mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-27 21:54:15 +01:00
e399a8cbc4
-nintendonts memory card emulation is now enabled by default -if using a wiiu wiiflow will now automatically use nintendont or devolution instead of the MIOS to boot gamecube games by default -fixed the bug that wiiflow did not display gamecube games even if nintendont is available
40 lines
1008 B
C
40 lines
1008 B
C
/* Copyright 2011 Dimok
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This code is licensed to you under the terms of the GNU GPL, version 2;
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see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt */
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#include <gccore.h>
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#include <stdio.h>
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#include <stdarg.h>
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#include "string.h"
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#include "dolloader.h"
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#include "elfloader.h"
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#include "sync.h"
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#define EXECUTABLE_MEM_ADDR 0x92000000
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#define SYSTEM_ARGV ((struct __argv *)0x93300800)
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void _main(void)
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{
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void *exeBuffer = (void *)EXECUTABLE_MEM_ADDR;
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u32 exeEntryPointAddress = 0;
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entrypoint exeEntryPoint;
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if(valid_elf_image(exeBuffer) == 1)
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exeEntryPointAddress = load_elf_image(exeBuffer);
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else
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exeEntryPointAddress = load_dol_image(exeBuffer);
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exeEntryPoint = (entrypoint)exeEntryPointAddress;
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if(!exeEntryPoint)
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return;
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if(SYSTEM_ARGV->argvMagic == ARGV_MAGIC)
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{
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void *new_argv = (void *) (exeEntryPointAddress + 8);
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memcpy(new_argv, SYSTEM_ARGV, sizeof(struct __argv));
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sync_before_exec(new_argv, sizeof(struct __argv));
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}
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exeEntryPoint();
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}
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