WiiFlow_Lite/source/gc/fileOps.c
fix94.1 f1d0386b3c -DML view now can see games on usb too
-added possibility to copy gamecube games from
usb to sd card, after copy process game will be 
started (copy takes 5-10 minutes) (issue 12)
-added possibility to install gamecube games
to usb fat partitions
-fixed game name not displayed in delete game dialog
-changed naming scheme of partition name in top-right
corner in coverflow, now looks like DML [USB1], name
depends on view
2012-02-27 16:05:10 +00:00

269 lines
5.1 KiB
C

/*////////////////////////////////////////////////////////////////////////////////////////
fsop contains coomprensive set of function for file and folder handling
en exposed s_fsop fsop structure can be used by callback to update operation status
////////////////////////////////////////////////////////////////////////////////////////*/
#include <stdio.h>
#include <stdarg.h>
#include <string.h>
#include <math.h>
#include <ogcsys.h>
#include <ogc/lwp_watchdog.h>
#include <dirent.h>
#include <unistd.h>
#include <sys/stat.h> //for mkdir
#include <sys/statvfs.h>
#include "fileOps.h"
#include "memory/mem2.hpp"
#include "utils.h"
s_fsop fsop;
// return false if the file doesn't exist
bool fsop_GetFileSizeBytes (char *path, size_t *filesize) // for me stats st_size report always 0 :(
{
FILE *f;
size_t size = 0;
f = fopen(path, "rb");
if (!f)
{
if (filesize) *filesize = size;
return false;
}
//Get file size
fseek( f, 0, SEEK_END);
size = ftell(f);
if (filesize) *filesize = size;
SAFE_CLOSE(f);
return true;
}
/*
Recursive fsop_GetFolderBytes
*/
u64 fsop_GetFolderBytes (char *source)
{
DIR *pdir;
struct dirent *pent;
char newSource[300];
u64 bytes = 0;
pdir=opendir(source);
while ((pent=readdir(pdir)) != NULL)
{
// Skip it
if (strcmp (pent->d_name, ".") == 0 || strcmp (pent->d_name, "..") == 0)
continue;
sprintf (newSource, "%s/%s", source, pent->d_name);
// If it is a folder... recurse...
if (fsop_DirExist (newSource))
{
bytes += fsop_GetFolderBytes (newSource);
}
else // It is a file !
{
size_t s;
fsop_GetFileSizeBytes (newSource, &s);
bytes += s;
}
}
closedir(pdir);
//Debug ("fsop_GetFolderBytes (%s) = %llu", source, bytes);
return bytes;
}
u32 fsop_GetFolderKb (char *source)
{
u32 ret = (u32) round ((double)fsop_GetFolderBytes (source) / 1000.0);
return ret;
}
u32 fsop_GetFreeSpaceKb (char *path) // Return free kb on the device passed
{
struct statvfs s;
statvfs (path, &s);
u32 ret = (u32)round( ((double)s.f_bfree / 1000.0) * s.f_bsize);
return ret ;
}
bool fsop_DirExist (char *path)
{
DIR *dir;
dir=opendir(path);
if (dir)
{
closedir(dir);
return true;
}
return false;
}
bool fsop_CopyFile (char *source, char *target, progress_callback_t spinner, void *spinner_data)
{
int err = 0;
fsop.breakop = 0;
u8 *buff = NULL;
u32 size;
u32 bytes, rb,wb;
u32 block = 71680; //70KB
FILE *fs = NULL, *ft = NULL;
fs = fopen(source, "rb");
if (!fs)
{
return false;
}
ft = fopen(target, "wt");
if (!ft)
{
SAFE_CLOSE(fs);
return false;
}
//Get file size
fseek (fs, 0, SEEK_END);
size = ftell(fs);
fsop.size = size;
if (size == 0)
{
SAFE_CLOSE(fs);
SAFE_CLOSE(ft);
return true;
}
// Return to beginning....
fseek(fs, 0, SEEK_SET);
buff = MEM2_alloc(block);
if (buff == NULL)
{
SAFE_CLOSE(fs);
return false;
}
bytes = 0;
bool spinnerFlag = false;
if (strstr (source, "game.iso")) {
spinner(bytes, size, spinner_data);
spinnerFlag = true;
}
do
{
rb = fread(buff, 1, block, fs);
wb = fwrite(buff, 1, rb, ft);
if (wb != wb) err = 1;
if (rb == 0) err = 1;
bytes += rb;
if (spinnerFlag) spinner(bytes, size, spinner_data);
fsop.multy.bytes += rb;
fsop.bytes = bytes;
if (fsop.breakop) break;
}
while (bytes < size && err == 0);
SAFE_CLOSE(fs);
SAFE_CLOSE(ft);
MEM2_free(buff);
if (err) unlink (target);
if (fsop.breakop || err) return false;
return true;
}
/*
Semplified folder make
*/
int fsop_MakeFolder (char *path)
{
if (mkdir(path, S_IREAD | S_IWRITE) == 0) return true;
return false;
}
/*
Recursive copyfolder
*/
static bool doCopyFolder (char *source, char *target, progress_callback_t spinner, void *spinner_data)
{
DIR *pdir;
struct dirent *pent;
char newSource[300], newTarget[300];
bool ret = true;
// If target folder doesn't exist, create it !
if (!fsop_DirExist (target))
{
fsop_MakeFolder (target);
}
pdir=opendir(source);
while ((pent=readdir(pdir)) != NULL && ret == true)
{
// Skip it
if (strcmp (pent->d_name, ".") == 0 || strcmp (pent->d_name, "..") == 0)
continue;
sprintf (newSource, "%s/%s", source, pent->d_name);
sprintf (newTarget, "%s/%s", target, pent->d_name);
// If it is a folder... recurse...
if (fsop_DirExist (newSource))
{
ret = doCopyFolder (newSource, newTarget, spinner, spinner_data);
}
else // It is a file !
{
strcpy (fsop.op, pent->d_name);
ret = fsop_CopyFile (newSource, newTarget, spinner, spinner_data);
}
}
closedir(pdir);
return ret;
}
bool fsop_CopyFolder (char *source, char *target, progress_callback_t spinner, void *spinner_data)
{
fsop.breakop = 0;
fsop.multy.startms = ticks_to_millisecs(gettime());
fsop.multy.bytes = 0;
fsop.multy.size = fsop_GetFolderBytes (source);
return doCopyFolder (source, target, spinner, spinner_data);
}