WiiFlow_Lite/source/menu/menu_categories.cpp
fledge68 6b1aab7c2d - PHASE 2 (finally!)
- New Coverflow theme format. no more emuflow, coverflow, brewflow. now we have coverflow, shortflow, sideflow, and smallflow.
- coverflow is the normal coverflow.
- shortflow is automatically used for plugins if all selected plugins require a short CD style cover such as GB, GBC, GBA, and playstation. if there's more let me know and i can add them.
- sideflow is automatically used for plugins if all selected plugins require a cover on its side such as SNES and Nintendo 64.
- smallflow is used if smallbox is set for homebrew and sourceflow.
- no more need for emuflow= with a source btn in the source menu. it is done automatically now using the plugins magic#
- each flow has its own number of modes/layouts. so now coveflow can have 8, smallfow 1, sideflow, 6, and shortflow 4 or whatever you want.
- adjust coverflow works with no problems. just choose the view first before entering the adjust coverflow menu.
- other minor code changes here and there.
- remember themes are now in themes_lite and the coverflow part is seperated and put in the coverflows folder with the same name as the theme or you can use a default coverflow named default.ini for all themes.
2016-05-11 17:58:36 +00:00

424 lines
13 KiB
C++

#include "menu.hpp"
#include <string.h>
#include <gccore.h>
// Category menu
s16 m_categoryLblPage;
s16 m_categoryBtnPageM;
s16 m_categoryBtnPageP;
s16 m_categoryBtnClear;
s16 m_categoryBtnBack;
s16 m_categoryLblTitle;
s16 m_categoryLblCat[11];
s16 m_categoryBtnCat[11];
s16 m_categoryBtnCats[11];
s16 m_categoryBtnCatHid[11];
s16 m_categoryBtnCatReq[11];
s16 m_categoryLblUser[4];
TexData m_categoryBg;
vector<char> m_categories;
static u8 curPage;
u8 lastBtn;
const char *catSettings;
string id;
string catDomain;
bool gameSet;
void CMenu::_hideCategorySettings(bool instant)
{
m_btnMgr.hide(m_categoryLblTitle, instant);
m_btnMgr.hide(m_categoryLblPage, instant);
m_btnMgr.hide(m_categoryBtnPageM, instant);
m_btnMgr.hide(m_categoryBtnPageP, instant);
m_btnMgr.hide(m_categoryBtnClear, instant);
m_btnMgr.hide(m_categoryBtnBack, instant);
for(u8 i = 0; i < ARRAY_SIZE(m_categoryLblUser); ++i)
{
if(m_categoryLblUser[i] != -1)
m_btnMgr.hide(m_categoryLblUser[i], instant);
}
for(u8 i = 1; i < 11; ++i)
{
m_btnMgr.hide(m_categoryLblCat[i]);
m_btnMgr.hide(m_categoryBtnCat[i]);
m_btnMgr.hide(m_categoryBtnCats[i]);
m_btnMgr.hide(m_categoryBtnCatHid[i]);
m_btnMgr.hide(m_categoryBtnCatReq[i]);
}
}
void CMenu::_showCategorySettings(void)
{
_setBg(m_categoryBg, m_categoryBg);
for(u8 i = 0; i < ARRAY_SIZE(m_categoryLblUser); ++i)
{
if(m_categoryLblUser[i] != -1)
m_btnMgr.show(m_categoryLblUser[i]);
}
m_btnMgr.show(m_categoryLblTitle);
m_btnMgr.show(m_categoryBtnClear);
m_btnMgr.show(m_categoryBtnBack);
_updateCheckboxes();
}
void CMenu::_updateCheckboxes(void)
{
for(u8 i = 1; i < 11; ++i)
{
m_btnMgr.hide(m_categoryBtnCat[i], true);
m_btnMgr.hide(m_categoryBtnCats[i], true);
m_btnMgr.hide(m_categoryBtnCatHid[i], true);
m_btnMgr.hide(m_categoryBtnCatReq[i], true);
m_btnMgr.hide(m_categoryLblCat[i], true);
}
if(m_max_categories > 11)
{
m_btnMgr.setText(m_categoryLblPage, wfmt(L"%i / %i", curPage, ((m_max_categories - 2) / 10) + 1));
m_btnMgr.show(m_categoryLblPage);
m_btnMgr.show(m_categoryBtnPageM);
m_btnMgr.show(m_categoryBtnPageP);
}
for(u8 i = 1; i < 11; ++i)
{
int j = i + ((curPage - 1) * 10);
if(j == m_max_categories)
break;
switch(m_categories[j])
{
case '0':
m_btnMgr.show(m_categoryBtnCat[i]);
break;
case '1':
m_btnMgr.show(m_categoryBtnCats[i]);
break;
case '2':
m_btnMgr.show(m_categoryBtnCatHid[i]);
break;
default:
m_btnMgr.show(m_categoryBtnCatReq[i]);
}
m_btnMgr.setText(m_categoryLblCat[i], m_cat.getWString("GENERAL", fmt("cat%d",j), wfmt(L"Category %i",j).c_str()));
m_btnMgr.show(m_categoryLblCat[i]);
}
}
void CMenu::_getIDCats(void)
{
const dir_discHdr *hdr = CoverFlow.getHdr();
switch(hdr->type)
{
case TYPE_CHANNEL:
catDomain = "CHANNELS";
break;
case TYPE_HOMEBREW:
catDomain = "HOMEBREW";
break;
case TYPE_GC_GAME:
catDomain = "GAMECUBE";
break;
case TYPE_WII_GAME:
catDomain = "WII";
break;
default:
catDomain = (m_plugin.GetPluginName(m_plugin.GetPluginPosition(hdr->settings[0]))).toUTF8();
}
id = _getId();
const char *idCats = m_cat.getString(catDomain, id, "").c_str();
u8 numIdCats = strlen(idCats);
if(numIdCats != 0)
{
for(u8 j = 0; j < numIdCats; ++j)
{
int k = (static_cast<int>(idCats[j])) - 32;
m_categories.at(k) = '1';
}
}
m_btnMgr.setText(m_categoryLblTitle, CoverFlow.getTitle());
}
void CMenu::_setIDCats(void)
{
string newIdCats = "";
for(int i = 1; i < m_max_categories; i++)
{
if(m_categories.at(i) == '1')
{
char cCh = static_cast<char>( i + 32);
newIdCats = newIdCats + cCh;
}
}
m_cat.setString(catDomain, id, newIdCats);
}
void CMenu::_CategorySettings(bool fromGameSet)
{
SetupInput();
curPage = 1;
gameSet = fromGameSet;
if(m_source.loaded() && m_catStartPage > 0)
curPage = m_catStartPage;
m_max_categories = m_cat.getInt("GENERAL", "numcategories", 6);
if(curPage < 1 || curPage > (((m_max_categories - 2)/ 10) + 1))
curPage = 1;
m_categories.resize(m_max_categories, '0');
m_categories.assign(m_max_categories, '0');
if(fromGameSet)
{
_getIDCats();
}
else
{
const char *requiredCats = m_cat.getString("GENERAL", "required_categories").c_str();
const char *selectedCats = m_cat.getString("GENERAL", "selected_categories").c_str();
const char *hiddenCats = m_cat.getString("GENERAL", "hidden_categories").c_str();
u8 numReqCats = strlen(requiredCats);
u8 numSelCats = strlen(selectedCats);
u8 numHidCats = strlen(hiddenCats);
if(numReqCats != 0)
{
for(u8 j = 0; j < numReqCats; ++j)
{
int k = (static_cast<int>(requiredCats[j])) - 32;
m_categories.at(k) = '3';
}
}
if(numSelCats != 0)
{
for(u8 j = 0; j < numSelCats; ++j)
{
int k = (static_cast<int>(selectedCats[j])) - 32;
m_categories.at(k) = '1';
}
}
if(numHidCats != 0)
{
for(u8 j = 0; j < numHidCats; ++j)
{
int k = (static_cast<int>(hiddenCats[j])) - 32;
m_categories.at(k) = '2';
}
}
m_btnMgr.setText(m_categoryLblTitle, _t("cat1", L"Select Categories"));
}
_showCategorySettings();
while(!m_exit)
{
_mainLoopCommon();
CoverFlow.tick();
if(!m_btnMgr.selected(lastBtn))
m_btnMgr.noHover(false);
if(BTN_HOME_PRESSED || BTN_B_PRESSED || (BTN_A_PRESSED && m_btnMgr.selected(m_categoryBtnBack)))
{
if(!fromGameSet)
{
string newReqCats = "";
string newSelCats = "";
string newHidCats = "";
for(int i = 1; i < m_max_categories; i++)
{
if(m_categories.at(i) == '1')
{
char cCh = static_cast<char>( i + 32);
newSelCats = newSelCats + cCh;
}
else if(m_categories.at(i) == '2')
{
char cCh = static_cast<char>( i + 32);
newHidCats = newHidCats + cCh;
}
else if(m_categories.at(i) == '3')
{
char cCh = static_cast<char>( i + 32);
newReqCats = newReqCats + cCh;
}
}
m_cat.setString("GENERAL", "selected_categories", newSelCats);
m_cat.setString("GENERAL", "hidden_categories", newHidCats);
m_cat.setString("GENERAL", "required_categories", newReqCats);
}
else
_setIDCats();
m_cat.save();
break;
}
else if(BTN_UP_PRESSED)
m_btnMgr.up();
else if(BTN_DOWN_PRESSED)
m_btnMgr.down();
if(BTN_PLUS_PRESSED && fromGameSet)
{
_setIDCats();
_hideCategorySettings();
CoverFlow.right();
curPage = 1;
m_categories.assign(m_max_categories, '0');
_getIDCats();
_showCategorySettings();
}
if(BTN_MINUS_PRESSED && fromGameSet)
{
_setIDCats();
_hideCategorySettings();
CoverFlow.left();
curPage = 1;
m_categories.assign(m_max_categories, '0');
_getIDCats();
_showCategorySettings();
}
if((BTN_LEFT_PRESSED && m_max_categories>11) || (BTN_A_PRESSED && m_btnMgr.selected(m_categoryBtnPageM)))
{
lastBtn = m_categoryBtnPageM;
m_btnMgr.noHover(true);
curPage--;
if(curPage < 1)
curPage = ((m_max_categories - 2) / 10) + 1;
if(BTN_LEFT_PRESSED || BTN_MINUS_PRESSED)
m_btnMgr.click(m_categoryBtnPageM);
_updateCheckboxes();
}
else if((BTN_RIGHT_PRESSED && m_max_categories>11) || (BTN_A_PRESSED && m_btnMgr.selected(m_categoryBtnPageP)))
{
lastBtn = m_categoryBtnPageP;
m_btnMgr.noHover(true);
curPage++;
if(curPage > ((m_max_categories - 2) / 10) + 1)
curPage = 1;
if(BTN_RIGHT_PRESSED || BTN_PLUS_PRESSED)
m_btnMgr.click(m_categoryBtnPageP);
_updateCheckboxes();
}
if(BTN_A_PRESSED)
{
if(m_btnMgr.selected(m_categoryBtnClear))
{
bool hiddenCat = false;
for(int j = 1; j < m_max_categories; ++j)
{
if(m_categories.at(j) == '2')
{
hiddenCat = true;
continue;
}
m_categories.at(j) = '0';
}
if(!hiddenCat)
m_categories.at(0) = '1';
_updateCheckboxes();
}
for(u8 i = 1; i < 11; ++i)
{
if(m_btnMgr.selected(m_categoryBtnCat[i]) || m_btnMgr.selected(m_categoryBtnCats[i]) || m_btnMgr.selected(m_categoryBtnCatHid[i]) || m_btnMgr.selected(m_categoryBtnCatReq[i]))
{
lastBtn = m_categoryBtnCat[i];
if(m_btnMgr.selected(m_categoryBtnCats[i]))
lastBtn = m_categoryBtnCats[i];
else if(m_btnMgr.selected(m_categoryBtnCatHid[i]))
lastBtn = m_categoryBtnCatHid[i];
else if(m_btnMgr.selected(m_categoryBtnCatReq[i]))
lastBtn = m_categoryBtnCatReq[i];
m_btnMgr.noHover(true);
int j = i + ((curPage - 1) * 10);
if(fromGameSet)
{
m_categories.at(j) = m_categories.at(j) == '0' ? '1' : '0';
}
else
{
if(m_locked && m_categories.at(j) == '2')
m_categories.at(j) = '1';
else if(m_locked && m_categories.at(j) == '1')
m_categories.at(j) = '2';
m_categories.at(j) = m_categories.at(j) == '0' ? '1' : m_categories.at(j) == '1' ? '2' : m_categories.at(j) == '2' ? '3' : '0';
if(m_categories.at(0) == '1' && m_categories.at(j) != '0')
m_categories.at(0) = '0';
}
m_btnMgr.hide(m_categoryBtnCat[i], true);
m_btnMgr.hide(m_categoryBtnCats[i], true);
m_btnMgr.hide(m_categoryBtnCatHid[i], true);
m_btnMgr.hide(m_categoryBtnCatReq[i], true);
switch(m_categories.at(j))
{
case '0':
m_btnMgr.show(m_categoryBtnCat[i]);
break;
case '1':
m_btnMgr.show(m_categoryBtnCats[i]);
break;
case '2':
m_btnMgr.show(m_categoryBtnCatHid[i]);
break;
default:
m_btnMgr.show(m_categoryBtnCatReq[i]);
break;
}
break;
}
}
}
}
_hideCategorySettings();
}
void CMenu::_initCategorySettingsMenu()
{
_addUserLabels(m_categoryLblUser, ARRAY_SIZE(m_categoryLblUser), "CATEGORY");
m_categoryBg = _texture("CATEGORY/BG", "texture", theme.bg, false);
m_categoryLblTitle = _addTitle("CATEGORY/TITLE", theme.titleFont, L"", 0, 10, 640, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
m_categoryBtnPageM = _addPicButton("CATEGORY/PAGE_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 20, 400, 48, 48);
m_categoryLblPage = _addLabel("CATEGORY/PAGE_BTN", theme.btnFont, L"", 68, 400, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
m_categoryBtnPageP = _addPicButton("CATEGORY/PAGE_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 172, 400, 48, 48);
m_categoryBtnBack = _addButton("CATEGORY/BACK_BTN", theme.btnFont, L"", 420, 400, 200, 48, theme.btnFontColor);
m_categoryBtnClear = _addButton("CATEGORY/CLEAR_BTN", theme.btnFont, L"", 220, 400, 200, 48, theme.btnFontColor);
for(u8 i = 1; i < 6; ++i)
{ // left half
m_categoryBtnCat[i] = _addPicButton(fmt("CATEGORY/CAT_%i_BTN", i), theme.checkboxoff, theme.checkboxoffs, 30, (39+i*58), 44, 48);
m_categoryBtnCats[i] = _addPicButton(fmt("CATEGORY/CAT_%i_BTNS", i), theme.checkboxon, theme.checkboxons, 30, (39+i*58), 44, 48);
m_categoryBtnCatHid[i] = _addPicButton(fmt("CATEGORY/CAT_%i_BTNHID", i), theme.checkboxHid, theme.checkboxHids, 30, (39+i*58), 44, 48);
m_categoryBtnCatReq[i] = _addPicButton(fmt("CATEGORY/CAT_%i_BTNREQ", i), theme.checkboxReq, theme.checkboxReqs, 30, (39+i*58), 44, 48);
m_categoryLblCat[i] = _addLabel(fmt("CATEGORY/CAT_%i", i), theme.lblFont, L"", 85, (42+i*58), 230, 48, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
// right half
m_categoryBtnCat[i+5] = _addPicButton(fmt("CATEGORY/CAT_%i_BTN", i+5), theme.checkboxoff, theme.checkboxoffs, 325, (39+i*58), 44, 48);
m_categoryBtnCats[i+5] = _addPicButton(fmt("CATEGORY/CAT_%i_BTNS", i+5), theme.checkboxon, theme.checkboxons, 325, (39+i*58), 44, 48);
m_categoryBtnCatHid[i+5] = _addPicButton(fmt("CATEGORY/CAT_%i_BTNHID", i+5), theme.checkboxHid, theme.checkboxHids, 325, (39+i*58), 44, 48);
m_categoryBtnCatReq[i+5] = _addPicButton(fmt("CATEGORY/CAT_%i_BTNREQ", i+5), theme.checkboxReq, theme.checkboxReqs, 325, (39+i*58), 44, 48);
m_categoryLblCat[i+5] = _addLabel(fmt("CATEGORY/CAT_%i", i+5), theme.txtFont, L"", 380, (42+i*58), 230, 48, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
}
_setHideAnim(m_categoryLblTitle, "CATEGORY/TITLE", 0, 0, -2.f, 0.f);
_setHideAnim(m_categoryLblPage, "CATEGORY/PAGE_BTN", 0, 0, 1.f, -1.f);
_setHideAnim(m_categoryBtnPageM, "CATEGORY/PAGE_MINUS", 0, 0, 1.f, -1.f);
_setHideAnim(m_categoryBtnPageP, "CATEGORY/PAGE_PLUS", 0, 0, 1.f, -1.f);
_setHideAnim(m_categoryBtnClear, "CATEGORY/CLEAR_BTN", 0, 0, 1.f, -1.f);
_setHideAnim(m_categoryBtnBack, "CATEGORY/BACK_BTN", 0, 0, 1.f, -1.f);
for(u8 i = 1; i < 11; ++i)
{
_setHideAnim(m_categoryBtnCat[i], fmt("CATEGORY/CAT_%i_BTN", i), 0, 0, 1.f, 0.f);
_setHideAnim(m_categoryBtnCats[i], fmt("CATEGORY/CAT_%i_BTNS", i), 0, 0, 1.f, 0.f);
_setHideAnim(m_categoryBtnCatHid[i], fmt("CATEGORY/CAT_%i_BTNHID", i), 0, 0, 1.f, 0.f);
_setHideAnim(m_categoryBtnCatReq[i], fmt("CATEGORY/CAT_%i_BTNREQ", i), 0, 0, 1.f, 0.f);
_setHideAnim(m_categoryLblCat[i], fmt("CATEGORY/CAT_%i", i), 0, 0, 1.f, 0.f);
}
_hideCategorySettings(true);
_textCategorySettings();
}
void CMenu::_textCategorySettings(void)
{
m_btnMgr.setText(m_categoryBtnClear, _t("cat2", L"Clear"));
m_btnMgr.setText(m_categoryBtnBack, _t("cd1", L"Back"));
}