WiiFlow_Lite/source/devicemounter
fix94.1 f61d9dac0c -lets give the game sound thread its own stack again to hopefully
fix that strange missing pointer problem
-fixed detection of devolution r168 or newer
-cleaned up the devolution code and added a few debug prints
2012-11-17 17:30:24 +00:00
..
DeviceHandler.cpp -lets give the game sound thread its own stack again to hopefully 2012-11-17 17:30:24 +00:00
DeviceHandler.hpp -lets give the game sound thread its own stack again to hopefully 2012-11-17 17:30:24 +00:00
PartitionHandle.cpp -changed this and that, some cleanups, some more corrections 2012-10-15 19:16:14 +00:00
PartitionHandle.h -changed this and that, some cleanups, some more corrections 2012-10-15 19:16:14 +00:00
sdhc.c -code cleanup and correction, should print more debug messages 2012-05-12 16:03:14 +00:00
sdhc.h -fixed wii game launching from sd card (excite truck doesnt work from sd) 2012-02-16 17:51:49 +00:00
usbstorage_libogc.c -fixed wiimote doesnt properly resync on entering emu nand 2012-08-26 12:05:04 +00:00
usbstorage_libogc.h -fixed wiimote doesnt properly resync on entering emu nand 2012-08-26 12:05:04 +00:00
usbstorage.c -removed some stuff from previous tests since its not needed 2012-10-01 13:49:31 +00:00
usbstorage.h -removed some stuff from previous tests since its not needed 2012-10-01 13:49:31 +00:00
usbthread.c -added thread for IOS58 mode which reads a random sector from the 2012-09-11 17:09:14 +00:00
usbthread.h -added thread for IOS58 mode which reads a random sector from the 2012-09-11 17:09:14 +00:00