mirror of
https://github.com/Maschell/WiiUPluginLoader.git
synced 2024-11-17 13:49:18 +01:00
159 lines
3.8 KiB
C
159 lines
3.8 KiB
C
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/****************************************************************************
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* Copyright (C) 2015 Dimok
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#ifndef _MAIN_WINDOW_H_
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#define _MAIN_WINDOW_H_
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#include <vector>
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#include <queue>
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#include <gui/Gui.h>
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#include <system/CMutex.h>
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class CVideo;
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class MainWindow : public sigslot::has_slots<> {
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public:
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virtual ~MainWindow();
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static MainWindow *instance;
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static MainWindow *getInstance(int32_t w,int32_t h) {
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if(!instance) {
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instance = new MainWindow(w, h);
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}
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return instance;
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}
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static MainWindow *getInstance() {
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return instance;
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}
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static void destroyInstance() {
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if(instance) {
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delete instance;
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instance = NULL;
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}
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}
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void appendTv(GuiElement *e) {
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if(!e)
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return;
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removeTv(e);
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tvElements.push_back(e);
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}
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void appendDrc(GuiElement *e) {
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if(!e)
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return;
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removeDrc(e);
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drcElements.push_back(e);
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}
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void append(GuiElement *e) {
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appendTv(e);
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appendDrc(e);
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}
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void insertTv(uint32_t pos, GuiElement *e) {
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if(!e)
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return;
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removeTv(e);
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tvElements.insert(tvElements.begin() + pos, e);
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}
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void insertDrc(uint32_t pos, GuiElement *e) {
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if(!e)
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return;
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removeDrc(e);
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drcElements.insert(drcElements.begin() + pos, e);
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}
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void insert(uint32_t pos, GuiElement *e) {
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insertTv(pos, e);
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insertDrc(pos, e);
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}
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void removeTv(GuiElement *e) {
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for(uint32_t i = 0; i < tvElements.size(); ++i) {
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if(e == tvElements[i]) {
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tvElements.erase(tvElements.begin() + i);
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break;
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}
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}
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}
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void removeDrc(GuiElement *e) {
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for(uint32_t i = 0; i < drcElements.size(); ++i) {
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if(e == drcElements[i]) {
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drcElements.erase(drcElements.begin() + i);
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break;
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}
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}
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}
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void remove(GuiElement *e) {
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removeTv(e);
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removeDrc(e);
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}
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void removeAll() {
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tvElements.clear();
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drcElements.clear();
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}
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void drawDrc(CVideo *video);
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void drawTv(CVideo *video);
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void update(GuiController *controller);
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void updateEffects();
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void process();
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void appendToAllElements(GuiElement * element);
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void removeFromAllElements(GuiElement * element);
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void setState(int32_t i, int32_t c = -1 );
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void clearState(int32_t i, int32_t c = -1);
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void lockGUI() {
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guiMutex.lock();
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}
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void unlockGUI() {
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guiMutex.unlock();
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}
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private:
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MainWindow(int32_t w, int32_t h);
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void SetupMainView(void);
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void OnOpenEffectFinish(GuiElement *element);
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void OnCloseEffectFinish(GuiElement *element);
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int32_t width, height;
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std::vector<GuiElement *> drcElements;
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std::vector<GuiElement *> tvElements;
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GuiSound *ClickSound;
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GuiFrame * TvFrame;
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GuiFrame * DrcFrame;
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GuiImageData *pointerImgData[4];
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GuiImage *pointerImg[4];
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bool pointerValid[4];
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CMutex guiMutex;
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};
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#endif //_MAIN_WINDOW_H_
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