WiiFlow_Lite/source/menu/menu_categories.cpp
fledge68 f90a4eedd7 - Categories update.
- now you can have as many categories as you want.
- copied the idea of selected, hidden, and required categories from USB Loader GX. Thanks Cyan. Checkmark = selected, X = Hidden, and + = Required.  
- redid categories.ini layout and renamed it categories_v4.ini so you can copy and paste settings from the old one to the new one. Each view (USB,DML,EMU,NAND,HOMEBREW) has it's own numcategories, category names, and category settings. All games are now seperated based on the view. Don't forget to add 1 to numcategories for the show All mode.
- Replaced All checkbox with CLEAR button which clears all checkboxes so no category is selected and all games will be shown.
- Added features to the Game Selected Categories Menu.  Now the title is the title of the current game. You can now press plus(+) and minus(-) on wiimote to go to the next or previous games without going back to previous screen making it easier to setup categories for your games.
- note: all changes will not be saved in categories_v4.ini unless you exit wiiflow or launch a game.
2012-08-31 17:51:49 +00:00

405 lines
14 KiB
C++

#include "menu.hpp"
#include <string.h>
#include <gccore.h>
// Category menu
u16 m_categoryLblPage;
u16 m_categoryBtnPageM;
u16 m_categoryBtnPageP;
u16 m_categoryBtnClear;
u16 m_categoryBtnBack;
u16 m_categoryLblTitle;
u16 m_categoryLblCat[11];
u16 m_categoryBtnCat[11];
u16 m_categoryBtnCats[11];
u16 m_categoryBtnCatHid[11];
u16 m_categoryBtnCatReq[11];
u16 m_categoryLblUser[4];
STexture m_categoryBg;
u8 m_categories[51];
u8 curPage;
u8 lastBtn;
const char *catSettings;
string id;
bool gameSet;
void CMenu::_hideCategorySettings(bool instant)
{
m_btnMgr.hide(m_categoryLblTitle, instant);
m_btnMgr.hide(m_categoryLblPage, instant);
m_btnMgr.hide(m_categoryBtnPageM, instant);
m_btnMgr.hide(m_categoryBtnPageP, instant);
m_btnMgr.hide(m_categoryBtnClear, instant);
m_btnMgr.hide(m_categoryBtnBack, instant);
for(u8 i = 0; i < ARRAY_SIZE(m_categoryLblUser); ++i)
{
if(m_categoryLblUser[i] != (u16)-1u)
m_btnMgr.hide(m_categoryLblUser[i], instant);
}
for(int i = 1; i < 11; ++i)
{
m_btnMgr.hide(m_categoryLblCat[i]);
m_btnMgr.hide(m_categoryBtnCat[i]);
m_btnMgr.hide(m_categoryBtnCats[i]);
m_btnMgr.hide(m_categoryBtnCatHid[i]);
m_btnMgr.hide(m_categoryBtnCatReq[i]);
}
}
void CMenu::_showCategorySettings(void)
{
_setBg(m_categoryBg, m_categoryBg);
for(u8 i = 0; i < ARRAY_SIZE(m_categoryLblUser); ++i)
{
if(m_categoryLblUser[i] != (u16)-1)
m_btnMgr.show(m_categoryLblUser[i]);
}
m_btnMgr.show(m_categoryLblTitle);
m_btnMgr.show(m_categoryBtnClear);
m_btnMgr.show(m_categoryBtnBack);
_updateCheckboxes();
}
void CMenu::_updateCheckboxes(void)
{
for(u8 i = 1; i < 11; ++i)
{
m_btnMgr.hide(m_categoryBtnCat[i], true);
m_btnMgr.hide(m_categoryBtnCats[i], true);
m_btnMgr.hide(m_categoryBtnCatHid[i], true);
m_btnMgr.hide(m_categoryBtnCatReq[i], true);
m_btnMgr.hide(m_categoryLblCat[i], true);
}
if(m_max_categories > 11)
{
m_btnMgr.setText(m_categoryLblPage, wfmt(L"%i / %i", curPage, ((m_max_categories - 2) / 10) + 1));
m_btnMgr.show(m_categoryLblPage);
m_btnMgr.show(m_categoryBtnPageM);
m_btnMgr.show(m_categoryBtnPageP);
}
for(int i = 1; i < 11; ++i)
{
int j = i + ((curPage - 1) * 10);
if(j == m_max_categories)
break;
if(m_categories[0] == '1' && !gameSet)
m_btnMgr.show(m_categoryBtnCat[i]);
else
{
switch(m_categories[j])
{
case '0':
m_btnMgr.show(m_categoryBtnCat[i]);
break;
case '1':
m_btnMgr.show(m_categoryBtnCats[i]);
break;
case '2':
m_btnMgr.show(m_categoryBtnCatHid[i]);
break;
default:
m_btnMgr.show(m_categoryBtnCatReq[i]);
break;
}
}
m_btnMgr.setText(m_categoryLblCat[i], m_cat.getWString(fmt("%s/GENERAL", _domainFromView()), fmt("cat%d",j), wfmt(L"Category %i",j).c_str()));
m_btnMgr.show(m_categoryLblCat[i]);
}
}
void CMenu::_CategorySettings(bool fromGameSet)
{
SetupInput();
curPage = 1;
gameSet = fromGameSet;
if(fromGameSet)
{
if(m_current_view != COVERFLOW_EMU)
id = m_cf.getId();
else
{
dir_discHdr *hdr = m_cf.getHdr();
string tempname(hdr->path);
tempname.erase(0, tempname.find_first_of('/')+1);
string dirName = tempname.substr(0, tempname.find_first_of('/')+1);
tempname.assign(&tempname[tempname.find_last_of('/') + 1]);
if(tempname.find_last_of('.') != string::npos)
tempname.erase(tempname.find_last_of('.'), tempname.size() - tempname.find_last_of('.'));
id = dirName+tempname;
}
catSettings = m_cat.getString(_domainFromView(), id, "").c_str();
m_btnMgr.setText(m_categoryLblTitle, m_cf.getTitle());
}
else
{
catSettings = m_cat.getString(fmt("%s/GENERAL", _domainFromView()), "categories").c_str();
m_btnMgr.setText(m_categoryLblTitle, _t("cat1", L"Select Categories"));
}
memset(&m_categories, '0', m_max_categories);
memcpy(&m_categories, catSettings, m_max_categories);
_showCategorySettings();
while(true)
{
_mainLoopCommon();
m_cf.tick();
if(!m_btnMgr.selected(lastBtn))
m_btnMgr.noHover(false);
if(BTN_HOME_PRESSED || BTN_B_PRESSED || (BTN_A_PRESSED && m_btnMgr.selected(m_categoryBtnBack)))
{
char newCatSettings[m_max_categories + 1];
memset(&newCatSettings, 0, sizeof(newCatSettings));
memcpy(&newCatSettings, &m_categories, sizeof(m_categories));
if(!fromGameSet)
{
newCatSettings[0] = '1';
for(u8 i = 1; i < m_max_categories; i++)
{
if(newCatSettings[i] != '0')
{
newCatSettings[0] = '0';
break;
}
}
m_cat.setString(fmt("%s/GENERAL", _domainFromView()), "categories", newCatSettings);
}
else
m_cat.setString(_domainFromView(), id, newCatSettings);
//m_cat.save();
break;
}
else if(BTN_UP_PRESSED)
m_btnMgr.up();
else if(BTN_DOWN_PRESSED)
m_btnMgr.down();
if(BTN_PLUS_PRESSED && fromGameSet)
{
char newCatSettings[m_max_categories + 1];
memset(&newCatSettings, 0, sizeof(newCatSettings));
memcpy(&newCatSettings, &m_categories, sizeof(m_categories));
m_cat.setString(_domainFromView(), id, newCatSettings);
_hideCategorySettings();
m_cf.right();
curPage = 1;
if(m_current_view != COVERFLOW_EMU)
id = m_cf.getId();
else
{
dir_discHdr *hdr = m_cf.getHdr();
string tempname(hdr->path);
tempname.erase(0, tempname.find_first_of('/')+1);
string dirName = tempname.substr(0, tempname.find_first_of('/')+1);
tempname.assign(&tempname[tempname.find_last_of('/') + 1]);
if(tempname.find_last_of('.') != string::npos)
tempname.erase(tempname.find_last_of('.'), tempname.size() - tempname.find_last_of('.'));
id = dirName+tempname;
}
catSettings = m_cat.getString(_domainFromView(), id, "").c_str();
m_btnMgr.setText(m_categoryLblTitle, m_cf.getTitle());
memset(&m_categories, '0', m_max_categories);
memcpy(&m_categories, catSettings, m_max_categories);
_showCategorySettings();
}
if(BTN_MINUS_PRESSED && fromGameSet)
{
char newCatSettings[m_max_categories + 1];
memset(&newCatSettings, 0, sizeof(newCatSettings));
memcpy(&newCatSettings, &m_categories, sizeof(m_categories));
m_cat.setString(_domainFromView(), id, newCatSettings);
_hideCategorySettings();
m_cf.left();
curPage = 1;
if(m_current_view != COVERFLOW_EMU)
id = m_cf.getId();
else
{
dir_discHdr *hdr = m_cf.getHdr();
string tempname(hdr->path);
tempname.erase(0, tempname.find_first_of('/')+1);
string dirName = tempname.substr(0, tempname.find_first_of('/')+1);
tempname.assign(&tempname[tempname.find_last_of('/') + 1]);
if(tempname.find_last_of('.') != string::npos)
tempname.erase(tempname.find_last_of('.'), tempname.size() - tempname.find_last_of('.'));
id = dirName+tempname;
}
catSettings = m_cat.getString(_domainFromView(), id, "").c_str();
m_btnMgr.setText(m_categoryLblTitle, m_cf.getTitle());
memset(&m_categories, '0', m_max_categories);
memcpy(&m_categories, catSettings, m_max_categories);
_showCategorySettings();
}
if((BTN_LEFT_PRESSED && m_max_categories>11) || (BTN_A_PRESSED && m_btnMgr.selected(m_categoryBtnPageM)))
{
lastBtn = m_categoryBtnPageM;
m_btnMgr.noHover(true);
curPage--;
if(curPage < 1)
curPage = ((m_max_categories - 2) / 10) + 1;
if(BTN_LEFT_PRESSED || BTN_MINUS_PRESSED)
m_btnMgr.click(m_categoryBtnPageM);
_updateCheckboxes();
}
else if((BTN_RIGHT_PRESSED && m_max_categories>11) || (BTN_A_PRESSED && m_btnMgr.selected(m_categoryBtnPageP)))
{
lastBtn = m_categoryBtnPageP;
m_btnMgr.noHover(true);
curPage++;
if(curPage > ((m_max_categories - 2) / 10) + 1)
curPage = 1;
if(BTN_RIGHT_PRESSED || BTN_PLUS_PRESSED)
m_btnMgr.click(m_categoryBtnPageP);
_updateCheckboxes();
}
if(BTN_A_PRESSED)
{
if(m_btnMgr.selected(m_categoryBtnClear))
{
m_categories[0] = '1';
for(int j = 1; j < m_max_categories; ++j)
m_categories[j] = '0';
_updateCheckboxes();
}
for(int i = 1; i < 11; ++i)
{
if(m_btnMgr.selected(m_categoryBtnCat[i]) || m_btnMgr.selected(m_categoryBtnCats[i]) || m_btnMgr.selected(m_categoryBtnCatHid[i]) || m_btnMgr.selected(m_categoryBtnCatReq[i]))
{
lastBtn = m_categoryBtnCat[i];
if(m_btnMgr.selected(m_categoryBtnCats[i]))
lastBtn = m_categoryBtnCats[i];
else if(m_btnMgr.selected(m_categoryBtnCatHid[i]))
lastBtn = m_categoryBtnCatHid[i];
else if(m_btnMgr.selected(m_categoryBtnCatReq[i]))
lastBtn = m_categoryBtnCatReq[i];
m_btnMgr.noHover(true);
int j = i + ((curPage - 1) * 10);
if(fromGameSet)
{
m_categories[j] = m_categories[j] == '0' ? '1' : '0';
}
else
{
m_categories[j] = m_categories[j] == '0' ? '1' : m_categories[j] == '1' ? '2' : m_categories[j] == '2' ? '3' : '0';
if(m_categories[0] == '1' && m_categories[j] != '0')
m_categories[0] = '0';
}
m_btnMgr.hide(m_categoryBtnCat[i], true);
m_btnMgr.hide(m_categoryBtnCats[i], true);
m_btnMgr.hide(m_categoryBtnCatHid[i], true);
m_btnMgr.hide(m_categoryBtnCatReq[i], true);
if(m_categories[0] =='1' && !fromGameSet)
m_btnMgr.show(m_categoryBtnCat[i]);
else
{
switch(m_categories[j])
{
case '0':
m_btnMgr.show(m_categoryBtnCat[i]);
break;
case '1':
m_btnMgr.show(m_categoryBtnCats[i]);
break;
case '2':
m_btnMgr.show(m_categoryBtnCatHid[i]);
break;
default:
m_btnMgr.show(m_categoryBtnCatReq[i]);
break;
}
}
break;
}
}
}
}
_hideCategorySettings();
}
void CMenu::_initCategorySettingsMenu(CMenu::SThemeData &theme)
{
_addUserLabels(theme, m_categoryLblUser, ARRAY_SIZE(m_categoryLblUser), "CATEGORY");
m_categoryBg = _texture(theme.texSet, "CATEGORY/BG", "texture", theme.bg);
m_categoryLblTitle = _addTitle(theme, "CATEGORY/TITLE", theme.titleFont, L"", 20, 30, 600, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
m_categoryBtnPageM = _addPicButton(theme, "CATEGORY/PAGE_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 20, 400, 56, 56);
m_categoryLblPage = _addLabel(theme, "CATEGORY/PAGE_BTN", theme.btnFont, L"", 76, 400, 100, 56, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
m_categoryBtnPageP = _addPicButton(theme, "CATEGORY/PAGE_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 176, 400, 56, 56);
m_categoryBtnBack = _addButton(theme, "CATEGORY/BACK_BTN", theme.btnFont, L"", 420, 400, 200, 56, theme.btnFontColor);
m_categoryBtnClear = _addButton(theme, "CATEGORY/CLEAR_BTN", theme.btnFont, L"", 255, 400, 150, 56, theme.btnFontColor);
for(int i = 1; i < 6; ++i)
{ // left half
m_categoryBtnCat[i] = _addPicButton(theme, fmt("CATEGORY/CAT_%i_BTN", i), theme.checkboxoff, theme.checkboxoffs, 30, (42+i*58), 44, 48);
m_categoryBtnCats[i] = _addPicButton(theme, fmt("CATEGORY/CAT_%i_BTNS", i), theme.checkboxon, theme.checkboxons, 30, (42+i*58), 44, 48);
m_categoryBtnCatHid[i] = _addPicButton(theme, fmt("CATEGORY/CAT_%i_BTNHID", i), theme.checkboxHid, theme.checkboxHids, 30, (42+i*58), 44, 48);
m_categoryBtnCatReq[i] = _addPicButton(theme, fmt("CATEGORY/CAT_%i_BTNREQ", i), theme.checkboxReq, theme.checkboxReqs, 30, (42+i*58), 44, 48);
m_categoryLblCat[i] = _addLabel(theme, fmt("CATEGORY/CAT_%i", i), theme.lblFont, L"", 85, (42+i*58), 230, 48, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
// right half
m_categoryBtnCat[i+5] = _addPicButton(theme, fmt("CATEGORY/CAT_%i_BTN", i+5), theme.checkboxoff, theme.checkboxoffs, 325, (42+i*58), 44, 48);
m_categoryBtnCats[i+5] = _addPicButton(theme, fmt("CATEGORY/CAT_%i_BTNS", i+5), theme.checkboxon, theme.checkboxons, 325, (42+i*58), 44, 48);
m_categoryBtnCatHid[i+5] = _addPicButton(theme, fmt("CATEGORY/CAT_%i_BTNHID", i+5), theme.checkboxHid, theme.checkboxHids, 325, (42+i*58), 44, 48);
m_categoryBtnCatReq[i+5] = _addPicButton(theme, fmt("CATEGORY/CAT_%i_BTNREQ", i+5), theme.checkboxReq, theme.checkboxReqs, 325, (42+i*58), 44, 48);
m_categoryLblCat[i+5] = _addLabel(theme, fmt("CATEGORY/CAT_%i", i+5), theme.txtFont, L"", 380, (42+i*58), 230, 48, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
}
_setHideAnim(m_categoryLblTitle, "CATEGORY/TITLE", 0, 0, -2.f, 0.f);
_setHideAnim(m_categoryLblPage, "CATEGORY/PAGE_BTN", 0, 0, 1.f, -1.f);
_setHideAnim(m_categoryBtnPageM, "CATEGORY/PAGE_MINUS", 0, 0, 1.f, -1.f);
_setHideAnim(m_categoryBtnPageP, "CATEGORY/PAGE_PLUS", 0, 0, 1.f, -1.f);
_setHideAnim(m_categoryBtnClear, "CATEGORY/CLEAR_BTN", 0, 0, 1.f, -1.f);
_setHideAnim(m_categoryBtnBack, "CATEGORY/BACK_BTN", 0, 0, 1.f, -1.f);
for(int i = 1; i < 11; ++i)
{
_setHideAnim(m_categoryBtnCat[i], fmt("CATEGORY/CAT_%i_BTN", i), 0, 0, 1.f, 0.f);
_setHideAnim(m_categoryBtnCats[i], fmt("CATEGORY/CAT_%i_BTNS", i), 0, 0, 1.f, 0.f);
_setHideAnim(m_categoryBtnCatHid[i], fmt("CATEGORY/CAT_%i_BTNHID", i), 0, 0, 1.f, 0.f);
_setHideAnim(m_categoryBtnCatReq[i], fmt("CATEGORY/CAT_%i_BTNREQ", i), 0, 0, 1.f, 0.f);
_setHideAnim(m_categoryLblCat[i], fmt("CATEGORY/CAT_%i", i), 0, 0, 1.f, 0.f);
}
_hideCategorySettings(true);
_textCategorySettings();
}
void CMenu::_textCategorySettings(void)
{
m_btnMgr.setText(m_categoryBtnClear, _t("cat2", L"Clear"));
m_btnMgr.setText(m_categoryBtnBack, _t("cd1", L"Back"));
}