mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
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1cb8a493d9
* Made nand emulation kind of noob prove * Wiiflow will search for a valid FAT32 partition if nand emu is enabled, but no partition is selected * Wiiflow will now offer to extract the nand if nand emu is enabled, and no nand for nand emulation is available * Wiiflow will now offer to extract a game save if nand emulation is enabled, a save is found on real nand and no save is found on emu nand.cpp * Illegal chars for FAT are now escaped the 'd2x' way in the nand file extractor TODO: * Add nand extract functions to game config menu's * Add feature to flash a save back to real nand |
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.. | ||
AifDecoder.cpp | ||
AifDecoder.hpp | ||
BNSDecoder.cpp | ||
BNSDecoder.hpp | ||
BufferCircle.cpp | ||
BufferCircle.hpp | ||
File.cpp | ||
File.hpp | ||
gui_sound.cpp | ||
gui_sound.h | ||
Mp3Decoder.cpp | ||
Mp3Decoder.hpp | ||
musicplayer.cpp | ||
musicplayer.h | ||
OggDecoder.cpp | ||
OggDecoder.hpp | ||
SoundDecoder.cpp | ||
SoundDecoder.hpp | ||
SoundHandler.cpp | ||
SoundHandler.hpp | ||
WavDecoder.cpp | ||
WavDecoder.hpp |