WiiFlow_Lite/source/loader/cios.h
fix94.1 2b32db857a -removed alot of unneeded cIOS checks, saving the info about our
currently loaded cIOS instead
-fixed bug of missing remount if no games are found with enabled
NAND emulation which made wiiflow hang
-added information for neek2o
-removed ios reload on boot when wiiflow is in neek2o mode
-made NAND file extraction MEM2 only
-fixed two not free'd memory allocations which could fill the
memory with unused stuff
2012-08-11 12:27:38 +00:00

42 lines
707 B
C

#ifndef _CIOSINFO_H_
#define _CIOSINFO_H_
#include <gccore.h>
#include "types.h"
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
typedef struct _iosinfo_t {
u32 magicword; //0x1ee7c105
u32 magicversion; // 1
u32 version; // Example: 5
u32 baseios; // Example: 56
char name[0x10]; // Example: d2x
char versionstring[0x10]; // Example: beta2
} iosinfo_t;
typedef struct _IOS_Info {
u32 Revision;
u8 Version;
u8 Type;
u8 Base;
} IOS_Info;
extern IOS_Info CurrentIOS;
void IOS_GetCurrentIOSInfo();
bool IOS_D2X(u8 ios, u8 *base);
u8 IOS_GetType(u8 slot);
bool Hermes_shadow_mload();
void Hermes_Disable_EHC();
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif