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https://github.com/Maschell/WiiUPluginLoader.git
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Add memory region for area usable for the GPU
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@ -35,7 +35,8 @@ typedef struct _memory_mapping_t {
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#define MEMORY_START_BASE 0x80000000
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#define MEMORY_LOADER_SPACE_SIZE 0x00800000 // At most: 8MB for the plugin loader.
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#define MEMORY_PLUGIN_SPACE_SIZE 0x07800000 // At most: 120MB for plugins.
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#define MEMORY_PLUGIN_SPACE_SIZE 0x04000000 // At most: 64MB for plugins.
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#define MEMORY_VIDEO_SPACE_SIZE 0x03600000 // At most: 56MB for video.
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#define MEMORY_PLUGIN_HEAP_SIZE 0x08000000 // At most: 128MB for plugins heap.
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#define MEMORY_START_PLUGIN_LOADER MEMORY_START_BASE
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@ -44,7 +45,10 @@ typedef struct _memory_mapping_t {
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#define MEMORY_START_PLUGIN_SPACE MEMORY_START_PLUGIN_LOADER_END
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#define MEMORY_START_PLUGIN_SPACE_END MEMORY_START_PLUGIN_SPACE + MEMORY_PLUGIN_SPACE_SIZE
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#define MEMORY_START_PLUGIN_HEAP MEMORY_START_PLUGIN_SPACE_END
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#define MEMORY_START_VIDEO_SPACE MEMORY_START_PLUGIN_SPACE_END
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#define MEMORY_START_VIDEO_SPACE_END MEMORY_START_VIDEO_SPACE + MEMORY_VIDEO_SPACE_SIZE
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#define MEMORY_START_PLUGIN_HEAP MEMORY_START_VIDEO_SPACE_END
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#define MEMORY_START_PLUGIN_HEAP_END MEMORY_START_PLUGIN_HEAP + MEMORY_PLUGIN_HEAP_SIZE
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const memory_values_t mem_vals_loader[] = {
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@ -57,6 +61,40 @@ const memory_values_t mem_vals_plugins[] = {
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{0,0}
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};
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const memory_values_t mem_vals_video[] = {
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// The GPU doesn't have access to the 0x28000000 - 0x32000000 area, so we need memory from somewhere else.
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// From the SharedReadHeap of the loader.
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//
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// #define TinyHeap_Alloc ((int32_t (*)(void* heap, int32_t size, int32_t align,void ** outPtr))0x0101235C)
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// #define TinyHeap_Free ((void (*)(void* heap, void * ptr))0x01012814)
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// uint32_t SharedReadHeapTrackingAddr = 0xFA000000 + 0x18 + 0x830 // see https://github.com/decaf-emu/decaf-emu/blob/master/src/libdecaf/src/cafe/loader/cafe_loader_shared.cpp#L490
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//
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// Map the area of the heap to somewhere in the user space and test allocation with
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// void * heap = (void*) SharedReadHeapTrackingAddr - [delta due mapping e.g (0xF8000000 + 0x80000000)];
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// int size = 0x20000; // value have to be a multiple of 0x20000;
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// while(true){
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// void * outPtr = NULL;
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// if(TinyHeap_Alloc(heap,size, 0x20000,&outPtr) == 0){ // value have to be a multiple of 0x20000;
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// DEBUG_FUNCTION_LINE("Allocated %d kb on heap %08X (PA %08X)\n",size/1024,(uint32_t)outPtr, OSEffectiveToPhysical(outPtr));
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// TinyHeap_Free(heap, outPtr);
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// }else{
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// DEBUG_FUNCTION_LINE("Failed %08X\n",(uint32_t)outPtr);
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// break;
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// }
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// size += 0x20000; // value have to be a multiple of 0x20000;
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// }
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//
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{0x1A020000 , 0x1A020000 +0xE60000}, // size: 14720 kB
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// The following chunk were empty while early tests and are maybe promising. However we can get 15mb from
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// a loader heap. Which should be enough for now.
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//{0x14000000 + 0x02E00000 , 0x14000000 +0x034E0000}, // size: 7040 kB
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//{0x14000000 + 0x02820000 , 0x14000000 +0x02C20000}, // size: 4096 kB
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//{0x14000000 + 0x05AE0000 , 0x14000000 +0x06000000}, // size: 5248 kB
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//{0x14000000 + 0x08040000 , 0x14000000 +0x08400000}, // size: 3840 kB
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//{0x18000000 , 0x18000000 +0x3000000}, // size: 3840 kB
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{0,0}
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};
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// Values needs to be aligned to 0x20000 and size needs to be a multiple of 0x20000
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const memory_values_t mem_vals_heap[] = {
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// 5.5.2 EUR
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@ -105,6 +143,7 @@ const memory_mapping_t mem_mapping[] = {
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{MEMORY_START_PLUGIN_LOADER, mem_vals_loader},
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{MEMORY_START_PLUGIN_SPACE, mem_vals_plugins},
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{MEMORY_START_PLUGIN_HEAP, mem_vals_heap},
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{MEMORY_START_VIDEO_SPACE, mem_vals_video},
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{0,NULL}
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};
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