WiiFlow_Lite/source/devicemounter/usbstorage.h
fix94.1 5640028b17 -lets use the old gui_sound.cpp, because we shouldnt force set
the memory we use for them, not that we get problems
-added debug prints about how much mem left before and after
cleanup
-updated devicehandler, partition handler and usb code to the 
latest usb loader gx one, should give more compatility and
port 1 support (not enabled yet)
2012-07-18 14:09:28 +00:00

33 lines
724 B
C

#ifndef _USBSTORAGE2_H_
#define _USBSTORAGE2_H_
#include "ogc/disc_io.h"
#ifdef __cplusplus
extern "C"
{
#endif
/* Prototypes */
s32 USBStorage2_Init(u32 port);
void USBStorage2_Deinit();
s32 USBStorage2_GetCapacity(u32 port, u32 *size);
s32 USBStorage2_ReadSectors(u32 port, u32 sector, u32 numSectors, void *buffer);
s32 USBStorage2_WriteSectors(u32 port, u32 sector, u32 numSectors, const void *buffer);
s32 USBStorage2_GetSectorSize();
s32 USBStorage2_SetPort(u32 port);
s32 USBStorage2_GetPort();
#define DEVICE_TYPE_WII_UMS (('W'<<24)|('U'<<16)|('M'<<8)|'S')
extern const DISC_INTERFACE __io_usbstorage2_port0;
extern const DISC_INTERFACE __io_usbstorage2_port1;
#ifdef __cplusplus
}
#endif
#endif