mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-18 07:51:53 +01:00
971b5bdb52
to be divisible with 4 anymore, you can use what you want -moved sound buffers back in mem2, idk but for wiiflow it gives a better result -added mem2 memalign placeholder for new memory manager (after a week still everything but finished) -updated other small things, cleaned up source structure a bit
93 lines
2.7 KiB
C++
93 lines
2.7 KiB
C++
/****************************************************************************
|
|
* Copyright (C) 2012 FIX94
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
****************************************************************************/
|
|
#ifndef _GC_HPP_
|
|
#define _GC_HPP_
|
|
|
|
#include <gccore.h>
|
|
|
|
// DIOS-MIOS
|
|
typedef struct DML_CFG
|
|
{
|
|
u32 Magicbytes; //0xD1050CF6
|
|
u32 CfgVersion; //0x00000001
|
|
u32 VideoMode;
|
|
u32 Config;
|
|
char GamePath[255];
|
|
char CheatPath[255];
|
|
} DML_CFG;
|
|
|
|
enum dmlconfig
|
|
{
|
|
DML_CFG_CHEATS = (1<<0),
|
|
DML_CFG_DEBUGGER = (1<<1),
|
|
DML_CFG_DEBUGWAIT = (1<<2),
|
|
DML_CFG_NMM = (1<<3),
|
|
DML_CFG_NMM_DEBUG = (1<<4),
|
|
DML_CFG_GAME_PATH = (1<<5),
|
|
DML_CFG_CHEAT_PATH = (1<<6),
|
|
DML_CFG_ACTIVITY_LED= (1<<7),
|
|
DML_CFG_PADHOOK = (1<<8),
|
|
DML_CFG_NODISC_CFG1 = (1<<9),
|
|
DML_CFG_FORCE_WIDE = (1<<9), //v2
|
|
DML_CFG_BOOT_DISC = (1<<10),
|
|
DML_CFG_BOOT_DOL = (1<<11), //v1
|
|
DML_CFG_BOOT_DISC2 = (1<<11), //v2
|
|
DML_CFG_NODISC_CFG2 = (1<<12),
|
|
};
|
|
|
|
enum dmlvideomode
|
|
{
|
|
DML_VID_DML_AUTO = (0<<16),
|
|
DML_VID_FORCE = (1<<16),
|
|
DML_VID_NONE = (2<<16),
|
|
|
|
DML_VID_FORCE_PAL50 = (1<<0),
|
|
DML_VID_FORCE_PAL60 = (1<<1),
|
|
DML_VID_FORCE_NTSC = (1<<2),
|
|
DML_VID_FORCE_PROG = (1<<3),
|
|
DML_VID_PROG_PATCH = (1<<4),
|
|
};
|
|
|
|
void DML_New_SetOptions(const char *GamePath, char *CheatPath, const char *NewCheatPath, const char *partition, bool cheats, bool debugger, u8 NMM, u8 nodisc, u8 DMLvideoMode, u8 videoSetting, bool widescreen, bool new_dm_cfg);
|
|
void DML_Old_SetOptions(const char *GamePath);
|
|
void DML_New_SetBootDiscOption(bool new_dm_cfg);
|
|
void DML_New_WriteOptions();
|
|
|
|
|
|
// Devolution
|
|
typedef struct global_config
|
|
{
|
|
u32 signature; //0x3EF9DB23
|
|
u16 version; //0x00000100
|
|
u16 device_signature;
|
|
u32 memcard_cluster;
|
|
u32 disc1_cluster;
|
|
u32 disc2_cluster;
|
|
} gconfig;
|
|
|
|
bool DEVO_Installed(const char *path);
|
|
void DEVO_ShowReport(void);
|
|
void DEVO_SetOptions(const char *isopath, const char *partition, const char *loader, const char *gameID, bool memcard_emum);
|
|
void DEVO_Boot();
|
|
|
|
// General
|
|
void GC_SetVideoMode(u8 videomode, u8 videoSetting);
|
|
void GC_SetLanguage(u8 lang);
|
|
int GC_GameIsInstalled(char *discid, const char* partition, const char* dmlgamedir);
|
|
|
|
#endif //_GC_HPP_
|