WiiFlow_Lite/source/channel
overjoy.psm 1cb8a493d9 * Enabled nand extract features for full nand and game saves
* Made nand emulation kind of noob prove
* Wiiflow will search for a valid FAT32 partition if nand emu is enabled, but no partition is selected
* Wiiflow will now offer to extract the nand if nand emu is enabled, and no nand for nand emulation is available
* Wiiflow will now offer to extract a game save if nand emulation is enabled, a save is found on real nand and no save is found on emu nand.cpp
* Illegal chars for FAT are now escaped the 'd2x' way in the nand file extractor

TODO:

* Add nand extract functions to game config menu's
* Add feature to flash a save back to real nand
2012-05-02 23:08:11 +00:00
..
banner.cpp mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
banner.h mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
channel_launcher.c -changed gamercard section, will now write dutag and 2012-02-18 13:51:55 +00:00
channel_launcher.h -added force aspect ratio patch from usb loader gx (thanks dimok for permission) 2012-01-27 13:59:36 +00:00
channels.cpp * Added alternative cover download if original is not on server ( a option for choose original/alternative will be better though ) 2012-02-03 22:38:00 +00:00
channels.h -added force aspect ratio patch from usb loader gx (thanks dimok for permission) 2012-01-27 13:59:36 +00:00
lz77.c mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
lz77.h mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
MD5.c mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
MD5.h mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
nand.cpp * Enabled nand extract features for full nand and game saves 2012-05-02 23:08:11 +00:00
nand.hpp * Enabled nand extract features for full nand and game saves 2012-05-02 23:08:11 +00:00
stub.s mirrored wiiflow r417 2012-01-21 20:57:41 +00:00