WiiFlow_Lite/resources/wiiflow_game_booter/source/main.cpp
fix94.1 0e5a5b4abd -fixed banners random crashes and codedumps
-WIP commit for wii game/channel booting, now uses a internal
extra dol file to boot wii games and channels, that should be a
better way to fix game and channel booting
2012-08-12 21:26:24 +00:00

213 lines
5.0 KiB
C++

/****************************************************************************
* Copyright (C) 2012 FIX94
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ogcsys.h>
#include <unistd.h>
#include <malloc.h>
#include "apploader.h"
#include "wdvd.h"
#include "patchcode.h"
#include "cios.h"
#include "disc.h"
#include "fst.h"
#include "videopatch.h"
using namespace std;
IOS_Info CurrentIOS;
typedef struct _the_CFG {
u8 vidMode;
bool vipatch;
bool countryString;
u8 patchVidMode;
int aspectRatio;
u32 returnTo;
u8 configbytes[2];
IOS_Info IOS;
void *codelist;
u8 *codelistend;
u8 *cheats;
u32 cheatSize;
u32 hooktype;
u8 debugger;
u32 *gameconf;
u32 gameconfsize;
u8 BootType;
/* needed for channels */
void *dolchunkoffset[18];
u32 dolchunksize[18];
u32 dolchunkcount;
u32 startPoint;
} the_CFG;
static the_CFG *conf = (the_CFG*)0x90000000;
/* Boot Variables */
u32 vmode_reg = 0;
entry_point p_entry;
GXRModeObj *vmode = NULL;
u32 AppEntrypoint;
extern "C" { extern void __exception_closeall(); }
void PatchChannel(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio)
{
for(u32 i = 0; i < conf->dolchunkcount; i++)
{
patchVideoModes(conf->dolchunkoffset[i], conf->dolchunksize[i], vidMode, vmode, patchVidModes);
if(vipatch) vidolpatcher(conf->dolchunkoffset[i], conf->dolchunksize[i]);
if(configbytes[0] != 0xCD) langpatcher(conf->dolchunkoffset[i], conf->dolchunksize[i]);
if(countryString) PatchCountryStrings(conf->dolchunkoffset[i], conf->dolchunksize[i]);
if(aspectRatio != -1) PatchAspectRatio(conf->dolchunkoffset[i], conf->dolchunksize[i], aspectRatio);
if(hooktype != 0)
dogamehooks(conf->dolchunkoffset[i], conf->dolchunksize[i], true);
}
}
int main()
{
VIDEO_Init();
configbytes[0] = conf->configbytes[0];
configbytes[1] = conf->configbytes[1];
hooktype = conf->hooktype;
debuggerselect = conf->debugger;
CurrentIOS = conf->IOS;
app_gameconfig_set(conf->gameconf, conf->gameconfsize);
ocarina_set_codes(conf->codelist, conf->codelistend, conf->cheats, conf->cheatSize);
/* Set low memory */
Disc_SetLowMem();
/* Select an appropriate video mode */
vmode = Disc_SelectVMode(conf->vidMode, &vmode_reg);
if(conf->BootType == TYPE_WII_GAME)
{
WDVD_Init();
/* Find Partition */
u64 offset = 0;
Disc_FindPartition(&offset);
/* Open Partition */
WDVD_OpenPartition(offset);
/* Run apploader */
Apploader_Run(&p_entry, conf->vidMode, vmode, conf->vipatch, conf->countryString, conf->patchVidMode,
conf->aspectRatio, conf->returnTo);
AppEntrypoint = (u32)p_entry;
}
else if(conf->BootType == TYPE_CHANNEL)
{
if(hooktype != 0)
ocarina_do_code();
PatchChannel(conf->vidMode, vmode, conf->vipatch, conf->countryString,
conf->patchVidMode, conf->aspectRatio);
AppEntrypoint = conf->startPoint;
}
/* Set time */
Disc_SetTime();
/* Set an appropriate video mode */
Disc_SetVMode(vmode, vmode_reg);
/* Shutdown IOS subsystems */
u32 level = IRQ_Disable();
__IOS_ShutdownSubsystems();
__exception_closeall();
/* Originally from tueidj - taken from NeoGamma (thx) */
*(vu32*)0xCC003024 = 1;
if(AppEntrypoint == 0x3400)
{
if(hooktype)
{
asm volatile (
"lis %r3, returnpoint@h\n"
"ori %r3, %r3, returnpoint@l\n"
"mtlr %r3\n"
"lis %r3, 0x8000\n"
"ori %r3, %r3, 0x18A8\n"
"nop\n"
"mtctr %r3\n"
"bctr\n"
"returnpoint:\n"
"bl DCDisable\n"
"bl ICDisable\n"
"li %r3, 0\n"
"mtsrr1 %r3\n"
"lis %r4, AppEntrypoint@h\n"
"ori %r4,%r4,AppEntrypoint@l\n"
"lwz %r4, 0(%r4)\n"
"mtsrr0 %r4\n"
"rfi\n"
);
}
else
{
asm volatile (
"isync\n"
"lis %r3, AppEntrypoint@h\n"
"ori %r3, %r3, AppEntrypoint@l\n"
"lwz %r3, 0(%r3)\n"
"mtsrr0 %r3\n"
"mfmsr %r3\n"
"li %r4, 0x30\n"
"andc %r3, %r3, %r4\n"
"mtsrr1 %r3\n"
"rfi\n"
);
}
}
else if (hooktype)
{
asm volatile (
"lis %r3, AppEntrypoint@h\n"
"ori %r3, %r3, AppEntrypoint@l\n"
"lwz %r3, 0(%r3)\n"
"mtlr %r3\n"
"lis %r3, 0x8000\n"
"ori %r3, %r3, 0x18A8\n"
"nop\n"
"mtctr %r3\n"
"bctr\n"
);
}
else
{
asm volatile (
"lis %r3, AppEntrypoint@h\n"
"ori %r3, %r3, AppEntrypoint@l\n"
"lwz %r3, 0(%r3)\n"
"mtlr %r3\n"
"blr\n"
);
}
IRQ_Restore(level);
return 0;
}