WiiFlow_Lite/source/menu/menu_config4.cpp
Fledge68 796a8d78f7 - added pages 7 thru 11 to main settings. for a total of 19 more settings you can now set without having to manually edit the ini file.
- removed the setting data_on_usb. now your dev:/wiiflow folder must be on the same device/partition as the apps folder. which i'm 99.9% sure most users do.
- added sd_only setting. no need to set it unless for some reason it gets set to true and you have usb hdd you want to use.
2018-10-31 14:51:15 -05:00

181 lines
7.1 KiB
C++

#include "menu.hpp"
#include "channel/channels.h"
Config custom_titles;
int currentChannelIndex = -1;
int amountOfChannels = -1;
template <class T> static inline T loopNum(T i, T s)
{
return (i + s) % s;
}
const CMenu::SOption CMenu::_exitTo[3] = {
{ "menu", L"System Menu" },
{ "hbc", L"HBC" },
{ "wiiu", L"Wii U Menu" },
};
void CMenu::_hideConfig4(bool instant)
{
_hideConfigCommon(instant);
m_btnMgr.hide(m_config4LblPathManager, instant);
m_btnMgr.hide(m_config4BtnPathManager, instant);
m_btnMgr.hide(m_config4LblSaveFavMode, instant);
m_btnMgr.hide(m_config4BtnSaveFavMode, instant);
m_btnMgr.hide(m_config4LblHome, instant);
m_btnMgr.hide(m_config4BtnHome, instant);
m_btnMgr.hide(m_config4LblReturnTo, instant);
m_btnMgr.hide(m_config4LblReturnToVal, instant);
m_btnMgr.hide(m_config4BtnReturnToM, instant);
m_btnMgr.hide(m_config4BtnReturnToP, instant);
for(u8 i = 0; i < ARRAY_SIZE(m_config4LblUser); ++i)
if(m_config4LblUser[i] != -1)
m_btnMgr.hide(m_config4LblUser[i], instant);
}
void CMenu::_showConfig4(void)
{
_showConfigCommon(m_config4Bg, 4);
m_btnMgr.show(m_config4LblPathManager);
m_btnMgr.show(m_config4BtnPathManager);
m_btnMgr.show(m_config4LblSaveFavMode);
m_btnMgr.show(m_config4BtnSaveFavMode);
m_btnMgr.show(m_config4LblHome);
m_btnMgr.show(m_config4BtnHome);
m_btnMgr.show(m_config4LblReturnTo);
m_btnMgr.show(m_config4LblReturnToVal);
m_btnMgr.show(m_config4BtnReturnToM);
m_btnMgr.show(m_config4BtnReturnToP);
for(u32 i = 0; i < ARRAY_SIZE(m_config4LblUser); ++i)
if(m_config4LblUser[i] != -1)
m_btnMgr.show(m_config4LblUser[i]);
int i;
i = min(max(0, m_cfg.getInt("GENERAL", "exit_to", 0)), (int)ARRAY_SIZE(CMenu::_exitTo) - 1);
m_btnMgr.setText(m_config4BtnHome, _t(CMenu::_exitTo[i].id, CMenu::_exitTo[i].text));
m_btnMgr.setText(m_config4BtnSaveFavMode, m_cfg.getBool("GENERAL", "save_favorites_mode") ? _t("on", L"On") : _t("off", L"Off"));
custom_titles.load(fmt("%s/" CTITLES_FILENAME, m_settingsDir.c_str()));
ChannelHandle.Init(m_loc.getString(m_curLanguage, "gametdb_code", "EN"));
amountOfChannels = ChannelHandle.Count();
wstringEx channelName = m_loc.getWString(m_curLanguage, "disabled", L"Disabled");
const string &currentChanId = m_cfg.getString("GENERAL", "returnto");
currentChannelIndex = -1;
if(!currentChanId.empty())
{
for(int i = 0; i < amountOfChannels; i++)
{
if(strncmp(currentChanId.c_str(), ChannelHandle.GetId(i), 4) == 0)
{
channelName = custom_titles.getWString("TITLES", currentChanId, ChannelHandle.GetName(i));
currentChannelIndex = i;
break;
}
}
}
m_btnMgr.setText(m_config4LblReturnToVal, channelName);
}
int CMenu::_config4(void)
{
int change = CONFIG_PAGE_NO_CHANGE;
bool curNANDemuView = NANDemuView;
NANDemuView = false;
_showConfig4();
while(!m_exit)
{
change = _configCommon();
if (change != CONFIG_PAGE_NO_CHANGE)
break;
if (BTN_A_PRESSED)
{
if (m_btnMgr.selected(m_config4BtnHome))
{
int exit_to = (int)loopNum(m_cfg.getUInt("GENERAL", "exit_to", 0) + 1, ARRAY_SIZE(CMenu::_exitTo));
m_cfg.setInt("GENERAL", "exit_to", exit_to);
Sys_ExitTo(exit_to);
_showConfig4();
}
else if (m_btnMgr.selected(m_config4BtnSaveFavMode))
{
m_cfg.setBool("GENERAL", "save_favorites_mode", !m_cfg.getBool("GENERAL", "save_favorites_mode"));
_showConfig4();
}
else if (m_btnMgr.selected(m_config4BtnPathManager))
{
_hideConfig4();
_Paths();
_showConfig4();
}
else if (m_btnMgr.selected(m_config4BtnReturnToP))
{
if(currentChannelIndex >= (amountOfChannels - 1))
m_cfg.remove("GENERAL", "returnto");
else
m_cfg.setString("GENERAL", "returnto", ChannelHandle.GetId(currentChannelIndex + 1));
_showConfig4();
}
else if (m_btnMgr.selected(m_config4BtnReturnToM))
{
if(currentChannelIndex == -1)
currentChannelIndex = amountOfChannels;
if((currentChannelIndex - 1) == -1)
m_cfg.remove("GENERAL", "returnto");
else
m_cfg.setString("GENERAL", "returnto", ChannelHandle.GetId(currentChannelIndex - 1));
_showConfig4();
}
}
}
NANDemuView = curNANDemuView;
_hideConfig4();
if(custom_titles.loaded())
custom_titles.unload();
return change;
}
void CMenu::_initConfig4Menu()
{
_addUserLabels(m_config4LblUser, ARRAY_SIZE(m_config4LblUser), "CONFIG4");
m_config4Bg = _texture("CONFIG4/BG", "texture", theme.bg, false);
m_config4LblHome = _addLabel("CONFIG4/WIIMENU", theme.lblFont, L"", 20, 125, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
m_config4BtnHome = _addButton("CONFIG4/WIIMENU_BTN", theme.btnFont, L"", 420, 130, 200, 48, theme.btnFontColor);
m_config4LblSaveFavMode = _addLabel("CONFIG4/SAVE_FAVMODE", theme.lblFont, L"", 20, 185, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
m_config4BtnSaveFavMode = _addButton("CONFIG4/SAVE_FAVMODE_BTN", theme.btnFont, L"", 420, 190, 200, 48, theme.btnFontColor);
m_config4LblPathManager = _addLabel("CONFIG4/PATH_MANAGER", theme.lblFont, L"", 20, 245, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
m_config4BtnPathManager = _addButton("CONFIG4/PATH_MANAGER_BTN", theme.btnFont, L"", 420, 250, 200, 48, theme.btnFontColor);
m_config4LblReturnTo = _addLabel("CONFIG4/RETURN_TO", theme.lblFont, L"", 20, 305, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
m_config4LblReturnToVal = _addLabel("CONFIG4/RETURN_TO_BTN", theme.btnFont, L"", 468, 310, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
m_config4BtnReturnToM = _addPicButton("CONFIG4/RETURN_TO_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 310, 48, 48);
m_config4BtnReturnToP = _addPicButton("CONFIG4/RETURN_TO_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 310, 48, 48);
//
_setHideAnim(m_config4LblPathManager, "CONFIG4/PATH_MANAGER", 50, 0, -2.f, 0.f);
_setHideAnim(m_config4BtnPathManager, "CONFIG4/PATH_MANAGER_BTN", -50, 0, 1.f, 0.f);
_setHideAnim(m_config4LblSaveFavMode, "CONFIG4/SAVE_FAVMODE", 50, 0, -2.f, 0.f);
_setHideAnim(m_config4BtnSaveFavMode, "CONFIG4/SAVE_FAVMODE_BTN", -50, 0, 1.f, 0.f);
_setHideAnim(m_config4LblHome, "CONFIG4/WIIMENU", 50, 0, -2.f, 0.f);
_setHideAnim(m_config4BtnHome, "CONFIG4/WIIMENU_BTN", -50, 0, 1.f, 0.f);
_setHideAnim(m_config4LblReturnTo, "CONFIG4/RETURN_TO", 50, 0, -2.f, 0.f);
_setHideAnim(m_config4LblReturnToVal, "CONFIG4/RETURN_TO_BTN", -50, 0, 1.f, 0.f);
_setHideAnim(m_config4BtnReturnToM, "CONFIG4/RETURN_TO_MINUS", -50, 0, 1.f, 0.f);
_setHideAnim(m_config4BtnReturnToP, "CONFIG4/RETURN_TO_PLUS", -50, 0, 1.f, 0.f);
_hideConfig4(true);
_textConfig4();
}
void CMenu::_textConfig4(void)
{
m_btnMgr.setText(m_config4LblHome, _t("cfgc1", L"Exit To"));
m_btnMgr.setText(m_config4LblSaveFavMode, _t("cfgd5", L"Save favorite mode state"));
m_btnMgr.setText(m_config4LblPathManager, _t("cfgd4", L"Path Manager"));
m_btnMgr.setText(m_config4BtnPathManager, _t("cfgc5", L"Go"));
m_btnMgr.setText(m_config4LblReturnTo, _t("cfgg21", L"Return To Channel"));
}