commit 471941be6e04627f3fb5e6d79523d547f970a883 Author: Maschell Date: Sat Sep 22 19:52:52 2018 +0200 First commit on new repo. diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..065103d --- /dev/null +++ b/.gitignore @@ -0,0 +1,12 @@ +build/* +*.cbp +*.elf +*.cscope_file_list +*.layout +screenshots/* +release/* +*.mod +*.id* +*.nam +*.til +*.layout \ No newline at end of file diff --git a/.gitmodules b/.gitmodules new file mode 100644 index 0000000..3667759 --- /dev/null +++ b/.gitmodules @@ -0,0 +1,4 @@ +[submodule "src/mocha"] + path = src/mocha + url = https://github.com/Maschell/mocha + branch = sd_access diff --git a/.travis.yml b/.travis.yml new file mode 100644 index 0000000..7db94a3 --- /dev/null +++ b/.travis.yml @@ -0,0 +1,40 @@ +sudo: required +services: +- docker +addons: + apt: + packages: + - p7zip-full +before_script: +- docker build . -t wups-loader-builder +script: +- docker run -it --rm -v ${PWD}:/project wups-loader-builder make +before_deploy: +- cd $TRAVIS_BUILD_DIR/ +- mkdir -p "wiiu/apps/wiiupluginloader" +- commit="$(git rev-parse --short=7 HEAD)" +- chmod +x gitrev.sh +- versiontag="$(./gitrev.sh)" +- docker run -it --rm -v ${PWD}:/project wups-loader-builder make +- cp meta/* wiiu/apps/wiiupluginloader +- cp wiiupluginloader.elf wiiu/apps/wiiupluginloader +- zip -r WiiUPluginLoader_$versiontag.zip wiiu +- git config --global user.email "builds@travis-ci.com" +- git config --global user.name "Travis CI" +- export GIT_TAG=WiiUPluginLoader-$versiontag +- commitLog="$(git log -1 --pretty=%B)" +- commitMessage="$(echo -e "-\n" && echo "WiiUPluginLoader nightly build. Not a stable release. Expect bugs!\n Only use the plugins with the bundled loaded as they may not work on others." && echo -e "\nCommitlog:\n")" +- git tag $GIT_TAG -a -m "$commitMessage" -m "$commitLog" +- git push --quiet https://$GITHUBKEY@github.com/Maschell/WiiUPluginLoader $GIT_TAG > /dev/null 2>&1 + +deploy: + provider: releases + skip_cleanup: true + prerelease: true + api_key: + secure: X2kG+KU92Z1G4nMNIycVWk1nvKjfmDlyyh0rYIKbpt2JmvBv/fO4v6oPrVVec7Zc3m42VeqFdjrCn0VatBwNkW9TLjGCysvZrUh2BOgA8cIfJvnt54bckbdbt4DgN6H/QAW7pHVjv6eDZLH4IhBIaxSDN60mhAu2Aa7cZdkkBrHeKwks+fztBNvOYqPcOgxWQbLtN2e9LBk+0tt6n64/Z5F37ydTXm5B8LSI5oEPifPWYfycqmEFxKJUIRPr149Iz62nET/aMC9fUOCjjTOS9k/J0NVuhD/433dto60OUXWGKrMSwfz1hP7HIChgEvxWeczSZP2MczcKm+jZgLK7ML7nIwBIMQovNb8qXdLfRY//IbGYTTjA/4efJ/Przpahry2/5JTAtWxVpfkjXNsajSFFxqYpHkNcYK0+lV2la+Gdp3l7ZkjTcAw22RA6Epfr53cYxXY7PapTc/g/Xe9SMI236QoMobDwAYsxU8Oz+LcCx7an1vJp3O59HqQx5YNNfmSSHOx3DY5Vt4Zxc4POx+v7UIJtJXJZWj09j1s/Spn1Lv7gRomxemneSzsNYMgLduQzwCGD9Eo8DDFyvr//nf5GOB5PDqSP1K9GfLlJs04YdT6Giw/p6JRqvQxnVFIP0I0tll6OARyd6+svjf+q6AQYdlUwYqF03ciFZ555QUo= + file: WiiUPluginLoader_$versiontag.zip + on: + repo: Maschell/WiiUPluginLoader + tags: false + all_branches: true \ No newline at end of file diff --git a/Dockerfile b/Dockerfile new file mode 100644 index 0000000..ee62428 --- /dev/null +++ b/Dockerfile @@ -0,0 +1,22 @@ +FROM wups/core:latest + +# clear portlibs. just in case. +RUN rm -rf $DEVKITPRO/portlibs + +# Install devkitARM. Needed to build mocha. +RUN yes | sudo dkp-pacman -Syu devkitARM --needed +ENV DEVKITARM=${DEVKITPRO}/devkitARM + +# Get dependencies +COPY --from=wiiulegacy/dynamic_libs:0.1 /artifacts $DEVKITPRO/portlibs +COPY --from=wiiulegacy/libiosuhax:0.3 /artifacts $DEVKITPRO/portlibs +COPY --from=wiiulegacy/libfat:1.1.3a /artifacts $DEVKITPRO/portlibs +COPY --from=wiiulegacy/libntfs:2013.1.13 /artifacts $DEVKITPRO/portlibs +COPY --from=wiiulegacy/libutils:0.1 /artifacts $DEVKITPRO/portlibs +COPY --from=wiiulegacy/libgui:0.1 /artifacts $DEVKITPRO/portlibs + +RUN wget https://github.com/Maschell/WiiUPluginLoader/libs/portlibs.zip && \ + 7z x -y portlibs.zip -o${DEVKITPRO} && \ + rm portlibs.zip + +WORKDIR project \ No newline at end of file diff --git a/LICENSE b/LICENSE new file mode 100644 index 0000000..9cecc1d --- /dev/null +++ b/LICENSE @@ -0,0 +1,674 @@ + GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU General Public License is a free, copyleft license for +software and other kinds of works. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. By contrast, +the GNU General Public License is intended to guarantee your freedom to +share and change all versions of a program--to make sure it remains free +software for all its users. We, the Free Software Foundation, use the +GNU General Public License for most of our software; it applies also to +any other work released this way by its authors. You can apply it to +your programs, too. + + When we speak of free software, we are referring to freedom, not +price. Our General Public Licenses are designed to make sure that you +have the freedom to distribute copies of free software (and charge for +them if you wish), that you receive source code or can get it if you +want it, that you can change the software or use pieces of it in new +free programs, and that you know you can do these things. + + To protect your rights, we need to prevent others from denying you +these rights or asking you to surrender the rights. Therefore, you have +certain responsibilities if you distribute copies of the software, or if +you modify it: responsibilities to respect the freedom of others. + + For example, if you distribute copies of such a program, whether +gratis or for a fee, you must pass on to the recipients the same +freedoms that you received. You must make sure that they, too, receive +or can get the source code. And you must show them these terms so they +know their rights. + + Developers that use the GNU GPL protect your rights with two steps: +(1) assert copyright on the software, and (2) offer you this License +giving you legal permission to copy, distribute and/or modify it. + + For the developers' and authors' protection, the GPL clearly explains +that there is no warranty for this free software. For both users' and +authors' sake, the GPL requires that modified versions be marked as +changed, so that their problems will not be attributed erroneously to +authors of previous versions. + + Some devices are designed to deny users access to install or run +modified versions of the software inside them, although the manufacturer +can do so. This is fundamentally incompatible with the aim of +protecting users' freedom to change the software. The systematic +pattern of such abuse occurs in the area of products for individuals to +use, which is precisely where it is most unacceptable. Therefore, we +have designed this version of the GPL to prohibit the practice for those +products. If such problems arise substantially in other domains, we +stand ready to extend this provision to those domains in future versions +of the GPL, as needed to protect the freedom of users. + + Finally, every program is threatened constantly by software patents. +States should not allow patents to restrict development and use of +software on general-purpose computers, but in those that do, we wish to +avoid the special danger that patents applied to a free program could +make it effectively proprietary. To prevent this, the GPL assures that +patents cannot be used to render the program non-free. + + The precise terms and conditions for copying, distribution and +modification follow. + + TERMS AND CONDITIONS + + 0. Definitions. + + "This License" refers to version 3 of the GNU General Public License. + + "Copyright" also means copyright-like laws that apply to other kinds of +works, such as semiconductor masks. + + "The Program" refers to any copyrightable work licensed under this +License. Each licensee is addressed as "you". "Licensees" and +"recipients" may be individuals or organizations. + + To "modify" a work means to copy from or adapt all or part of the work +in a fashion requiring copyright permission, other than the making of an +exact copy. The resulting work is called a "modified version" of the +earlier work or a work "based on" the earlier work. + + A "covered work" means either the unmodified Program or a work based +on the Program. + + To "propagate" a work means to do anything with it that, without +permission, would make you directly or secondarily liable for +infringement under applicable copyright law, except executing it on a +computer or modifying a private copy. Propagation includes copying, +distribution (with or without modification), making available to the +public, and in some countries other activities as well. + + To "convey" a work means any kind of propagation that enables other +parties to make or receive copies. Mere interaction with a user through +a computer network, with no transfer of a copy, is not conveying. + + An interactive user interface displays "Appropriate Legal Notices" +to the extent that it includes a convenient and prominently visible +feature that (1) displays an appropriate copyright notice, and (2) +tells the user that there is no warranty for the work (except to the +extent that warranties are provided), that licensees may convey the +work under this License, and how to view a copy of this License. If +the interface presents a list of user commands or options, such as a +menu, a prominent item in the list meets this criterion. + + 1. Source Code. + + The "source code" for a work means the preferred form of the work +for making modifications to it. "Object code" means any non-source +form of a work. + + A "Standard Interface" means an interface that either is an official +standard defined by a recognized standards body, or, in the case of +interfaces specified for a particular programming language, one that +is widely used among developers working in that language. + + The "System Libraries" of an executable work include anything, other +than the work as a whole, that (a) is included in the normal form of +packaging a Major Component, but which is not part of that Major +Component, and (b) serves only to enable use of the work with that +Major Component, or to implement a Standard Interface for which an +implementation is available to the public in source code form. A +"Major Component", in this context, means a major essential component +(kernel, window system, and so on) of the specific operating system +(if any) on which the executable work runs, or a compiler used to +produce the work, or an object code interpreter used to run it. + + The "Corresponding Source" for a work in object code form means all +the source code needed to generate, install, and (for an executable +work) run the object code and to modify the work, including scripts to +control those activities. However, it does not include the work's +System Libraries, or general-purpose tools or generally available free +programs which are used unmodified in performing those activities but +which are not part of the work. For example, Corresponding Source +includes interface definition files associated with source files for +the work, and the source code for shared libraries and dynamically +linked subprograms that the work is specifically designed to require, +such as by intimate data communication or control flow between those +subprograms and other parts of the work. + + The Corresponding Source need not include anything that users +can regenerate automatically from other parts of the Corresponding +Source. + + The Corresponding Source for a work in source code form is that +same work. + + 2. Basic Permissions. + + All rights granted under this License are granted for the term of +copyright on the Program, and are irrevocable provided the stated +conditions are met. This License explicitly affirms your unlimited +permission to run the unmodified Program. The output from running a +covered work is covered by this License only if the output, given its +content, constitutes a covered work. This License acknowledges your +rights of fair use or other equivalent, as provided by copyright law. + + You may make, run and propagate covered works that you do not +convey, without conditions so long as your license otherwise remains +in force. You may convey covered works to others for the sole purpose +of having them make modifications exclusively for you, or provide you +with facilities for running those works, provided that you comply with +the terms of this License in conveying all material for which you do +not control copyright. Those thus making or running the covered works +for you must do so exclusively on your behalf, under your direction +and control, on terms that prohibit them from making any copies of +your copyrighted material outside their relationship with you. + + Conveying under any other circumstances is permitted solely under +the conditions stated below. Sublicensing is not allowed; section 10 +makes it unnecessary. + + 3. Protecting Users' Legal Rights From Anti-Circumvention Law. + + No covered work shall be deemed part of an effective technological +measure under any applicable law fulfilling obligations under article +11 of the WIPO copyright treaty adopted on 20 December 1996, or +similar laws prohibiting or restricting circumvention of such +measures. + + When you convey a covered work, you waive any legal power to forbid +circumvention of technological measures to the extent such circumvention +is effected by exercising rights under this License with respect to +the covered work, and you disclaim any intention to limit operation or +modification of the work as a means of enforcing, against the work's +users, your or third parties' legal rights to forbid circumvention of +technological measures. + + 4. Conveying Verbatim Copies. + + You may convey verbatim copies of the Program's source code as you +receive it, in any medium, provided that you conspicuously and +appropriately publish on each copy an appropriate copyright notice; +keep intact all notices stating that this License and any +non-permissive terms added in accord with section 7 apply to the code; +keep intact all notices of the absence of any warranty; and give all +recipients a copy of this License along with the Program. + + You may charge any price or no price for each copy that you convey, +and you may offer support or warranty protection for a fee. + + 5. Conveying Modified Source Versions. + + You may convey a work based on the Program, or the modifications to +produce it from the Program, in the form of source code under the +terms of section 4, provided that you also meet all of these conditions: + + a) The work must carry prominent notices stating that you modified + it, and giving a relevant date. + + b) The work must carry prominent notices stating that it is + released under this License and any conditions added under section + 7. This requirement modifies the requirement in section 4 to + "keep intact all notices". + + c) You must license the entire work, as a whole, under this + License to anyone who comes into possession of a copy. This + License will therefore apply, along with any applicable section 7 + additional terms, to the whole of the work, and all its parts, + regardless of how they are packaged. This License gives no + permission to license the work in any other way, but it does not + invalidate such permission if you have separately received it. + + d) If the work has interactive user interfaces, each must display + Appropriate Legal Notices; however, if the Program has interactive + interfaces that do not display Appropriate Legal Notices, your + work need not make them do so. + + A compilation of a covered work with other separate and independent +works, which are not by their nature extensions of the covered work, +and which are not combined with it such as to form a larger program, +in or on a volume of a storage or distribution medium, is called an +"aggregate" if the compilation and its resulting copyright are not +used to limit the access or legal rights of the compilation's users +beyond what the individual works permit. Inclusion of a covered work +in an aggregate does not cause this License to apply to the other +parts of the aggregate. + + 6. Conveying Non-Source Forms. + + You may convey a covered work in object code form under the terms +of sections 4 and 5, provided that you also convey the +machine-readable Corresponding Source under the terms of this License, +in one of these ways: + + a) Convey the object code in, or embodied in, a physical product + (including a physical distribution medium), accompanied by the + Corresponding Source fixed on a durable physical medium + customarily used for software interchange. + + b) Convey the object code in, or embodied in, a physical product + (including a physical distribution medium), accompanied by a + written offer, valid for at least three years and valid for as + long as you offer spare parts or customer support for that product + model, to give anyone who possesses the object code either (1) a + copy of the Corresponding Source for all the software in the + product that is covered by this License, on a durable physical + medium customarily used for software interchange, for a price no + more than your reasonable cost of physically performing this + conveying of source, or (2) access to copy the + Corresponding Source from a network server at no charge. + + c) Convey individual copies of the object code with a copy of the + written offer to provide the Corresponding Source. This + alternative is allowed only occasionally and noncommercially, and + only if you received the object code with such an offer, in accord + with subsection 6b. + + d) Convey the object code by offering access from a designated + place (gratis or for a charge), and offer equivalent access to the + Corresponding Source in the same way through the same place at no + further charge. You need not require recipients to copy the + Corresponding Source along with the object code. If the place to + copy the object code is a network server, the Corresponding Source + may be on a different server (operated by you or a third party) + that supports equivalent copying facilities, provided you maintain + clear directions next to the object code saying where to find the + Corresponding Source. Regardless of what server hosts the + Corresponding Source, you remain obligated to ensure that it is + available for as long as needed to satisfy these requirements. + + e) Convey the object code using peer-to-peer transmission, provided + you inform other peers where the object code and Corresponding + Source of the work are being offered to the general public at no + charge under subsection 6d. + + A separable portion of the object code, whose source code is excluded +from the Corresponding Source as a System Library, need not be +included in conveying the object code work. + + A "User Product" is either (1) a "consumer product", which means any +tangible personal property which is normally used for personal, family, +or household purposes, or (2) anything designed or sold for incorporation +into a dwelling. In determining whether a product is a consumer product, +doubtful cases shall be resolved in favor of coverage. For a particular +product received by a particular user, "normally used" refers to a +typical or common use of that class of product, regardless of the status +of the particular user or of the way in which the particular user +actually uses, or expects or is expected to use, the product. A product +is a consumer product regardless of whether the product has substantial +commercial, industrial or non-consumer uses, unless such uses represent +the only significant mode of use of the product. + + "Installation Information" for a User Product means any methods, +procedures, authorization keys, or other information required to install +and execute modified versions of a covered work in that User Product from +a modified version of its Corresponding Source. The information must +suffice to ensure that the continued functioning of the modified object +code is in no case prevented or interfered with solely because +modification has been made. + + If you convey an object code work under this section in, or with, or +specifically for use in, a User Product, and the conveying occurs as +part of a transaction in which the right of possession and use of the +User Product is transferred to the recipient in perpetuity or for a +fixed term (regardless of how the transaction is characterized), the +Corresponding Source conveyed under this section must be accompanied +by the Installation Information. But this requirement does not apply +if neither you nor any third party retains the ability to install +modified object code on the User Product (for example, the work has +been installed in ROM). + + The requirement to provide Installation Information does not include a +requirement to continue to provide support service, warranty, or updates +for a work that has been modified or installed by the recipient, or for +the User Product in which it has been modified or installed. Access to a +network may be denied when the modification itself materially and +adversely affects the operation of the network or violates the rules and +protocols for communication across the network. + + Corresponding Source conveyed, and Installation Information provided, +in accord with this section must be in a format that is publicly +documented (and with an implementation available to the public in +source code form), and must require no special password or key for +unpacking, reading or copying. + + 7. Additional Terms. + + "Additional permissions" are terms that supplement the terms of this +License by making exceptions from one or more of its conditions. +Additional permissions that are applicable to the entire Program shall +be treated as though they were included in this License, to the extent +that they are valid under applicable law. If additional permissions +apply only to part of the Program, that part may be used separately +under those permissions, but the entire Program remains governed by +this License without regard to the additional permissions. + + When you convey a copy of a covered work, you may at your option +remove any additional permissions from that copy, or from any part of +it. (Additional permissions may be written to require their own +removal in certain cases when you modify the work.) You may place +additional permissions on material, added by you to a covered work, +for which you have or can give appropriate copyright permission. + + Notwithstanding any other provision of this License, for material you +add to a covered work, you may (if authorized by the copyright holders of +that material) supplement the terms of this License with terms: + + a) Disclaiming warranty or limiting liability differently from the + terms of sections 15 and 16 of this License; or + + b) Requiring preservation of specified reasonable legal notices or + author attributions in that material or in the Appropriate Legal + Notices displayed by works containing it; or + + c) Prohibiting misrepresentation of the origin of that material, or + requiring that modified versions of such material be marked in + reasonable ways as different from the original version; or + + d) Limiting the use for publicity purposes of names of licensors or + authors of the material; or + + e) Declining to grant rights under trademark law for use of some + trade names, trademarks, or service marks; or + + f) Requiring indemnification of licensors and authors of that + material by anyone who conveys the material (or modified versions of + it) with contractual assumptions of liability to the recipient, for + any liability that these contractual assumptions directly impose on + those licensors and authors. + + All other non-permissive additional terms are considered "further +restrictions" within the meaning of section 10. If the Program as you +received it, or any part of it, contains a notice stating that it is +governed by this License along with a term that is a further +restriction, you may remove that term. If a license document contains +a further restriction but permits relicensing or conveying under this +License, you may add to a covered work material governed by the terms +of that license document, provided that the further restriction does +not survive such relicensing or conveying. + + If you add terms to a covered work in accord with this section, you +must place, in the relevant source files, a statement of the +additional terms that apply to those files, or a notice indicating +where to find the applicable terms. + + Additional terms, permissive or non-permissive, may be stated in the +form of a separately written license, or stated as exceptions; +the above requirements apply either way. + + 8. Termination. + + You may not propagate or modify a covered work except as expressly +provided under this License. Any attempt otherwise to propagate or +modify it is void, and will automatically terminate your rights under +this License (including any patent licenses granted under the third +paragraph of section 11). + + However, if you cease all violation of this License, then your +license from a particular copyright holder is reinstated (a) +provisionally, unless and until the copyright holder explicitly and +finally terminates your license, and (b) permanently, if the copyright +holder fails to notify you of the violation by some reasonable means +prior to 60 days after the cessation. + + Moreover, your license from a particular copyright holder is +reinstated permanently if the copyright holder notifies you of the +violation by some reasonable means, this is the first time you have +received notice of violation of this License (for any work) from that +copyright holder, and you cure the violation prior to 30 days after +your receipt of the notice. + + Termination of your rights under this section does not terminate the +licenses of parties who have received copies or rights from you under +this License. If your rights have been terminated and not permanently +reinstated, you do not qualify to receive new licenses for the same +material under section 10. + + 9. Acceptance Not Required for Having Copies. + + You are not required to accept this License in order to receive or +run a copy of the Program. Ancillary propagation of a covered work +occurring solely as a consequence of using peer-to-peer transmission +to receive a copy likewise does not require acceptance. However, +nothing other than this License grants you permission to propagate or +modify any covered work. These actions infringe copyright if you do +not accept this License. Therefore, by modifying or propagating a +covered work, you indicate your acceptance of this License to do so. + + 10. Automatic Licensing of Downstream Recipients. + + Each time you convey a covered work, the recipient automatically +receives a license from the original licensors, to run, modify and +propagate that work, subject to this License. You are not responsible +for enforcing compliance by third parties with this License. + + An "entity transaction" is a transaction transferring control of an +organization, or substantially all assets of one, or subdividing an +organization, or merging organizations. If propagation of a covered +work results from an entity transaction, each party to that +transaction who receives a copy of the work also receives whatever +licenses to the work the party's predecessor in interest had or could +give under the previous paragraph, plus a right to possession of the +Corresponding Source of the work from the predecessor in interest, if +the predecessor has it or can get it with reasonable efforts. + + You may not impose any further restrictions on the exercise of the +rights granted or affirmed under this License. For example, you may +not impose a license fee, royalty, or other charge for exercise of +rights granted under this License, and you may not initiate litigation +(including a cross-claim or counterclaim in a lawsuit) alleging that +any patent claim is infringed by making, using, selling, offering for +sale, or importing the Program or any portion of it. + + 11. Patents. + + A "contributor" is a copyright holder who authorizes use under this +License of the Program or a work on which the Program is based. The +work thus licensed is called the contributor's "contributor version". + + A contributor's "essential patent claims" are all patent claims +owned or controlled by the contributor, whether already acquired or +hereafter acquired, that would be infringed by some manner, permitted +by this License, of making, using, or selling its contributor version, +but do not include claims that would be infringed only as a +consequence of further modification of the contributor version. For +purposes of this definition, "control" includes the right to grant +patent sublicenses in a manner consistent with the requirements of +this License. + + Each contributor grants you a non-exclusive, worldwide, royalty-free +patent license under the contributor's essential patent claims, to +make, use, sell, offer for sale, import and otherwise run, modify and +propagate the contents of its contributor version. + + In the following three paragraphs, a "patent license" is any express +agreement or commitment, however denominated, not to enforce a patent +(such as an express permission to practice a patent or covenant not to +sue for patent infringement). To "grant" such a patent license to a +party means to make such an agreement or commitment not to enforce a +patent against the party. + + If you convey a covered work, knowingly relying on a patent license, +and the Corresponding Source of the work is not available for anyone +to copy, free of charge and under the terms of this License, through a +publicly available network server or other readily accessible means, +then you must either (1) cause the Corresponding Source to be so +available, or (2) arrange to deprive yourself of the benefit of the +patent license for this particular work, or (3) arrange, in a manner +consistent with the requirements of this License, to extend the patent +license to downstream recipients. "Knowingly relying" means you have +actual knowledge that, but for the patent license, your conveying the +covered work in a country, or your recipient's use of the covered work +in a country, would infringe one or more identifiable patents in that +country that you have reason to believe are valid. + + If, pursuant to or in connection with a single transaction or +arrangement, you convey, or propagate by procuring conveyance of, a +covered work, and grant a patent license to some of the parties +receiving the covered work authorizing them to use, propagate, modify +or convey a specific copy of the covered work, then the patent license +you grant is automatically extended to all recipients of the covered +work and works based on it. + + A patent license is "discriminatory" if it does not include within +the scope of its coverage, prohibits the exercise of, or is +conditioned on the non-exercise of one or more of the rights that are +specifically granted under this License. You may not convey a covered +work if you are a party to an arrangement with a third party that is +in the business of distributing software, under which you make payment +to the third party based on the extent of your activity of conveying +the work, and under which the third party grants, to any of the +parties who would receive the covered work from you, a discriminatory +patent license (a) in connection with copies of the covered work +conveyed by you (or copies made from those copies), or (b) primarily +for and in connection with specific products or compilations that +contain the covered work, unless you entered into that arrangement, +or that patent license was granted, prior to 28 March 2007. + + Nothing in this License shall be construed as excluding or limiting +any implied license or other defenses to infringement that may +otherwise be available to you under applicable patent law. + + 12. No Surrender of Others' Freedom. + + If conditions are imposed on you (whether by court order, agreement or +otherwise) that contradict the conditions of this License, they do not +excuse you from the conditions of this License. If you cannot convey a +covered work so as to satisfy simultaneously your obligations under this +License and any other pertinent obligations, then as a consequence you may +not convey it at all. For example, if you agree to terms that obligate you +to collect a royalty for further conveying from those to whom you convey +the Program, the only way you could satisfy both those terms and this +License would be to refrain entirely from conveying the Program. + + 13. Use with the GNU Affero General Public License. + + Notwithstanding any other provision of this License, you have +permission to link or combine any covered work with a work licensed +under version 3 of the GNU Affero General Public License into a single +combined work, and to convey the resulting work. The terms of this +License will continue to apply to the part which is the covered work, +but the special requirements of the GNU Affero General Public License, +section 13, concerning interaction through a network will apply to the +combination as such. + + 14. Revised Versions of this License. + + The Free Software Foundation may publish revised and/or new versions of +the GNU General Public License from time to time. Such new versions will +be similar in spirit to the present version, but may differ in detail to +address new problems or concerns. + + Each version is given a distinguishing version number. If the +Program specifies that a certain numbered version of the GNU General +Public License "or any later version" applies to it, you have the +option of following the terms and conditions either of that numbered +version or of any later version published by the Free Software +Foundation. If the Program does not specify a version number of the +GNU General Public License, you may choose any version ever published +by the Free Software Foundation. + + If the Program specifies that a proxy can decide which future +versions of the GNU General Public License can be used, that proxy's +public statement of acceptance of a version permanently authorizes you +to choose that version for the Program. + + Later license versions may give you additional or different +permissions. However, no additional obligations are imposed on any +author or copyright holder as a result of your choosing to follow a +later version. + + 15. Disclaimer of Warranty. + + THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY +APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT +HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY +OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, +THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR +PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM +IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF +ALL NECESSARY SERVICING, REPAIR OR CORRECTION. + + 16. Limitation of Liability. + + IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING +WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS +THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY +GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE +USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF +DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD +PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), +EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF +SUCH DAMAGES. + + 17. Interpretation of Sections 15 and 16. + + If the disclaimer of warranty and limitation of liability provided +above cannot be given local legal effect according to their terms, +reviewing courts shall apply local law that most closely approximates +an absolute waiver of all civil liability in connection with the +Program, unless a warranty or assumption of liability accompanies a +copy of the Program in return for a fee. + + END OF TERMS AND CONDITIONS + + How to Apply These Terms to Your New Programs + + If you develop a new program, and you want it to be of the greatest +possible use to the public, the best way to achieve this is to make it +free software which everyone can redistribute and change under these terms. + + To do so, attach the following notices to the program. It is safest +to attach them to the start of each source file to most effectively +state the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + {one line to give the program's name and a brief idea of what it does.} + Copyright (C) {year} {name of author} + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + {project} Copyright (C) {year} {fullname} + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. diff --git a/Makefile b/Makefile new file mode 100644 index 0000000..d45369d --- /dev/null +++ b/Makefile @@ -0,0 +1,270 @@ +DO_LOGGING := 1 + +#--------------------------------------------------------------------------------- +# Clear the implicit built in rules +#--------------------------------------------------------------------------------- +.SUFFIXES: +#--------------------------------------------------------------------------------- +ifeq ($(strip $(DEVKITPPC)),) +$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=devkitPPC") +endif +ifeq ($(strip $(DEVKITPRO)),) +$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=devkitPRO") +endif + +export PATH := $(DEVKITPPC)/bin:$(PORTLIBS)/bin:$(PATH):$(DEVKITPRO)/tools/bin +export PORTLIBS := $(DEVKITPRO)/portlibs/ppc + +PREFIX := powerpc-eabi- + +export AS := $(PREFIX)as +export CC := $(PREFIX)gcc +export CXX := $(PREFIX)g++ +export AR := $(PREFIX)ar +export OBJCOPY := $(PREFIX)objcopy + +print-% : ; @echo $* = $($*) + +#--------------------------------------------------------------------------------- +# TARGET is the name of the output +# BUILD is the directory where object files & intermediate files will be placed +# SOURCES is a list of directories containing source code +# INCLUDES is a list of directories containing extra header files +#--------------------------------------------------------------------------------- +TARGET := wiiupluginloader +BUILD := build +BUILD_DBG := $(TARGET)_dbg +SOURCES := src/common \ + src/custom/gui \ + src/libelf \ + src/menu/content \ + src/menu \ + src/mymemory \ + src/mykernel \ + src/myutils \ + src/patcher \ + src/plugin \ + src/resources \ + src/settings \ + src/ + +DATA := data/images \ + data/sounds \ + data/fonts \ + +INCLUDES := src/libelf \ + src/ + +#--------------------------------------------------------------------------------- +# options for code generation +#--------------------------------------------------------------------------------- +CFLAGS := -std=gnu11 -mrvl -mcpu=750 -meabi -mhard-float -ffast-math \ + -O0 -D__wiiu__ -Wall -Wextra -Wno-unused-parameter -Wno-strict-aliasing -D_GNU_SOURCE $(INCLUDE) +CXXFLAGS := -std=gnu++11 -mrvl -mcpu=750 -meabi -mhard-float -ffast-math \ + -O0 -D__wiiu__ -Wall -Wextra -Wno-unused-parameter -Wno-strict-aliasing -D_GNU_SOURCE $(INCLUDE) + +ifeq ($(DO_LOGGING), 1) + CFLAGS += -D__LOGGING__ + CXXFLAGS += -D__LOGGING__ +endif + +ASFLAGS := -mregnames +LDFLAGS := -nostartfiles -Wl,-Map,$(notdir $@).map,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size,-wrap,_malloc_r,-wrap,_free_r,-wrap,_realloc_r,-wrap,_calloc_r,-wrap,_memalign_r,-wrap,_malloc_usable_size_r,-wrap,valloc,-wrap,_valloc_r,-wrap,_pvalloc_r,--gc-sections + +#--------------------------------------------------------------------------------- +Q := @ +MAKEFLAGS += --no-print-directory +#--------------------------------------------------------------------------------- +# any extra libraries we wish to link with the project +#--------------------------------------------------------------------------------- +LIBS := -lgui -lm -lgcc -lfat -lntfs -liosuhax -lutils -ldynamiclibs -lfreetype -lgd -lpng -ljpeg -lz -lmad -lvorbisidec + +#--------------------------------------------------------------------------------- +# list of directories containing libraries, this must be the top level containing +# include and lib +#--------------------------------------------------------------------------------- +LIBDIRS := $(CURDIR) \ + $(DEVKITPPC)/lib \ + $(DEVKITPRO)/wups + +#--------------------------------------------------------------------------------- +# no real need to edit anything past this point unless you need to add additional +# rules for different file extensions +#--------------------------------------------------------------------------------- +ifneq ($(BUILD),$(notdir $(CURDIR))) +#--------------------------------------------------------------------------------- +export PROJECTDIR := $(CURDIR) +export OUTPUT := $(CURDIR)/$(TARGETDIR)/$(TARGET) +export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ + $(foreach dir,$(DATA),$(CURDIR)/$(dir)) +export DEPSDIR := $(CURDIR)/$(BUILD) + +#--------------------------------------------------------------------------------- +# automatically build a list of object files for our project +#--------------------------------------------------------------------------------- +FILELIST := $(shell bash ./filelist.sh) +LANGUAGES := $(shell bash ./updatelang.sh) +CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) +CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) +sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) +SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S))) +BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) +TTFFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.ttf))) +PNGFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.png))) + +#--------------------------------------------------------------------------------- +# use CXX for linking C++ projects, CC for standard C +#--------------------------------------------------------------------------------- +ifeq ($(strip $(CPPFILES)),) + export LD := $(CC) +else + export LD := $(CXX) +endif + +export OFILES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \ + $(sFILES:.s=.o) $(SFILES:.S=.o) \ + $(PNGFILES:.png=.png.o) $(addsuffix .o,$(BINFILES)) + +#--------------------------------------------------------------------------------- +# build a list of include paths +#--------------------------------------------------------------------------------- +export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \ + $(foreach dir,$(LIBDIRS),-I$(dir)/include) \ + -I$(PORTLIBS)/include -I$(CURDIR)/$(BUILD) \ + -I$(PORTLIBS)/include/libutils \ + -I$(PORTLIBS)/include/freetype2 -I$(PORTLIBS)/include/libgui + + +#--------------------------------------------------------------------------------- +# build a list of library paths +#--------------------------------------------------------------------------------- +export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \ + -L$(PORTLIBS)/lib + +export OUTPUT := $(CURDIR)/$(TARGET) +.PHONY: $(BUILD) clean install + +#--------------------------------------------------------------------------------- +$(BUILD): $(CURDIR)/src/mocha/ios_kernel/ios_kernel.bin.h + @[ -d $@ ] || mkdir -p $@ + @$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile + +$(CURDIR)/src/mocha/ios_kernel/ios_kernel.bin.h: $(CURDIR)/src/mocha/ios_usb/ios_usb.bin.h $(CURDIR)/src/mocha/ios_mcp/ios_mcp.bin.h $(CURDIR)/src/mocha/ios_fs/ios_fs.bin.h $(CURDIR)/src/mocha/ios_bsp/ios_bsp.bin.h $(CURDIR)/src/mocha/ios_acp/ios_acp.bin.h + @$(MAKE) -j1 --no-print-directory -C $(CURDIR)/src/mocha/ios_kernel -f $(CURDIR)/src/mocha/ios_kernel/Makefile + +$(CURDIR)/src/mocha/ios_usb/ios_usb.bin.h: + @$(MAKE) -j1 --no-print-directory -C $(CURDIR)/src/mocha/ios_usb -f $(CURDIR)/src/mocha/ios_usb/Makefile + +$(CURDIR)/src/mocha/ios_fs/ios_fs.bin.h: + @$(MAKE) -j1 --no-print-directory -C $(CURDIR)/src/mocha/ios_fs -f $(CURDIR)/src/mocha/ios_fs/Makefile + +$(CURDIR)/src/mocha/ios_bsp/ios_bsp.bin.h: + @$(MAKE) -j1 --no-print-directory -C $(CURDIR)/src/mocha/ios_bsp -f $(CURDIR)/src/mocha/ios_bsp/Makefile + +$(CURDIR)/src/mocha/ios_mcp/ios_mcp.bin.h: + @$(MAKE) -j1 --no-print-directory -C $(CURDIR)/src/mocha/ios_mcp -f $(CURDIR)/src/mocha/ios_mcp/Makefile + +$(CURDIR)/src/mocha/ios_acp/ios_acp.bin.h: + @$(MAKE) -j1 --no-print-directory -C $(CURDIR)/src/mocha/ios_acp -f $(CURDIR)/src/mocha/ios_acp/Makefile + +#--------------------------------------------------------------------------------- +clean: + @echo clean ... + @rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).bin $(BUILD_DBG).elf + @$(MAKE) --no-print-directory -C $(CURDIR)/src/mocha/ios_kernel -f $(CURDIR)/src/mocha/ios_kernel/Makefile clean + @$(MAKE) --no-print-directory -C $(CURDIR)/src/mocha/ios_usb -f $(CURDIR)/src/mocha/ios_usb/Makefile clean + @$(MAKE) --no-print-directory -C $(CURDIR)/src/mocha/ios_fs -f $(CURDIR)/src/mocha/ios_fs/Makefile clean + @$(MAKE) --no-print-directory -C $(CURDIR)/src/mocha/ios_bsp -f $(CURDIR)/src/mocha/ios_bsp/Makefile clean + @$(MAKE) --no-print-directory -C $(CURDIR)/src/mocha/ios_mcp -f $(CURDIR)/src/mocha/ios_mcp/Makefile clean + @$(MAKE) --no-print-directory -C $(CURDIR)/src/mocha/ios_acp -f $(CURDIR)/src/mocha/ios_acp/Makefile clean + +#--------------------------------------------------------------------------------- +else + +DEPENDS := $(OFILES:.o=.d) + +#--------------------------------------------------------------------------------- +# main targets +#--------------------------------------------------------------------------------- +$(OUTPUT).elf: $(OFILES) + +#--------------------------------------------------------------------------------- +# This rule links in binary data with the .jpg extension +#--------------------------------------------------------------------------------- +%.elf: link.ld $(OFILES) + @echo "linking ... $(TARGET).elf" + $(Q)$(LD) -n -T $^ $(LDFLAGS) -o ../$(BUILD_DBG).elf $(LIBPATHS) $(LIBS) + $(Q)$(OBJCOPY) -S -R .comment -R .gnu.attributes ../$(BUILD_DBG).elf $@ + +#--------------------------------------------------------------------------------- +%.a: +#--------------------------------------------------------------------------------- + @echo $(notdir $@) + @rm -f $@ + @$(AR) -rc $@ $^ + +#--------------------------------------------------------------------------------- +%.o: %.cpp + @echo $(notdir $<) + @$(CXX) -MMD -MP -MF $(DEPSDIR)/$*.d $(CXXFLAGS) -c $< -o $@ $(ERROR_FILTER) + +#--------------------------------------------------------------------------------- +%.o: %.c + @echo $(notdir $<) + @$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d $(CFLAGS) -c $< -o $@ $(ERROR_FILTER) + +#--------------------------------------------------------------------------------- +%.o: %.S + @echo $(notdir $<) + @$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d -x assembler-with-cpp $(ASFLAGS) -c $< -o $@ $(ERROR_FILTER) + +#--------------------------------------------------------------------------------- +%.o: %.s + @echo $(notdir $<) + @$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d -x assembler-with-cpp $(ASFLAGS) -c $< -o $@ $(ERROR_FILTER) + +#--------------------------------------------------------------------------------- +%.png.o : %.png + @echo $(notdir $<) + @bin2s -a 32 $< | $(AS) -o $(@) + +#--------------------------------------------------------------------------------- +%.jpg.o : %.jpg + @echo $(notdir $<) + @bin2s -a 32 $< | $(AS) -o $(@) + +#--------------------------------------------------------------------------------- +%.ttf.o : %.ttf + @echo $(notdir $<) + @bin2s -a 32 $< | $(AS) -o $(@) + +#--------------------------------------------------------------------------------- +%.bin.o : %.bin + @echo $(notdir $<) + @bin2s -a 32 $< | $(AS) -o $(@) + +#--------------------------------------------------------------------------------- +%.wav.o : %.wav + @echo $(notdir $<) + @bin2s -a 32 $< | $(AS) -o $(@) + +#--------------------------------------------------------------------------------- +%.mp3.o : %.mp3 + @echo $(notdir $<) + @bin2s -a 32 $< | $(AS) -o $(@) + +#--------------------------------------------------------------------------------- +%.ogg.o : %.ogg + @echo $(notdir $<) + @bin2s -a 32 $< | $(AS) -o $(@) + +#--------------------------------------------------------------------------------- +%.tga.o : %.tga + @echo $(notdir $<) + @bin2s -a 32 $< | $(AS) -o $(@) + +-include $(DEPENDS) + +#--------------------------------------------------------------------------------- +endif +#--------------------------------------------------------------------------------- diff --git a/README.md b/README.md new file mode 100644 index 0000000..ecfd13e --- /dev/null +++ b/README.md @@ -0,0 +1,72 @@ +[Nightly builds](https://github.com/Maschell/WiiUPluginLoader/releases) | [Issue Tracker](https://github.com/Maschell/WiiUPluginLoader/issues) | [Discussion](https://gbatemp.net/threads/wii-u-plugin-system.496659/) | [Discord](https://discord.gg/bZ2rep2) | [Wiki](https://maschell.github.io/WiiUPluginSystem/dev_overview.html) + +# Wii U Plugin Loader [![Build Status](https://api.travis-ci.org/Maschell/WiiUPluginLoader.svg?branch=master)](https://travis-ci.org/Maschell/WiiUPluginLoader) + +This is the plugin loader for the [WiiUPluginSystem](https://github.com/Maschell/WiiUPluginSystem). + +# Features + +The project is still in it's very early days, but it already has basic functions to play with. + +- The plugins will be loaded, even when you swap the running game. +- Support for up to 32 plugins at the same time. +- Each plugin can override up to 100 different existing system functions. +- Multiple plugins can override the same system functions. +- Plugins can register for certain hook (for example whenever an application was started) +- Plugins inherit the SD/USB access from the loader. All plugins have global SD and USB (FAT32 only) access. +- Plugins can be configured at run-time. Press L, DPAD down, and minus on the gamepad at the same time to open the configuration menu. + +## Usage + +Use the "Wii U Plugin Loader" to load plugins from the sd card. It is built to be loaded through the homebrew launcher, which can be either loaded with the browser exploit or haxchi. +Plugins needs to be placed into the following folder: + +``` +sd:/wiiu/plugins +``` + +You need to start this Application every time you reboot your console. +When you re-enter the homebrew launcher, the plugins will get unloaded. +This means it's not possible to combine this with other homebrews (yet). + +## Create plugins +Information on how to create plugin can be found in the [wiki](https://maschell.github.io/WiiUPluginSystem/dev_plugin_creation_overview.html). + +## Building + +For building you need: +- [dynamic_libs](https://github.com/Maschell/dynamic_libs/tree/lib) for access to the functions. +- [libutils](https://github.com/Maschell/libutils) for common functions. + +Install them (in this order) according to their README's. Don't forget the dependencies of the libs itself. + +A detailed instruction can be found in the Wiki: + +- [How to compile the loader](https://maschell.github.io/WiiUPluginSystem/dev_compile_loader.html) + +### Building using the Dockerfile +It's possible to use a docker image for building. This way you don't need anything installed on your host system. + +``` +# Build docker image (only needed once +docker build . -t wups-loader-builder + +# make +docker run -it --rm -v ${PWD}:/project wups-loader-builder make + +# make clean +docker run -it --rm -v ${PWD}:/project wups-loader-builder make clean +``` + +# Load a plugin via network + +While the loader is running, it's possible to load a single plugin via [wiiload](http://wiibrew.org/wiki/Wiiload). +When using this feature, this and all plugins in `sd:/wiiu/plugins/temp` will be loaded. The plugin will copied to the SDCard, this mean a SDCard is required. +A windows executable can be found in `tools/wiiload.exe` +More information about wiiload and alternatives can be found here: http://wiibrew.org/wiki/Wiiload + +# Credits +Some files are based on brainslug by Chadderz: +https://github.com/Chadderz121/brainslug-wii +Much stuff also wouldn't be possible without dimok789. He made many great tools and homebrew this stuff in based on (Makefiles, Mocha, homebrew channel, udp logger, dynamic_libs etc.) +Also thanks to everyone who made actual exploits. \ No newline at end of file diff --git a/data/fonts/font.ttf b/data/fonts/font.ttf new file mode 100644 index 0000000..04be6f5 Binary files /dev/null and b/data/fonts/font.ttf differ diff --git a/data/images/GithubIcon.png b/data/images/GithubIcon.png new file mode 100644 index 0000000..f8e08f6 Binary files /dev/null and b/data/images/GithubIcon.png differ diff --git a/data/images/HomeButtonIcon.png b/data/images/HomeButtonIcon.png new file mode 100644 index 0000000..22f528d Binary files /dev/null and b/data/images/HomeButtonIcon.png differ diff --git a/data/images/PlusButtonIcon.png b/data/images/PlusButtonIcon.png new file mode 100644 index 0000000..a58807d Binary files /dev/null and b/data/images/PlusButtonIcon.png differ diff --git a/data/images/TwitterIcon.png b/data/images/TwitterIcon.png new file mode 100644 index 0000000..4f575c9 Binary files /dev/null and b/data/images/TwitterIcon.png differ diff --git a/data/images/gameSettingsButton.png b/data/images/gameSettingsButton.png new file mode 100644 index 0000000..d6b4a6d Binary files /dev/null and b/data/images/gameSettingsButton.png differ diff --git a/data/images/gameSettingsButtonEx.png b/data/images/gameSettingsButtonEx.png new file mode 100644 index 0000000..288ffae Binary files /dev/null and b/data/images/gameSettingsButtonEx.png differ diff --git a/data/images/gameSettingsButtonExHighlighted.png b/data/images/gameSettingsButtonExHighlighted.png new file mode 100644 index 0000000..f088e54 Binary files /dev/null and b/data/images/gameSettingsButtonExHighlighted.png differ diff --git a/data/images/gameSettingsButtonExSelected.png b/data/images/gameSettingsButtonExSelected.png new file mode 100644 index 0000000..f088e54 Binary files /dev/null and b/data/images/gameSettingsButtonExSelected.png differ diff --git a/data/images/gameSettingsButtonSelected.png b/data/images/gameSettingsButtonSelected.png new file mode 100644 index 0000000..e5c3d89 Binary files /dev/null and b/data/images/gameSettingsButtonSelected.png differ diff --git a/data/images/switchIconBase.png b/data/images/switchIconBase.png new file mode 100644 index 0000000..12e860e Binary files /dev/null and b/data/images/switchIconBase.png differ diff --git a/data/images/switchIconBaseHighlighted.png b/data/images/switchIconBaseHighlighted.png new file mode 100644 index 0000000..d22fccd Binary files /dev/null and b/data/images/switchIconBaseHighlighted.png differ diff --git a/data/images/switchIconOff.png b/data/images/switchIconOff.png new file mode 100644 index 0000000..7ec097f Binary files /dev/null and b/data/images/switchIconOff.png differ diff --git a/data/images/switchIconOn.png b/data/images/switchIconOn.png new file mode 100644 index 0000000..17e6552 Binary files /dev/null and b/data/images/switchIconOn.png differ diff --git a/data/sounds/settings_click_2.mp3 b/data/sounds/settings_click_2.mp3 new file mode 100644 index 0000000..92f1e74 Binary files /dev/null and b/data/sounds/settings_click_2.mp3 differ diff --git a/filelist.sh b/filelist.sh new file mode 100644 index 0000000..9d3867d --- /dev/null +++ b/filelist.sh @@ -0,0 +1,71 @@ +#! /bin/bash +# +# Automatic resource file list generation +# Created by Dimok + +outFile="./src/resources/filelist.cpp" +count_old=$(cat $outFile 2>/dev/null | tr -d '\n\n' | sed 's/[^0-9]*\([0-9]*\).*/\1/') + +count=0 +if [[ $OSTYPE == darwin* ]]; +then + +for i in $(gfind ./data/images/ ./data/sounds/ ./data/fonts/ -maxdepth 1 -type f \( ! -printf "%f\n" \) | sort -f) +do + files[count]=$i + count=$((count+1)) +done + +else + +for i in $(find ./data/images/ ./data/sounds/ ./data/fonts/ -maxdepth 1 -type f \( ! -printf "%f\n" \) | sort -f) +do + files[count]=$i + count=$((count+1)) +done + +fi + +if [ "$count_old" != "$count" ] || [ ! -f $outFile ] +then + +echo "Generating filelist.c for $count files." >&2 +cat < $outFile +/**************************************************************************** + * Resource files. + * This file is generated automatically. + * Includes $count files. + * + * NOTE: + * Any manual modification of this file will be overwriten by the generation. + *****************************************************************************/ +#include +#include + +EOF + +for i in ${files[@]} +do + filename=${i%.*} + extension=${i##*.} + echo 'extern const uint8_t '$filename'_'$extension'[];' >> $outFile + echo 'extern const uint32_t '$filename'_'$extension'_size;' >> $outFile + echo '' >> $outFile +done + +echo 'static ResourceFile ResourceList[] =' >> $outFile +echo '{' >> $outFile + +for i in ${files[@]} +do + filename=${i%.*} + extension=${i##*.} + echo -e '\t{"'$i'", '$filename'_'$extension', '$filename'_'$extension'_size, NULL, 0},' >> $outFile +done + +echo -e '\t{NULL, NULL, 0, NULL, 0}' >> $outFile +echo '};' >> $outFile +echo '' >> $outFile +echo 'ResourceFile * getResourceList(){ return ResourceList; }' >> $outFile +echo '' >> $outFile +fi diff --git a/gitrev.sh b/gitrev.sh new file mode 100644 index 0000000..e151d88 --- /dev/null +++ b/gitrev.sh @@ -0,0 +1,29 @@ +#! /bin/bash +# +rev_new=$(git rev-parse --short=7 HEAD) +version=$(cat ./loader/src/version.h 2>/dev/null | cut -d '"' -f2) + + +rev_date=`date -u +%Y%m%d%H%M%S` + + cat < ./loader/meta/meta.xml + + + Wii U Plugin Loader + Maschell + https://github.com/Maschell/WiiUPluginSystem + $version-nightly-$rev_new + $rev_date + Plugin loader for the Wii U + + tool + + +EOF + + cat < ./loader/src/version.h +#define APP_VERSION "$version-nightly-$rev_new" +EOF + + +echo $version-nightly-$rev_new diff --git a/installupdateportlibs.sh b/installupdateportlibs.sh new file mode 100644 index 0000000..88a5478 --- /dev/null +++ b/installupdateportlibs.sh @@ -0,0 +1,21 @@ +#! /bin/bash +# +7z x -y ./loader/libs/portlibs.zip -o${DEVKITPRO} +mkdir portlib_repos +cd portlib_repos +((git clone https://github.com/Maschell/dynamic_libs.git -b lib && (7z x -y ./dynamic_libs/libs/portlibs.zip -o${DEVKITPRO})) || (cd dynamic_libs && git pull)) +(git clone https://github.com/dimok789/libiosuhax.git || (cd libiosuhax && git pull)) +(git clone https://github.com/Maschell/libfat.git || (cd libfat && git pull)) +(git clone https://github.com/Maschell/libntfs-wiiu.git || (cd libntfs-wiiu && git pull)) +(git clone https://github.com/Maschell/libutils.git || (cd libutils && git pull)) +((git clone https://github.com/Maschell/libgui.git && (7z x -y ./libgui/libs/portlibs.zip -o${DEVKITPRO})) || (cd libgui && git pull)) +(git clone https://github.com/Maschell/fs_wrapper.git || (cd fs_wrapper && git pull)) +(git clone https://github.com/Maschell/controller_patcher.git || (cd controller_patcher && git pull)) +(cd dynamic_libs && ((make -j8 | grep -c "built ... ") && make install && echo "installed" ) || (echo "no need for make install" && make)) +(cd libiosuhax && make -j8 && make install) +(cd libfat && make wiiu-release && make wiiu-install) +(cd libntfs-wiiu && make wiiu-install) +(cd libutils && ((make -j8 | grep -c "built ... ") && make install && echo "installed" ) || (echo "no need for make install" && make)) +(cd libgui && ((make -j8 | grep -c "built ... ") && make install) || echo "no need for make install") +(cd fs_wrapper && ((make -j8 | grep -c "built ... ") && make install && echo "installed" ) || (echo "no need for make install" && make)) +(cd controller_patcher && ((make -j8 | grep -c "built ... ") && make install && echo "installed" ) || (echo "no need for make install" && make)) diff --git a/languages/english.lang b/languages/english.lang new file mode 100644 index 0000000..551040a --- /dev/null +++ b/languages/english.lang @@ -0,0 +1,54 @@ +msgid "Press HOME to return." +msgstr "" + +msgid "Language" +msgstr "" + +msgid "Press B to return to the plugin overview." +msgstr "" + +# English translations for Wii U Plugin System loader +# This file is distributed under the same license as the PACKAGE package. +msgid "" +msgstr "" +"Project-Id-Version: PACKAGE VERSION\n" +"Report-Msgid-Bugs-To: \n" +"POT-Creation-Date: 2017-05-08 17:13+0200\n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"Language: \n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +msgid "Press B to return to the plugin overview, HOME to return to the running application." +msgstr "" + +#: src/menu/content/ContentHome.cpp:24 +msgid "Welcome to the Wii U plugin loader" +msgstr "" + +#: src/menu/content/ContentHome.cpp:33 +msgid "Exit to HBL " +msgstr "" + +#: src/menu/content/ContentHome.cpp:36 +msgid "Apply Patches" +msgstr "" + +#: src/myutils/ConfigUtils.cpp:113 +msgid "Press HOME to return to the running application." +msgstr "" + +#: src/myutils/ConfigUtils.cpp:114 +msgid "Configurable running plugins:" +msgstr "" + +#: src/myutils/ConfigUtils.cpp:118 +msgid "No configurable running plugins found." +msgstr "" + +#: src/myutils/ConfigUtils.cpp:243 +msgid "B = plugin overview, HOME = back to running application." +msgstr "" diff --git a/libs/portlibs.zip b/libs/portlibs.zip new file mode 100644 index 0000000..d2a9905 Binary files /dev/null and b/libs/portlibs.zip differ diff --git a/meta/meta.xml b/meta/meta.xml new file mode 100644 index 0000000..46200ef --- /dev/null +++ b/meta/meta.xml @@ -0,0 +1,13 @@ + + + Wii U Plugin Loader + Maschell + https://github.com/Maschell/WiiUPluginSystem + pre-alpha + 201802103162900 + Plugin loader for the Wii U + + + tool + + diff --git a/src/Application.cpp b/src/Application.cpp new file mode 100644 index 0000000..225ad21 --- /dev/null +++ b/src/Application.cpp @@ -0,0 +1,255 @@ +/**************************************************************************** + * Copyright (C) 2015 Dimok + * Modified by Maschell, 2018 for Wii U Plugin System loader + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + ****************************************************************************/ +#include "Application.h" +#include "common/common.h" +#include +#include +#include +#include +#include "resources/Resources.h" +#include +#include +#include "settings/CSettings.h" +#include "myutils/TcpReceiver.h" +#include "mymemory/memory_mapping.h" + +Application *Application::applicationInstance = NULL; +bool Application::exitApplication = false; + +Application::Application() + : CThread(CThread::eAttributeAffCore1 | CThread::eAttributePinnedAff, 0, 0x20000) + , bgMusic(NULL) + , video(NULL) + , mainWindow(NULL) + , exitCode(EXIT_RELAUNCH_ON_LOAD) { + controller[0] = new VPadController(GuiTrigger::CHANNEL_1); + controller[1] = new WPadController(GuiTrigger::CHANNEL_2); + controller[2] = new WPadController(GuiTrigger::CHANNEL_3); + controller[3] = new WPadController(GuiTrigger::CHANNEL_4); + controller[4] = new WPadController(GuiTrigger::CHANNEL_5); + + CSettings::instance()->Load(); + + //! create bgMusic + bgMusic = new GuiSound(Resources::GetFile("bgMusic.mp3"), Resources::GetFileSize("bgMusic.mp3")); + + //! load language + loadLanguageFromConfig(); + + exitApplication = false; +} + +Application::~Application() { + DEBUG_FUNCTION_LINE("Destroy music\n"); + delete bgMusic; + + DEBUG_FUNCTION_LINE("Destroy controller\n"); + + for(int32_t i = 0; i < 5; i++) + delete controller[i]; + + //We may have to handle Asyncdelete in the Destructors. + DEBUG_FUNCTION_LINE("Destroy async deleter\n"); + do { + DEBUG_FUNCTION_LINE("Triggering AsyncDeleter\n"); + AsyncDeleter::triggerDeleteProcess(); + while(!AsyncDeleter::realListEmpty()) { + DEBUG_FUNCTION_LINE("Waiting...\n"); + os_usleep(1000); + } + } while(!AsyncDeleter::deleteListEmpty()); + AsyncDeleter::destroyInstance(); + + DEBUG_FUNCTION_LINE("Clear resources\n"); + Resources::Clear(); + + DEBUG_FUNCTION_LINE("Stop sound handler\n"); + SoundHandler::DestroyInstance(); +} + +int32_t Application::exec() { + //! start main GX2 thread + resumeThread(); + //! now wait for thread to finish + shutdownThread(); + + return exitCode; +} + +void Application::reloadUI() { + reloadUIflag = true; +} +void Application::fadeOut() { + GuiImage fadeOut(video->getTvWidth(), video->getTvHeight(), (GX2Color) { + 0, 0, 0, 255 + }); + + for(int32_t i = 0; i < 255; i += 10) { + if(i > 255) + i = 255; + + fadeOut.setAlpha(i / 255.0f); + + //! start rendering DRC + video->prepareDrcRendering(); + mainWindow->drawDrc(video); + + GX2SetDepthOnlyControl(GX2_DISABLE, GX2_DISABLE, GX2_COMPARE_ALWAYS); + fadeOut.draw(video); + GX2SetDepthOnlyControl(GX2_ENABLE, GX2_ENABLE, GX2_COMPARE_LEQUAL); + + video->drcDrawDone(); + + //! start rendering TV + video->prepareTvRendering(); + + mainWindow->drawTv(video); + + GX2SetDepthOnlyControl(GX2_DISABLE, GX2_DISABLE, GX2_COMPARE_ALWAYS); + fadeOut.draw(video); + GX2SetDepthOnlyControl(GX2_ENABLE, GX2_ENABLE, GX2_COMPARE_LEQUAL); + + video->tvDrawDone(); + + //! as last point update the effects as it can drop elements + mainWindow->updateEffects(); + + video->waitForVSync(); + } + + //! one last cleared black screen + video->prepareDrcRendering(); + video->drcDrawDone(); + video->prepareTvRendering(); + video->tvDrawDone(); + video->waitForVSync(); + video->tvEnable(false); + video->drcEnable(false); +} + +void Application::executeThread(void) { + DEBUG_FUNCTION_LINE("Initialize video\n"); + video = new CVideo(GX2_TV_SCAN_MODE_720P, GX2_DRC_SINGLE); + + DEBUG_FUNCTION_LINE("Video size %i x %i\n", video->getTvWidth(), video->getTvHeight()); + + //! setup default Font + DEBUG_FUNCTION_LINE("Initialize main font system\n"); + FreeTypeGX *fontSystem = new FreeTypeGX(Resources::GetFile("font.ttf"), Resources::GetFileSize("font.ttf"), true); + GuiText::setPresetFont(fontSystem); + + reloadUIflag = true; + if(bgMusic != NULL) { + bgMusic->SetLoop(true); + bgMusic->SetVolume(50); + bgMusic->Stop(); //CHANG MEEEEEEEEEEEEEEEEEEE + } + + + while(reloadUIflag) { + reloadUIflag = false; + exitCode = EXIT_RELAUNCH_ON_LOAD; + DEBUG_FUNCTION_LINE("Initialize the language\n"); + loadLanguageFromConfig(); + DEBUG_FUNCTION_LINE("Initialize main window\n"); + mainWindow = MainWindow::getInstance(video->getTvWidth(), video->getTvHeight()); + + exitApplication = false; + //! main GX2 loop (60 Hz cycle with max priority on core 1) + + DEBUG_FUNCTION_LINE("Starting TcpReceiver\n"); + TcpReceiver pluginReceiver(4299); + DEBUG_FUNCTION_LINE("Entering main loop\n"); + while(!exitApplication && !reloadUIflag) { + //! Read out inputs + for(int32_t i = 0; i < 5; i++) { + if(controller[i]->update(video->getTvWidth(), video->getTvHeight()) == false) + continue; + + if(controller[i]->data.buttons_d & VPAD_BUTTON_PLUS) { + exitCode = APPLICATION_CLOSE_APPLY; + if(linkPluginsCallback != NULL) { + bool result = linkPluginsCallback(); + if(!result) { + // On linking errors return to the HBL. + #warning TODO: proper error handling when linking fails. + exitCode = APPLICATION_CLOSE_MIIMAKER; + } + } + exitApplication = true; + } + + if(controller[i]->data.buttons_d & VPAD_BUTTON_MINUS) { + exitCode = APPLICATION_CLOSE_APPLY_MEMORY; + exitApplication = true; + } + + if(controller[i]->data.buttons_d & VPAD_BUTTON_HOME) { + exitCode = APPLICATION_CLOSE_MIIMAKER; + exitApplication = true; + } + + //! update controller states + mainWindow->update(controller[i]); + } + mainWindow->process(); + + //! start rendering DRC + video->prepareDrcRendering(); + mainWindow->drawDrc(video); + video->drcDrawDone(); + + //! start rendering TV + video->prepareTvRendering(); + mainWindow->drawTv(video); + video->tvDrawDone(); + + //! enable screen after first frame render + if(video->getFrameCount() == 0) { + video->tvEnable(true); + video->drcEnable(true); + } + + + //! as last point update the effects as it can drop elements + mainWindow->updateEffects(); + + video->waitForVSync(); + + //! transfer elements to real delete list here after all processes are finished + //! the elements are transfered to another list to delete the elements in a separate thread + //! and avoid blocking the GUI thread + AsyncDeleter::triggerDeleteProcess(); + } + DEBUG_FUNCTION_LINE("Fading out\n"); + fadeOut(); + DEBUG_FUNCTION_LINE("Destroying the MainWindow\n"); + MainWindow::destroyInstance(); + } + DEBUG_FUNCTION_LINE("Delete fontSystem\n"); + delete fontSystem; + DEBUG_FUNCTION_LINE("Delete video\n"); + delete video; +} + +void Application::loadLanguageFromConfig() { + if(!CSettings::getValueAsString(CSettings::AppLanguage).empty()) { + std::string languagePath = std::string(DEFAULT_LANG_PATH) + "/" + CSettings::getValueAsString(CSettings::AppLanguage) + std::string(LANGUAGE_FILE_EXT); + gettextLoadLanguage(languagePath.c_str()); + } +} diff --git a/src/Application.h b/src/Application.h new file mode 100644 index 0000000..0d5f33d --- /dev/null +++ b/src/Application.h @@ -0,0 +1,92 @@ +/**************************************************************************** + * Copyright (C) 2015 Dimok + * Modified by Maschell, 2018 for Wii U Plugin System loader + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + ****************************************************************************/ +#ifndef _APPLICATION_H +#define _APPLICATION_H + +#include "menu/MainWindow.h" +#include +#include