mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-17 23:41:53 +01:00
6b663fe2d9
-only use the internal wii aes hardware if we do have hardware access (should fix dolphin-emu and neek2o) -(hopefully) made the gc installer and the wait message display safer -code cleanup, removed some unneeded stuff -increased our usable mem2 by 1mb
44 lines
1.2 KiB
C
44 lines
1.2 KiB
C
/**
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* Gekko.h - Additional rendering routines for the Gekko platform.
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*
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* Copyright (c) 2009 Rhys "Shareese" Koedijk
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* 2012 Modified by FIX94 for WiiFlow
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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* See 'LICENSE' included within this release
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*/
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#ifndef _GEKKO_H_
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#define _GEKKO_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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static const u32 DISC_SLOT_LED = 0x20;
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// Wii disc slot light routines
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void wiiLightOn();
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void wiiLightOff();
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void wiiLightStartThread();
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void wiiLightEndThread();
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void wiiLightSetLevel(int level);
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#ifdef __cplusplus
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}
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#endif
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#endif /* _GEKKO_H_ */
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