mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-01 09:05:06 +01:00
66c17c023c
-fixed font glyph x spacing so letters like W no longer bleed into or look like they connect to the next letter. also fixes letters like j's. thanks to usbloader gx freetypegx code. -changed some font sizing. but had to make button fonts in bold. if not bold then sometime's the text would fade out and be hard to read. something to do with the wiiflow button images being transparent. has no effect on non transparent buttons like carbonik abz theme. -fixed wfl so time and date in games is correct. thanks aphirst! -now unloading theme.ini from mem after all buttons and labels are created. this is possible since coverflow.ini is now seperate from theme.ini. - other minor code changes and rem's put in for easier code decyphering.
633 lines
24 KiB
C++
633 lines
24 KiB
C++
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#include "menu.hpp"
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#include "gui/GameTDB.hpp"
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wstringEx gameinfo_Synopsis_w;
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wstringEx gameinfo_Title_w;
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bool tdb_found = false;
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u8 cnt_controlsreq = 0, cnt_controls = 0;
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int synopsis_h;
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void CMenu::_gameinfo(void)
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{
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u8 page = 1;
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int pixels_to_skip = 10;
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int amount_of_skips = 0;
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int xtra_skips = 0;
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int synopsis_th = 0;
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SetupInput();
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_showGameInfo();
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while(!m_exit)
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{
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_mainLoopCommon();
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if(BTN_HOME_PRESSED || BTN_B_PRESSED || !tdb_found)
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break;
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if((BTN_DOWN_PRESSED || BTN_DOWN_HELD) && page == 2 && synopsis_th > synopsis_h)
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{
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if((synopsis_th - amount_of_skips * pixels_to_skip) >= synopsis_h)
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{
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m_btnMgr.moveBy(m_gameinfoLblSynopsis, 0, -pixels_to_skip);
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amount_of_skips++;
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}
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else if((synopsis_th - amount_of_skips * pixels_to_skip) < synopsis_h && xtra_skips == 0)
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{
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xtra_skips = pixels_to_skip - ((synopsis_th - amount_of_skips * pixels_to_skip) - synopsis_h);
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m_btnMgr.moveBy(m_gameinfoLblSynopsis, 0, -xtra_skips);
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}
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}
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else if((BTN_UP_PRESSED || BTN_UP_HELD) && page == 2)
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{
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if(xtra_skips > 0)
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{
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m_btnMgr.moveBy(m_gameinfoLblSynopsis, 0, xtra_skips);
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xtra_skips = 0;
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}
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else if (amount_of_skips > 0)
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{
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m_btnMgr.moveBy(m_gameinfoLblSynopsis, 0, pixels_to_skip);
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amount_of_skips--;
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}
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}
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else if(BTN_RIGHT_PRESSED && page == 1 && !gameinfo_Synopsis_w.empty())
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{
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page = 2;
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amount_of_skips = 0;
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m_btnMgr.hide(m_gameinfoLblID, true);
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m_btnMgr.hide(m_gameinfoLblDev, true);
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m_btnMgr.hide(m_gameinfoLblRegion, true);
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m_btnMgr.hide(m_gameinfoLblPublisher, true);
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m_btnMgr.hide(m_gameinfoLblRlsdate, true);
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m_btnMgr.hide(m_gameinfoLblGenre, true);
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m_btnMgr.hide(m_gameinfoLblRating, true);
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m_btnMgr.hide(m_gameinfoLblWifiplayers, true);
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for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblControlsReq); ++i)
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if(m_gameinfoLblControlsReq[i] != -1)
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m_btnMgr.hide(m_gameinfoLblControlsReq[i], true);
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for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblControls); ++i)
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if(m_gameinfoLblControls[i] != -1)
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m_btnMgr.hide(m_gameinfoLblControls[i], true);
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// When showing synopsis, only show user labels 2 and 3
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for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblUser); ++i)
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if(i < ARRAY_SIZE(m_gameinfoLblUser) / 2)
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m_btnMgr.hide(m_gameinfoLblUser[i], true);
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else
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m_btnMgr.show(m_gameinfoLblUser[i]);
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m_btnMgr.reset(m_gameinfoLblSynopsis);
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m_btnMgr.show(m_gameinfoLblSynopsis, false);
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m_btnMgr.getTotalHeight(m_gameinfoLblSynopsis, synopsis_th);
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m_btnMgr.moveBy(m_gameinfoLblSynopsis, 0, -1);
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}
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else if(BTN_LEFT_PRESSED)
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{
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page = 1;
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m_btnMgr.show(m_gameinfoLblID);
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m_btnMgr.show(m_gameinfoLblDev);
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m_btnMgr.show(m_gameinfoLblRegion);
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m_btnMgr.show(m_gameinfoLblPublisher);
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m_btnMgr.show(m_gameinfoLblRlsdate);
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m_btnMgr.show(m_gameinfoLblGenre);
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m_btnMgr.show(m_gameinfoLblRating);
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m_btnMgr.show(m_gameinfoLblWifiplayers);
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for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblControlsReq); ++i)
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if(m_gameinfoLblControlsReq[i] != -1 && i < cnt_controlsreq)
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m_btnMgr.show(m_gameinfoLblControlsReq[i]);
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for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblControls); ++i)
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if(m_gameinfoLblControls[i] != -1 && i < cnt_controls)
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m_btnMgr.show(m_gameinfoLblControls[i]);
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// When showing synopsis, only show user labels 2 and 3
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for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblUser); ++i)
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if(i < ARRAY_SIZE(m_gameinfoLblUser) / 2)
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m_btnMgr.show(m_gameinfoLblUser[i]);
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else
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m_btnMgr.hide(m_gameinfoLblUser[i], true);
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m_btnMgr.hide(m_gameinfoLblSynopsis,true);
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}
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}
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_hideGameInfo(false);
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}
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void CMenu::_hideGameInfo(bool instant)
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{
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m_btnMgr.hide(m_gameinfoLblID, instant);
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m_btnMgr.hide(m_gameinfoLblTitle, instant);
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m_btnMgr.hide(m_gameinfoLblSynopsis, instant);
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m_btnMgr.hide(m_gameinfoLblDev, instant);
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m_btnMgr.hide(m_gameinfoLblRegion, instant);
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m_btnMgr.hide(m_gameinfoLblPublisher, instant);
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m_btnMgr.hide(m_gameinfoLblRlsdate, instant);
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m_btnMgr.hide(m_gameinfoLblGenre, instant);
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m_btnMgr.hide(m_gameinfoLblRating, instant);
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m_btnMgr.hide(m_gameinfoLblWifiplayers, instant);
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for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblControlsReq); ++i)
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if(m_gameinfoLblControlsReq[i] != -1)
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m_btnMgr.hide(m_gameinfoLblControlsReq[i], instant);
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for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblUser); ++i)
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m_btnMgr.hide(m_gameinfoLblUser[i], instant);
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for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblControls); ++i)
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if(m_gameinfoLblControls[i] != -1)
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m_btnMgr.hide(m_gameinfoLblControls[i], instant);
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}
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void CMenu::_showGameInfo(void)
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{
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_setBg(m_gameinfoBg, m_gameinfoBg);
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_textGameInfo();
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if(tdb_found)
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{
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m_btnMgr.show(m_gameinfoLblID);
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m_btnMgr.show(m_gameinfoLblTitle);
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m_btnMgr.show(m_gameinfoLblRating);
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m_btnMgr.show(m_gameinfoLblRegion);
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m_btnMgr.show(m_gameinfoLblDev);
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m_btnMgr.show(m_gameinfoLblPublisher);
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m_btnMgr.show(m_gameinfoLblRlsdate);
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m_btnMgr.show(m_gameinfoLblGenre);
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m_btnMgr.show(m_gameinfoLblWifiplayers);
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for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblUser); ++i)
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if(i < ARRAY_SIZE(m_gameinfoLblUser) / 2)
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m_btnMgr.show(m_gameinfoLblUser[i]);
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for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblControlsReq); ++i)
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if(m_gameinfoLblControlsReq[i] != -1 && i < cnt_controlsreq)
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m_btnMgr.show(m_gameinfoLblControlsReq[i]);
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for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblControls); ++i)
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if(m_gameinfoLblControls[i] != -1 && i < cnt_controls)
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m_btnMgr.show(m_gameinfoLblControls[i]);
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}
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else
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error(_t("errgame18", L"No game info!"));
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}
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void CMenu::_initGameInfoMenu()
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{
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TexData emptyTex;
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_addUserLabels(m_gameinfoLblUser, 0, 1, "GAMEINFO");
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_addUserLabels(m_gameinfoLblUser, 2, 1, "GAMEINFO");
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m_gameinfoBg = _texture("GAMEINFO/BG", "texture", theme.bg, false);
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m_gameinfoLblID = _addText("GAMEINFO/GAMEID", theme.txtFont, L"", 40, 110, 420, 75, theme.txtFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP);
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m_gameinfoLblGenre = _addText("GAMEINFO/GENRE", theme.txtFont, L"", 40, 140, 460, 56, theme.txtFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP);
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m_gameinfoLblDev = _addText("GAMEINFO/DEVELOPER", theme.txtFont, L"", 40, 170, 460, 56, theme.txtFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP);
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m_gameinfoLblPublisher = _addText("GAMEINFO/PUBLISHER", theme.txtFont, L"", 40, 200, 460, 56, theme.txtFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP);
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m_gameinfoLblRlsdate = _addText("GAMEINFO/RLSDATE", theme.txtFont, L"", 40, 230, 460, 56, theme.txtFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP);
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m_gameinfoLblRegion = _addText("GAMEINFO/REGION", theme.txtFont, L"", 40, 260, 460, 56, theme.txtFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP);
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m_gameinfoLblRating = _addLabel("GAMEINFO/RATING", theme.titleFont, L"", 550, 380, 48, 60, theme.titleFontColor, 0, m_rating);
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m_gameinfoLblSynopsis = _addText("GAMEINFO/SYNOPSIS", theme.txtFont, L"", 40, 120, 560, 280, theme.txtFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP);
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m_gameinfoLblWifiplayers = _addLabel("GAMEINFO/WIFIPLAYERS", theme.txtFont, L"", 550, 110, 68, 60, theme.txtFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP,m_wifi);
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_addUserLabels(m_gameinfoLblUser, 1, 1, "GAMEINFO");
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_addUserLabels(m_gameinfoLblUser, 3, 2, "GAMEINFO");
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m_gameinfoLblTitle = _addTitle("GAMEINFO/TITLE", theme.titleFont, L"", 0, 10, 640, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
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for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblControlsReq); ++i)
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{
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string dom(fmt("GAMEINFO/CONTROLSREQ%i", i + 1));
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m_gameinfoLblControlsReq[i] = _addLabel(dom.c_str(), theme.txtFont, L"", 40 + (i*60), 310, 60, 40, theme.txtFontColor, 0, emptyTex);
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_setHideAnim(m_gameinfoLblControlsReq[i], dom.c_str(), 0, -100, 0.f, 0.f);
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}
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for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblControls); ++i)
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{
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string dom(fmt("GAMEINFO/CONTROLS%i", i + 1));
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m_gameinfoLblControls[i] = _addLabel(dom.c_str(), theme.txtFont, L"", 40 + (i*60), 380, 60, 40, theme.txtFontColor, 0, emptyTex);
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_setHideAnim(m_gameinfoLblControls[i], dom.c_str(), 0, -100, 0.f, 0.f);
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}
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//
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_setHideAnim(m_gameinfoLblID, "GAMEINFO/GAMEID",0, -100, 0.f, 0.f);
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_setHideAnim(m_gameinfoLblTitle, "GAMEINFO/TITLE", 0, 0, -2.f, 0.f);
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_setHideAnim(m_gameinfoLblRating, "GAMEINFO/RATING", 0, -100, 0.f, 0.f);
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_setHideAnim(m_gameinfoLblSynopsis, "GAMEINFO/SYNOPSIS", 0, 700, 1.f, 1.f);
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_setHideAnim(m_gameinfoLblRegion, "GAMEINFO/REGION", 0, -100, 0.f, 0.f);
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_setHideAnim(m_gameinfoLblDev, "GAMEINFO/DEVELOPER", 0, -100, 0.f, 0.f);
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_setHideAnim(m_gameinfoLblPublisher, "GAMEINFO/PUBLISHER", 0, -100, 0.f, 0.f);
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_setHideAnim(m_gameinfoLblRlsdate, "GAMEINFO/RLSDATE", 0, -100, 0.f, 0.f);
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_setHideAnim(m_gameinfoLblGenre, "GAMEINFO/GENRE", 0, -100, 0.f, 0.f);
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_setHideAnim(m_gameinfoLblWifiplayers, "GAMEINFO/WIFIPLAYERS", 0, -100, 0.f, 0.f);
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//
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_hideGameInfo(true);
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synopsis_h = m_theme.getInt("GAMEINFO/SYNOPSIS", "height", 280);
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}
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void CMenu::_textGameInfo(void)
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{
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cnt_controlsreq = 0;
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cnt_controls = 0;
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GameTDB gametdb;
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gametdb.OpenFile(fmt("%s/wiitdb.xml", m_settingsDir.c_str()));
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gametdb.SetLanguageCode(m_loc.getString(m_curLanguage, "gametdb_code", "EN").c_str());
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const char *TMP_Char = NULL;
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tdb_found = gametdb.IsLoaded();
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if(tdb_found)
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{
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char GameID[7];
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GameID[6] = '\0';
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strncpy(GameID, CoverFlow.getId(), 6);
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if(gametdb.GetTitle(GameID, TMP_Char))
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{
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gameinfo_Title_w.fromUTF8(TMP_Char);
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m_btnMgr.setText(m_gameinfoLblTitle, gameinfo_Title_w);
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}
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else
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{
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tdb_found = false;
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gametdb.CloseFile();
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return;
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}
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if(gametdb.GetSynopsis(GameID, TMP_Char))
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{
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gameinfo_Synopsis_w.fromUTF8(TMP_Char);
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m_btnMgr.setText(m_gameinfoLblSynopsis, gameinfo_Synopsis_w);
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}
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m_btnMgr.setText(m_gameinfoLblID, wfmt(L"GameID: %s", GameID), true);
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if(gametdb.GetDeveloper(GameID, TMP_Char))
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m_btnMgr.setText(m_gameinfoLblDev, wfmt(_fmt("gameinfo1",L"Developer: %s"), TMP_Char), true);
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if(gametdb.GetPublisher(GameID, TMP_Char))
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m_btnMgr.setText(m_gameinfoLblPublisher, wfmt(_fmt("gameinfo2",L"Publisher: %s"), TMP_Char), true);
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if(gametdb.GetRegion(GameID, TMP_Char))
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m_btnMgr.setText(m_gameinfoLblRegion, wfmt(_fmt("gameinfo3",L"Region: %s"), TMP_Char), true);
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if(gametdb.GetGenres(GameID, TMP_Char))
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{
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vector<string> genres = stringToVector(TMP_Char, ',');
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string s;
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for(u32 i = 0; i < genres.size(); ++i)
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{
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if(i > 0)
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s.append(", ");// add comma & space between genres
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s.append(genres[i]);
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}
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m_btnMgr.setText(m_gameinfoLblGenre, wfmt(_fmt("gameinfo5",L"Genre: %s"), s.c_str()), true);
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}
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int PublishDate = gametdb.GetPublishDate(GameID);
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int year = PublishDate >> 16;
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int day = PublishDate & 0xFF;
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int month = (PublishDate >> 8) & 0xFF;
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switch(CONF_GetRegion())
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{
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case 0:
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case 4:
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case 5:
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m_btnMgr.setText(m_gameinfoLblRlsdate, wfmt(_fmt("gameinfo4",L"Release Date: %i-%i-%i"), year, month, day), true);
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break;
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case 1:
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m_btnMgr.setText(m_gameinfoLblRlsdate, wfmt(_fmt("gameinfo4",L"Release Date: %i-%i-%i"), month, day, year), true);
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break;
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case 2:
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m_btnMgr.setText(m_gameinfoLblRlsdate, wfmt(_fmt("gameinfo4",L"Release Date: %i-%i-%i"), day, month, year), true);
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break;
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}
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//Ratings
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TexHandle.fromImageFile(m_rating, fmt("%s/norating.png", m_imgsDir.c_str()));
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const char *RatingValue = NULL;
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if(gametdb.GetRatingValue(GameID, RatingValue))
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{
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switch(gametdb.GetRating(GameID))
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{
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case GAMETDB_RATING_TYPE_CERO:
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if(RatingValue[0] == 'A')
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TexHandle.fromImageFile(m_rating, fmt("%s/cero_a.png", m_imgsDir.c_str()));
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else if(RatingValue[0] == 'B')
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TexHandle.fromImageFile(m_rating, fmt("%s/cero_b.png", m_imgsDir.c_str()));
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else if(RatingValue[0] == 'D')
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TexHandle.fromImageFile(m_rating, fmt("%s/cero_d.png", m_imgsDir.c_str()));
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else if(RatingValue[0] == 'C')
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TexHandle.fromImageFile(m_rating, fmt("%s/cero_c.png", m_imgsDir.c_str()));
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else if(RatingValue[0] == 'Z')
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TexHandle.fromImageFile(m_rating, fmt("%s/cero_z.png", m_imgsDir.c_str()));
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break;
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case GAMETDB_RATING_TYPE_ESRB:
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if(RatingValue[0] == 'E')
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TexHandle.fromImageFile(m_rating, fmt("%s/esrb_e.jpg", m_imgsDir.c_str()));
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else if(memcmp(RatingValue, "EC", 2) == 0)
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TexHandle.fromImageFile(m_rating, fmt("%s/esrb_ec.jpg", m_imgsDir.c_str()));
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else if(memcmp(RatingValue, "E10+", 4) == 0)
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TexHandle.fromImageFile(m_rating, fmt("%s/esrb_eten.jpg", m_imgsDir.c_str()));
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else if(RatingValue[0] == 'T')
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TexHandle.fromImageFile(m_rating, fmt("%s/esrb_t.jpg", m_imgsDir.c_str()));
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else if(RatingValue[0] == 'M')
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TexHandle.fromImageFile(m_rating, fmt("%s/esrb_m.jpg", m_imgsDir.c_str()));
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else if(memcmp(RatingValue, "AO", 2) == 0)
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TexHandle.fromImageFile(m_rating, fmt("%s/esrb_ao.jpg", m_imgsDir.c_str()));
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break;
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case GAMETDB_RATING_TYPE_PEGI:
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if(RatingValue[0] == '3')
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TexHandle.fromImageFile(m_rating, fmt("%s/pegi_3.png", m_imgsDir.c_str()));
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else if(RatingValue[0] == '7')
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TexHandle.fromImageFile(m_rating, fmt("%s/pegi_7.png", m_imgsDir.c_str()));
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else if(memcmp(RatingValue, "12", 2) == 0)
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TexHandle.fromImageFile(m_rating, fmt("%s/pegi_12.png", m_imgsDir.c_str()));
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else if(memcmp(RatingValue, "16", 2) == 0)
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TexHandle.fromImageFile(m_rating, fmt("%s/pegi_16.png", m_imgsDir.c_str()));
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else if(memcmp(RatingValue, "18", 2) == 0)
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TexHandle.fromImageFile(m_rating, fmt("%s/pegi_18.png", m_imgsDir.c_str()));
|
|
break;
|
|
case GAMETDB_RATING_TYPE_GRB:
|
|
if(RatingValue[0] == 'A')
|
|
TexHandle.fromImageFile(m_rating, fmt("%s/grb_a.png", m_imgsDir.c_str()));
|
|
else if(memcmp(RatingValue, "12", 2) == 0)
|
|
TexHandle.fromImageFile(m_rating, fmt("%s/grb_12.png", m_imgsDir.c_str()));
|
|
else if(memcmp(RatingValue, "15", 2) == 0)
|
|
TexHandle.fromImageFile(m_rating, fmt("%s/grb_15.png", m_imgsDir.c_str()));
|
|
else if(memcmp(RatingValue, "18", 2) == 0)
|
|
TexHandle.fromImageFile(m_rating, fmt("%s/grb_18.png", m_imgsDir.c_str()));
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
m_btnMgr.setTexture(m_gameinfoLblRating, m_rating);
|
|
//Wifi players
|
|
int WifiPlayers = gametdb.GetWifiPlayers(GameID);
|
|
TexData emptyTex;
|
|
if(WifiPlayers == 1)
|
|
TexHandle.fromImageFile(m_wifi, fmt("%s/wifi1.png", m_imgsDir.c_str()));
|
|
else if(WifiPlayers == 2)
|
|
TexHandle.fromImageFile(m_wifi, fmt("%s/wifi2.png", m_imgsDir.c_str()));
|
|
else if(WifiPlayers == 4)
|
|
TexHandle.fromImageFile(m_wifi, fmt("%s/wifi4.png", m_imgsDir.c_str()));
|
|
else if(WifiPlayers == 8)
|
|
TexHandle.fromImageFile(m_wifi, fmt("%s/wifi8.png", m_imgsDir.c_str()));
|
|
else if(WifiPlayers == 10)
|
|
TexHandle.fromImageFile(m_wifi, fmt("%s/wifi10.png", m_imgsDir.c_str()));
|
|
else if(WifiPlayers == 12)
|
|
TexHandle.fromImageFile(m_wifi, fmt("%s/wifi12.png", m_imgsDir.c_str()));
|
|
else if(WifiPlayers == 16)
|
|
TexHandle.fromImageFile(m_wifi, fmt("%s/wifi16.png", m_imgsDir.c_str()));
|
|
else if(WifiPlayers == 18)
|
|
TexHandle.fromImageFile(m_wifi, fmt("%s/wifi18.png", m_imgsDir.c_str()));
|
|
else if(WifiPlayers == 32)
|
|
TexHandle.fromImageFile(m_wifi, fmt("%s/wifi32.png", m_imgsDir.c_str()));
|
|
if(WifiPlayers > 0)
|
|
m_btnMgr.setTexture(m_gameinfoLblWifiplayers, m_wifi);
|
|
else
|
|
m_btnMgr.setTexture(m_gameinfoLblWifiplayers, emptyTex);
|
|
|
|
//check required controlls
|
|
bool wiimote = false;
|
|
bool nunchuk = false;
|
|
bool classiccontroller = false;
|
|
bool balanceboard = false;
|
|
bool dancepad = false;
|
|
bool guitar = false;
|
|
bool gamecube = false;
|
|
bool motionplus = false;
|
|
bool drums = false;
|
|
bool microphone = false;
|
|
bool wheel = false;
|
|
bool keyboard = false;
|
|
bool udraw = false;
|
|
bool zapper = false;
|
|
|
|
vector<Accessory> Accessories;
|
|
gametdb.GetAccessories(GameID, Accessories);
|
|
for(vector<Accessory>::iterator acc_itr = Accessories.begin(); acc_itr != Accessories.end(); acc_itr++)
|
|
{
|
|
if(!acc_itr->Required)
|
|
continue;
|
|
if(strcmp((acc_itr->Name).c_str(), "wiimote") == 0)
|
|
wiimote = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "nunchuk") == 0)
|
|
nunchuk = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "guitar") == 0)
|
|
guitar = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "drums") == 0)
|
|
drums = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "dancepad") == 0)
|
|
dancepad = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "motionplus") == 0)
|
|
motionplus = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "microphone") == 0)
|
|
microphone = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "balanceboard") == 0)
|
|
balanceboard = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "udraw") == 0)
|
|
udraw = true;
|
|
}
|
|
u8 x = 0;
|
|
u8 max_controlsReq = ARRAY_SIZE(m_gameinfoLblControlsReq);
|
|
|
|
if(wiimote && x < max_controlsReq)
|
|
{
|
|
u8 players = gametdb.GetPlayers(GameID);
|
|
if(players >= 10)
|
|
players /= 10;
|
|
if(players == 1)
|
|
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/wiimote1.png", m_imgsDir.c_str()));
|
|
else if(players == 2)
|
|
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/wiimote2.png", m_imgsDir.c_str()));
|
|
else if(players == 3)
|
|
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/wiimote3.png", m_imgsDir.c_str()));
|
|
else if(players == 4)
|
|
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/wiimote4.png", m_imgsDir.c_str()));
|
|
else if(players == 6)
|
|
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/wiimote6.png", m_imgsDir.c_str()));
|
|
else if(players == 8)
|
|
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/wiimote8.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControlsReq[x] ,m_controlsreq[x], 20, 60);
|
|
x++;
|
|
}
|
|
if(nunchuk && x < max_controlsReq)
|
|
{
|
|
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/nunchukR.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControlsReq[x] ,m_controlsreq[x], 52, 60);
|
|
x++;
|
|
}
|
|
if(guitar && x < max_controlsReq)
|
|
{
|
|
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/guitarR.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControlsReq[x] ,m_controlsreq[x], 52, 60);
|
|
x++;
|
|
}
|
|
if(drums && x < max_controlsReq)
|
|
{
|
|
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/drumsR.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControlsReq[x] ,m_controlsreq[x], 52, 60);
|
|
x++;
|
|
}
|
|
if(motionplus && x < max_controlsReq)
|
|
{
|
|
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/motionplusR.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControlsReq[x] ,m_controlsreq[x], 20, 60);
|
|
x++;
|
|
}
|
|
if(dancepad && x < max_controlsReq)
|
|
{
|
|
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/dancepadR.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControlsReq[x] ,m_controlsreq[x], 52, 60);
|
|
x++;
|
|
}
|
|
if(microphone && x < max_controlsReq)
|
|
{
|
|
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/microphoneR.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControlsReq[x] ,m_controlsreq[x], 52, 60);
|
|
x++;
|
|
}
|
|
if(balanceboard && x < max_controlsReq)
|
|
{
|
|
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/balanceboardR.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControlsReq[x] ,m_controlsreq[x], 52, 60);
|
|
x++;
|
|
}
|
|
if(udraw && x < max_controlsReq)
|
|
{
|
|
TexHandle.fromImageFile(m_controlsreq[x], fmt("%s/udrawR.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControlsReq[x] ,m_controlsreq[x], 52, 60);
|
|
x++;
|
|
}
|
|
cnt_controlsreq = x;
|
|
|
|
//check optional controlls
|
|
wiimote = false;
|
|
nunchuk = false;
|
|
classiccontroller = false;
|
|
balanceboard = false;
|
|
dancepad = false;
|
|
guitar = false;
|
|
gamecube = false;
|
|
motionplus = false;
|
|
drums = false;
|
|
microphone = false;
|
|
wheel = false;
|
|
keyboard = false;
|
|
udraw = false;
|
|
zapper = false;
|
|
for(vector<Accessory>::iterator acc_itr = Accessories.begin(); acc_itr != Accessories.end(); acc_itr++)
|
|
{
|
|
if(acc_itr->Required)
|
|
continue;
|
|
if(strcmp((acc_itr->Name).c_str(), "classiccontroller") == 0)
|
|
classiccontroller = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "nunchuk") == 0)
|
|
nunchuk = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "guitar") == 0)
|
|
guitar = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "drums") == 0)
|
|
drums = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "dancepad") == 0)
|
|
dancepad = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "motionplus") == 0)
|
|
motionplus = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "balanceboard") == 0)
|
|
balanceboard = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "microphone") == 0)
|
|
microphone = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "gamecube") == 0)
|
|
gamecube = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "keyboard") == 0)
|
|
keyboard = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "zapper") == 0)
|
|
zapper = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "wheel") == 0)
|
|
wheel = true;
|
|
else if(strcmp((acc_itr->Name).c_str(), "udraw") == 0)
|
|
udraw = true;
|
|
}
|
|
x = 0;
|
|
u8 max_controls = ARRAY_SIZE(m_gameinfoLblControls);
|
|
if(classiccontroller && x < max_controls)
|
|
{
|
|
TexHandle.fromImageFile(m_controls[x], fmt("%s/classiccontroller.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x], 52, 60);
|
|
x++;
|
|
}
|
|
if(nunchuk && x < max_controls)
|
|
{
|
|
TexHandle.fromImageFile(m_controls[x], fmt("%s/nunchuk.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x], 52, 60);
|
|
x++;
|
|
}
|
|
if(guitar && x < max_controls)
|
|
{
|
|
TexHandle.fromImageFile(m_controls[x], fmt("%s/guitar.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x], 52, 60);
|
|
x++;
|
|
}
|
|
if(drums && x < max_controls)
|
|
{
|
|
TexHandle.fromImageFile(m_controls[x], fmt("%s/drums.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x], 52, 60);
|
|
x++;
|
|
}
|
|
if(dancepad && x < max_controls)
|
|
{
|
|
TexHandle.fromImageFile(m_controls[x], fmt("%s/dancepad.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x], 52, 60);
|
|
x++;
|
|
}
|
|
if(motionplus && x < max_controls)
|
|
{
|
|
TexHandle.fromImageFile(m_controls[x], fmt("%s/motionplus.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x], 20, 60);
|
|
x++;
|
|
}
|
|
if(balanceboard && x < max_controls)
|
|
{
|
|
TexHandle.fromImageFile(m_controls[x], fmt("%s/balanceboard.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x], 52, 60);
|
|
x++;
|
|
}
|
|
if(microphone && x < max_controls)
|
|
{
|
|
TexHandle.fromImageFile(m_controls[x], fmt("%s/microphone.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x], 48, 60);
|
|
x++;
|
|
}
|
|
if(gamecube && x < max_controls)
|
|
{
|
|
TexHandle.fromImageFile(m_controls[x], fmt("%s/gcncontroller.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x], 48, 60);
|
|
x++;
|
|
}
|
|
if(keyboard && x < max_controls)
|
|
{
|
|
TexHandle.fromImageFile(m_controls[x], fmt("%s/keyboard.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x], 52, 60);
|
|
x++;
|
|
}
|
|
if(udraw && x < max_controls)
|
|
{
|
|
TexHandle.fromImageFile(m_controls[x], fmt("%s/udraw.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x], 52, 60);
|
|
x++;
|
|
}
|
|
if(zapper && x < max_controls)
|
|
{
|
|
TexHandle.fromImageFile(m_controls[x], fmt("%s/zapper.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x], 52, 70);
|
|
x++;
|
|
}
|
|
if(wheel && x < max_controls)
|
|
{
|
|
TexHandle.fromImageFile(m_controls[x], fmt("%s/wheel.png", m_imgsDir.c_str()));
|
|
m_btnMgr.setTexture(m_gameinfoLblControls[x] ,m_controls[x], 52, 60);
|
|
x++;
|
|
}
|
|
cnt_controls = x;
|
|
}
|
|
else
|
|
m_btnMgr.setText(m_gameinfoLblTitle, wfmt(_fmt("gameinfo6",L"No Gameinfo"), true));
|
|
|
|
gametdb.CloseFile();
|
|
}
|