WiiFlow_Lite/source/loader/nk.h
fix94.1 2b32db857a -removed alot of unneeded cIOS checks, saving the info about our
currently loaded cIOS instead
-fixed bug of missing remount if no games are found with enabled
NAND emulation which made wiiflow hang
-added information for neek2o
-removed ios reload on boot when wiiflow is in neek2o mode
-made NAND file extraction MEM2 only
-fixed two not free'd memory allocations which could fill the
memory with unused stuff
2012-08-11 12:27:38 +00:00

35 lines
519 B
C

#ifndef __NK_H__
#define __NK_H__
enum ExtNANDCfg
{
NCON_EXT_DI_PATH = (1<<0),
NCON_EXT_NAND_PATH = (1<<1),
};
typedef struct _memcfg
{
u32 magic;
u64 titleid;
u32 config;
u32 paddinga;
u32 paddingb;
u32 paddingc;
u32 paddingd;
char dipath[256];
char nandpath[256];
} memcfg;
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
s32 Launch_nk(u64 TitleID, const char *nandpath);
bool neek2o(void);
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif //__NK_H__