#pragma once #include "Screen.hpp" #include #include class MenuScreen : public Screen { public: MenuScreen(); virtual ~MenuScreen(); void Draw(); bool Update(VPADStatus& input); private: std::unique_ptr subscreen; enum MenuID { MENU_ID_GENERAL, MENU_ID_STORAGE, MENU_ID_DRX, MENU_ID_SUBMIT, MENU_ID_ABOUT, MENU_ID_MIN = MENU_ID_GENERAL, MENU_ID_MAX = MENU_ID_ABOUT, }; struct MenuEntry { uint16_t icon; const char* name; }; std::map entries; MenuID selected = MENU_ID_MIN; };