WiiFlow_Lite/source/devicemounter
fix94.1 5640028b17 -lets use the old gui_sound.cpp, because we shouldnt force set
the memory we use for them, not that we get problems
-added debug prints about how much mem left before and after
cleanup
-updated devicehandler, partition handler and usb code to the 
latest usb loader gx one, should give more compatility and
port 1 support (not enabled yet)
2012-07-18 14:09:28 +00:00
..
libwbfs -horribly cleaned up and simplified the whole game list loading 2012-06-16 17:03:23 +00:00
DeviceHandler.cpp -lets use the old gui_sound.cpp, because we shouldnt force set 2012-07-18 14:09:28 +00:00
DeviceHandler.hpp -lets use the old gui_sound.cpp, because we shouldnt force set 2012-07-18 14:09:28 +00:00
PartitionHandle.cpp -lets use the old gui_sound.cpp, because we shouldnt force set 2012-07-18 14:09:28 +00:00
PartitionHandle.h -lets use the old gui_sound.cpp, because we shouldnt force set 2012-07-18 14:09:28 +00:00
sdhc.c -code cleanup and correction, should print more debug messages 2012-05-12 16:03:14 +00:00
sdhc.h -fixed wii game launching from sd card (excite truck doesnt work from sd) 2012-02-16 17:51:49 +00:00
usbstorage.c -lets use the old gui_sound.cpp, because we shouldnt force set 2012-07-18 14:09:28 +00:00
usbstorage.h -lets use the old gui_sound.cpp, because we shouldnt force set 2012-07-18 14:09:28 +00:00