mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-18 07:51:53 +01:00
5640028b17
the memory we use for them, not that we get problems -added debug prints about how much mem left before and after cleanup -updated devicehandler, partition handler and usb code to the latest usb loader gx one, should give more compatility and port 1 support (not enabled yet)
28 lines
699 B
C
28 lines
699 B
C
// by oggzee
|
|
|
|
#ifndef _WBFS_Ext_H
|
|
#define _WBFS_Ext_H
|
|
|
|
#include "libwbfs/libwbfs.h"
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
wbfs_t* WBFS_Ext_OpenPart(char *fname);
|
|
void WBFS_Ext_ClosePart(wbfs_t* part);
|
|
wbfs_disc_t* WBFS_Ext_OpenDisc(u8 *discid, char *fname);
|
|
void WBFS_Ext_CloseDisc(wbfs_disc_t* disc);
|
|
s32 WBFS_Ext_DiskSpace(f32 *used, f32 *free);
|
|
s32 WBFS_Ext_RemoveGame(u8 *discid, char *path);
|
|
s32 WBFS_Ext_AddGame(progress_callback_t spinner, void *spinner_data);
|
|
s32 WBFS_Ext_DVD_Size(u64 *comp_size, u64 *real_size, bool sd);
|
|
int WBFS_Ext_find_fname(u8 *id, char *path, char *fname, int len);
|
|
|
|
char* strcopy(char *dest, const char *src, int size);
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif
|