mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-18 07:51:53 +01:00
971b5bdb52
to be divisible with 4 anymore, you can use what you want -moved sound buffers back in mem2, idk but for wiiflow it gives a better result -added mem2 memalign placeholder for new memory manager (after a week still everything but finished) -updated other small things, cleaned up source structure a bit
35 lines
809 B
C
35 lines
809 B
C
/*******************************************************************************
|
|
* lz77.h
|
|
*
|
|
* Copyright (c) 2009 The Lemon Man
|
|
* Copyright (c) 2009 Nicksasa
|
|
* Copyright (c) 2009 WiiPower
|
|
*
|
|
* Distributed under the terms of the GNU General Public License (v2)
|
|
* See http://www.gnu.org/licenses/gpl-2.0.txt for more info.
|
|
*
|
|
* Description:
|
|
* -----------
|
|
*
|
|
******************************************************************************/
|
|
|
|
#ifndef _LZ77_MODULE
|
|
#define _LZ77_MODULE
|
|
|
|
#define LZ77_0x10_FLAG 0x10
|
|
#define LZ77_0x11_FLAG 0x11
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif /* __cplusplus */
|
|
|
|
int isLZ77compressed(u8 *buffer);
|
|
int decompressLZ77content(u8 *buffer, u32 length, u8 **output, u32 *outputLen);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif /* __cplusplus */
|
|
|
|
#endif
|
|
|