mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-01 00:55:06 +01:00
8cc82998ac
(however, I'll keep using that awesome loading bar of it lol) -fixed this strange click sound on game boot
38 lines
1.3 KiB
C++
38 lines
1.3 KiB
C++
/****************************************************************************
|
|
* Copyright (C) 2012 FIX94
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
****************************************************************************/
|
|
#ifndef EXTERNAL_BOOTER_HPP
|
|
#define EXTERNAL_BOOTER_HPP
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
extern u8 configbytes[2];
|
|
extern u32 hooktype;
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
void WiiFlow_ExternalBooter(u8 vidMode, bool vipatch, bool countryString, u8 patchVidMode,
|
|
int aspectRatio, u32 returnTo, u8 BootType);
|
|
void ExternalBooter_ChannelSetup(u64 title);
|
|
void ExternalBooter_WiiGameSetup(bool wbfs, bool dvd, const char *ID);
|
|
void ShutdownBeforeExit();
|
|
|
|
#endif
|