WiiUPluginLoader/src/myutils/TcpReceiver.cpp

238 lines
6.9 KiB
C++

#include <algorithm>
#include <string>
#include <vector>
#include <string.h>
#include <zlib.h>
#include <libgen.h>
#include "common/common.h"
#include "TcpReceiver.h"
#include <dynamic_libs/os_functions.h>
#include <dynamic_libs/socket_functions.h>
#include <fs/CFile.hpp>
#include <fs/FSUtils.h>
#include <utils/logger.h>
#include <utils/StringTools.h>
#include <utils/net.h>
#include "Application.h"
#include "plugin/PluginLoader.h"
#include "plugin/PluginInformation.h"
TcpReceiver::TcpReceiver(int32_t port)
: CThread(CThread::eAttributeAffCore0 | CThread::eAttributePinnedAff)
, exitRequested(false)
, serverPort(port)
, serverSocket(-1) {
resumeThread();
}
TcpReceiver::~TcpReceiver() {
exitRequested = true;
if(serverSocket >= 0) {
shutdown(serverSocket, SHUT_RDWR);
}
}
void TcpReceiver::executeThread() {
serverSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_IP);
if (serverSocket < 0)
return;
uint32_t enable = 1;
setsockopt(serverSocket, SOL_SOCKET, SO_REUSEADDR, &enable, sizeof(enable));
struct sockaddr_in bindAddress;
memset(&bindAddress, 0, sizeof(bindAddress));
bindAddress.sin_family = AF_INET;
bindAddress.sin_port = serverPort;
bindAddress.sin_addr.s_addr = INADDR_ANY;
int32_t ret;
if ((ret = bind(serverSocket, (struct sockaddr *)&bindAddress, sizeof(bindAddress))) < 0) {
socketclose(serverSocket);
return;
}
if ((ret = listen(serverSocket, 3)) < 0) {
socketclose(serverSocket);
return;
}
struct sockaddr_in clientAddr;
int32_t addrlen = sizeof(struct sockaddr);
while(!exitRequested) {
int32_t clientSocket = accept(serverSocket, (struct sockaddr*)&clientAddr, &addrlen);
if(clientSocket >= 0) {
uint32_t ipAddress = clientAddr.sin_addr.s_addr;
//serverReceiveStart(this, ipAddress);
int32_t result = loadToMemory(clientSocket, ipAddress);
//serverReceiveFinished(this, ipAddress, result);
socketclose(clientSocket);
if(result > 0)
break;
} else {
os_usleep(100000);
}
}
socketclose(serverSocket);
}
int32_t TcpReceiver::loadToMemory(int32_t clientSocket, uint32_t ipAddress) {
DEBUG_FUNCTION_LINE("Loading file from ip %08X\n", ipAddress);
uint32_t fileSize = 0;
uint32_t fileSizeUnc = 0;
unsigned char haxx[8];
memset(haxx, 0, sizeof(haxx));
//skip haxx
recvwait(clientSocket, haxx, sizeof(haxx));
recvwait(clientSocket, (unsigned char*)&fileSize, sizeof(fileSize));
if (haxx[4] > 0 || haxx[5] > 4) {
recvwait(clientSocket, (unsigned char*)&fileSizeUnc, sizeof(fileSizeUnc)); // Compressed protocol, read another 4 bytes
}
struct in_addr in;
uint32_t bytesRead = 0;
in.s_addr = ipAddress;
DEBUG_FUNCTION_LINE("transfer start\n");
unsigned char* loadAddress = (unsigned char*)memalign(0x40, fileSize);
if(!loadAddress) {
os_sleep(1);
return NOT_ENOUGH_MEMORY;
}
// Copy rpl in memory
while(bytesRead < fileSize) {
uint32_t blockSize = 0x1000;
if(blockSize > (fileSize - bytesRead))
blockSize = fileSize - bytesRead;
int32_t ret = recv(clientSocket, loadAddress + bytesRead, blockSize, 0);
if(ret <= 0) {
DEBUG_FUNCTION_LINE("Failure on reading file\n");
break;
}
bytesRead += ret;
}
if(bytesRead != fileSize) {
free(loadAddress);
DEBUG_FUNCTION_LINE("File loading not finished, %i of %i bytes received\n", bytesRead, fileSize);
os_sleep(1);
return FILE_READ_ERROR;
}
bool res = false;
// Do we need to unzip this thing?
if (haxx[4] > 0 || haxx[5] > 4) {
unsigned char* inflatedData = NULL;
// We need to unzip...
if (loadAddress[0] == 'P' && loadAddress[1] == 'K' && loadAddress[2] == 0x03 && loadAddress[3] == 0x04) {
//! TODO:
//! mhmm this is incorrect, it has to parse the zip
// Section is compressed, inflate
inflatedData = (unsigned char*)malloc(fileSizeUnc);
if(!inflatedData) {
free(loadAddress);
os_sleep(1);
return NOT_ENOUGH_MEMORY;
}
int32_t ret = 0;
z_stream s;
memset(&s, 0, sizeof(s));
s.zalloc = Z_NULL;
s.zfree = Z_NULL;
s.opaque = Z_NULL;
ret = inflateInit(&s);
if (ret != Z_OK) {
free(loadAddress);
free(inflatedData);
os_sleep(1);
return FILE_READ_ERROR;
}
s.avail_in = fileSize;
s.next_in = (Bytef *)(&loadAddress[0]);
s.avail_out = fileSizeUnc;
s.next_out = (Bytef *)&inflatedData[0];
ret = inflate(&s, Z_FINISH);
if (ret != Z_OK && ret != Z_STREAM_END) {
free(loadAddress);
free(inflatedData);
os_sleep(1);
return FILE_READ_ERROR;
}
inflateEnd(&s);
fileSize = fileSizeUnc;
} else {
// Section is compressed, inflate
inflatedData = (unsigned char*)malloc(fileSizeUnc);
if(!inflatedData) {
free(loadAddress);
os_sleep(1);
return NOT_ENOUGH_MEMORY;
}
uLongf f = fileSizeUnc;
int32_t result = uncompress((Bytef*)&inflatedData[0], &f, (Bytef*)loadAddress, fileSize);
if(result != Z_OK) {
DEBUG_FUNCTION_LINE("uncompress failed %i\n", result);
os_sleep(1);
return FILE_READ_ERROR;
}
fileSizeUnc = f;
fileSize = fileSizeUnc;
}
FSUtils::CreateSubfolder(WUPS_TEMP_PLUGIN_PATH);
res = FSUtils::saveBufferToFile(WUPS_TEMP_PLUGIN_FILE,inflatedData, fileSize);
free(inflatedData);
} else {
FSUtils::CreateSubfolder(WUPS_TEMP_PLUGIN_PATH);
res = FSUtils::saveBufferToFile(WUPS_TEMP_PLUGIN_FILE,loadAddress, fileSize);
free(loadAddress);
}
if(!res) {
os_sleep(1);
return NOT_ENOUGH_MEMORY;
}
PluginInformation * plugin = PluginInformation::loadPluginInformation(WUPS_TEMP_PLUGIN_FILE);
if(plugin == NULL) {
return NOT_A_VALID_PLUGIN;
}
delete plugin;
PluginLoader * pluginLoader = PluginLoader::getInstance();
pluginLoader->resetPluginLoader();
std::vector<PluginInformation* > pluginList = pluginLoader->getPluginInformation(WUPS_TEMP_PLUGIN_PATH);
if(pluginList.size() == 0 || !pluginLoader->loadAndLinkPlugins(pluginList)) {
return NOT_A_VALID_PLUGIN;
}
pluginLoader->clearPluginInformation(pluginList);
Application::instance()->quit(APPLICATION_CLOSE_APPLY);
return fileSize;
}