mirror of
https://github.com/Maschell/WiiUPluginLoader.git
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51 lines
2.2 KiB
C
51 lines
2.2 KiB
C
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/****************************************************************************
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* Copyright (C) 2018 Maschell
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#ifndef __SCREEN_UTILS_H_
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#define __SCREEN_UTILS_H_
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class ScreenUtils {
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public:
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/**
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Clears the screen for the given screens
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\param screen defines on which screens should be printed
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\param x defines the x position (character position) where the text should be printed
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\param y defines on which line the text should be printed
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\param msg C string that contains the text to be printed.
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It can optionally contain embedded format specifiers that are replaced by the values specified in subsequent additional arguments and formatted as requested.
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See printf for more information
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\param ... Depending on the format string, the function may expect a sequence of additional arguments, each containing a value to be used to replace a format specifier in the format string
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**/
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static void printTextOnScreen(wups_overlay_options_type_t screen, int x,int y, const char * msg, ...);
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/**
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Clears the screen for the given screens
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\param screen defines which screens should be cleared
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**/
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static void OSScreenClear(wups_overlay_options_type_t screen);
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/**
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Flips the buffer for the given screens
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\param screen defines which screens should be flipped.
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**/
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static void flipBuffers(wups_overlay_options_type_t screen);
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private:
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ScreenUtils() {}
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~ScreenUtils() {}
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};
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#endif
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