mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-24 04:09:15 +01:00
eff9f721e5
-cleaned up some code for emunand list and when using emunand for wii saves. might be a problem here or there but need to take a break and come back to this later. should work for now.
1017 lines
39 KiB
C++
1017 lines
39 KiB
C++
#include <dirent.h>
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#include <unistd.h>
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#include <algorithm>
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#include "menu.hpp"
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#include "defines.h"
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#include "lockMutex.hpp"
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#include "channel/nand.hpp"
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#include "loader/cios.h"
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#include "loader/nk.h"
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// NandEmulation menu
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s16 m_nandemuLblTitle;
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s16 m_nandemuBtnBack;
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s16 m_nandemuLblPage;
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s16 m_nandemuBtnPageM;
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s16 m_nandemuBtnPageP;
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s16 m_nandemuLblEmulationVal;
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s16 m_nandemuLblEmulation;
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s16 m_nandemuBtnEmulationM;
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s16 m_nandemuBtnEmulationP;
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s16 m_nandemuLblSaveDump;
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s16 m_nandemuBtnAll;
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s16 m_nandemuBtnMissing;
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s16 m_nandemuLblNandDump;
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s16 m_nandemuBtnNandDump;
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s16 m_nandemuLblNandSelect;
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s16 m_nandemuLblNandSelectVal;
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s16 m_nandemuBtnNandSelectM;
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s16 m_nandemuBtnNandSelectP;
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s16 m_nandfileLblMessage;
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s16 m_nandemuLblMessage;
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s16 m_nandfileLblDialog;
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s16 m_nandfinLblDialog;
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s16 m_nandemuLblDialog;
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s16 m_nandfilePBar;
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s16 m_nandemuPBar;
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s16 m_nandemuBtnExtract;
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s16 m_nandemuBtnDisable;
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s16 m_nandemuBtnPartition;
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s16 m_nandemuLblInit;
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s16 m_nandemuLblUser[4];
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TexData m_nandemuBg;
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int nandemuPage = 1;
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bool m_nandext;
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bool m_fulldump;
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bool m_sgdump;
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bool m_saveall;
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static inline int loopNum(int i, int s)
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{
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return (i + s) % s;
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}
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static void listEmuNands(const char * path, vector<string> &emuNands)
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{
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DIR *d;
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struct dirent *dir;
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emuNands.clear();
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bool def = true;
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d = opendir(path);
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if(d != 0)
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{
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while((dir = readdir(d)) != 0)
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{
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if(dir->d_name[0] == '.')
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continue;
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if(dir->d_type == DT_DIR)
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{
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emuNands.push_back(dir->d_name);
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def = false;
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}
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}
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closedir(d);
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}
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if(def)
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emuNands.push_back("default");
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sort(emuNands.begin(), emuNands.end());
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}
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static bool _saveExists(const char *path)
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{
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DIR *d = opendir(path);
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if(!d)
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return false;
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else
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{
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closedir(d);
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return true;
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}
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}
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bool CMenu::_TestEmuNand(int epart, const char *path, bool indept)
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{
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char basepath[64];
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char testpath[MAX_FAT_PATH];
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snprintf(basepath, sizeof(basepath), "%s:%s", DeviceName[epart], path);
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DIR *d = opendir(basepath);
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if(!d)
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return false;
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else
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closedir(d);
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if(indept)
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{
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// Check Wiimotes && Region
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snprintf(testpath, sizeof(testpath), "%s/shared2/sys/SYSCONF", basepath);
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if(!fsop_FileExist(testpath))
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return false;
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snprintf(testpath, sizeof(testpath), "%s/title/00000001/00000002/data/setting.txt", basepath);
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if(!fsop_FileExist(testpath))
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return false;
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// Check Mii's
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snprintf(testpath, sizeof(testpath), "%s/shared2/menu/FaceLib/RFL_DB.dat", basepath);
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if(!fsop_FileExist(testpath))
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return false;
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}
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return true;
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}
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int CMenu::_FindEmuPart(string &emuPath, bool skipchecks)
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{
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int emuPart = -1;
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const char *tmpPath = NULL;
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if(m_current_view == COVERFLOW_CHANNEL)
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{
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emuPart = m_cfg.getInt(CHANNEL_DOMAIN, "partition", 0);
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tmpPath = fmt("/%s/%s", EMU_NANDS_DIR, m_cfg.getString(CHANNEL_DOMAIN, "current_emunand", "default").c_str());
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}
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else if(m_current_view == COVERFLOW_WII)
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{
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emuPart = m_cfg.getInt(WII_DOMAIN, "savepartition", m_cfg.getInt(CHANNEL_DOMAIN, "partition", 0));
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tmpPath = fmt("/%s/%s", EMU_NANDS_DIR, m_cfg.getString(WII_DOMAIN, "current_save_emunand", m_cfg.getString(CHANNEL_DOMAIN, "current_emunand", "default")).c_str());
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}
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if(!DeviceHandle.PartitionUsableForNandEmu(emuPart))
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return -1;
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else if((skipchecks || _TestEmuNand(emuPart, tmpPath, true)))
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{
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NandHandle.SetNANDEmu(emuPart);
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NandHandle.SetPaths(tmpPath, DeviceName[emuPart]);
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emuPath = tmpPath;
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return emuPart;
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}
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return -2;
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}
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bool CMenu::_checkSave(string id, bool nand)
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{
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int savePath = id.c_str()[0] << 24 | id.c_str()[1] << 16 | id.c_str()[2] << 8 | id.c_str()[3];
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if(nand)
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{
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u32 temp = 0;
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if(ISFS_ReadDir(fmt("/title/00010000/%08x", savePath), NULL, &temp) < 0)
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if(ISFS_ReadDir(fmt("/title/00010004/%08x", savePath), NULL, &temp) < 0)
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return false;
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}
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else
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{
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int emuPartition = m_cfg.getInt(WII_DOMAIN, "savepartition", m_cfg.getInt(CHANNEL_DOMAIN, "partition", 0));
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string emuPath = m_cfg.getString(WII_DOMAIN, "savepath", "");
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if(emuPartition < 0 || emuPath.size() == 0)
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return false;
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struct stat fstat;
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if((stat(fmt("%s:%s/title/00010000/%08x", DeviceName[emuPartition], emuPath.c_str(), savePath), &fstat) != 0 )
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&& (stat(fmt("%s:%s/title/00010004/%08x", DeviceName[emuPartition], emuPath.c_str(), savePath), &fstat) != 0))
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return false;
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}
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return true;
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}
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void CMenu::_setDumpMsg(const wstringEx &msg, float totprog, float fileprog)
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{
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if(m_thrdStop) return;
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if(msg != L"...") m_thrdMessage = msg;
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m_thrdMessageAdded = true;
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m_thrdProgress = totprog;
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m_fileProgress = fileprog;
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}
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void CMenu::_ShowProgress(int dumpstat, int dumpprog, int filesize, int fileprog, int files, int folders, const char *tmess, void *user_data)
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{
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CMenu &m = *(CMenu *)user_data;
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m.m_progress = dumpprog == 0 ? 0.f : (float)dumpstat / (float)dumpprog;
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m.m_fprogress = filesize == 0 ? 0.f : (float)fileprog / (float)filesize;
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m.m_fileprog = fileprog;
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m.m_filesize = filesize;
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m.m_filesdone = files;
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m.m_foldersdone = folders;
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LWP_MutexLock(m.m_mutex);
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if(m_nandext)
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m._setDumpMsg(wfmt(m._fmt("cfgne9", L"Current file: %s"), tmess), m.m_progress, m.m_fprogress);
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else
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m._setDumpMsg(L"...", m.m_progress, m.m_fprogress);
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LWP_MutexUnlock(m.m_mutex);
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}
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void CMenu::_hideNandEmu(bool instant)
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{
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m_btnMgr.hide(m_nandemuLblTitle, instant);
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m_btnMgr.hide(m_nandemuBtnBack, instant);
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m_btnMgr.hide(m_nandemuLblPage, instant);
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m_btnMgr.hide(m_nandemuBtnPageM, instant);
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m_btnMgr.hide(m_nandemuBtnPageP, instant);
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m_btnMgr.hide(m_nandfilePBar, instant);
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m_btnMgr.hide(m_nandemuPBar, instant);
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m_btnMgr.hide(m_nandfileLblMessage, instant);
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m_btnMgr.hide(m_nandemuLblMessage, instant);
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m_btnMgr.hide(m_nandfileLblDialog, instant);
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m_btnMgr.hide(m_nandemuLblDialog, instant);
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m_btnMgr.hide(m_nandfinLblDialog, instant);
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m_btnMgr.hide(m_nandemuLblEmulationVal, instant);
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m_btnMgr.hide(m_nandemuLblEmulation, instant);
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m_btnMgr.hide(m_nandemuBtnEmulationP, instant);
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m_btnMgr.hide(m_nandemuBtnEmulationM, instant);
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m_btnMgr.hide(m_nandemuLblSaveDump, instant);
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m_btnMgr.hide(m_nandemuBtnAll, instant);
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m_btnMgr.hide(m_nandemuBtnMissing, instant);
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m_btnMgr.hide(m_nandemuLblNandDump, instant);
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m_btnMgr.hide(m_nandemuBtnNandDump, instant);
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m_btnMgr.hide(m_nandemuLblNandSelect, instant);
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m_btnMgr.hide(m_nandemuLblNandSelectVal, instant);
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m_btnMgr.hide(m_nandemuBtnNandSelectP, instant);
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m_btnMgr.hide(m_nandemuBtnNandSelectM, instant);
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m_btnMgr.hide(m_nandemuBtnExtract, instant);
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m_btnMgr.hide(m_nandemuBtnPartition, instant);
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m_btnMgr.hide(m_nandemuBtnDisable, instant);
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m_btnMgr.hide(m_nandemuLblInit, instant);
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for(u8 i = 0; i < ARRAY_SIZE(m_nandemuLblUser); ++i)
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if(m_nandemuLblUser[i] != -1)
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m_btnMgr.hide(m_nandemuLblUser[i], instant);
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}
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void CMenu::_showNandEmu(void)
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{
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_setBg(m_nandemuBg, m_nandemuBg);
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m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne10", L"NAND Emulation Settings"));
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m_btnMgr.show(m_nandemuLblTitle);
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m_btnMgr.show(m_nandemuBtnBack);
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m_btnMgr.setText(m_nandemuLblPage, wfmt(L"%i / 2", nandemuPage));
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m_btnMgr.show(m_nandemuLblPage);
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m_btnMgr.show(m_nandemuBtnPageM);
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m_btnMgr.show(m_nandemuBtnPageP);
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if(nandemuPage == 1)
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{
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int i;
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if(((m_current_view == COVERFLOW_CHANNEL && m_cfg.getBool(CHANNEL_DOMAIN, "emu_nand", false)) || m_current_view == COVERFLOW_WII))
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{
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m_btnMgr.show(m_nandemuLblEmulation);
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m_btnMgr.show(m_nandemuLblEmulationVal);
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m_btnMgr.show(m_nandemuBtnEmulationP);
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m_btnMgr.show(m_nandemuBtnEmulationM);
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}
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m_btnMgr.show(m_nandemuLblSaveDump);
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m_btnMgr.show(m_nandemuBtnAll);
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m_btnMgr.show(m_nandemuBtnMissing);
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m_btnMgr.show(m_nandemuLblNandDump);
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m_btnMgr.show(m_nandemuBtnNandDump);
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if(m_current_view == COVERFLOW_CHANNEL)
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{
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i = min(max(0, m_cfg.getInt(CHANNEL_DOMAIN, "emulation", 0)), (int)ARRAY_SIZE(CMenu::_NandEmu) - 1);
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m_btnMgr.setText(m_nandemuLblEmulationVal, _t(CMenu::_NandEmu[i].id, CMenu::_NandEmu[i].text));
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}
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else if(m_current_view == COVERFLOW_WII)
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{
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i = min(max(0, m_cfg.getInt(WII_DOMAIN, "save_emulation", 0)), (int)ARRAY_SIZE(CMenu::_GlobalSaveEmu) - 1);
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m_btnMgr.setText(m_nandemuLblEmulationVal, _t(CMenu::_GlobalSaveEmu[i].id, CMenu::_GlobalSaveEmu[i].text));
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}
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}
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else //page 2
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{
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m_btnMgr.show(m_nandemuLblNandSelect);
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m_btnMgr.show(m_nandemuLblNandSelectVal);
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m_btnMgr.show(m_nandemuBtnNandSelectP);
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m_btnMgr.show(m_nandemuBtnNandSelectM);
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if(m_current_view == COVERFLOW_CHANNEL)
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m_btnMgr.setText(m_nandemuLblNandSelectVal, m_cfg.getString(CHANNEL_DOMAIN, "current_emunand", "default"));
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else if(m_current_view == COVERFLOW_WII)
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m_btnMgr.setText(m_nandemuLblNandSelectVal, m_cfg.getString(WII_DOMAIN, "current_save_emunand", m_cfg.getString(CHANNEL_DOMAIN, "current_emunand", "default")));
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}
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for(u8 i = 0; i < ARRAY_SIZE(m_nandemuLblUser); ++i)
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if(m_nandemuLblUser[i] != -1)
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m_btnMgr.show(m_nandemuLblUser[i]);
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}
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int CMenu::_NandEmuCfg(void)
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{
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nandemuPage = 1;
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vector<string> emuNands;
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string prevEmuNand;
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int emuPart;
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if(m_current_view == COVERFLOW_CHANNEL)
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{
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prevEmuNand = m_cfg.getString(CHANNEL_DOMAIN, "current_emunand", "default");
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emuPart = m_cfg.getInt(CHANNEL_DOMAIN, "partition", 0);
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}
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else
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{
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prevEmuNand = m_cfg.getString(WII_DOMAIN, "current_save_emunand", m_cfg.getString(CHANNEL_DOMAIN, "current_emunand", "default"));
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emuPart = m_cfg.getInt(WII_DOMAIN, "savepartition", m_cfg.getInt(CHANNEL_DOMAIN, "partition", 0));
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}
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listEmuNands(fmt("%s:/%s", DeviceName[emuPart], EMU_NANDS_DIR), emuNands);
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int curEmuNand = 0;
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for(u8 i = 0; i < emuNands.size(); ++i)
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if(emuNands[i] == prevEmuNand)
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{
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curEmuNand = i;
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break;
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}
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lwp_t thread = 0;
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SetupInput();
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_showNandEmu();
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m_thrdStop = false;
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m_thrdMessageAdded = false;
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m_nandext = false;
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while(!m_exit)
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{
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_mainLoopCommon();
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if((BTN_MINUS_PRESSED || BTN_LEFT_PRESSED) || (BTN_A_PRESSED && m_btnMgr.selected(m_nandemuBtnPageM)))
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{
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m_btnMgr.hide(m_nandemuLblEmulationVal, true);
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m_btnMgr.hide(m_nandemuLblEmulation, true);
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m_btnMgr.hide(m_nandemuBtnEmulationP, true);
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m_btnMgr.hide(m_nandemuBtnEmulationM, true);
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m_btnMgr.hide(m_nandemuLblSaveDump, true);
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m_btnMgr.hide(m_nandemuBtnAll, true);
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m_btnMgr.hide(m_nandemuBtnMissing, true);
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m_btnMgr.hide(m_nandemuLblNandDump, true);
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m_btnMgr.hide(m_nandemuBtnNandDump, true);
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m_btnMgr.hide(m_nandemuLblNandSelect, true);
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m_btnMgr.hide(m_nandemuLblNandSelectVal, true);
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m_btnMgr.hide(m_nandemuBtnNandSelectP, true);
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m_btnMgr.hide(m_nandemuBtnNandSelectM, true);
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nandemuPage = nandemuPage == 1 ? 2 : 1;
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_showNandEmu();
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}
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else if((BTN_PLUS_PRESSED || BTN_RIGHT_PRESSED) || (BTN_A_PRESSED && m_btnMgr.selected(m_nandemuBtnPageP)))
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{
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m_btnMgr.hide(m_nandemuLblEmulationVal, true);
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m_btnMgr.hide(m_nandemuLblEmulation, true);
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m_btnMgr.hide(m_nandemuBtnEmulationP, true);
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m_btnMgr.hide(m_nandemuBtnEmulationM, true);
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m_btnMgr.hide(m_nandemuLblSaveDump, true);
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m_btnMgr.hide(m_nandemuBtnAll, true);
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m_btnMgr.hide(m_nandemuBtnMissing, true);
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m_btnMgr.hide(m_nandemuLblNandDump, true);
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m_btnMgr.hide(m_nandemuBtnNandDump, true);
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m_btnMgr.hide(m_nandemuLblNandSelect, true);
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m_btnMgr.hide(m_nandemuLblNandSelectVal, true);
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m_btnMgr.hide(m_nandemuBtnNandSelectP, true);
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m_btnMgr.hide(m_nandemuBtnNandSelectM, true);
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nandemuPage = nandemuPage == 1 ? 2 : 1;
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_showNandEmu();
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}
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else if((BTN_HOME_PRESSED || BTN_B_PRESSED) && !m_thrdWorking)
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break;
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else if(BTN_UP_PRESSED)
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m_btnMgr.up();
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else if(BTN_DOWN_PRESSED)
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m_btnMgr.down();
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else if (BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnEmulationP) || m_btnMgr.selected(m_nandemuBtnEmulationM)))
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{
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s8 direction = m_btnMgr.selected(m_nandemuBtnEmulationP) ? 1 : -1;
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if(m_current_view == COVERFLOW_CHANNEL)
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m_cfg.setInt(CHANNEL_DOMAIN, "emulation", (int)loopNum((u32)m_cfg.getInt(CHANNEL_DOMAIN, "emulation", 0) + direction, ARRAY_SIZE(CMenu::_NandEmu)));
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else if(m_current_view == COVERFLOW_WII)
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m_cfg.setInt(WII_DOMAIN, "save_emulation", (int)loopNum((u32)m_cfg.getInt(WII_DOMAIN, "save_emulation", 0) + direction, ARRAY_SIZE(CMenu::_GlobalSaveEmu)));
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_showNandEmu();
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}
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else if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnNandDump) || m_btnMgr.selected(m_nandemuBtnAll) || m_btnMgr.selected(m_nandemuBtnMissing)))
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{
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m_fulldump = m_btnMgr.selected(m_nandemuBtnNandDump) ? true : false;
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m_saveall = m_btnMgr.selected(m_nandemuBtnAll) ? true : false;
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m_btnMgr.hide(m_nandemuBtnBack);
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m_btnMgr.hide(m_nandemuLblEmulationVal);
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m_btnMgr.hide(m_nandemuLblEmulation);
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m_btnMgr.hide(m_nandemuBtnEmulationP);
|
|
m_btnMgr.hide(m_nandemuBtnEmulationM);
|
|
m_btnMgr.hide(m_nandemuLblSaveDump);
|
|
m_btnMgr.hide(m_nandemuBtnAll);
|
|
m_btnMgr.hide(m_nandemuBtnMissing);
|
|
m_btnMgr.hide(m_nandemuLblNandDump);
|
|
m_btnMgr.hide(m_nandemuBtnNandDump);
|
|
m_btnMgr.hide(m_nandemuLblPage);
|
|
m_btnMgr.hide(m_nandemuBtnPageM);
|
|
m_btnMgr.hide(m_nandemuBtnPageP);
|
|
|
|
m_btnMgr.show(m_nandfilePBar);
|
|
m_btnMgr.show(m_nandemuPBar);
|
|
m_btnMgr.show(m_nandfileLblMessage);
|
|
m_btnMgr.show(m_nandemuLblMessage);
|
|
m_btnMgr.show(m_nandfileLblDialog);
|
|
m_btnMgr.show(m_nandemuLblDialog);
|
|
m_btnMgr.setText(m_nandemuLblMessage, L"");
|
|
m_btnMgr.setText(m_nandfileLblMessage, L"");
|
|
m_btnMgr.setText(m_nandemuLblDialog, _t("cfgne11", L"Overall Progress:"));
|
|
if(m_fulldump)
|
|
m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne12", L"NAND Extractor"));
|
|
else
|
|
m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne13", L"Game Save Extractor"));
|
|
m_thrdStop = false;
|
|
m_thrdProgress = 0.f;
|
|
m_thrdWorking = true;
|
|
LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_NandDumper, (void *)this, 0, 32768, 40);
|
|
}
|
|
else if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnNandSelectP) || m_btnMgr.selected(m_nandemuBtnNandSelectM)))
|
|
{
|
|
s8 direction = m_btnMgr.selected(m_nandemuBtnNandSelectP) ? 1 : -1;
|
|
curEmuNand = loopNum(curEmuNand + direction, emuNands.size());
|
|
if(m_current_view == COVERFLOW_CHANNEL)
|
|
m_cfg.setString(CHANNEL_DOMAIN, "current_emunand", emuNands[curEmuNand]);
|
|
else
|
|
m_cfg.setString(WII_DOMAIN, "current_save_emunand", emuNands[curEmuNand]);
|
|
_showNandEmu();
|
|
}
|
|
else if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnBack)))
|
|
{
|
|
m_cfg.save();
|
|
break;
|
|
}
|
|
|
|
if (m_thrdMessageAdded)
|
|
{
|
|
LockMutex lock(m_mutex);
|
|
m_thrdMessageAdded = false;
|
|
if (!m_thrdMessage.empty())
|
|
m_btnMgr.setText(m_nandfileLblDialog, m_thrdMessage);
|
|
m_btnMgr.setProgress(m_nandfilePBar, m_fileProgress);
|
|
m_btnMgr.setProgress(m_nandemuPBar, m_thrdProgress);
|
|
m_btnMgr.setText(m_nandfileLblMessage, wfmt(_fmt("fileprogress", L"%d / %dKB"), m_fileprog/0x400, m_filesize/0x400));
|
|
m_btnMgr.setText(m_nandemuLblMessage, wfmt(_fmt("dumpprogress", L"%i%%"), (int)(m_thrdProgress*100.f)));
|
|
|
|
if (!m_thrdWorking)
|
|
{
|
|
if(m_sgdump)
|
|
m_btnMgr.setText(m_nandfinLblDialog, wfmt(_fmt("cfgne14", L"Extracted: %d saves / %d files / %d folders"), m_nandexentry, m_filesdone, m_foldersdone));
|
|
else
|
|
m_btnMgr.setText(m_nandfinLblDialog, wfmt(_fmt("cfgne15", L"Extracted: %d files / %d folders"), m_filesdone, m_foldersdone));
|
|
if(m_dumpsize/0x400 > 0x270f)
|
|
m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne16", L"Total size: %uMB (%d blocks)"), (m_dumpsize/0x100000), (m_dumpsize/0x8000)>>2));
|
|
else
|
|
m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne17", L"Total size: %uKB (%d blocks)"), (m_dumpsize/0x400), (m_dumpsize/0x8000)>>2));
|
|
m_btnMgr.show(m_nandemuBtnBack);
|
|
m_btnMgr.show(m_nandfinLblDialog);
|
|
}
|
|
}
|
|
}
|
|
_hideNandEmu();
|
|
if(prevEmuNand != m_cfg.getString(CHANNEL_DOMAIN, "current_emunand") && m_current_view == COVERFLOW_CHANNEL)
|
|
{
|
|
m_cfg.setBool(CHANNEL_DOMAIN, "update_cache", true);
|
|
m_load_view = true;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int CMenu::_FlashSave(string gameId)
|
|
{
|
|
int emuPartition = m_cfg.getInt(WII_DOMAIN, "savepartition", m_cfg.getInt(CHANNEL_DOMAIN, "partition", 0));
|
|
char basepath[MAX_FAT_PATH];
|
|
snprintf(basepath, sizeof(basepath), "%s:/%s/%s", DeviceName[emuPartition], EMU_NANDS_DIR, m_cfg.getString(WII_DOMAIN, "current_save_emunand", m_cfg.getString(CHANNEL_DOMAIN, "current_emunand", "default")).c_str());
|
|
|
|
if(!_checkSave(gameId, false))
|
|
return 0;
|
|
|
|
lwp_t thread = 0;
|
|
SetupInput();
|
|
m_thrdStop = false;
|
|
m_thrdMessageAdded = false;
|
|
m_nandext = false;
|
|
|
|
m_saveExtGameId = gameId;
|
|
|
|
while(!m_exit)
|
|
{
|
|
_mainLoopCommon();
|
|
if(m_forceext)
|
|
{
|
|
m_forceext = false;
|
|
m_btnMgr.hide(m_nandemuLblInit);
|
|
m_btnMgr.show(m_nandemuLblTitle);
|
|
m_btnMgr.show(m_nandfilePBar);
|
|
m_btnMgr.show(m_nandemuPBar);
|
|
m_btnMgr.show(m_nandfileLblMessage);
|
|
m_btnMgr.show(m_nandemuLblMessage);
|
|
m_btnMgr.show(m_nandfileLblDialog);
|
|
m_btnMgr.show(m_nandemuLblDialog);
|
|
m_btnMgr.setText(m_nandemuLblMessage, L"");
|
|
m_btnMgr.setText(m_nandfileLblMessage, L"");
|
|
m_btnMgr.setText(m_nandemuLblDialog, _t("cfgne11", L"Overall Progress:"));
|
|
m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne28", L"Game Save Flasher"));
|
|
m_thrdStop = false;
|
|
m_thrdProgress = 0.f;
|
|
m_thrdWorking = true;
|
|
LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_NandFlasher, (void *)this, 0, 32768, 40);
|
|
}
|
|
else if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnBack)))
|
|
{
|
|
m_cfg.save();
|
|
_hideNandEmu();
|
|
return 1;
|
|
}
|
|
|
|
if(m_thrdMessageAdded)
|
|
{
|
|
LockMutex lock(m_mutex);
|
|
m_thrdMessageAdded = false;
|
|
if (!m_thrdMessage.empty())
|
|
m_btnMgr.setText(m_nandfileLblDialog, m_thrdMessage);
|
|
m_btnMgr.setProgress(m_nandfilePBar, m_fileProgress);
|
|
m_btnMgr.setProgress(m_nandemuPBar, m_thrdProgress);
|
|
m_btnMgr.setText(m_nandfileLblMessage, wfmt(_fmt("fileprogress", L"%d / %dKB"), m_fileprog/0x400, m_filesize/0x400));
|
|
m_btnMgr.setText(m_nandemuLblMessage, wfmt(_fmt("dumpprogress", L"%i%%"), (int)(m_thrdProgress*100.f)));
|
|
|
|
if (!m_thrdWorking)
|
|
{
|
|
m_btnMgr.setText(m_nandfinLblDialog, wfmt(_fmt("cfgne29", L"Flashed: %d saves / %d files / %d folders"), m_nandexentry, m_filesdone, m_foldersdone));
|
|
if(m_dumpsize/0x400 > 0x270f)
|
|
m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne16", L"Total size: %uMB (%d blocks)"), (m_dumpsize/0x100000), (m_dumpsize/0x8000)>>2));
|
|
else
|
|
m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne17", L"Total size: %uKB (%d blocks)"), (m_dumpsize/0x400), (m_dumpsize/0x8000)>>2));
|
|
|
|
m_btnMgr.show(m_nandemuBtnBack);
|
|
m_btnMgr.show(m_nandfinLblDialog);
|
|
}
|
|
}
|
|
}
|
|
_hideNandEmu();
|
|
return 0;
|
|
}
|
|
|
|
int CMenu::_AutoExtractSave(string gameId)
|
|
{
|
|
string emuPath;
|
|
int emuPartition = _FindEmuPart(emuPath, false);
|
|
if(emuPartition < 0)
|
|
emuPartition = _FindEmuPart(emuPath, true);
|
|
if(!_checkSave(gameId, true))//if save not on real nand
|
|
return 1;
|
|
|
|
if(!m_forceext && _checkSave(gameId, false))//if not force extract and save is already on emunand
|
|
return 1;
|
|
|
|
lwp_t thread = 0;
|
|
SetupInput();
|
|
m_thrdStop = false;
|
|
m_thrdMessageAdded = false;
|
|
m_nandext = false;
|
|
|
|
if(!m_forceext)
|
|
{
|
|
m_btnMgr.setText(m_nandemuBtnExtract, _t("cfgne24", L"Extract save"));
|
|
m_btnMgr.setText(m_nandemuBtnDisable, _t("cfgne25", L"Create new save"));
|
|
m_btnMgr.setText(m_nandemuLblInit, _t("cfgne26", L"A save file for this game was created on real NAND. Extract existing save file from real NAND or create new file for NAND Emulation?"));
|
|
m_btnMgr.show(m_nandemuBtnExtract);
|
|
m_btnMgr.show(m_nandemuBtnDisable);
|
|
m_btnMgr.show(m_nandemuLblInit);
|
|
}
|
|
|
|
m_saveExtGameId = gameId;
|
|
|
|
while(!m_exit)
|
|
{
|
|
_mainLoopCommon();
|
|
if((BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnExtract))) || m_forceext)
|
|
{
|
|
m_forceext = false;
|
|
m_fulldump = false;
|
|
m_btnMgr.hide(m_nandemuBtnExtract);
|
|
m_btnMgr.hide(m_nandemuBtnDisable);
|
|
m_btnMgr.hide(m_nandemuLblInit);
|
|
m_btnMgr.show(m_nandemuLblTitle);
|
|
m_btnMgr.show(m_nandfilePBar);
|
|
m_btnMgr.show(m_nandemuPBar);
|
|
m_btnMgr.show(m_nandfileLblMessage);
|
|
m_btnMgr.show(m_nandemuLblMessage);
|
|
m_btnMgr.show(m_nandfileLblDialog);
|
|
m_btnMgr.show(m_nandemuLblDialog);
|
|
m_btnMgr.setText(m_nandemuLblMessage, L"");
|
|
m_btnMgr.setText(m_nandfileLblMessage, L"");
|
|
m_btnMgr.setText(m_nandemuLblDialog, _t("cfgne11", L"Overall Progress:"));
|
|
m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne13", L"Game Save Extractor"));
|
|
m_thrdStop = false;
|
|
m_thrdProgress = 0.f;
|
|
m_thrdWorking = true;
|
|
LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_NandDumper, (void *)this, 0, 32768, 40);
|
|
}
|
|
else if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnDisable)))//create new save
|
|
{
|
|
char basepath[MAX_FAT_PATH];
|
|
snprintf(basepath, sizeof(basepath), "%s:%s", DeviceName[emuPartition], emuPath.c_str());
|
|
NandHandle.CreatePath("%s/import", basepath);
|
|
NandHandle.CreatePath("%s/meta", basepath);
|
|
NandHandle.CreatePath("%s/shared1", basepath);
|
|
NandHandle.CreatePath("%s/shared2", basepath);
|
|
NandHandle.CreatePath("%s/sys", basepath);
|
|
NandHandle.CreatePath("%s/title", basepath);
|
|
NandHandle.CreatePath("%s/ticket", basepath);
|
|
NandHandle.CreatePath("%s/tmp", basepath);
|
|
_hideNandEmu();
|
|
return 0;
|
|
}
|
|
else if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnBack)))
|
|
{
|
|
m_cfg.save();
|
|
_hideNandEmu();
|
|
return 1;
|
|
}
|
|
|
|
if(m_thrdMessageAdded)
|
|
{
|
|
LockMutex lock(m_mutex);
|
|
m_thrdMessageAdded = false;
|
|
if (!m_thrdMessage.empty())
|
|
m_btnMgr.setText(m_nandfileLblDialog, m_thrdMessage);
|
|
m_btnMgr.setProgress(m_nandfilePBar, m_fileProgress);
|
|
m_btnMgr.setProgress(m_nandemuPBar, m_thrdProgress);
|
|
m_btnMgr.setText(m_nandfileLblMessage, wfmt(_fmt("fileprogress", L"%d / %dKB"), m_fileprog/0x400, m_filesize/0x400));
|
|
m_btnMgr.setText(m_nandemuLblMessage, wfmt(_fmt("dumpprogress", L"%i%%"), (int)(m_thrdProgress*100.f)));
|
|
|
|
if (!m_thrdWorking)
|
|
{
|
|
m_btnMgr.setText(m_nandfinLblDialog, wfmt(_fmt("cfgne14", L"Extracted: %d saves / %d files / %d folders"), m_nandexentry, m_filesdone, m_foldersdone));
|
|
if(m_dumpsize/0x400 > 0x270f)
|
|
m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne16", L"Total size: %uMB (%d blocks)"), (m_dumpsize/0x100000), (m_dumpsize/0x8000)>>2));
|
|
else
|
|
m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne17", L"Total size: %uKB (%d blocks)"), (m_dumpsize/0x400), (m_dumpsize/0x8000)>>2));
|
|
|
|
m_btnMgr.show(m_nandemuBtnBack);
|
|
m_btnMgr.show(m_nandfinLblDialog);
|
|
}
|
|
}
|
|
}
|
|
_hideNandEmu();
|
|
return 0;
|
|
}
|
|
|
|
int CMenu::_AutoCreateNand(void)
|
|
{
|
|
lwp_t thread = 0;
|
|
SetupInput();
|
|
m_thrdStop = false;
|
|
m_thrdMessageAdded = false;
|
|
m_nandext = false;
|
|
m_emuSaveNand = false;
|
|
bool changePart = false;
|
|
bool lock_part_change = false;
|
|
|
|
m_btnMgr.setText(m_nandemuBtnExtract, _t("cfgne5", L"Extract NAND"));
|
|
m_btnMgr.setText(m_nandemuBtnDisable, _t("cfgne22", L"Disable NAND Emulation"));
|
|
m_btnMgr.setText(m_nandemuBtnPartition, _t("cfgne31", L"Select Partition"));
|
|
//might add change nand button
|
|
//m_btnMgr.setText(m_nandemuLblInit, _t("cfgne23", L"Emu NAND not found. Try changing the partition to select the correct device/partition, click Extract to extract your NAND, or click disable to disable NAND Emulation."));
|
|
m_btnMgr.setText(m_nandemuLblInit, _t("cfgne23", L"Emu NAND not found. Try one of these options to fix the problem."));
|
|
m_btnMgr.show(m_nandemuBtnExtract);
|
|
m_btnMgr.show(m_nandemuBtnDisable);
|
|
m_btnMgr.show(m_nandemuBtnPartition);
|
|
m_btnMgr.show(m_nandemuLblInit);
|
|
|
|
while(!m_exit)
|
|
{
|
|
_mainLoopCommon();
|
|
if(BTN_A_PRESSED)
|
|
{
|
|
if(m_btnMgr.selected(m_nandemuBtnExtract))
|
|
{
|
|
lock_part_change = true;
|
|
m_fulldump = true;
|
|
m_btnMgr.hide(m_nandemuBtnExtract);
|
|
m_btnMgr.hide(m_nandemuBtnDisable);
|
|
m_btnMgr.hide(m_nandemuBtnPartition);
|
|
m_btnMgr.hide(m_nandemuLblInit);
|
|
m_btnMgr.show(m_nandemuLblTitle);
|
|
m_btnMgr.show(m_nandfilePBar);
|
|
m_btnMgr.show(m_nandemuPBar);
|
|
m_btnMgr.show(m_nandfileLblMessage);
|
|
m_btnMgr.show(m_nandemuLblMessage);
|
|
m_btnMgr.show(m_nandfileLblDialog);
|
|
m_btnMgr.show(m_nandemuLblDialog);
|
|
m_btnMgr.setText(m_nandemuLblMessage, L"");
|
|
m_btnMgr.setText(m_nandfileLblMessage, L"");
|
|
m_btnMgr.setText(m_nandemuLblDialog, _t("cfgne11", L"Overall Progress:"));
|
|
m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne12", L"NAND Extractor"));
|
|
m_thrdStop = false;
|
|
m_thrdProgress = 0.f;
|
|
m_thrdWorking = true;
|
|
LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_NandDumper, (void *)this, 0, 32768, 40);
|
|
}
|
|
else if(m_btnMgr.selected(m_nandemuBtnDisable))
|
|
{
|
|
_hideNandEmu();
|
|
return 0;
|
|
}
|
|
else if(m_btnMgr.selected(m_nandemuBtnPartition))
|
|
{
|
|
m_btnMgr.hide(m_nandemuBtnExtract);
|
|
m_btnMgr.hide(m_nandemuBtnDisable);
|
|
m_btnMgr.hide(m_nandemuBtnPartition);
|
|
m_btnMgr.hide(m_nandemuLblInit);
|
|
m_btnMgr.show(m_configLblPartitionName);
|
|
m_btnMgr.show(m_configLblPartition);
|
|
m_btnMgr.show(m_configBtnPartitionP);
|
|
m_btnMgr.show(m_configBtnPartitionM);
|
|
m_btnMgr.show(m_nandemuBtnBack);
|
|
changePart = true;
|
|
}
|
|
else if(m_btnMgr.selected(m_configBtnPartitionP) || m_btnMgr.selected(m_configBtnPartitionM))
|
|
{
|
|
s8 direction = m_btnMgr.selected(m_configBtnPartitionP) ? 1 : -1;
|
|
//_setPartition(direction);
|
|
u8 limiter = 0;
|
|
int FS_Type = 0;
|
|
do
|
|
{
|
|
currentPartition = loopNum(currentPartition + direction, 10);
|
|
FS_Type = DeviceHandle.GetFSType(currentPartition);
|
|
limiter++;
|
|
}
|
|
while(limiter < 12 && FS_Type != PART_FS_FAT);
|
|
//if limiter = 12 error
|
|
m_btnMgr.setText(m_configLblPartition, upperCase(DeviceName[currentPartition]));
|
|
}
|
|
else if(m_btnMgr.selected(m_nandemuBtnBack))
|
|
{
|
|
if(changePart)
|
|
{
|
|
m_btnMgr.hide(m_configLblPartitionName);
|
|
m_btnMgr.hide(m_configLblPartition);
|
|
m_btnMgr.hide(m_configBtnPartitionP);
|
|
m_btnMgr.hide(m_configBtnPartitionM);
|
|
m_btnMgr.hide(m_nandemuBtnBack);
|
|
if(m_current_view == COVERFLOW_WII)
|
|
m_cfg.setInt(WII_DOMAIN, "savepartition", currentPartition);
|
|
else
|
|
m_cfg.setInt(CHANNEL_DOMAIN, "partition", currentPartition);
|
|
return 1;
|
|
}
|
|
else
|
|
{
|
|
m_cfg.save();//why save?
|
|
_hideNandEmu();
|
|
return 1;
|
|
}
|
|
}
|
|
}
|
|
else if(BTN_B_HELD && BTN_MINUS_PRESSED && !lock_part_change)
|
|
{
|
|
_setPartition(1);
|
|
_hideNandEmu();
|
|
return 1;
|
|
}
|
|
if(m_thrdMessageAdded)
|
|
{
|
|
LockMutex lock(m_mutex);
|
|
m_thrdMessageAdded = false;
|
|
if (!m_thrdMessage.empty())
|
|
m_btnMgr.setText(m_nandfileLblDialog, m_thrdMessage);
|
|
m_btnMgr.setProgress(m_nandfilePBar, m_fileProgress);
|
|
m_btnMgr.setProgress(m_nandemuPBar, m_thrdProgress);
|
|
m_btnMgr.setText(m_nandfileLblMessage, wfmt(_fmt("fileprogress", L"%d / %dKB"), m_fileprog/0x400, m_filesize/0x400));
|
|
m_btnMgr.setText(m_nandemuLblMessage, wfmt(_fmt("dumpprogress", L"%i%%"), (int)(m_thrdProgress*100.f)));
|
|
|
|
if (!m_thrdWorking)
|
|
{
|
|
m_btnMgr.setText(m_nandfinLblDialog, wfmt(_fmt("cfgne15", L"Extracted: %d files / %d folders"), m_filesdone, m_foldersdone));
|
|
if(m_dumpsize/0x400 > 0x270f)
|
|
m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne16", L"Total size: %uMB (%d blocks)"), (m_dumpsize/0x100000), (m_dumpsize/0x8000)>>2));
|
|
else
|
|
m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne17", L"Total size: %uKB (%d blocks)"), (m_dumpsize/0x400), (m_dumpsize/0x8000)>>2));
|
|
m_btnMgr.show(m_nandemuBtnBack);
|
|
m_btnMgr.show(m_nandfinLblDialog);
|
|
}
|
|
}
|
|
}
|
|
_hideNandEmu();
|
|
return 0;
|
|
}
|
|
|
|
int CMenu::_NandFlasher(void *obj)
|
|
{
|
|
CMenu &m = *(CMenu *)obj;
|
|
string emuPath;
|
|
|
|
char source[MAX_FAT_PATH];
|
|
char dest[ISFS_MAXPATH];
|
|
|
|
const char *SaveGameID = m.m_saveExtGameId.c_str();
|
|
int emuPartition = m._FindEmuPart(emuPath, false);
|
|
int flashID = SaveGameID[0] << 24 | SaveGameID[1] << 16 | SaveGameID[2] << 8 | SaveGameID[3];
|
|
|
|
if(_saveExists(fmt("%s:%s/title/00010000/%08x", DeviceName[emuPartition], emuPath.c_str(), flashID)))
|
|
{
|
|
snprintf(source, sizeof(source), "%s:%s/title/00010000/%08x", DeviceName[emuPartition], emuPath.c_str(), flashID);
|
|
snprintf(dest, sizeof(dest), "/title/00010000/%08x", flashID);
|
|
}
|
|
else if(_saveExists(fmt("%s:%s/title/00010004/%08x", DeviceName[emuPartition], emuPath.c_str(), flashID)))
|
|
{
|
|
snprintf(source, sizeof(source), "%s:%s/title/00010004/%08x", DeviceName[emuPartition], emuPath.c_str(), flashID);
|
|
snprintf(dest, sizeof(dest), "/title/00010004/%08x", flashID);
|
|
}
|
|
NandHandle.ResetCounters();
|
|
m.m_nandexentry = 1;
|
|
m.m_dumpsize = NandHandle.CalcFlashSize(source, _ShowProgress, obj);
|
|
m_nandext = true;
|
|
NandHandle.FlashToNAND(source, dest, _ShowProgress, obj);
|
|
|
|
m.m_thrdWorking = false;
|
|
LWP_MutexLock(m.m_mutex);
|
|
m_btnMgr.hide(m_nandfilePBar);
|
|
m_btnMgr.hide(m_nandfileLblMessage);
|
|
m._setDumpMsg(m._t("cfgne30", L"Flashing save files finished!"), 1.f, 1.f);
|
|
LWP_MutexUnlock(m.m_mutex);
|
|
return 0;
|
|
}
|
|
|
|
int CMenu::_NandDumper(void *obj)
|
|
{
|
|
CMenu &m = *(CMenu *)obj;
|
|
string emuPath;
|
|
int emuPartition = -1;
|
|
m_nandext = false;
|
|
m_sgdump = false;
|
|
m.m_dumpsize = 0;
|
|
m.m_filesdone = 0;
|
|
m.m_foldersdone = 0;
|
|
|
|
NandHandle.ResetCounters();
|
|
emuPartition = m._FindEmuPart(emuPath, true);
|
|
|
|
if(emuPartition < 0)
|
|
{
|
|
m.error(m._t("cfgne8", L"No valid FAT partition found for NAND Emulation!"));
|
|
//probably should set m.m_thrdWorking = false;
|
|
//and set bool error to true and then main thread will handle it
|
|
return 0;
|
|
}
|
|
|
|
char basepath[64];
|
|
snprintf(basepath, sizeof(basepath), "%s:%s", DeviceName[emuPartition], emuPath.c_str());
|
|
|
|
LWP_MutexLock(m.m_mutex);
|
|
m._setDumpMsg(m._t("cfgne27", L"Calculating space needed for extraction..."), 0.f, 0.f);
|
|
LWP_MutexUnlock(m.m_mutex);
|
|
|
|
if(m_fulldump)
|
|
{
|
|
m.m_dumpsize = NandHandle.CalcDumpSpace("/", CMenu::_ShowProgress, obj);
|
|
m_nandext = true;
|
|
NandHandle.DoNandDump("/", basepath, CMenu::_ShowProgress, obj);
|
|
}
|
|
else
|
|
{
|
|
bool missingOnly = !m_saveall;
|
|
vector<string> saveList;
|
|
m_sgdump = true;
|
|
|
|
if(m.m_saveExtGameId.empty())
|
|
{
|
|
m.m_nandexentry = 0;
|
|
saveList.reserve(m_gameList.size());
|
|
for(u32 i = 0; i < m_gameList.size() && !m.m_thrdStop; ++i)
|
|
{
|
|
LWP_MutexLock(m.m_mutex);
|
|
m._setDumpMsg(m._t("cfgne18", L"Listing game saves to extract..."), 0.f, 0.f);
|
|
LWP_MutexUnlock(m.m_mutex);
|
|
|
|
string id((const char *)m_gameList[i].id, 4);
|
|
|
|
if(!missingOnly || !m._checkSave(id, false))
|
|
{
|
|
if(m._checkSave(id, true))
|
|
{
|
|
m.m_nandexentry++;
|
|
saveList.push_back(id);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m.m_nandexentry = 1;
|
|
saveList.push_back(m.m_saveExtGameId);
|
|
}
|
|
|
|
for(u32 i = 0; i < saveList.size() && !m.m_thrdStop; ++i)
|
|
{
|
|
char source[ISFS_MAXPATH];
|
|
int savePath = saveList[i].c_str()[0] << 24 | saveList[i].c_str()[1] << 16 | saveList[i].c_str()[2] << 8 | saveList[i].c_str()[3];
|
|
snprintf(source, sizeof(source), "/title/00010000/%08x", savePath);
|
|
if(!m._checkSave(saveList[i], true))
|
|
snprintf(source, sizeof(source), "/title/00010004/%08x", savePath);
|
|
|
|
m.m_dumpsize = NandHandle.CalcDumpSpace(source, CMenu::_ShowProgress, obj);
|
|
}
|
|
for(u32 i = 0; i < saveList.size() && !m.m_thrdStop; ++i)
|
|
{
|
|
char source[ISFS_MAXPATH];
|
|
int savePath = saveList[i].c_str()[0] << 24 | saveList[i].c_str()[1] << 16 | saveList[i].c_str()[2] << 8 | saveList[i].c_str()[3];
|
|
snprintf(source, sizeof(source), "/title/00010000/%08x", savePath);
|
|
if(!m._checkSave(saveList[i], true))
|
|
snprintf(source, sizeof(source), "/title/00010004/%08x", savePath);
|
|
|
|
m_nandext = true;
|
|
NandHandle.DoNandDump(source, basepath, CMenu::_ShowProgress, obj);
|
|
}
|
|
}
|
|
|
|
m.m_thrdWorking = false;
|
|
LWP_MutexLock(m.m_mutex);
|
|
m_btnMgr.hide(m_nandfilePBar);
|
|
m_btnMgr.hide(m_nandfileLblMessage);
|
|
m._setDumpMsg(m._t("cfgne19", L"Extraction finished!"), 1.f, 1.f);
|
|
LWP_MutexUnlock(m.m_mutex);
|
|
return 0;
|
|
}
|
|
|
|
void CMenu::_initNandEmuMenu()
|
|
{
|
|
_addUserLabels(m_nandemuLblUser, ARRAY_SIZE(m_nandemuLblUser), "NANDEMU");
|
|
m_nandemuBg = _texture("NANDEMU/BG", "texture", theme.bg, false);
|
|
m_nandemuLblTitle = _addTitle("NANDEMU/TITLE", theme.titleFont, L"", 0, 10, 640, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
|
|
|
|
m_nandfileLblMessage = _addLabel("NANDEMU/FMESSAGE", theme.lblFont, L"", 40, 230, 560, 100, theme.lblFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_TOP);
|
|
m_nandemuLblMessage = _addLabel("NANDEMU/MESSAGE", theme.lblFont, L"", 40, 350, 560, 100, theme.lblFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_TOP);
|
|
m_nandfileLblDialog = _addLabel("NANDEMU/FDIALOG", theme.lblFont, L"", 40, 60, 560, 200, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
m_nandfinLblDialog = _addLabel("NANDEMU/FINDIALOG", theme.lblFont, L"", 40, 120, 560, 200, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
m_nandemuLblDialog = _addLabel("NANDEMU/DIALOG", theme.lblFont, L"", 40, 180, 560, 200, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
m_nandfilePBar = _addProgressBar("NANDEMU/FILEPROGRESS_BAR", 40, 200, 560, 20);
|
|
m_nandemuPBar = _addProgressBar("NANDEMU/PROGRESS_BAR", 40, 200, 560, 20);
|
|
|
|
m_nandemuLblEmulation = _addLabel("NANDEMU/EMU_SAVE", theme.lblFont, L"", 20, 125, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
m_nandemuLblEmulationVal = _addLabel("NANDEMU/EMU_SAVE_BTN_GLOBAL", theme.btnFont, L"", 468, 130, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
|
|
m_nandemuBtnEmulationM = _addPicButton("NANDEMU/EMU_SAVE_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 130, 48, 48);
|
|
m_nandemuBtnEmulationP = _addPicButton("NANDEMU/EMU_SAVE_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 130, 48, 48);
|
|
m_nandemuLblSaveDump = _addLabel("NANDEMU/SAVE_DUMP", theme.lblFont, L"", 20, 185, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
m_nandemuBtnAll = _addButton("NANDEMU/ALL_BTN", theme.btnFont, L"", 420, 190, 200, 48, theme.btnFontColor);
|
|
m_nandemuBtnMissing = _addButton("NANDEMU/MISSING_BTN", theme.btnFont, L"", 420, 250, 200, 48, theme.btnFontColor);
|
|
m_nandemuLblNandDump = _addLabel("NANDEMU/NAND_DUMP", theme.lblFont, L"", 20, 305, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
m_nandemuBtnNandDump = _addButton("NANDEMU/NAND_DUMP_BTN", theme.btnFont, L"", 420, 310, 200, 48, theme.btnFontColor);
|
|
|
|
m_nandemuLblNandSelect = _addLabel("NANDEMU/NAND_SELECT", theme.lblFont, L"", 20, 125, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
m_nandemuLblNandSelectVal = _addLabel("NANDEMU/NAND_SELECT_BTN", theme.btnFont, L"", 468, 130, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
|
|
m_nandemuBtnNandSelectM = _addPicButton("NANDEMU/NAND_SELECT_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 130, 48, 48);
|
|
m_nandemuBtnNandSelectP = _addPicButton("NANDEMU/NAND_SELECT_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 130, 48, 48);
|
|
|
|
m_nandemuBtnBack = _addButton("NANDEMU/BACK_BTN", theme.btnFont, L"", 420, 400, 200, 48, theme.btnFontColor);
|
|
m_nandemuLblPage = _addLabel("NANDEMU/PAGE_BTN", theme.btnFont, L"", 68, 400, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
|
|
m_nandemuBtnPageM = _addPicButton("NANDEMU/PAGE_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 20, 400, 48, 48);
|
|
m_nandemuBtnPageP = _addPicButton("NANDEMU/PAGE_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 172, 400, 48, 48);
|
|
|
|
m_nandemuBtnExtract = _addButton("NANDEMU/EXTRACT", theme.titleFont, L"", 72, 180, 496, 48, theme.titleFontColor);
|
|
m_nandemuBtnDisable = _addButton("NANDEMU/DISABLE", theme.titleFont, L"", 72, 270, 496, 48, theme.titleFontColor);
|
|
m_nandemuBtnPartition = _addButton("NANDEMU/PARTITION", theme.titleFont, L"", 72, 360, 496, 48, theme.titleFontColor);
|
|
m_nandemuLblInit = _addLabel("NANDEMU/INIT", theme.lblFont, L"", 40, 40, 560, 140, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
|
|
|
_setHideAnim(m_nandemuLblTitle, "NANDEMU/TITLE", 0, 0, -2.f, 0.f);
|
|
_setHideAnim(m_nandfileLblMessage, "NANDEMU/FMESSAGE", 0, 0, -2.f, 0.f);
|
|
_setHideAnim(m_nandemuLblMessage, "NANDEMU/MESSAGE", 0, 0, -2.f, 0.f);
|
|
_setHideAnim(m_nandfileLblDialog, "NANDEMU/FDIALOG", 0, 0, -2.f, 0.f);
|
|
_setHideAnim(m_nandfinLblDialog, "NANDEMU/FINDIALOG", 0, 0, -2.f, 0.f);
|
|
_setHideAnim(m_nandemuLblDialog, "NANDEMU/DIALOG", 0, 0, -2.f, 0.f);
|
|
_setHideAnim(m_nandfilePBar, "NANDEMU/FILEPROGRESS_BAR", 0, 0, -2.f, 0.f);
|
|
_setHideAnim(m_nandemuPBar, "NANDEMU/PROGRESS_BAR", 0, 0, -2.f, 0.f);
|
|
|
|
_setHideAnim(m_nandemuLblEmulation, "NANDEMU/EMU_SAVE", 50, 0, -2.f, 0.f);
|
|
_setHideAnim(m_nandemuLblEmulationVal, "NANDEMU/EMU_SAVE_BTN_GLOBAL", -50, 0, 1.f, 0.f);
|
|
_setHideAnim(m_nandemuBtnEmulationM, "NANDEMU/EMU_SAVE_MINUS", -50, 0, 1.f, 0.f);
|
|
_setHideAnim(m_nandemuBtnEmulationP, "NANDEMU/EMU_SAVE_PLUS", -50, 0, 1.f, 0.f);
|
|
_setHideAnim(m_nandemuLblSaveDump, "NANDEMU/SAVE_DUMP", 50, 0, -2.f, 0.f);
|
|
_setHideAnim(m_nandemuBtnAll, "NANDEMU/ALL_BTN", -50, 0, 1.f, 0.f);
|
|
_setHideAnim(m_nandemuBtnMissing, "NANDEMU/MISSING_BTN", -50, 0, 1.f, 0.f);
|
|
_setHideAnim(m_nandemuLblNandDump, "NANDEMU/NAND_DUMP", 50, 0, -2.f, 0.f);
|
|
_setHideAnim(m_nandemuBtnNandDump, "NANDEMU/NAND_DUMP_BTN", -50, 0, 1.f, 0.f);
|
|
|
|
_setHideAnim(m_nandemuLblNandSelect, "NANDEMU/NAND_SELECT", 50, 0, -2.f, 0.f);
|
|
_setHideAnim(m_nandemuLblNandSelectVal, "NANDEMU/NAND_SELECT_BTN", -50, 0, 1.f, 0.f);
|
|
_setHideAnim(m_nandemuBtnNandSelectM, "NANDEMU/NAND_SELECT_MINUS", -50, 0, 1.f, 0.f);
|
|
_setHideAnim(m_nandemuBtnNandSelectP, "NANDEMU/NAND_SELECT_PLUS", -50, 0, 1.f, 0.f);
|
|
|
|
_setHideAnim(m_nandemuBtnBack, "NANDEMU/BACK_BTN", 0, 0, 1.f, -1.f);
|
|
_setHideAnim(m_nandemuLblPage, "NANDEMU/PAGE_BTN", 0, 0, 1.f, -1.f);
|
|
_setHideAnim(m_nandemuBtnPageM, "NANDEMU/PAGE_MINUS", 0, 0, 1.f, -1.f);
|
|
_setHideAnim(m_nandemuBtnPageP, "NANDEMU/PAGE_PLUS", 0, 0, 1.f, -1.f);
|
|
|
|
_setHideAnim(m_nandemuBtnExtract, "NANDEMU/EXTRACT", 0, 0, -2.f, 0.f);
|
|
_setHideAnim(m_nandemuBtnPartition, "NANDEMU/PARTITION", 0, 0, -2.f, 0.f);
|
|
_setHideAnim(m_nandemuBtnDisable, "NANDEMU/DISABLE", 0, 0, -2.f, 0.f);
|
|
_setHideAnim(m_nandemuLblInit, "NANDEMU/INIT", 0, 0, -2.f, 0.f);
|
|
|
|
_hideNandEmu(true);
|
|
_textNandEmu();
|
|
}
|
|
|
|
void CMenu::_textNandEmu(void)
|
|
{
|
|
m_btnMgr.setText(m_nandemuLblNandSelect, _t("cfgne37", L"Select Nand"));
|
|
m_btnMgr.setText(m_nandemuLblEmulation, _t("cfgne1", L"NAND Emulation"));
|
|
m_btnMgr.setText(m_nandemuLblSaveDump, _t("cfgne2", L"Extract Game Saves"));
|
|
m_btnMgr.setText(m_nandemuBtnAll, _t("cfgne3", L"All"));
|
|
m_btnMgr.setText(m_nandemuBtnMissing, _t("cfgne4", L"Missing"));
|
|
m_btnMgr.setText(m_nandemuLblNandDump, _t("cfgne5", L"Extract NAND"));
|
|
m_btnMgr.setText(m_nandemuBtnNandDump, _t("cfgne6", L"Start"));
|
|
m_btnMgr.setText(m_nandemuBtnBack, _t("cfgne7", L"Back"));
|
|
}
|