mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-25 19:31:58 +01:00
63 lines
1.2 KiB
C++
63 lines
1.2 KiB
C++
#ifndef _MUSICPLAYER_H
|
|
#define _MUSICPLAYER_H
|
|
|
|
#include <string>
|
|
#include "config/config.hpp"
|
|
|
|
#include "cachedlist.hpp"
|
|
#include "gui_sound.h"
|
|
|
|
enum MusicDirectory
|
|
{
|
|
NORMAL_MUSIC = 1,
|
|
THEME_MUSIC = 2
|
|
};
|
|
|
|
#define ASND_MUSIC_VOICE 0
|
|
|
|
class MusicPlayer
|
|
{
|
|
public:
|
|
static MusicPlayer *Instance();
|
|
static void DestroyInstance();
|
|
|
|
void Init(Config &cfg, std::string musicDir, std::string themeMusicDir);
|
|
void Tick(bool attenuate);
|
|
|
|
void SetVolume(int volume);
|
|
void SetVolume(int volume, int max_volume);
|
|
int GetVolume() { return m_music != NULL ? m_music_current_volume : 0; };
|
|
int GetMaxVolume() { return m_music_volume; };
|
|
|
|
void Previous();
|
|
void Next();
|
|
void Pause();
|
|
void Play();
|
|
void Stop();
|
|
|
|
bool IsStopped() { return m_stopped; };
|
|
private:
|
|
~MusicPlayer();
|
|
|
|
static MusicPlayer *instance;
|
|
|
|
void LoadCurrentFile();
|
|
|
|
CachedList<std::string> m_music_files;
|
|
safe_vector<std::string>::iterator m_current_music;
|
|
|
|
int m_fade_rate;
|
|
|
|
int m_music_volume;
|
|
int m_music_current_volume;
|
|
bool m_manual_stop;
|
|
|
|
bool m_paused;
|
|
bool m_stopped;
|
|
bool m_playbackFinished;
|
|
|
|
GuiSound *m_music;
|
|
u32 *m_songCount;
|
|
};
|
|
|
|
#endif |