WiiFlow_Lite/source/booter/external_booter.hpp
Fledge68 bdefb68ff6 - added ability to use custom private servers #261. add them to wiiflow_lite.ini like this:
[CUSTOM_SERVERS]
servers=AltWFC|NewWFC
AltWFC_url=zwei.moe
NewWFC_url=newwfc.xyz

the servers are separated by '|'.
use the server name before '_url='
2021-09-27 06:46:51 -05:00

39 lines
1.5 KiB
C++

/****************************************************************************
* Copyright (C) 2012 FIX94
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#ifndef EXTERNAL_BOOTER_HPP
#define EXTERNAL_BOOTER_HPP
#ifdef __cplusplus
extern "C" {
#endif
extern u8 configbytes[2];
extern u32 hooktype;
#ifdef __cplusplus
}
#endif
void WiiFlow_ExternalBooter(u8 vidMode, bool vipatch, bool countryString, u8 patchVidMode, s8 aspectRatio, u8 private_server, const char *server_addr,
bool patchFix480p, u8 deflicker, u32 returnTo, u8 BootType, bool use_led);
bool ExternalBooter_LoadBins(const char *binDir);
void ExternalBooter_ChannelSetup(u64 title, bool dol);
void ExternalBooter_WiiGameSetup(bool wbfs, bool dvd, bool patchregion, const char *ID);
void ShutdownBeforeExit(void);
#endif