mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-27 21:54:15 +01:00
28b8f218b2
- added nintendont video width scale and video offset position options per game. you can set global defualts in wiiflow_lite.ini under [GAMECUBE] as nin_width and nin_pos. width can be 0(auto) or 40 to 120 and position can be -20 to 20 (0 is center normal). - added patch pal50 option per game for Nintendont. - removed devolution mount and unmount to speed up loading of devo gc games. not sure why they were there. - properly fixed nintendont video setting. last commit worked but on my tv with component cables and wii in progressive mode it would always switch to interlace then back to progressive when nintendont started and then back to interlaced when the actual game started. now it just switches to interlaced when the actual game starts unless im forcing progressive. - fixed nintendont gc disc launching and wii disc launching to use gameconfig2 settings. seems when launching a disc gameconfig2 wasn't loaded and thus no game settings were used. you should be able to use cheats with disc launch now. - added option to set game settings for a disc launch prior to the actual disc launch. just hold 'B' and press 'A' when selecting the disc icon to access settings menu before launch. just press 'A' to launch disc immediately. - removed 98% of the gap between unloading a banner and displaying the new banner in game selected menu. old way would momentarily show the game covers and play the background music. now there's only a very small chance you will even see the covers or hear the background music.
93 lines
2.8 KiB
C
93 lines
2.8 KiB
C
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#ifndef __COMMON_CONFIG_H__
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#define __COMMON_CONFIG_H__
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#define NIN_CFG_VERSION 0x00000008
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#define NIN_CFG_MAXPAD 4
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#define MEM_CARD_MAX (5)
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#define MEM_CARD_CODE(x) (1<<(x+2))
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#define MEM_CARD_SIZE(x) (1<<(x+19))
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#define MEM_CARD_BLOCKS(x) ((1<<(x+6))-5)
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// nin_cfg version does not match nintendont version
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typedef struct NIN_CFG
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{
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unsigned int Magicbytes; // 0x01070CF6
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unsigned int Version; // v3 since rev135, v4 since v3.354, v5 since v3.358, v6 since v3.368, v7 since v4.424, v8 since v4.431
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unsigned int Config;
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unsigned int VideoMode;
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unsigned int Language;
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char GamePath[255];
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char CheatPath[255];
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unsigned int MaxPads;
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unsigned int GameID;
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unsigned char MemCardBlocks;
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signed char VideoScale; // 40 to 120 or 0 for auto, is added to 600 for 640 to 720
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signed char VideoOffset;// -20 to 20 or 0 for center
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unsigned char Unused;
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} NIN_CFG;
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// NIN_CFG_REMLIMIT is disc read speed limt enabled by default. It keeps loading speed at GC speed.
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// disabling it may speed up loading times but cause other game issues.
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enum ninconfig
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{
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NIN_CFG_CHEATS = (1<<0),
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NIN_CFG_DEBUGGER = (1<<1), // Only for Wii Version
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NIN_CFG_DEBUGWAIT = (1<<2), // Only for Wii Version
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NIN_CFG_MEMCARDEMU = (1<<3),
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NIN_CFG_CHEAT_PATH = (1<<4),
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NIN_CFG_FORCE_WIDE = (1<<5),
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NIN_CFG_FORCE_PROG = (1<<6),
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NIN_CFG_AUTO_BOOT = (1<<7),
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NIN_CFG_HID = (1<<8), // Unused since v3.304
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NIN_CFG_REMLIMIT = (1<<8), // v3.358 cfg version 5
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NIN_CFG_OSREPORT = (1<<9),
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NIN_CFG_USB = (1<<10), // r40
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NIN_CFG_LED = (1<<11), // v1.45
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NIN_CFG_LOG = (1<<12), // v1.109
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NIN_CFG_MC_MULTI = (1<<13), // v1.135
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NIN_CFG_NATIVE_SI = (1<<14), // v2.189 - only for Wii
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NIN_CFG_WIIU_WIDE = (1<<15), // v2.258 - only for Wii U
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NIN_CFG_ARCADE_MODE = (1<<16), // v4.424 cfg version 7
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NIN_CFG_BIT_CC_RUMBLE = (1<<17), // v4.431 cfg version 8
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NIN_CFG_SKIP_IPL = (1<<18), // v4.435 cfg version 8
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};
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enum ninvideomode
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{
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NIN_VID_AUTO = (0<<16),
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NIN_VID_FORCE = (1<<16),
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NIN_VID_NONE = (2<<16),
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NIN_VID_FORCE_DF = (4<<16),
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NIN_VID_MASK = NIN_VID_AUTO|NIN_VID_FORCE|NIN_VID_NONE|NIN_VID_FORCE_DF,
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NIN_VID_FORCE_PAL50 = (1<<0),
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NIN_VID_FORCE_PAL60 = (1<<1),
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NIN_VID_FORCE_NTSC = (1<<2),
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NIN_VID_FORCE_MPAL = (1<<3),
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NIN_VID_FORCE_MASK = NIN_VID_FORCE_PAL50|NIN_VID_FORCE_PAL60|NIN_VID_FORCE_NTSC|NIN_VID_FORCE_MPAL,
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NIN_VID_PROG = (1<<4),
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NIN_VID_PATCH_PAL50 = (1<<5), // v3.368 cfg version 6
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};
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enum ninlanguage
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{
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NIN_LAN_ENGLISH = 0,
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NIN_LAN_GERMAN = 1,
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NIN_LAN_FRENCH = 2,
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NIN_LAN_SPANISH = 3,
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NIN_LAN_ITALIAN = 4,
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NIN_LAN_DUTCH = 5,
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/* Auto will use English for E/P region codes and
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only other languages when these region codes are used: D/F/S/I/J */
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NIN_LAN_AUTO = -1,
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};
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#endif
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