPNG(btnquits_png);
texInfo.fromPNG(btninfo_png);
texInfoS.fromPNG(btninfos_png);
texConfig.fromPNG(btnconfig_png);
texConfigS.fromPNG(btnconfigs_png);
texDVD.fromPNG(btndvd_png);
texDVDs.fromPNG(btndvds_png);
texUsb.fromPNG(btnusb_png);
texUsbs.fromPNG(btnusbs_png);
texDML.fromPNG(btndml_png);
texDMLs.fromPNG(btndmls_png);
texEmu.fromPNG(btnemu_png);
texEmus.fromPNG(btnemus_png);
texChannel.fromPNG(btnchannel_png);
texChannels.fromPNG(btnchannels_png);
texHomebrew.fromPNG(btnhomebrew_png);
texHomebrews.fromPNG(btnhomebrews_png);
texPrev.fromPNG(btnprev_png);
texPrevS.fromPNG(btnprevs_png);
texNext.fromPNG(btnnext_png);
texNextS.fromPNG(btnnexts_png);
texFavOn.fromPNG(favoriteson_png);
texFavOnS.fromPNG(favoritesons_png);
texFavOff.fromPNG(favoritesoff_png);
texFavOffS.fromPNG(favoritesoffs_png);
_addUserLabels(theme, m_mainLblUser, ARRAY_SIZE(m_mainLblUser), "MAIN");
m_mainBtnInfo = _addPicButton(theme, "MAIN/INFO_BTN", texInfo, texInfoS, 20, 400, 48, 48);
m_mainBtnConfig = _addPicButton(theme, "MAIN/CONFIG_BTN", texConfig, texConfigS, 70, 400, 48, 48);
m_mainBtnQuit = _addPicButton(theme, "MAIN/QUIT_BTN", texQuit, texQuitS, 570, 400, 48, 48);
m_mainBtnChannel = _addPicButton(theme, "MAIN/CHANNEL_BTN", texChannel, texChannels, 520, 400, 48, 48);
m_mainBtnHomebrew = _addPicButton(theme, "MAIN/HOMEBREW_BTN", texHomebrew, texHomebrews, 520, 400, 48, 48);
m_mainBtnUsb = _addPicButton(theme, "MAIN/USB_BTN", texUsb, texUsbs, 520, 400, 48, 48);
m_mainBtnDML = _addPicButton(theme, "MAIN/DML_BTN", texDML, texDMLs, 520, 400, 48, 48);
m_mainBtnEmu = _addPicButton(theme, "MAIN/EMU_BTN", texEmu, texEmus, 520, 400, 48, 48);
m_mainBtnDVD = _addPicButton(theme, "MAIN/DVD_BTN", texDVD, texDVDs, 470, 400, 48, 48);
m_mainBtnNext = _addPicButton(theme, "MAIN/NEXT_BTN", texNext, texNextS, 540, 146, 80, 80);
m_mainBtnPrev = _addPicButton(theme, "MAIN/PREV_BTN", texPrev, texPrevS, 20, 146, 80, 80);
m_mainBtnInit = _addButton(theme, "MAIN/BIG_SETTINGS_BTN", theme.titleFont, L"", 72, 180, 496, 56, theme.titleFontColor);
m_mainBtnInit2 = _addButton(theme, "MAIN/BIG_SETTINGS_BTN2", theme.titleFont, L"", 72, 290, 496, 56, theme.titleFontColor);
m_mainLblInit = _addLabel(theme, "MAIN/MESSAGE", theme.lblFont, L"", 40, 40, 560, 140, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
m_mainBtnFavoritesOn = _addPicButton(theme, "MAIN/FAVORITES_ON", texFavOn, texFavOnS, 300, 400, 56, 56);
m_mainBtnFavoritesOff = _addPicButton(theme, "MAIN/FAVORITES_OFF", texFavOff, texFavOffS, 300, 400, 56, 56);
m_mainLblLetter = _addLabel(theme, "MAIN/LETTER", theme.titleFont, L"", 540, 40, 80, 80, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, emptyTex);
m_mainLblNotice = _addLabel(theme, "MAIN/NOTICE", theme.titleFont, L"", 340, 40, 280, 80, theme.titleFontColor, FTGX_JUSTIFY_RIGHT | FTGX_ALIGN_MIDDLE, emptyTex);
#ifdef SHOWMEM
m_mem2FreeSize = _addLabel(theme, "MEM2", theme.titleFont, L"", 40, 300, 480, 80, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, emptyTex);
#endif
//
m_mainPrevZone.x = m_theme.getInt("MAIN/ZONES", "prev_x", -32);
m_mainPrevZone.y = m_theme.getInt("MAIN/ZONES", "prev_y", -32);
m_mainPrevZone.w = m_theme.getInt("MAIN/ZONES", "prev_w", 182);
m_mainPrevZone.h = m_theme.getInt("MAIN/ZONES", "prev_h", 382);
m_mainPrevZone.hide = m_theme.getBool("MAIN/ZONES", "prev_hide", true);
m_mainNextZone.x = m_theme.getInt("MAIN/ZONES", "next_x", 490);
m_mainNextZone.y = m_theme.getInt("MAIN/ZONES", "next_y", -32);
m_mainNextZone.w = m_theme.getInt("MAIN/ZONES", "next_w", 182);
m_mainNextZone.h = m_theme.getInt("MAIN/ZONES", "next_h", 382);
m_mainNextZone.hide = m_theme.getBool("MAIN/ZONES", "next_hide", true);
m_mainButtonsZone.x = m_theme.getInt("MAIN/ZONES", "buttons_x", -32);
m_mainButtonsZone.y = m_theme.getInt("MAIN/ZONES", "buttons_y", 350);
m_mainButtonsZone.w = m_theme.getInt("MAIN/ZONES", "buttons_w", 704);
m_mainButtonsZone.h = m_theme.getInt("MAIN/ZONES", "buttons_h", 162);
m_mainButtonsZone.hide = m_theme.getBool("MAIN/ZONES", "buttons_hide", true);
m_mainButtonsZone2.x = m_theme.getInt("MAIN/ZONES", "buttons2_x", -32);
m_mainButtonsZone2.y = m_theme.getInt("MAIN/ZONES", "buttons2_y", 350);
m_mainButtonsZone2.w = m_theme.getInt("MAIN/ZONES", "buttons2_w", 704);
m_mainButtonsZone2.h = m_theme.getInt("MAIN/ZONES", "buttons2_h", 162);
m_mainButtonsZone2.hide = m_theme.getBool("MAIN/ZONES", "buttons2_hide", true);
m_mainButtonsZone3.x = m_theme.getInt("MAIN/ZONES", "buttons3_x", -32);
m_mainButtonsZone3.y = m_theme.getInt("MAIN/ZONES", "buttons3_y", 350);
m_mainButtonsZone3.w = m_theme.getInt("MAIN/ZONES", "buttons3_w", 704);
m_mainButtonsZone3.h = m_theme.getInt("MAIN/ZONES", "buttons3_h", 162);
m_mainButtonsZone3.hide = m_theme.getBool("MAIN/ZONES", "buttons3_hide", true);
//
_setHideAnim(m_mainBtnNext, "MAIN/NEXT_BTN", 0, 0, 0.f, 0.f);
_setHideAnim(m_mainBtnPrev, "MAIN/PREV_BTN", 0, 0, 0.f, 0.f);
_setHideAnim(m_mainBtnConfig, "MAIN/CONFIG_BTN", 0, 40, 0.f, 0.f);
_setHideAnim(m_mainBtnInfo, "MAIN/INFO_BTN", 0, 40, 0.f, 0.f);
_setHideAnim(m_mainBtnQuit, "MAIN/QUIT_BTN", 0, 40, 0.f, 0.f);
_setHideAnim(m_mainBtnChannel, "MAIN/CHANNEL_BTN", 0, 40, 0.f, 0.f);
_setHideAnim(m_mainBtnHomebrew, "MAIN/HOMEBREW_BTN", 0, 40, 0.f, 0.f);
_setHideAnim(m_mainBtnUsb, "MAIN/USB_BTN", 0, 40, 0.f, 0.f);
_setHideAnim(m_mainBtnDML, "MAIN/DML_BTN", 0, 40, 0.f, 0.f);
_setHideAnim(m_mainBtnEmu, "MAIN/EMU_BTN", 0, 40, 0.f, 0.f);
_setHideAnim(m_mainBtnDVD, "MAIN/DVD_BTN", 0, 40, 0.f, 0.f);
_setHideAnim(m_mainBtnFavoritesOn, "MAIN/FAVORITES_ON", 0, 40, 0.f, 0.f);
_setHideAnim(m_mainBtnFavoritesOff, "MAIN/FAVORITES_OFF", 0, 40, 0.f, 0.f);
_setHideAnim(m_mainBtnInit, "MAIN/BIG_SETTINGS_BTN", 0, 0, -2.f, 0.f);
_setHideAnim(m_mainBtnInit2, "MAIN/BIG_SETTINGS_BTN2", 0, 0, -2.f, 0.f);
_setHideAnim(m_mainLblInit, "MAIN/MESSAGE", 0, 0, 0.f, 0.f);
_setHideAnim(m_mainLblLetter, "MAIN/LETTER", 0, 0, 0.f, 0.f);
_setHideAnim(m_mainLblNotice, "MAIN/NOTICE", 0, 0, 0.f, 0.f);
#ifdef SHOWMEM
_setHideAnim(m_mem2FreeSize, "MEM2", 0, 0, 0.f, 0.f);
#endif
_hideMain(true);
_textMain();
}
void CMenu::_textMain(void)
{
m_btnMgr.setText(m_mainBtnInit, _t("main1", L"Install Game"));
m_btnMgr.setText(m_mainBtnInit2, _t("main3", L"Select Partition"));
}
wstringEx CMenu::_getNoticeTranslation(int sorting, wstringEx curLetter)
{
if(sorting == SORT_PLAYERS)
curLetter += m_loc.getWString(m_curLanguage, "players", L" Players");
else if(sorting == SORT_WIFIPLAYERS)
curLetter += m_loc.getWString(m_curLanguage, "wifiplayers", L" Wifi Players");
else if(sorting == SORT_GAMEID)
{
switch(curLetter[0])
{
case L'C':
{
if(m_current_view != COVERFLOW_CHANNEL)
curLetter = m_loc.getWString(m_curLanguage, "custom", L"Custom");
else
curLetter = m_loc.getWString(m_curLanguage, "commodore", L"Commodore 64");
break;
}
case L'E':
{
curLetter = m_loc.getWString(m_curLanguage, "neogeo", L"Neo-Geo");
break;
}
case L'F':
{
curLetter = m_loc.getWString(m_curLanguage, "nes", L"Nintendo");
break;
}
case L'J':
{
curLetter = m_loc.getWString(m_curLanguage, "snes", L"Super Nintendo");
break;
}
case L'L':
{
curLetter = m_loc.getWString(m_curLanguage, "mastersystem", L"Sega Master System");
break;
}
case L'M':
{
curLetter = m_loc.getWString(m_curLanguage, "genesis", L"Sega Genesis");
break;
}
case L'N':
{
curLetter = m_loc.getWString(m_curLanguage, "nintendo64", L"Nintendo64");
break;
}
case L'P':
{
curLetter = m_loc.getWString(m_curLanguage, "turbografx16", L"TurboGrafx-16");
break;
}
case L'Q':
{
curLetter = m_loc.getWString(m_curLanguage, "turbografxcd", L"TurboGrafx-CD");
break;
}
case L'W':
{
curLetter = m_loc.getWString(m_curLanguage, "wiiware", L"WiiWare");
break;
}
case L'H':
{
curLetter = m_loc.getWString(m_curLanguage, "wiichannels", L"Offical Wii Channels");
break;
}
case L'R':
case L'S':
{
curLetter = m_loc.getWString(m_curLanguage, "wii", L"Wii");
break;
}
case L'D':
{
curLetter = m_loc.getWString(m_curLanguage, "homebrew", L"Homebrew");
break;
}
default:
{
curLetter = m_loc.getWString(m_curLanguage, "unknown", L"Unknown");
break;
}
}
}
return curLetter;
}