WiiFlow_Lite/source/channel
fix94.1 6963b0c637 -set the wait message priority to the highest, that should remove
the problem of the lagging wait message (since the wait message
doesnt take much wii power wiiflows speed should be the same)
-set down wait message stack and also removed the reallocation of
the stack again and again on every display of it
-added security check that the wait message thread is finished 
before removing the thread (should prevent freezes)
-removed a few more unneeded lines of code
2012-08-15 17:43:10 +00:00
..
banner.cpp -improved jpg support, now the cover width and height dont need 2012-08-05 13:48:15 +00:00
banner.h -changed the memory management yet again, now just use the mem 2012-07-27 17:26:49 +00:00
channel_launcher.cpp -fixed banners random crashes and codedumps 2012-08-12 21:26:24 +00:00
channel_launcher.h -fixed banners random crashes and codedumps 2012-08-12 21:26:24 +00:00
channels.cpp -set the wait message priority to the highest, that should remove 2012-08-15 17:43:10 +00:00
channels.h -improved jpg support, now the cover width and height dont need 2012-08-05 13:48:15 +00:00
MD5.c -improved jpg support, now the cover width and height dont need 2012-08-05 13:48:15 +00:00
MD5.h mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
nand.cpp -improved jpg support, now the cover width and height dont need 2012-08-05 13:48:15 +00:00
nand.hpp -removed a few unneeded emu nand lines 2012-07-22 19:18:00 +00:00