mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-23 19:59:16 +01:00
971b5bdb52
to be divisible with 4 anymore, you can use what you want -moved sound buffers back in mem2, idk but for wiiflow it gives a better result -added mem2 memalign placeholder for new memory manager (after a week still everything but finished) -updated other small things, cleaned up source structure a bit
45 lines
968 B
C
45 lines
968 B
C
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#ifndef LIBWBFS_GLUE_H
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#define LIBWBFS_GLUE_H
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#include <gctypes.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <gccore.h>
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#include <malloc.h>
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#include "gecko/gecko.h"
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#include "loader/disc.h"
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#include "loader/utils.h"
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#include "memory/mem2.hpp"
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#define wbfs_fatal(x) do { gprintf(x); wd_last_error = 1; } while(0)
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#define wbfs_error(x) do { gprintf(x); wd_last_error = 2; } while(0)
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/* Thanks to cfg-loader */
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#define wbfs_malloc(x) calloc(x, 1)
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#define wbfs_free(x) free(x)
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static inline void *wbfs_ioalloc(size_t x)
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{
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void *p = memalign(32, x);
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if(p)
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memset(p, 0, x);
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return p;
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}
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#define wbfs_iofree(x) free(x)
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#define wbfs_be16(x) (*((u16*)(x)))
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#define wbfs_be32(x) (*((u32*)(x)))
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#define wbfs_ntohl(x) (x)
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#define wbfs_htonl(x) (x)
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#define wbfs_ntohs(x) (x)
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#define wbfs_htons(x) (x)
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#define wbfs_memcmp(x,y,z) memcmp(x,y,z)
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#define wbfs_memcpy(x,y,z) memcpy(x,y,z)
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#define wbfs_memset(x,y,z) memset(x,y,z)
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#endif
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