mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-01 00:55:06 +01:00
3092a1aa2a
"http://gbatemp.net/topic/204106-wiiflow-an-open-source-gui-usb-loader/page__view__findpost__p__4176145" for the nes, snes and gb,gbc and gba emulator mod needed for it. The games are read from the default path of the emulators, that would be "fceugx/roms" for nes for example. To display the games, place the emulator dol from the link above into wiiflow/plugins. -using miigotus way for homebrew and emulator coverflow now, thanks for that, makes things shorter
346 lines
6.7 KiB
C
346 lines
6.7 KiB
C
/*////////////////////////////////////////////////////////////////////////////////////////
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fsop contains coomprensive set of function for file and folder handling
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en exposed s_fsop fsop structure can be used by callback to update operation status
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////////////////////////////////////////////////////////////////////////////////////////*/
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#include <stdio.h>
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#include <stdarg.h>
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#include <string.h>
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#include <math.h>
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#include <ogcsys.h>
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#include <ogc/lwp_watchdog.h>
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#include <dirent.h>
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#include <unistd.h>
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#include <sys/statvfs.h>
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#include "fileOps.h"
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#include "memory/mem2.hpp"
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#include "utils.h"
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#include "gecko.h"
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#define SET(a, b) a = b; DCFlushRange(&a, sizeof(a));
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#define STACKSIZE 8192
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static u8 *buff = NULL;
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static FILE *fs = NULL, *ft = NULL;
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static u32 bytes;
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static u32 block = 32768;
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static u32 blockIdx = 0;
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static u32 blockInfo[2] = {0,0};
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static u32 blockReady = 0;
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static u32 stopThread;
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static u64 folderSize = 0;
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// return false if the file doesn't exist
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bool fsop_GetFileSizeBytes (char *path, size_t *filesize) // for me stats st_size report always 0 :(
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{
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FILE *f;
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size_t size = 0;
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f = fopen(path, "rb");
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if (!f)
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{
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if (filesize) *filesize = size;
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return false;
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}
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//Get file size
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fseek( f, 0, SEEK_END);
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size = ftell(f);
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if (filesize) *filesize = size;
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SAFE_CLOSE(f);
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return true;
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}
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/*
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Recursive fsop_GetFolderBytes
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*/
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u64 fsop_GetFolderBytes (char *source)
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{
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DIR *pdir;
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struct dirent *pent;
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char newSource[300];
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u64 bytes = 0;
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pdir = opendir(source);
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while ((pent=readdir(pdir)) != NULL)
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{
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// Skip it
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if (strcmp (pent->d_name, ".") == 0 || strcmp (pent->d_name, "..") == 0)
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continue;
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sprintf (newSource, "%s/%s", source, pent->d_name);
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// If it is a folder... recurse...
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if (fsop_DirExist (newSource))
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{
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bytes += fsop_GetFolderBytes (newSource);
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}
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else // It is a file !
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{
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size_t s;
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fsop_GetFileSizeBytes (newSource, &s);
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bytes += s;
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}
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}
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closedir(pdir);
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return bytes;
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}
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u32 fsop_GetFolderKb (char *source)
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{
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u32 ret = (u32) round ((double)fsop_GetFolderBytes (source) / 1000.0);
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return ret;
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}
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u32 fsop_GetFreeSpaceKb (char *path) // Return free kb on the device passed
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{
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struct statvfs s;
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statvfs(path, &s);
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u32 ret = (u32)round( ((double)s.f_bfree / 1000.0) * s.f_bsize);
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return ret ;
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}
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bool fsop_FileExist(const char *fn)
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{
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FILE * f;
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f = fopen(fn, "rb");
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if (f)
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{
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fclose(f);
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return true;
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}
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return false;
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}
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bool fsop_DirExist (char *path)
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{
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DIR *dir;
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dir=opendir(path);
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if (dir)
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{
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closedir(dir);
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return true;
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}
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return false;
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}
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static void *thread_CopyFileReader (void *arg)
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{
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u32 rb;
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stopThread = 0;
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DCFlushRange(&stopThread, sizeof(stopThread));
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do
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{
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SET (rb, fread(&buff[blockIdx*block], 1, block, fs ));
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SET (blockInfo[blockIdx], rb);
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SET (blockReady, 1);
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while (blockReady && !stopThread) usleep(1);
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}
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while (stopThread == 0);
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stopThread = -1;
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DCFlushRange(&stopThread, sizeof(stopThread));
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return 0;
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}
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bool fsop_CopyFile (char *source, char *target, progress_callback_t spinner, void *spinner_data)
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{
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gprintf("Creating file: %s\n",target);
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int err = 0;
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u32 size;
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u32 rb,wb;
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fs = fopen(source, "rb");
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if (!fs)
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{
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return false;
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}
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ft = fopen(target, "wt");
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if (!ft)
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{
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SAFE_CLOSE(fs);
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return false;
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}
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//Get file size
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fseek (fs, 0, SEEK_END);
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size = ftell(fs);
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if (size == 0)
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{
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SAFE_CLOSE(fs);
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SAFE_CLOSE(ft);
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return true;
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}
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// Return to beginning....
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fseek(fs, 0, SEEK_SET);
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u8 * threadStack = NULL;
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lwp_t hthread = LWP_THREAD_NULL;
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buff = MEM2_alloc(block*2);
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blockIdx = 0;
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blockReady = 0;
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blockInfo[0] = 0;
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blockInfo[1] = 0;
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threadStack = MEM2_alloc(STACKSIZE);
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LWP_CreateThread (&hthread, thread_CopyFileReader, NULL, threadStack, STACKSIZE, 30);
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while (stopThread != 0)
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usleep (5);
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u32 bi;
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do
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{
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while (!blockReady) usleep (1); // Let's wait for incoming block from the thread
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bi = blockIdx;
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// let's th thread to read the next buff
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SET (blockIdx, 1 - blockIdx);
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SET (blockReady, 0);
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rb = blockInfo[bi];
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// write current block
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wb = fwrite(&buff[bi*block], 1, rb, ft);
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if (wb != wb) err = 1;
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if (rb == 0) err = 1;
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bytes += rb;
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if (spinner)
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spinner(bytes, folderSize, spinner_data);
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}
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while (bytes < size && err == 0);
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stopThread = 1;
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DCFlushRange(&stopThread, sizeof(stopThread));
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while (stopThread != -1)
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usleep (5);
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LWP_JoinThread(hthread, NULL);
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MEM2_free(threadStack);
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stopThread = 1;
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DCFlushRange(&stopThread, sizeof(stopThread));
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SAFE_CLOSE(fs);
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SAFE_CLOSE(ft);
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MEM2_free(buff);
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if (err)
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{
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unlink (target);
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return false;
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}
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return true;
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}
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/*
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Recursive copyfolder
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*/
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static bool doCopyFolder (char *source, char *target, progress_callback_t spinner, void *spinner_data)
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{
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DIR *pdir;
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struct dirent *pent;
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char newSource[300], newTarget[300];
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bool ret = true;
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// If target folder doesn't exist, create it !
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if (!fsop_DirExist(target))
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{
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gprintf("Creating directory: %s\n",target);
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makedir(target);
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}
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pdir = opendir(source);
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while ((pent=readdir(pdir)) != NULL && ret == true)
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{
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// Skip it
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if (strcmp (pent->d_name, ".") == 0 || strcmp (pent->d_name, "..") == 0)
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continue;
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sprintf (newSource, "%s/%s", source, pent->d_name);
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sprintf (newTarget, "%s/%s", target, pent->d_name);
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// If it is a folder... recurse...
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if (fsop_DirExist(newSource))
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{
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ret = doCopyFolder(newSource, newTarget, spinner, spinner_data);
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}
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else // It is a file !
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{
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ret = fsop_CopyFile(newSource, newTarget, spinner, spinner_data);
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}
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}
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closedir(pdir);
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return ret;
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}
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bool fsop_CopyFolder (char *source, char *target, progress_callback_t spinner, void *spinner_data)
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{
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gprintf("DML game USB->SD job started!\n");
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bytes = 0;
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folderSize = fsop_GetFolderBytes(source);
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return doCopyFolder(source, target, spinner, spinner_data);
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}
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void fsop_deleteFolder(char *source)
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{
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DIR *pdir;
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struct dirent *pent;
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char newSource[300];
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pdir = opendir(source);
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while ((pent=readdir(pdir)) != NULL)
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{
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// Skip it
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if (strcmp (pent->d_name, ".") == 0 || strcmp (pent->d_name, "..") == 0)
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continue;
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sprintf (newSource, "%s/%s", source, pent->d_name);
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// If it is a folder... recurse...
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if (fsop_DirExist(newSource))
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{
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fsop_deleteFolder(newSource);
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}
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else // It is a file !
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{
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gprintf("Deleting file: %s\n",newSource);
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remove(newSource);
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}
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}
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closedir(pdir);
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gprintf("Deleting directory: %s\n",source);
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unlink(source);
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}
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