mirror of
https://github.com/Maschell/WiiUPluginLoader.git
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86 lines
2.4 KiB
C
86 lines
2.4 KiB
C
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/****************************************************************************
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* Copyright (C) 2016-2018 Maschell
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#ifndef _CONTENT_HOME_H
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#define _CONTENT_HOME_H
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#include "gui/Gui.h"
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#include "ContentTemplate.h"
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#include "language/gettext.h"
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#include "plugin/PluginInformation.h"
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#include "custom/gui/DefaultGuiSwitch.h"
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class ContentHome : public ContentTemplate {
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public:
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ContentHome();
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virtual ~ContentHome();
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private:
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GuiText welcomeHeadLineLabel;
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GuiImageData *twitterLogoImageData;
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GuiImage twitterLogoImage;
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GuiImageData *githubLogoImageData;
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GuiImage githubLogoImage;
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GuiText twitterLabel;
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GuiText URLLabel;
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GuiImageData * homebutton_imgdata;
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GuiImage homebutton_img;
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GuiText exitHome;
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GuiFrame exitHomeFrame;
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GuiImageData * plusbutton_imgdata;
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GuiImage plusbutton_img;
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GuiText exitPlus;
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GuiFrame exitPlusFrame;
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GuiTrigger touchTrigger;
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GuiTrigger wpadTouchTrigger;
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GuiSound *buttonClickSound;
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GuiTrigger buttonATrigger;
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GuiTrigger buttonUpTrigger;
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GuiTrigger buttonDownTrigger;
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GuiButton DPADButtons;
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GuiFrame pluginsFrame;
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std::vector<GuiElement*> toDelete;
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void OnDPADClick(GuiButton *button, const GuiController *controller, GuiTrigger *trigger);
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void OnValueChanged(GuiToggle * toggle,bool value);
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bool linkPlugins();
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std::map<GuiToggle *, PluginInformation *> pluginMapping;
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std::map<int, GuiToggle *> selectionMapping;
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int selectionMappingMin = 0;
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int selectionMappingMax = 0;
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int selectionMappingCur = -1;
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bool updateButtons = true;
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virtual void update(GuiController * c);
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};
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#endif //_CONTENT_HOME_H
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